Ivan Safrin
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fe21b9fa92
Added hasEventListener and addEventListenerUnique convenience methods to EventDispatcher, linked entities will now update properly in the entity editor when the source file changes
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12 年 前 |
Ivan Safrin
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6b29115c1e
Fixed post filter editor not displaying texture bindings sheet correctly
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12 年 前 |
Ivan Safrin
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489b0ef551
Restored custom entity properties sheet in the entity editor, made custom entity property entries resize properly
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12 年 前 |
Ivan Safrin
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48b186021c
Entity Instances will now reload in the entity editor when the linked file is re-saved
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12 年 前 |
Ivan Safrin
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bfd0de6096
Implemented Clone/applyClone for all Scene entities;2C, implemented Copy/Paste in the Entity editor, fixed some redundant shader parameter code
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12 年 前 |
Ivan Safrin
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74e0c2c4e3
Skeleton animations now reference bones by bone name, not by index. (WARNING: Skeleton animation format has changed, animations need to be reimported). Fixed a bug in polyimport where the skeleton wouldn't get exported if a prefix wasn't specified
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12 年 前 |
Ivan Safrin
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2af6917d67
Added ability to specify an override material in Scene, added wireframe option to materials, added flag to applyMaterial to force the material and ignore override material, added default wireframe material, added ability to toggle lighting in the entity editor, added ability to change between textured, solid and wireframe modes in entity editor
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12 年 前 |
Ivan Safrin
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e0228cb5d3
Added ability to add entities into other entities in the entity editor, fixed removal of linked resource pools from entity property view, added shortcut to deselect all in entity editor (KEY_ESCAPE)
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12 年 前 |
Ivan Safrin
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78a310b2b5
Added support for turning off key repeat in CoreInput, SceneLights will now remove themselves from the Scene in their destructor, Entity editor will now ignore shortcuts if not focused, added support for constraining Scene input to the camera viewport, entity editor will now ignore mouse input outside of its scene viewport
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12 年 前 |
Bill Robinson
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1501c048e5
getopt include breaks the build for linux
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12 年 前 |
Bill Robinson
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6cf1274903
Ignore points and lines imported as they screw up the meshes
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12 年 前 |
Bill Robinson
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a46463fce5
Compilation fixes for MinGW32
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12 年 前 |
Bill Robinson
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1671a07a88
fix for mingw for iterating over directories
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12 年 前 |
Ivan Safrin
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869709885e
Added resource pools to resource manager, assets can now be loaded into the global resource pool or custom resource pools, added support for resource pool linking in SceneEntityInstance, added support for resource pool browsing to AssetBrowser, changed material selector to use resource pools via AssetBrowser, added UI for linking material files as resource pools to the current entity, added a tree scene view to the entity editor.
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12 年 前 |
Ethan M
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509b411144
Addressed refreshing of projects so that all of their project browsers are updated after file ops.
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12 年 前 |
Ivan Safrin
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30bcbf7fd2
Added UIIconSelector control to UI library, added UI assets for UIIconSelector to IDE and default themes, made transform gizmo controls use the new UI control, added a tree view to the entity editor, redid some icons in the entity editor to look better on the UIIconSelector control
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12 年 前 |
Ivan Safrin
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e98997a1ce
Merge branch 'screenrewrite' of https://github.com/ivansafrin/Polycode into screenrewrite
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12 年 前 |
Ivan Safrin
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49763db246
Added weighted animation blending support to the skeletal animation system, fixed HDR post processing material to use the latest material system, fixed retina support in Polycode Player, fixed labels offsetting incorrectly by a pixel due to texture padding.
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12 年 前 |
Ethan M
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0d16bb8afd
Tweaked findBar’s functionList to not display any mention of ‘function’ that is not the start of a line.
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12 年 前 |
natelo
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22556e056d
Added setBoolValue and getBoolValue so param can be evaluated when needed.
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12 年 前 |
Ivan Safrin
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f6db02c499
Changed executeExternalCommand on Windows to use popen and return resulting output
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12 年 前 |
Ivan Safrin
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3d1475dcb7
Removed deprecated secondary handler from EventHandler
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12 年 前 |
Ivan Safrin
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94423a0646
Removed build bat files added by pull request, windows fixes
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12 年 前 |
Ivan Safrin
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87d681a908
Merge pull request #404 from Lunatix89/lunatix_winfixes
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12 年 前 |
lunatix
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1452409d08
fixed missing debug prefix in UILua, 2DPhysics & 3DPhysics
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12 年 前 |
Ivan Safrin
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8a4923f08b
Linux fixes, fixed UIMenuBar not rendering properly, UIMenuBar now uses theme accent color, added linux build shell script to the repository
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12 年 前 |
Ivan Safrin
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289d46be7b
Made xyzuv addVertex be the default addVertex for bindings, added none blending mode to blending mode drop down in material editor
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12 年 前 |
Ivan Safrin
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ab50a6f77e
Removed old theme git entires, changed IDE xib to be openable in Xcode 4.6
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12 年 前 |
Ivan Safrin
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ec27b396e7
Added sound recording support to SoundManager, added ability to save frame buffers to images, fixed bug in OSBasics that broke on some paths, added retina support to fullscreen mode on the Mac, added new UI retina and tweaked themes to the default assets, added floating point PCM buffer generation support for Sounds loaded from memory, added file of new entity format to be the new default Entity template in the IDE, minor UI tweaks.
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12 年 前 |
Ivan Safrin
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88c42a25b1
Fixed bug with SceneLabel entity saving binding extra textures, sped up mesh rendering a bit, fixed scene manager calling an extra update loop for virtual scenes
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12 年 前 |