Commit Verlauf

Autor SHA1 Nachricht Datum
  Ivan Safrin 3837e0f9ea Added additional image loading support via stb_image. Polycode can now load PNG,JPG,TGA,PSD rgba images and Radiance HDR floating point images. Polycode IDE will now load newly supported file formats and allow to browse for them in the asset browser. Polycode entity editor now has SceneMesh settings for alpha testing and backface culling, which are now saved in the entity file format vor 10 Jahren
  Ivan Safrin a0e54ada27 Fixed scene primitives to all use triangles, added ScenePrimitive property sheet to entity editor, fixed ray-polygon intersect, added a new primitive type for line only circles vor 12 Jahren
  Ivan Safrin 73c9c27a6c UI tweaks, light theme vor 12 Jahren
  Ivan Safrin 124e0641ba Optimized UI rendering vor 12 Jahren
  Ivan Safrin d5e2bbf406 First pass at resolving changes in the IDE code vor 12 Jahren
  Ivan Safrin 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) vor 13 Jahren
  Ivan Safrin 5f8cc87ab9 Beginnings of a syntax highlight engine vor 13 Jahren
  Ivan Safrin 695a105915 IDE header cleanup and some IDE fixes vor 14 Jahren
  Ivan Safrin 6508f8c9a0 Added a String class, replaced std::string and wstring with the new class vor 15 Jahren
  Ivan Safrin 7cc9015fd0 Initial import from old repository vor 15 Jahren