Ivan Safrin
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fa362c8582
Merge pull request #468 from bagobor/master
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11 سال پیش |
Ivan Safrin
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ef72e0d157
Merge pull request #465 from fodinabor/LoggerFix
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11 سال پیش |
Ivan Safrin
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b370db1f96
Merge pull request #457 from Adnn/master
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11 سال پیش |
Ivan Safrin
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e2cb65ce2a
Merge pull request #455 from fodinabor/WinVS2013fixes
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11 سال پیش |
Ivan Safrin
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049a820d3d
Updated doxygen documentation in multiple classes, removed a few deprecated and unused methods and parameters, SceneMesh now deletes mesh if ownsMesh upon loading from file
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11 سال پیش |
Joachim Meyer
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6693ceefe4
Make getRotation more consistent: *replaced getEulerRotation with getRotationEuler
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11 سال پیش |
Bill Robinson
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7bc0a1a00b
No need to completely delete and re-generate texture id when recreating. Can simply re-use the same ID. This makes hot-loading textures into shaders work a bit cleaner
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11 سال پیش |
Bill Robinson
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7065727c35
More complete messages about loading shader data
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11 سال پیش |
Ivan Safrin
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22d66b9420
loadSkeleton now returns the loaded Skeleton
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11 سال پیش |
Joachim Meyer
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f31bbcc38f
Fix archive.dll not being copied along with the Player (Issue mentioned here: http://polycode.org/forum/viewtopic.php?f=4&t=930)
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11 سال پیش |
Bill Robinson
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7a47ba4e47
Fix for matrix param in double mode
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11 سال پیش |
Joachim Meyer
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0131891c86
Windows IDE should only have one main menu - choosing Windows style one
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11 سال پیش |
Joachim Meyer
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b12e0d8740
You can now debug (/use) the IDE in Visual Studio without copying files manually.
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11 سال پیش |
Bill Robinson
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cfcd9d5668
Added octosphere and optimized subdivider so it doesn't make too many vertices.
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11 سال پیش |
Joachim Meyer
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6b72f057bf
Fixes #450
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11 سال پیش |
Bill Robinson
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9435b85adf
Don't completely destroy shader bindings of textures, etc when reloading shaders. just fix up the parameters. otherwise material texture settings get dropped and not recreated.
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11 سال پیش |
Bill Robinson
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ce9ad51859
Icospheres are useful primitives to have around. If you need a sphere with even distribution of triangles
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11 سال پیش |
Bill Robinson
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b186b08962
Some missing uniform matrix support
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11 سال پیش |
Bill Robinson
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39c4fba316
Added support for Polycode being able to use single-precision rather than only double everywhere
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12 سال پیش |
Bill Robinson
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8ed65a36c5
Able to query how long slept for each frame
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11 سال پیش |
Bill Robinson
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c5b4e9eed9
Wrong type warning. false should be NULL
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11 سال پیش |
Bill Robinson
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f4b9dbfe73
Added Matrix multiplyWithPerspective method, as opposed to the
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11 سال پیش |
Bill Robinson
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703a286013
Mesh vertex manipulation utilities
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11 سال پیش |
Bill Robinson
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09c2adc56b
Vector3::lengthSquared
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11 سال پیش |
Bill Robinson
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2c4f64765d
Uninitialized memory and leaks that valgrind was complaining about
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12 سال پیش |
Bill Robinson
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965d8cee53
Build instructions more concise
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11 سال پیش |
Bill Robinson
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33e1e9516f
Removed superfluous screen clearing
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11 سال پیش |
Ivan Safrin
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eff335533b
Merge branch 'master' of https://github.com/ivansafrin/Polycode
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11 سال پیش |
Ivan Safrin
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9ccb1291c8
Force dynamic SDL on Linux, use custom file dialog for asset import on Linux
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11 سال پیش |
Ivan Safrin
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d69a199f2c
Fixed caret position calculation in UITextInput
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11 سال پیش |