コミット履歴

作者 SHA1 メッセージ 日付
  Ivan Safrin d4cc4f457f Fixed Bone::getName not parsing properly into bindings, fixed scaled 3d objects not being tracked properly by the 3d physics module, fixed some mesh generation stuff broken by mesh rewrite 11 年 前
  Ivan Safrin 7d86739ff5 Fixed Lua bindings not returning NULL pointer members in C++ classes properly, added a Lua-accessible vector multiply method to Matrix4, added an option to disable animations in a specific skeleton bone, fixed SceneLabel saving in entity editor broken in previous commit, minor 3d physics bugfixes, fixed bounding box calculation bug in Mesh introduced by recent mesh changes 11 年 前
  Ivan Safrin 9f4cc52da6 Physics event will now send collision entities as well as physics entities 11 年 前
  Ivan Safrin 966420be46 Implemented a global fixed timestep update for Core, physics modules now update in sync with core using the core fps setting, added ability to have a custom fixed timestep loop 11 年 前
  Ivan Safrin 8654b57335 Fixed 3D physics entity enabling parameter, frustum culling fixes, made default materials take 6 point lights by default 11 年 前
  Ivan Safrin be5e070c9b Adjusted doxygen web templates for the new Polycode site, added trackPhysicsChild to PhysicsScene 12 年 前
  Ivan Safrin 8ffa458e82 Physics scene tweaks, Sprite editor preview now set to correct blending, will size correctly 12 年 前
  Ivan Safrin 4bf7ff7347 Mouse emulation with touch, point size and smoothness settings in SceneMeshes, fix for Tweens not updating correctly, memory leak fixes, misc tweaks 12 年 前
  Ivan Safrin cb4d7c6bc4 Merge in with latest cherry-picked master commits 12 年 前
  Ivan Safrin 893a282ef1 First step towards merging Scenes and Screens 12 年 前
  Ivan Safrin bdf8aa5a46 Added constraint remove support to 3D physics scene 12 年 前
  Ivan Safrin ecafd14e30 setSpin method for 3d physics 13 年 前
  Ivan Safrin 02e11ec43a Added joystick index to joystick events 13 年 前
  Ivan Safrin d6d1a38e55 Added apply force to 3d physics 13 年 前
  Ivan Safrin 6defaa8438 Started adding 3d physics constraints, messing around with gaussian blur, fixed ScreenLine bug, added compound shape support for 3d physics, fixed warning from the mingw pull request 13 年 前
  Ivan Safrin 3512d16811 Second part of mcclure's leak fixes 13 年 前
  Ivan Safrin e8f410d869 Fixes for binding build on Mac OS X, removed lua files from repo 13 年 前
  Ivan Safrin 774ec0b061 Sound playback status accessor and 3D physics fixes 14 年 前
  Ivan Safrin e9524adcd1 Collision callbacks for 3D Physics 14 年 前
  Ivan Safrin d362e3dea1 Windows fixes 14 年 前
  Ivan Safrin a9234322b9 Made physics scene/screen remove physics info on removeChild/removeEntity, other physics tweaks 14 年 前
  Ivan Safrin 05a6e4c303 Fixed 3D physics and added substep parameter to PhysicsScene 14 年 前
  Cameron Hart cdee607137 Merge branch 'master' into pxljm 14 年 前
  Cameron Hart aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年 前
  Ivan Safrin 05b7bdf04d VSync on Mac, anisothropic filtering options, 3D physics framerate idependence 14 年 前
  Ivan Safrin 3f22489bf4 Various bugfixes across the board 14 年 前
  Ivan Safrin 146e89033a Added comparison operator overloaders to Color, added remove methods to 3D Physics scenes 14 年 前
  Ivan Safrin 326c753171 Added CMake build for the networking module, removed CMake build from Examples (switching to manual projects for simplicity's sake), various bugfixes to physics modules, reorganized packing of assets into release directories 14 年 前
  Ivan Safrin 69b72fe5a4 Vehicle physics, default shaders and material 14 年 前
  Ivan Safrin 8b1ae6d785 3D Physics module, minor fixes across the board. 14 年 前