| .. |
|
PolyAAssetFileProvider.h
|
ae34bca779
Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard.
|
9 tahun lalu |
|
PolyAndroidCore.h
|
cf849978bd
Android now uses TextInput Events.
|
9 tahun lalu |
|
PolyBasicFileProvider.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 tahun lalu |
|
PolyBezierCurve.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 tahun lalu |
|
PolyBone.h
|
3891dfc58f
Restored skeletal animation functionality, removed CPU-based skinning, added sameple GPU-skinning material, fixed potential Texture binding crash in renderer, defaulted texture filtering mode to linear
|
9 tahun lalu |
|
PolyCamera.h
|
b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
|
9 tahun lalu |
|
PolyClient.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 tahun lalu |
|
PolyCocoaCore.h
|
d1ad2ea38b
Make Mac use TextInput Event.
|
9 tahun lalu |
|
PolyColor.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 tahun lalu |
|
PolyConfig.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 tahun lalu |
|
PolyCore.h
|
ae34bca779
Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard.
|
9 tahun lalu |
|
PolyCoreFileProvider.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 tahun lalu |
|
PolyCoreInput.h
|
a700c59140
Add a new InputEvent type: TextInput. This now is used for any text input - the character for keypress events is removed!
|
9 tahun lalu |
|
PolyCoreServices.h
|
b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
|
9 tahun lalu |
|
PolyCubemap.h
|
57cb01d606
Fix building with shared_ptr on Windows. Also updating project files to last changes.
|
9 tahun lalu |
|
PolyData.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 tahun lalu |
|
PolyEmscriptenCore.h
|
895843d022
Ported EmscriptenCore over to SDL2
|
9 tahun lalu |
|
PolyEntity.h
|
88d4e141fa
Javascript binding updates, added proper constructors, static method support, Polycode Services in global JavaScript scope, made default Texture filtering set to linear, added a simpler SceneLabel constructor
|
9 tahun lalu |
|
PolyEvent.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 tahun lalu |
|
PolyEventDispatcher.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 tahun lalu |
|
PolyEventHandler.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 tahun lalu |
|
PolyFont.h
|
6c95519d53
Removed font manager, fonts now managed by ResourceManager
|
9 tahun lalu |
|
PolyGPUDrawBuffer.h
|
b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
|
9 tahun lalu |
|
PolyGlobals.h
|
ae34bca779
Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard.
|
9 tahun lalu |
|
PolyIOSCore.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 tahun lalu |
|
PolyImage.h
|
8abb424e28
Add a flag to deactivate FP16 at compiletime.
|
9 tahun lalu |
|
PolyInputEvent.h
|
a700c59140
Add a new InputEvent type: TextInput. This now is used for any text input - the character for keypress events is removed!
|
9 tahun lalu |
|
PolyInputKeys.h
|
aec4c8ece2
Add keymap to SDLCore to fit SDL2 scancodes.
|
9 tahun lalu |
|
PolyLabel.h
|
b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
|
9 tahun lalu |
|
PolyLogger.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 tahun lalu |
|
PolyMaterial.h
|
88d4e141fa
Javascript binding updates, added proper constructors, static method support, Polycode Services in global JavaScript scope, made default Texture filtering set to linear, added a simpler SceneLabel constructor
|
9 tahun lalu |
|
PolyMatrix4.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 tahun lalu |
|
PolyMesh.h
|
6666dccfec
Fixed PolycodeDownloader, added curl headers to include, removed unnecessary argument from bindings script generator
|
9 tahun lalu |
|
PolyObject.h
|
919c980fe3
UWP project update to work with latest code, fixed crashes due to errant pointers in SceneMesh color uniforms, added ability to create Image from memory block, added way to save Image to PNG memory block, fixed FP16 texture crash, added ability for Object to save to XML string
|
9 tahun lalu |
|
PolyOpenGLGraphicsInterface.h
|
b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
|
9 tahun lalu |
|
PolyOpenSLAudioInterface.h
|
ae34bca779
Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard.
|
9 tahun lalu |
|
PolyPAAudioInterface.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 tahun lalu |
|
PolyParticleEmitter.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 tahun lalu |
|
PolyPeer.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 tahun lalu |
|
PolyPerlin.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 tahun lalu |
|
PolyPhysFSFileProvider.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 tahun lalu |
|
PolyQuaternion.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 tahun lalu |
|
PolyQuaternionCurve.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 tahun lalu |
|
PolyRPICore.h
|
28904ffe28
Started on a Raspberry Pi core
|
10 tahun lalu |
|
PolyRay.h
|
09627a33a1
Updated windows projects
|
9 tahun lalu |
|
PolyRectangle.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 tahun lalu |
|
PolyRenderDataArray.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 tahun lalu |
|
PolyRenderer.h
|
aa0e38e403
Additional IDE fixes
|
9 tahun lalu |
|
PolyResource.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 tahun lalu |
|
PolyResourceManager.h
|
3891dfc58f
Restored skeletal animation functionality, removed CPU-based skinning, added sameple GPU-skinning material, fixed potential Texture binding crash in renderer, defaulted texture filtering mode to linear
|
9 tahun lalu |
|
PolySDLAudioInterface.h
|
4c2c3b91bf
Implemented SDL_Audio as an AudioInterface
|
9 tahun lalu |
|
PolySDLCore.h
|
aec4c8ece2
Add keymap to SDLCore to fit SDL2 scancodes.
|
9 tahun lalu |
|
PolyScene.h
|
b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
|
9 tahun lalu |
|
PolySceneEntityInstance.h
|
b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
|
9 tahun lalu |
|
PolySceneLabel.h
|
f8c949021a
Fixed importer tool not saving meshes properly
|
9 tahun lalu |
|
PolySceneLight.h
|
b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
|
9 tahun lalu |
|
PolySceneLine.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 tahun lalu |
|
PolySceneManager.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 tahun lalu |
|
PolySceneMesh.h
|
3891dfc58f
Restored skeletal animation functionality, removed CPU-based skinning, added sameple GPU-skinning material, fixed potential Texture binding crash in renderer, defaulted texture filtering mode to linear
|
9 tahun lalu |
|
PolyScenePrimitive.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 tahun lalu |
|
PolySceneRenderTexture.h
|
b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
|
9 tahun lalu |
|
PolySceneSound.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 tahun lalu |
|
PolySceneSprite.h
|
b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
|
9 tahun lalu |
|
PolyScript.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 tahun lalu |
|
PolyServer.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 tahun lalu |
|
PolyServerWorld.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 tahun lalu |
|
PolyShader.h
|
3891dfc58f
Restored skeletal animation functionality, removed CPU-based skinning, added sameple GPU-skinning material, fixed potential Texture binding crash in renderer, defaulted texture filtering mode to linear
|
9 tahun lalu |
|
PolySkeleton.h
|
3891dfc58f
Restored skeletal animation functionality, removed CPU-based skinning, added sameple GPU-skinning material, fixed potential Texture binding crash in renderer, defaulted texture filtering mode to linear
|
9 tahun lalu |
|
PolySocket.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 tahun lalu |
|
PolySound.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 tahun lalu |
|
PolySoundManager.h
|
ae34bca779
Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard.
|
9 tahun lalu |
|
PolyString.h
|
a700c59140
Add a new InputEvent type: TextInput. This now is used for any text input - the character for keypress events is removed!
|
9 tahun lalu |
|
PolyTexture.h
|
b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
|
9 tahun lalu |
|
PolyThreaded.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 tahun lalu |
|
PolyTimer.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 tahun lalu |
|
PolyTimerManager.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 tahun lalu |
|
PolyTween.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 tahun lalu |
|
PolyTweenManager.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 tahun lalu |
|
PolyUWPCore.h
|
919c980fe3
UWP project update to work with latest code, fixed crashes due to errant pointers in SceneMesh color uniforms, added ability to create Image from memory block, added way to save Image to PNG memory block, fixed FP16 texture crash, added ability for Object to save to XML string
|
9 tahun lalu |
|
PolyVector2.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 tahun lalu |
|
PolyVector3.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 tahun lalu |
|
PolyVector4.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 tahun lalu |
|
PolyWinCore.h
|
162ed71b32
Make Windows compatible with TextInput changes.
|
9 tahun lalu |
|
PolyXAudio2AudioInterface.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 tahun lalu |