Ivan Safrin
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96fc56257a
Merge pull request #414 from CraigMesdag/master
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12 ani în urmă |
Ivan Safrin
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d1ab4ee321
Merge pull request #413 from natelo/screenrewrite
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12 ani în urmă |
Ivan Safrin
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c4dc662bb2
Update SDL version in readme, removed BUILD.txt from repository
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12 ani în urmă |
Ivan Safrin
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722e5a458a
Manual merge of pull request #394
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12 ani în urmă |
Ivan Safrin
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c2963c38be
Moved FTLibrary handle into FontManager
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12 ani în urmă |
Ivan Safrin
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ffe0ba5a39
Manual cherry picking of pull request #392
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12 ani în urmă |
Ivan Safrin
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3d843359e1
Merge pull request #434 from wivlaro/linux-build-fix-getopt-override
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12 ani în urmă |
Ivan Safrin
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8ffa458e82
Physics scene tweaks, Sprite editor preview now set to correct blending, will size correctly
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12 ani în urmă |
Bill Robinson
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e111cc163d
Disabled entities are not supposed to be updated
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12 ani în urmă |
Bill Robinson
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c99fdd658c
Particle emitter default update rate should match frame rate
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12 ani în urmă |
Bill Robinson
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15dbc3e0b2
Zero-length allocation fix for font glyph sheet
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12 ani în urmă |
Bill Robinson
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4205ef20a8
Mesh-based text-from-spritesheet renderer
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12 ani în urmă |
Bill Robinson
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0bd6c237c6
Camera clone fixes for camera with projection mode
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12 ani în urmă |
Bill Robinson
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cd7aefd2d9
Added frustum support from Camera. Cleaned up projection code a bit.
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12 ani în urmă |
Ivan Safrin
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871baa107f
Fixed crash on deleting entities in entity editor
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12 ani în urmă |
Ivan Safrin
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eb7251a394
Fixed vertical plane primitive not generating tangents, added a way to enable and disable particle emitters, fixed a number of crashes in the IDE, memory cleanup in the IDE, shaders now reload again if program files are changed and reload resources is activated, asset browser now clears asset list if asset browsing mode is changed, material options now update if you change a mesh material in the entity editor.
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12 ani în urmă |
Ivan Safrin
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568218f268
UAdded Undo/Redo support for select, transform, create and delete actions in entity editor, fixed torus bounding box
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12 ani în urmă |
Ivan Safrin
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fe21b9fa92
Added hasEventListener and addEventListenerUnique convenience methods to EventDispatcher, linked entities will now update properly in the entity editor when the source file changes
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12 ani în urmă |
Ivan Safrin
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6b29115c1e
Fixed post filter editor not displaying texture bindings sheet correctly
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12 ani în urmă |
Ivan Safrin
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489b0ef551
Restored custom entity properties sheet in the entity editor, made custom entity property entries resize properly
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12 ani în urmă |
Ivan Safrin
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48b186021c
Entity Instances will now reload in the entity editor when the linked file is re-saved
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12 ani în urmă |
Ivan Safrin
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bfd0de6096
Implemented Clone/applyClone for all Scene entities;2C, implemented Copy/Paste in the Entity editor, fixed some redundant shader parameter code
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12 ani în urmă |
Ivan Safrin
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74e0c2c4e3
Skeleton animations now reference bones by bone name, not by index. (WARNING: Skeleton animation format has changed, animations need to be reimported). Fixed a bug in polyimport where the skeleton wouldn't get exported if a prefix wasn't specified
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12 ani în urmă |
Ivan Safrin
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2af6917d67
Added ability to specify an override material in Scene, added wireframe option to materials, added flag to applyMaterial to force the material and ignore override material, added default wireframe material, added ability to toggle lighting in the entity editor, added ability to change between textured, solid and wireframe modes in entity editor
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12 ani în urmă |
Ivan Safrin
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e0228cb5d3
Added ability to add entities into other entities in the entity editor, fixed removal of linked resource pools from entity property view, added shortcut to deselect all in entity editor (KEY_ESCAPE)
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12 ani în urmă |
Ivan Safrin
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78a310b2b5
Added support for turning off key repeat in CoreInput, SceneLights will now remove themselves from the Scene in their destructor, Entity editor will now ignore shortcuts if not focused, added support for constraining Scene input to the camera viewport, entity editor will now ignore mouse input outside of its scene viewport
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12 ani în urmă |
Bill Robinson
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1501c048e5
getopt include breaks the build for linux
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12 ani în urmă |
Bill Robinson
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6cf1274903
Ignore points and lines imported as they screw up the meshes
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12 ani în urmă |
Bill Robinson
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a46463fce5
Compilation fixes for MinGW32
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12 ani în urmă |
Bill Robinson
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1671a07a88
fix for mingw for iterating over directories
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12 ani în urmă |