Historique des commits

Auteur SHA1 Message Date
  Ivan Safrin a9b5d1ece3 Meshes now use direct arrays for vertex information storage making rendering faster and meshes take up less space, removed Vertex class, update codebase to work with new changes, removed old GLES1 files il y a 11 ans
  Ivan Safrin 264d34cc94 Fixed near and far variables not working in Windows cause MSVC treats them as constants, added latest files to IDE MSVC project il y a 12 ans
  Bill Robinson 39028aba18 Trivial support for newlines and tabs in text mesh il y a 12 ans
  Bill Robinson 15dbc3e0b2 Zero-length allocation fix for font glyph sheet il y a 12 ans
  Bill Robinson 4205ef20a8 Mesh-based text-from-spritesheet renderer il y a 12 ans