Ivan Safrin
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ec27b396e7
Added sound recording support to SoundManager, added ability to save frame buffers to images, fixed bug in OSBasics that broke on some paths, added retina support to fullscreen mode on the Mac, added new UI retina and tweaked themes to the default assets, added floating point PCM buffer generation support for Sounds loaded from memory, added file of new entity format to be the new default Entity template in the IDE, minor UI tweaks.
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12 anni fa |
Ivan Safrin
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122c804485
Sound will optionally generate float buffer, added POLYIGNORE to an usupported method in Sound, IDE tabs will now open files from their file browser
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12 anni fa |
Ivan Safrin
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04fc32a398
Fixed bindings, tweaked UI, added new UI theme to default themes, fixed IDE network stuff
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12 anni fa |
mcc
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baec985ec6
Sound: Don't use uninitialized variables. Add more checkALErrors. Clean up duplicate code.
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12 anni fa |
Henry Maddocks
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600435102f
Fix the includes for OpenAL on OSX
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13 anni fa |
mcc
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39b8ce4cfd
Delete buffers when done using them in PolySound, preventing a bug where OpenAL eventually just stops working
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13 anni fa |
Ivan Safrin
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 anni fa |
Ivan Safrin
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 anni fa |
Ivan Safrin
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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13 anni fa |
Ivan Safrin
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37ba78c602
Slight material speed improvements and additional sound stuff
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13 anni fa |
Ivan Safrin
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b7bfa86c25
Sound duration and position getters
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13 anni fa |
mcc
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b7e414ee21
Ability to read and set sample offset (playback position) within a Sound, as well as fetch sample length
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13 anni fa |
mcc
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e7bae99df2
New constructor for Sound() that allows a sound to be constructed from raw bytes
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13 anni fa |
Ivan Safrin
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774ec0b061
Sound playback status accessor and 3D physics fixes
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14 anni fa |
Cameron Hart
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 anni fa |
Cameron Hart
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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14 anni fa |
Cameron Hart
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879be2377c
Merge branch 'cmake-deps'
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14 anni fa |
Cameron Hart
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4b78d0d8b3
Changed OpenAL includes from AL/al.h to al.h because accoring to the CMake FindOpenAL package it's more portable.
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14 anni fa |
Ivan Safrin
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67e5654afc
Changed private members to protected in non-manager classes.
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14 anni fa |
Ivan Safrin
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19cd891d7c
Rewrote default shaders, fixed light sorting code, fixed UV generation for cylinder, torus primitives, material properties in material files.
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14 anni fa |
Ivan Safrin
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fb49beb492
Linux OpenAL fix
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14 anni fa |
Ivan Safrin
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f4baf7df63
Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support.
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14 anni fa |
Ivan Safrin
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c9406f5051
Code cleanup and documentation.
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14 anni fa |
Ivan Safrin
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7a37c48787
Code clean up and documentation
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14 anni fa |
Ivan Safrin
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6508f8c9a0
Added a String class, replaced std::string and wstring with the new class
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15 anni fa |
Ivan Safrin
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7cc9015fd0
Initial import from old repository
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15 anni fa |