История коммитов

Автор SHA1 Сообщение Дата
  Ivan Safrin 869709885e Added resource pools to resource manager, assets can now be loaded into the global resource pool or custom resource pools, added support for resource pool linking in SceneEntityInstance, added support for resource pool browsing to AssetBrowser, changed material selector to use resource pools via AssetBrowser, added UI for linking material files as resource pools to the current entity, added a tree scene view to the entity editor. 12 лет назад
  Ethan M 509b411144 Addressed refreshing of projects so that all of their project browsers are updated after file ops. 12 лет назад
  Ivan Safrin 30bcbf7fd2 Added UIIconSelector control to UI library, added UI assets for UIIconSelector to IDE and default themes, made transform gizmo controls use the new UI control, added a tree view to the entity editor, redid some icons in the entity editor to look better on the UIIconSelector control 12 лет назад
  Ivan Safrin e98997a1ce Merge branch 'screenrewrite' of https://github.com/ivansafrin/Polycode into screenrewrite 12 лет назад
  Ivan Safrin 49763db246 Added weighted animation blending support to the skeletal animation system, fixed HDR post processing material to use the latest material system, fixed retina support in Polycode Player, fixed labels offsetting incorrectly by a pixel due to texture padding. 12 лет назад
  Ethan M 0d16bb8afd Tweaked findBar’s functionList to not display any mention of ‘function’ that is not the start of a line. 12 лет назад
  Craig Mesdag 45998b2178 Merge branch 'develop' 12 лет назад
  Craig Mesdag 4fb16c9a09 Merge branch 'hotfix/Fix_logger_output_for_MSVC' 12 лет назад
  Craig Mesdag 2b8d6354a0 Merge branch 'hotfix/Fix_logger_output_for_MSVC' into develop 12 лет назад
  Craig Mesdag fb24bff0a2 Fixes log output not being displayed in the Visual Studio Debugger. 12 лет назад
  natelo 22556e056d Added setBoolValue and getBoolValue so param can be evaluated when needed. 12 лет назад
  Ivan Safrin f6db02c499 Changed executeExternalCommand on Windows to use popen and return resulting output 12 лет назад
  Ivan Safrin 3d1475dcb7 Removed deprecated secondary handler from EventHandler 12 лет назад
  Ivan Safrin 94423a0646 Removed build bat files added by pull request, windows fixes 12 лет назад
  Ivan Safrin 87d681a908 Merge pull request #404 from Lunatix89/lunatix_winfixes 12 лет назад
  lunatix 1452409d08 fixed missing debug prefix in UILua, 2DPhysics & 3DPhysics 12 лет назад
  Ivan Safrin 8a4923f08b Linux fixes, fixed UIMenuBar not rendering properly, UIMenuBar now uses theme accent color, added linux build shell script to the repository 12 лет назад
  Ivan Safrin 289d46be7b Made xyzuv addVertex be the default addVertex for bindings, added none blending mode to blending mode drop down in material editor 12 лет назад
  Ivan Safrin ab50a6f77e Removed old theme git entires, changed IDE xib to be openable in Xcode 4.6 12 лет назад
  Ivan Safrin ec27b396e7 Added sound recording support to SoundManager, added ability to save frame buffers to images, fixed bug in OSBasics that broke on some paths, added retina support to fullscreen mode on the Mac, added new UI retina and tweaked themes to the default assets, added floating point PCM buffer generation support for Sounds loaded from memory, added file of new entity format to be the new default Entity template in the IDE, minor UI tweaks. 12 лет назад
  Ivan Safrin 88c42a25b1 Fixed bug with SceneLabel entity saving binding extra textures, sped up mesh rendering a bit, fixed scene manager calling an extra update loop for virtual scenes 12 лет назад
  Ivan Safrin 0ed9d27bda Saving and loading particle systems in entity editor, tweaked particle shader to take into account vertex color alpha 12 лет назад
  Ivan Safrin 2b14c3ddbf Fixed transform gizmo getting stuck in view move mode, saving and loading for SceneSounds, Cameras, empty Entities and SceneLabels in entity editor 12 лет назад
  Ivan Safrin 160aaeedf5 Implemented saving and loading of most of the entity editor entity types, cleaned up some old shader code 12 лет назад
  Ivan Safrin 96b724862a Added transform shortcuts (blender style) to the entity editor, fixed rotation with transform gizmo 12 лет назад
  Ivan Safrin 8a2b71be95 Implemented median center point for scaling gizmo, fixed missing non-retina icon 12 лет назад
  Ivan Safrin adef34818a Added menu to select median or individual entity position transform center, implemented median point for rotation transforms in entity editor 12 лет назад
  Ivan Safrin 543062ea0c Fixed adjusted matrix calculation, added local and global coordinate transform modes to the transform gizmo in entity editor 12 лет назад
  Ivan Safrin d2d63bd2d8 Fixed options being reversed in torus mesh, fixed hit areas on the rotate gizmo 12 лет назад
  Ivan Safrin 06a3fab45c Fixed icon and transform gizmo scaling in 2d mode in entity editor, fixed icon and transform gizmo scaling jerkiness 12 лет назад