Ivan Safrin
|
83096dc88f
Merge pull request #432 from wivlaro/polyimport-ignore-non-triangles
|
12 vuotta sitten |
Ivan Safrin
|
74e0c2c4e3
Skeleton animations now reference bones by bone name, not by index. (WARNING: Skeleton animation format has changed, animations need to be reimported). Fixed a bug in polyimport where the skeleton wouldn't get exported if a prefix wasn't specified
|
12 vuotta sitten |
Bill Robinson
|
6cf1274903
Ignore points and lines imported as they screw up the meshes
|
12 vuotta sitten |
lunatix
|
3c51a5b2a5
fixes for windows, some things like getopt where missing (added them …
|
12 vuotta sitten |
lunatix
|
9ea31cda64
fixes for windows, some things like getopt where missing (added them to CMakeLists.txt, found via codeproject: http://www.codeproject.com/Articles/157001/Full-getopt-Port-for-Unicode-and-Multibyte-Microso) and an "Entity" inside PolyPhysicsSceneEntity was ambigous.
|
12 vuotta sitten |
Ivan Safrin
|
56d250823c
Added indexed mesh support to Polycode, added indexed mesh support to .mesh format, polyimport will now always generate an indexed mesh file, rewrote .mesh format to support flags for different vertex attributes, updated polyimport with options to only include chosen vertex attributes, changed 3d asset import UI to reflect new polyimport changes, added support for secondary UV coordinates
|
12 vuotta sitten |
Ivan Safrin
|
02272793af
Removed Polygon from Polycode, meshes now contain vertices directly
|
12 vuotta sitten |
Ivan Safrin
|
c51a325316
Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning
|
12 vuotta sitten |
Ivan Safrin
|
b5bb40045f
Fixed horizontal scroll in UIScrollContainer, added a front end for the 3d asset import tool in the IDE, fixed refresh in the IDE project browser
|
12 vuotta sitten |
Ivan Safrin
|
d0c9df43ad
Added alpha test threshold as a Renderer option, added new options to polyimport (polyimport flags changed)
|
12 vuotta sitten |
Ivan Safrin
|
d8d788f480
Added mesh viewer to IDE, added support for resource change events in ResourceManager, added tangents to the mesh file specification (ATTN: old mesh files will need to be re-exported), added support for tangent generation in polyimport, added global version string to PolyGlobals.h, fixed clear color setting in virtual scenes, made Label textures always be POT, added global IDE texture filtering options to the IDE preferences.
|
12 vuotta sitten |
Ivan Safrin
|
ecd40648f2
Tweaked default shaders, re-enabled UITextInput calculating word wrap on setText, added debug printout to polyimport
|
12 vuotta sitten |
Ivan Safrin
|
4b8d6e026c
Polyimport won't crash now if assimp is unable to open scene
|
13 vuotta sitten |
Ivan Safrin
|
9f4e2dbc02
Fix for the fix
|
14 vuotta sitten |
Ivan Safrin
|
abb3826d6c
Fix for polyimport on Linux
|
14 vuotta sitten |
Cameron Hart
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 vuotta sitten |
Ivan Safrin
|
b4ddf8649f
Fixed manual project for PolycodePlayer
|
14 vuotta sitten |
unknown
|
207ca4fca6
Windows port and some fixes
|
14 vuotta sitten |
Ivan Safrin
|
c763d26677
Major changes all across, haven't been commiting anything, will start now
|
15 vuotta sitten |