Joachim Meyer cf849978bd Android now uses TextInput Events. 9 yıl önce
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PolyAAssetFileProvider.h ae34bca779 Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard. 9 yıl önce
PolyAndroidCore.h cf849978bd Android now uses TextInput Events. 9 yıl önce
PolyBasicFileProvider.h f80bb40afd Converted all space indentation to tabs. 9 yıl önce
PolyBezierCurve.h f80bb40afd Converted all space indentation to tabs. 9 yıl önce
PolyBone.h 3891dfc58f Restored skeletal animation functionality, removed CPU-based skinning, added sameple GPU-skinning material, fixed potential Texture binding crash in renderer, defaulted texture filtering mode to linear 9 yıl önce
PolyCamera.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 yıl önce
PolyClient.h aadb69e87b Updated core sources for new folder structure 10 yıl önce
PolyCocoaCore.h d1ad2ea38b Make Mac use TextInput Event. 9 yıl önce
PolyColor.h f80bb40afd Converted all space indentation to tabs. 9 yıl önce
PolyConfig.h aadb69e87b Updated core sources for new folder structure 10 yıl önce
PolyCore.h ae34bca779 Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard. 9 yıl önce
PolyCoreFileProvider.h f80bb40afd Converted all space indentation to tabs. 9 yıl önce
PolyCoreInput.h a700c59140 Add a new InputEvent type: TextInput. This now is used for any text input - the character for keypress events is removed! 9 yıl önce
PolyCoreServices.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 yıl önce
PolyCubemap.h 57cb01d606 Fix building with shared_ptr on Windows. Also updating project files to last changes. 9 yıl önce
PolyData.h aadb69e87b Updated core sources for new folder structure 10 yıl önce
PolyEmscriptenCore.h 895843d022 Ported EmscriptenCore over to SDL2 9 yıl önce
PolyEntity.h 88d4e141fa Javascript binding updates, added proper constructors, static method support, Polycode Services in global JavaScript scope, made default Texture filtering set to linear, added a simpler SceneLabel constructor 9 yıl önce
PolyEvent.h f80bb40afd Converted all space indentation to tabs. 9 yıl önce
PolyEventDispatcher.h f80bb40afd Converted all space indentation to tabs. 9 yıl önce
PolyEventHandler.h aadb69e87b Updated core sources for new folder structure 10 yıl önce
PolyFont.h 6c95519d53 Removed font manager, fonts now managed by ResourceManager 9 yıl önce
PolyGPUDrawBuffer.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 yıl önce
PolyGlobals.h ae34bca779 Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard. 9 yıl önce
PolyIOSCore.h f80bb40afd Converted all space indentation to tabs. 9 yıl önce
PolyImage.h 8abb424e28 Add a flag to deactivate FP16 at compiletime. 9 yıl önce
PolyInputEvent.h a700c59140 Add a new InputEvent type: TextInput. This now is used for any text input - the character for keypress events is removed! 9 yıl önce
PolyInputKeys.h aec4c8ece2 Add keymap to SDLCore to fit SDL2 scancodes. 9 yıl önce
PolyLabel.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 yıl önce
PolyLogger.h f80bb40afd Converted all space indentation to tabs. 9 yıl önce
PolyMaterial.h 88d4e141fa Javascript binding updates, added proper constructors, static method support, Polycode Services in global JavaScript scope, made default Texture filtering set to linear, added a simpler SceneLabel constructor 9 yıl önce
PolyMatrix4.h f80bb40afd Converted all space indentation to tabs. 9 yıl önce
PolyMesh.h 6666dccfec Fixed PolycodeDownloader, added curl headers to include, removed unnecessary argument from bindings script generator 9 yıl önce
PolyObject.h 919c980fe3 UWP project update to work with latest code, fixed crashes due to errant pointers in SceneMesh color uniforms, added ability to create Image from memory block, added way to save Image to PNG memory block, fixed FP16 texture crash, added ability for Object to save to XML string 9 yıl önce
PolyOpenGLGraphicsInterface.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 yıl önce
PolyOpenSLAudioInterface.h ae34bca779 Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard. 9 yıl önce
PolyPAAudioInterface.h f80bb40afd Converted all space indentation to tabs. 9 yıl önce
PolyParticleEmitter.h f80bb40afd Converted all space indentation to tabs. 9 yıl önce
PolyPeer.h f80bb40afd Converted all space indentation to tabs. 9 yıl önce
PolyPerlin.h f80bb40afd Converted all space indentation to tabs. 9 yıl önce
PolyPhysFSFileProvider.h f80bb40afd Converted all space indentation to tabs. 9 yıl önce
PolyQuaternion.h f80bb40afd Converted all space indentation to tabs. 9 yıl önce
PolyQuaternionCurve.h f80bb40afd Converted all space indentation to tabs. 9 yıl önce
PolyRPICore.h 28904ffe28 Started on a Raspberry Pi core 10 yıl önce
PolyRay.h 09627a33a1 Updated windows projects 9 yıl önce
PolyRectangle.h aadb69e87b Updated core sources for new folder structure 10 yıl önce
PolyRenderDataArray.h f80bb40afd Converted all space indentation to tabs. 9 yıl önce
PolyRenderer.h aa0e38e403 Additional IDE fixes 9 yıl önce
PolyResource.h f80bb40afd Converted all space indentation to tabs. 9 yıl önce
PolyResourceManager.h 3891dfc58f Restored skeletal animation functionality, removed CPU-based skinning, added sameple GPU-skinning material, fixed potential Texture binding crash in renderer, defaulted texture filtering mode to linear 9 yıl önce
PolySDLAudioInterface.h 4c2c3b91bf Implemented SDL_Audio as an AudioInterface 9 yıl önce
PolySDLCore.h aec4c8ece2 Add keymap to SDLCore to fit SDL2 scancodes. 9 yıl önce
PolyScene.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 yıl önce
PolySceneEntityInstance.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 yıl önce
PolySceneLabel.h f8c949021a Fixed importer tool not saving meshes properly 9 yıl önce
PolySceneLight.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 yıl önce
PolySceneLine.h f80bb40afd Converted all space indentation to tabs. 9 yıl önce
PolySceneManager.h f80bb40afd Converted all space indentation to tabs. 9 yıl önce
PolySceneMesh.h 3891dfc58f Restored skeletal animation functionality, removed CPU-based skinning, added sameple GPU-skinning material, fixed potential Texture binding crash in renderer, defaulted texture filtering mode to linear 9 yıl önce
PolyScenePrimitive.h f80bb40afd Converted all space indentation to tabs. 9 yıl önce
PolySceneRenderTexture.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 yıl önce
PolySceneSound.h f80bb40afd Converted all space indentation to tabs. 9 yıl önce
PolySceneSprite.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 yıl önce
PolyScript.h f80bb40afd Converted all space indentation to tabs. 9 yıl önce
PolyServer.h f80bb40afd Converted all space indentation to tabs. 9 yıl önce
PolyServerWorld.h aadb69e87b Updated core sources for new folder structure 10 yıl önce
PolyShader.h 3891dfc58f Restored skeletal animation functionality, removed CPU-based skinning, added sameple GPU-skinning material, fixed potential Texture binding crash in renderer, defaulted texture filtering mode to linear 9 yıl önce
PolySkeleton.h 3891dfc58f Restored skeletal animation functionality, removed CPU-based skinning, added sameple GPU-skinning material, fixed potential Texture binding crash in renderer, defaulted texture filtering mode to linear 9 yıl önce
PolySocket.h f80bb40afd Converted all space indentation to tabs. 9 yıl önce
PolySound.h f80bb40afd Converted all space indentation to tabs. 9 yıl önce
PolySoundManager.h ae34bca779 Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard. 9 yıl önce
PolyString.h a700c59140 Add a new InputEvent type: TextInput. This now is used for any text input - the character for keypress events is removed! 9 yıl önce
PolyTexture.h b0851c5e0d Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor. 9 yıl önce
PolyThreaded.h aadb69e87b Updated core sources for new folder structure 10 yıl önce
PolyTimer.h aadb69e87b Updated core sources for new folder structure 10 yıl önce
PolyTimerManager.h aadb69e87b Updated core sources for new folder structure 10 yıl önce
PolyTween.h f80bb40afd Converted all space indentation to tabs. 9 yıl önce
PolyTweenManager.h f80bb40afd Converted all space indentation to tabs. 9 yıl önce
PolyUWPCore.h 919c980fe3 UWP project update to work with latest code, fixed crashes due to errant pointers in SceneMesh color uniforms, added ability to create Image from memory block, added way to save Image to PNG memory block, fixed FP16 texture crash, added ability for Object to save to XML string 9 yıl önce
PolyVector2.h f80bb40afd Converted all space indentation to tabs. 9 yıl önce
PolyVector3.h f80bb40afd Converted all space indentation to tabs. 9 yıl önce
PolyVector4.h f80bb40afd Converted all space indentation to tabs. 9 yıl önce
PolyWinCore.h 162ed71b32 Make Windows compatible with TextInput changes. 9 yıl önce
PolyXAudio2AudioInterface.h f80bb40afd Converted all space indentation to tabs. 9 yıl önce