Ivan Safrin
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ee187d0d36
Fixed asset browser crashing in some scenarios
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11 lat temu |
Ivan Safrin
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e3d4ca2c66
Fixed crash on quit in entity editor
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11 lat temu |
Ivan Safrin
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b514a35036
Transform matrix now always rebuilt if dirty on render
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11 lat temu |
Ivan Safrin
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13454ea6a1
Fixed transforms getting messed up by rotation and scaling in the editor transform gizmo, fixed transforms getting messed up on Undo after rotation and scale in editor, fixed lines disappearing in the transform gizmo, fixed typo in documentation
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11 lat temu |
Ivan Safrin
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bfc2510042
Added mesh particle support to particle system (no IDE options for it yet), optimized VBO creation slightly
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11 lat temu |
Ivan Safrin
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00523995f2
Added a color variation setting to particle system
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12 lat temu |
Ivan Safrin
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8784c7eb6f
Prevent UIMenu from going offscreen
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12 lat temu |
Ivan Safrin
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c75de951b9
Fixed crash on merging editor holders
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12 lat temu |
Ivan Safrin
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b88112247e
Fixed dynamic module loading in IDE/Player, added scene import setting to asset import dialog, added default skybox and cubemap lighting materials
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12 lat temu |
Ivan Safrin
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d6771c9d8f
Prevent Mesh from generating bounding boxes with 0 width
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12 lat temu |
Adrien
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a71c6bbfd9
In Dependencies: forwarding top-level CMAKE_CXX_FLAGS to each added external project.
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12 lat temu |
Ivan Safrin
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d04287241d
Minor speed improvements to vertex array generation
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12 lat temu |
Ivan Safrin
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7e5c38fdc5
Drastic speed improvements in loading skeletal animation data, fixed pausing in Tweens, added normal generation support to polyimport and import dialog in the IDE, fixed bug in IDE where the asset browser tree wouldn't scroll up on reset
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12 lat temu |
Ivan Safrin
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cef68a6de2
Added select all functionality to entity editor, added eye distance scale settings to Oculus module, added basic scene import support to polyimport (experimental)
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12 lat temu |
Joachim Meyer
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839d7542c3
Fixed resources.h not being included, removed unnecessary inclusion of PolycodeWinIDEView.h in PolycodeWinIDEView.h
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12 lat temu |
Ivan Safrin
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e265539638
Merge branch 'master' into screenrewrite
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12 lat temu |
Ivan Safrin
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f2639bd997
Fixed script compilation in 64-bit Mac polybuild, removed 'experimental' from compile scripts option checkbox
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12 lat temu |
Ivan Safrin
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cdf57e0f6f
More memory leak fixes in IDE
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12 lat temu |
Ivan Safrin
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f4bec10b9a
Added some syntax highlighting themes by forum user AnTiArT. Fixed memory leaks when closing entity editor and mesh viewer projects
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12 lat temu |
Ivan Safrin
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c103da7aaf
IDE fix for non-windows platforms
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12 lat temu |
Ivan Safrin
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b65949a3e5
Fixed typo in menu item in OSX IDE
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12 lat temu |
Ivan Safrin
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45692828a4
MSVC10 fix, removed old example project from Windows examples solution
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12 lat temu |
Ivan Safrin
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e6653dbde3
IDE on Windows will now act properly if there are unsaved files. Switched IDE on Windows to use native menus/accelerators
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12 lat temu |
Ivan Safrin
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ba4034bb46
Replaced LUA with Lua in readme
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12 lat temu |
Ivan Safrin
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4c5018cda4
Fixed examples on Linux
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12 lat temu |
Ivan Safrin
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92e34b684a
Added basic Oculus Rift support module, added manual projection matrix mode for Camera, added a way to set projection matrix manually in Renderer
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12 lat temu |
Ivan Safrin
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4e337163f6
Updated license year
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12 lat temu |
Ivan Safrin
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9ccc21b6e9
SoundManager cleanup, fixed examples on Windows
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12 lat temu |
Ivan Safrin
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a91d93a10e
Fixes and IDE project for Visual Studio 2013
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12 lat temu |
Ivan Safrin
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8f769ccdf7
Fixed local Lua documentation html
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12 lat temu |