Ivan Safrin
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3837e0f9ea
Added additional image loading support via stb_image. Polycode can now load PNG,JPG,TGA,PSD rgba images and Radiance HDR floating point images. Polycode IDE will now load newly supported file formats and allow to browse for them in the asset browser. Polycode entity editor now has SceneMesh settings for alpha testing and backface culling, which are now saved in the entity file format
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10 년 전 |
Ivan Safrin
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a0e54ada27
Fixed scene primitives to all use triangles, added ScenePrimitive property sheet to entity editor, fixed ray-polygon intersect, added a new primitive type for line only circles
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12 년 전 |
Ivan Safrin
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73c9c27a6c
UI tweaks, light theme
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12 년 전 |
Ivan Safrin
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124e0641ba
Optimized UI rendering
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12 년 전 |
Ivan Safrin
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d5e2bbf406
First pass at resolving changes in the IDE code
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12 년 전 |
Ivan Safrin
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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13 년 전 |
Ivan Safrin
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5f8cc87ab9
Beginnings of a syntax highlight engine
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13 년 전 |
Ivan Safrin
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695a105915
IDE header cleanup and some IDE fixes
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14 년 전 |
Ivan Safrin
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6508f8c9a0
Added a String class, replaced std::string and wstring with the new class
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15 년 전 |
Ivan Safrin
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7cc9015fd0
Initial import from old repository
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15 년 전 |