Ivan Safrin a6bb676068 New UI theme to match global Polycode redesign, made Cocoa core apply antialiasing on setVideoMode, fixed color creation from hex, made build tool respect vsync and AF settings пре 13 година
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GLee.h 185c6d4b99 Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork пре 14 година
OSBasics.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyBezierCurve.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyBone.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes пре 13 година
PolyCamera.h 9fce1e5c5b Updated some documentation пре 13 година
PolyClient.h 634df503e7 Moved networking module into the core пре 13 година
PolyCocoaCore.h a5c2354aed Proper player closing procedure on Mac, IDE will disconnect existing clients before launch, proper centering on line highlight пре 13 година
PolyColor.h a6bb676068 New UI theme to match global Polycode redesign, made Cocoa core apply antialiasing on setVideoMode, fixed color creation from hex, made build tool respect vsync and AF settings пре 13 година
PolyConfig.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyCore.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyCoreInput.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyCoreServices.h 3f824e8dfd Single focused entity through CoreServices singleton пре 13 година
PolyCubemap.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes пре 13 година
PolyData.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyEntity.h 61a8e43144 Added same_c_class() function in Lua to check if cpp classes extended in Lua are the same пре 13 година
PolyEvent.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyEventDispatcher.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) пре 13 година
PolyEventHandler.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyFixedShader.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes пре 13 година
PolyFont.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyFontManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyGLCubemap.h 94c4d628d1 Win32 compile fixes. пре 14 година
PolyGLES1Renderer.h 67e5654afc Changed private members to protected in non-manager classes. пре 14 година
PolyGLES1Texture.h c9406f5051 Code cleanup and documentation. пре 14 година
PolyGLHeaders.h 19d64a03df Fixed some stuff MingW patch broke and added mouse warp support in Windows пре 13 година
PolyGLRenderer.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), пре 13 година
PolyGLSLProgram.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) пре 13 година
PolyGLSLShader.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) пре 13 година
PolyGLSLShaderModule.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) пре 13 година
PolyGLTexture.h dfd6ba1da4 More leak fixes from mcclure пре 13 година
PolyGLVertexBuffer.h 4d4235dd40 Tangent support in VBOs пре 14 година
PolyGlobals.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyImage.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyInputEvent.h 1930a3aa9b Changed sockets back to non-threaded because of bug, touch simulation for mouse event option, option to disable frustum culling in camera, made data public in Texture пре 13 година
PolyInputKeys.h c9406f5051 Code cleanup and documentation. пре 14 година
PolyLabel.h 0f8b40abc1 Syntax hilighting theme support and Solarized Dark theme for IDE пре 13 година
PolyLogger.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyMaterial.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) пре 13 година
PolyMaterialManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyMatrix4.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyMesh.h 272e763c7a LINE_LOOP_MESH support пре 13 година
PolyModule.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyObject.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyParticle.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyParticleEmitter.h 65f80c19cd Fixed 3d particles пре 13 година
PolyPeer.h 634df503e7 Moved networking module into the core пре 13 година
PolyPerlin.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyPolygon.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyQuaternion.h 8468cd225f Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation пре 13 година
PolyQuaternionCurve.h 8468cd225f Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation пре 13 година
PolyRectangle.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyRenderer.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyResource.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyResourceManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolySDLCore.h 22c059054f Minor Linux fixes: Don't build TUIO, support warpCursor() пре 13 година
PolyScene.h 18dd1f1c44 Made pixel snapping an (overridable) per-screne setting, added addChild to Scene and addEntity to Screen for consistency пре 13 година
PolySceneEntity.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolySceneLabel.h f6edf81027 Premultiplied alpha support in labels пре 13 година
PolySceneLight.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. пре 14 година
PolySceneLine.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes пре 13 година
PolySceneManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolySceneMesh.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) пре 13 година
PolyScenePrimitive.h 526fafcdc8 Added TYPE_UNCAPPED_CYLINDER scene mesh type пре 13 година
PolySceneRenderTexture.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolySceneSound.h 54c63c1ef2 Fixed orientation issues with positional sound пре 13 година
PolyScreen.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), пре 13 година
PolyScreenCurve.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes пре 13 година
PolyScreenEntity.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyScreenEntityInstance.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), пре 13 година
PolyScreenEvent.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes пре 13 година
PolyScreenImage.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes пре 13 година
PolyScreenLabel.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), пре 13 година
PolyScreenLine.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), пре 13 година
PolyScreenManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. пре 14 година
PolyScreenMesh.h 87be8d27f2 Convenience methods for dirtying mesh arrays, disabled non-working reliable data in Peer пре 13 година
PolyScreenShape.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), пре 13 година
PolyScreenSound.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), пре 13 година
PolyScreenSprite.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), пре 13 година
PolyServer.h 0abcb9eefd Tweaks to networking classes, made UI text control size better, basic remote debugger for the IDE/Player пре 13 година
PolyServerWorld.h 634df503e7 Moved networking module into the core пре 13 година
PolyShader.h 2ced7d55e6 Merge pull request #143 from mcclure/shaderbinding пре 13 година
PolySkeleton.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolySocket.h d070e47295 Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes пре 13 година
PolySound.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolySoundManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyString.h 3b371b3df5 Major speed improvements to UITextInput when dealing with large text files пре 13 година
PolyTexture.h 1930a3aa9b Changed sockets back to non-threaded because of bug, touch simulation for mouse event option, option to disable frustum culling in camera, made data public in Texture пре 13 година
PolyThreaded.h dda069be43 Threaded event fixes пре 13 година
PolyTimer.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes пре 13 година
PolyTimerManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyTween.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes пре 13 година
PolyTweenManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyVector2.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyVector3.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyVertex.h 04a22925fc Tangent generation and normal map shader support пре 14 година
PolyWinCore.h ebac791192 Windows should mostly work now, except for examples project пре 13 година
Poly_iPhone.h fe9bb07923 Merge branch 'master' of github.com:ivansafrin/Polycode пре 14 година
Polycode.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyiPhoneCore.h c9406f5051 Code cleanup and documentation. пре 14 година
tinystr.h 7cc9015fd0 Initial import from old repository пре 15 година
tinyxml.h c763d26677 Major changes all across, haven't been commiting anything, will start now пре 15 година