Ivan Safrin
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869709885e
Added resource pools to resource manager, assets can now be loaded into the global resource pool or custom resource pools, added support for resource pool linking in SceneEntityInstance, added support for resource pool browsing to AssetBrowser, changed material selector to use resource pools via AssetBrowser, added UI for linking material files as resource pools to the current entity, added a tree scene view to the entity editor.
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12 лет назад |
Ethan M
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509b411144
Addressed refreshing of projects so that all of their project browsers are updated after file ops.
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12 лет назад |
Ivan Safrin
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30bcbf7fd2
Added UIIconSelector control to UI library, added UI assets for UIIconSelector to IDE and default themes, made transform gizmo controls use the new UI control, added a tree view to the entity editor, redid some icons in the entity editor to look better on the UIIconSelector control
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12 лет назад |
Ivan Safrin
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e98997a1ce
Merge branch 'screenrewrite' of https://github.com/ivansafrin/Polycode into screenrewrite
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12 лет назад |
Ivan Safrin
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49763db246
Added weighted animation blending support to the skeletal animation system, fixed HDR post processing material to use the latest material system, fixed retina support in Polycode Player, fixed labels offsetting incorrectly by a pixel due to texture padding.
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12 лет назад |
Ethan M
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0d16bb8afd
Tweaked findBar’s functionList to not display any mention of ‘function’ that is not the start of a line.
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12 лет назад |
Craig Mesdag
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45998b2178
Merge branch 'develop'
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12 лет назад |
Craig Mesdag
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4fb16c9a09
Merge branch 'hotfix/Fix_logger_output_for_MSVC'
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12 лет назад |
Craig Mesdag
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2b8d6354a0
Merge branch 'hotfix/Fix_logger_output_for_MSVC' into develop
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12 лет назад |
Craig Mesdag
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fb24bff0a2
Fixes log output not being displayed in the Visual Studio Debugger.
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12 лет назад |
natelo
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22556e056d
Added setBoolValue and getBoolValue so param can be evaluated when needed.
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12 лет назад |
Ivan Safrin
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f6db02c499
Changed executeExternalCommand on Windows to use popen and return resulting output
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12 лет назад |
Ivan Safrin
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3d1475dcb7
Removed deprecated secondary handler from EventHandler
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12 лет назад |
Ivan Safrin
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94423a0646
Removed build bat files added by pull request, windows fixes
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12 лет назад |
Ivan Safrin
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87d681a908
Merge pull request #404 from Lunatix89/lunatix_winfixes
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12 лет назад |
lunatix
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1452409d08
fixed missing debug prefix in UILua, 2DPhysics & 3DPhysics
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12 лет назад |
Ivan Safrin
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8a4923f08b
Linux fixes, fixed UIMenuBar not rendering properly, UIMenuBar now uses theme accent color, added linux build shell script to the repository
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12 лет назад |
Ivan Safrin
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289d46be7b
Made xyzuv addVertex be the default addVertex for bindings, added none blending mode to blending mode drop down in material editor
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12 лет назад |
Ivan Safrin
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ab50a6f77e
Removed old theme git entires, changed IDE xib to be openable in Xcode 4.6
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12 лет назад |
Ivan Safrin
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ec27b396e7
Added sound recording support to SoundManager, added ability to save frame buffers to images, fixed bug in OSBasics that broke on some paths, added retina support to fullscreen mode on the Mac, added new UI retina and tweaked themes to the default assets, added floating point PCM buffer generation support for Sounds loaded from memory, added file of new entity format to be the new default Entity template in the IDE, minor UI tweaks.
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12 лет назад |
Ivan Safrin
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88c42a25b1
Fixed bug with SceneLabel entity saving binding extra textures, sped up mesh rendering a bit, fixed scene manager calling an extra update loop for virtual scenes
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12 лет назад |
Ivan Safrin
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0ed9d27bda
Saving and loading particle systems in entity editor, tweaked particle shader to take into account vertex color alpha
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12 лет назад |
Ivan Safrin
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2b14c3ddbf
Fixed transform gizmo getting stuck in view move mode, saving and loading for SceneSounds, Cameras, empty Entities and SceneLabels in entity editor
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12 лет назад |
Ivan Safrin
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160aaeedf5
Implemented saving and loading of most of the entity editor entity types, cleaned up some old shader code
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12 лет назад |
Ivan Safrin
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96b724862a
Added transform shortcuts (blender style) to the entity editor, fixed rotation with transform gizmo
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12 лет назад |
Ivan Safrin
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8a2b71be95
Implemented median center point for scaling gizmo, fixed missing non-retina icon
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12 лет назад |
Ivan Safrin
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adef34818a
Added menu to select median or individual entity position transform center, implemented median point for rotation transforms in entity editor
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12 лет назад |
Ivan Safrin
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543062ea0c
Fixed adjusted matrix calculation, added local and global coordinate transform modes to the transform gizmo in entity editor
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12 лет назад |
Ivan Safrin
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d2d63bd2d8
Fixed options being reversed in torus mesh, fixed hit areas on the rotate gizmo
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12 лет назад |
Ivan Safrin
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06a3fab45c
Fixed icon and transform gizmo scaling in 2d mode in entity editor, fixed icon and transform gizmo scaling jerkiness
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12 лет назад |