Ivan Safrin
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47148ce4e0
IDE editors will disable virtual scene rendering when hidden
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11 anos atrás |
Ivan Safrin
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f3a8991475
Fixed initial peer packet not getting processed
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11 anos atrás |
Ivan Safrin
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65e7aae21b
Merge branch 'master' of https://github.com/ivansafrin/Polycode
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11 anos atrás |
Ivan Safrin
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e014f65a05
Added accessors for local shader options in camera for Lua, added hdr pack to player on Mac
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11 anos atrás |
Ivan Safrin
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cdf10e8510
Fixed bug with loading shader programs
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11 anos atrás |
Ivan Safrin
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97f85714ce
Merge pull request #473 from fodinabor/IDEpropsFix
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11 anos atrás |
Ivan Safrin
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33b09f0287
Merge pull request #474 from fodinabor/VS2012Fix
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11 anos atrás |
Joachim Meyer
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439fa2dbd8
Visual Studio 2012 Build was broken - it still didn't support round...
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11 anos atrás |
Joachim Meyer
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23cb86ad3a
IDE build failed because of "'LayerProp::layerID' : only static const integral data members can be initialized within a class" it is fixing this
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11 anos atrás |
Ivan Safrin
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41908812e2
Added a setting to MaterialManager to not keep texture data in memory after uploading to video card
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11 anos atrás |
Ivan Safrin
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2cca68065b
Meshes won't crash if file is not found on loading
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11 anos atrás |
Ivan Safrin
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ff845aa0dd
Added a default Color, Specular, Emit material to default pak
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11 anos atrás |
Ivan Safrin
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588a638066
Merge branch 'master' of https://github.com/ivansafrin/Polycode
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11 anos atrás |
Ivan Safrin
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38d063aefa
Ignore parent matrix setting in getConcatenatedMatrix
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11 anos atrás |
Ivan Safrin
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78d811ec6c
Merge branch 'master' of https://github.com/ivansafrin/Polycode
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11 anos atrás |
Ivan Safrin
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d92ecdb188
Switched polybuild to use libarchive instead of minizip in order to (hopefully) fix creating archives that physfs reads incorrectly
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11 anos atrás |
Ivan Safrin
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42b49b9b77
Downgraded MacOS player resource xibs to open in 4.6
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11 anos atrás |
bagobor
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6ce695a414
-added explicit keywords
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11 anos atrás |
bagobor
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d33269a388
-fixed crash with skeletal animation sample: added key clamping to QuaternionCurve
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11 anos atrás |
Ivan Safrin
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8654b57335
Fixed 3D physics entity enabling parameter, frustum culling fixes, made default materials take 6 point lights by default
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11 anos atrás |
Ivan Safrin
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0812c68c92
Fixed polyimport not taking entity parent transforms into account on import
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11 anos atrás |
Ivan Safrin
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f167b22f86
Fixed layer editor icons in non-retina mode
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11 anos atrás |
Ivan Safrin
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7834ea4719
Bezier curve based animation now properly samples curves based on x (not t) except for quaternion curve animations, entity mouse events now contain ray depth information, entity editor will now select closest entity at first click, added visibility layers to SceneEntityInstance and visibility layer sheets to the entity editor
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11 anos atrás |
Joachim Meyer
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52a22c0c44
Little doc fix
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11 anos atrás |
Ivan Safrin
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ba879693a6
Added global resource autoreload settings
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11 anos atrás |
Joachim Meyer
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148efdb33a
Fixed Logger to log in VS Debug Output, if compiled as Debug. Documented Logger a bit.
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11 anos atrás |
Ivan Safrin
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07b4f6c9c1
Added a simple resource pool subscription system, resource pools are now shared between entity editors and material editor, materials will update in entity editors when changed in the material editor
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11 anos atrás |
Ivan Safrin
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110ca74a1d
Added bounding box visualization to entity editor, added bounding box field to entity prop sheet, changed sprite editor zoom to a slider instead of a drop down
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11 anos atrás |
Ivan Safrin
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15c00bb2f0
Scenes with unnamed and duplicately named objects will now import properly
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11 anos atrás |
Ivan Safrin
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42004fd032
Fixed entity scene importing in polyimport, added material file generation and material override options to entity scene import, added proper options to 3d asset import dialog in the IDE, entity files now store rotations in quaternions
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11 anos atrás |