Ivan Safrin
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83096dc88f
Merge pull request #432 from wivlaro/polyimport-ignore-non-triangles
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12 years ago |
Ivan Safrin
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74e0c2c4e3
Skeleton animations now reference bones by bone name, not by index. (WARNING: Skeleton animation format has changed, animations need to be reimported). Fixed a bug in polyimport where the skeleton wouldn't get exported if a prefix wasn't specified
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12 years ago |
Bill Robinson
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6cf1274903
Ignore points and lines imported as they screw up the meshes
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12 years ago |
lunatix
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3c51a5b2a5
fixes for windows, some things like getopt where missing (added them …
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12 years ago |
lunatix
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9ea31cda64
fixes for windows, some things like getopt where missing (added them to CMakeLists.txt, found via codeproject: http://www.codeproject.com/Articles/157001/Full-getopt-Port-for-Unicode-and-Multibyte-Microso) and an "Entity" inside PolyPhysicsSceneEntity was ambigous.
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12 years ago |
Ivan Safrin
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56d250823c
Added indexed mesh support to Polycode, added indexed mesh support to .mesh format, polyimport will now always generate an indexed mesh file, rewrote .mesh format to support flags for different vertex attributes, updated polyimport with options to only include chosen vertex attributes, changed 3d asset import UI to reflect new polyimport changes, added support for secondary UV coordinates
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12 years ago |
Ivan Safrin
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02272793af
Removed Polygon from Polycode, meshes now contain vertices directly
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12 years ago |
Ivan Safrin
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c51a325316
Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning
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12 years ago |
Ivan Safrin
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b5bb40045f
Fixed horizontal scroll in UIScrollContainer, added a front end for the 3d asset import tool in the IDE, fixed refresh in the IDE project browser
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12 years ago |
Ivan Safrin
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d0c9df43ad
Added alpha test threshold as a Renderer option, added new options to polyimport (polyimport flags changed)
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12 years ago |
Ivan Safrin
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d8d788f480
Added mesh viewer to IDE, added support for resource change events in ResourceManager, added tangents to the mesh file specification (ATTN: old mesh files will need to be re-exported), added support for tangent generation in polyimport, added global version string to PolyGlobals.h, fixed clear color setting in virtual scenes, made Label textures always be POT, added global IDE texture filtering options to the IDE preferences.
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12 years ago |
Ivan Safrin
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ecd40648f2
Tweaked default shaders, re-enabled UITextInput calculating word wrap on setText, added debug printout to polyimport
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12 years ago |
Ivan Safrin
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4b8d6e026c
Polyimport won't crash now if assimp is unable to open scene
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13 years ago |
Ivan Safrin
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9f4e2dbc02
Fix for the fix
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14 years ago |
Ivan Safrin
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abb3826d6c
Fix for polyimport on Linux
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14 years ago |
Cameron Hart
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 years ago |
Ivan Safrin
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b4ddf8649f
Fixed manual project for PolycodePlayer
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14 years ago |
unknown
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207ca4fca6
Windows port and some fixes
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14 years ago |
Ivan Safrin
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c763d26677
Major changes all across, haven't been commiting anything, will start now
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15 years ago |