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GLee.cpp
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185c6d4b99
Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork
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14 years ago |
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OSBasics.cpp
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889bf7fb47
Fixes windows headers to use the exact mingw capitalization.
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12 years ago |
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PolyBezierCurve.cpp
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062ceef3ab
Fixed bezier curve not rebuilding after removing a point. Fixed SceneLabels not setting text correctly
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12 years ago |
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PolyBone.cpp
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7284783d0d
More cleanup, got focus working
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12 years ago |
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PolyCamera.cpp
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20165c8eca
Slight performance fixes
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12 years ago |
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PolyClient.cpp
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0abcb9eefd
Tweaks to networking classes, made UI text control size better, basic remote debugger for the IDE/Player
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13 years ago |
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PolyCocoaCore.mm
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8263af95a8
Added accessors to get desktop width and height from the Core (now usable from Lua). Removed deprecated screen info methods.
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12 years ago |
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PolyColor.cpp
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a8e81d54e6
Shaders no longer require unifroms to be declared in the material file and loaded directly from GLSL, fixed a crash in resource manager destructor, added additive blending operation for Color
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12 years ago |
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PolyConfig.cpp
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759f0a54e5
TiXmlNode::ToElement() can return NULL, for example in the case of an XML c
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13 years ago |
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PolyCore.cpp
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8263af95a8
Added accessors to get desktop width and height from the Core (now usable from Lua). Removed deprecated screen info methods.
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12 years ago |
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PolyCoreInput.cpp
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85b913e6c7
Disabled reliable networking data again, fixed tweens not removing correctly
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12 years ago |
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PolyCoreServices.cpp
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20165c8eca
Slight performance fixes
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12 years ago |
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PolyCubemap.cpp
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4e0c221180
Added cubemap editor to IDE material editor, added LightCube shader to the default pack, fixed cubemap bindings in GLSL, changed the way cubemaps are save in the material file, added cubemap selector in the material editor
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12 years ago |
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PolyData.cpp
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53710dcae0
Windows fixes
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13 years ago |
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PolyEntity.cpp
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20165c8eca
Slight performance fixes
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12 years ago |
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PolyEvent.cpp
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d070e47295
Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes
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13 years ago |
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PolyEventDispatcher.cpp
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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13 years ago |
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PolyEventHandler.cpp
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c9406f5051
Code cleanup and documentation.
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14 years ago |
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PolyFixedShader.cpp
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a8e81d54e6
Shaders no longer require unifroms to be declared in the material file and loaded directly from GLSL, fixed a crash in resource manager destructor, added additive blending operation for Color
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12 years ago |
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PolyFont.cpp
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1b7597c4ab
Fixed Unicode text rendering, fixed ortho not chaning size if it's been set, new about dialog in IDE, minor IDE tweaks
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13 years ago |
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PolyFontManager.cpp
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 years ago |
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PolyGLCubemap.cpp
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4e0c221180
Added cubemap editor to IDE material editor, added LightCube shader to the default pack, fixed cubemap bindings in GLSL, changed the way cubemaps are save in the material file, added cubemap selector in the material editor
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12 years ago |
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PolyGLES1Renderer.cpp
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5ae3bdcd10
Use Rectangle's new Clipped() method for scissorBox
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12 years ago |
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PolyGLES1Texture.cpp
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c9406f5051
Code cleanup and documentation.
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14 years ago |
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PolyGLRenderer.cpp
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d29c139759
Added an enable flag to SceneRenderTexture, fixed UI flickering
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12 years ago |
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PolyGLSLProgram.cpp
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02d9fc1f54
Protect material file loader from crashing if an incorrect path is found
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12 years ago |
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PolyGLSLShader.cpp
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bab0b20cd5
Remove unused variables to fix some warnings
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12 years ago |
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PolyGLSLShaderModule.cpp
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bab0b20cd5
Remove unused variables to fix some warnings
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12 years ago |
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PolyGLTexture.cpp
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f3ac39273d
Result of glGetError audit-- don't set renderbuffer with framebuffer call, don't set mipmap on mag_filter, don't mess with matrix push/pops in ortho/perspective setters.
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12 years ago |
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PolyGLVertexBuffer.cpp
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1a30c4b13f
Fixed vertex buffer type setting broken in earlier commit
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13 years ago |
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PolyImage.cpp
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03b6f5b4ac
Added 2D Scene implementation, fixed UI module to work with the new system, made clipping planes be defined by camera
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12 years ago |
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PolyInputEvent.cpp
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b07cef3dd0
Gamepad support via libstem_gamepad
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14 years ago |
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PolyLabel.cpp
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73c9c27a6c
UI tweaks, light theme
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12 years ago |
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PolyLogger.cpp
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1733f6fb3d
Added an instance of the Logger to CoreServices and added a nonstatic log method called logBroadcast that dispatches a notify event from the Logger instance so that they can be printed to listening consoles. Made the GLSL module use the log broadcast for its error message. Made IDE console listen to Logger broadcasts.
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12 years ago |
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PolyMaterial.cpp
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2365cebc9b
Fixed single line UITextInput crashing on mousewheel events, fixed normalized render targets not working properly
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12 years ago |
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PolyMaterialManager.cpp
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9f06700ad9
Currently if you pass MaterialManager::createTextureFromFile an incorrect file path it returns the default texture, and if you pass it an empty string it special-case returns NULL. Other Polycode classes do not anticipate this inconsistency and can crash when this occurs.
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12 years ago |
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PolyMatrix4.cpp
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be25d4ac49
Renamed Matrix and Quaternion::inverse to Inverse
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12 years ago |
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PolyMesh.cpp
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f85e1327f5
Added SceneSprite and SceneEntityInstance, the IDE is running again (sort of)
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12 years ago |
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PolyModule.cpp
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dc006132ba
Touch events in Input core, TUIO module and multiple monitor support in Cocoa
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13 years ago |
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PolyObject.cpp
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023a413d34
Fix some warnings
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13 years ago |
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PolyParticle.cpp
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04fc32a398
Fixed bindings, tweaked UI, added new UI theme to default themes, fixed IDE network stuff
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12 years ago |
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PolyParticleEmitter.cpp
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04fc32a398
Fixed bindings, tweaked UI, added new UI theme to default themes, fixed IDE network stuff
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12 years ago |
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PolyPeer.cpp
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08598b6e91
Fixed reliable packets
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12 years ago |
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PolyPerlin.cpp
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9d23ff302a
Fix "unused variable" warnings on OS X
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12 years ago |
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PolyPolygon.cpp
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04a22925fc
Tangent generation and normal map shader support
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14 years ago |
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PolyQuaternion.cpp
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9b3d40b6dd
Renamed Quaternion::normalize() to Quaternion::Normalize()
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12 years ago |
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PolyQuaternionCurve.cpp
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8468cd225f
Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation
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13 years ago |
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PolyRay.cpp
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04fc32a398
Fixed bindings, tweaked UI, added new UI theme to default themes, fixed IDE network stuff
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12 years ago |
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PolyRectangle.cpp
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b20c87b80f
Add == and != operators to Rectangle class
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12 years ago |
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PolyRenderer.cpp
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cb4d7c6bc4
Merge in with latest cherry-picked master commits
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12 years ago |
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PolyResource.cpp
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d53aca729e
Made Resources remove themselves from ResourceManager in destructor. Should fix player crashing on quit
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12 years ago |
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PolyResourceManager.cpp
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1caf52677f
Shader programs are now referenced by paths not names, will be loaded if not a current resource when loading shader, changed the default material files to reflect the new changes
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12 years ago |
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PolySDLCore.cpp
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f3f93d6f3f
Merge pull request #362 from christopherreed/fix-linux-dir-copying
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12 years ago |
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PolyScene.cpp
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04fc32a398
Fixed bindings, tweaked UI, added new UI theme to default themes, fixed IDE network stuff
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12 years ago |
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PolySceneEntityInstance.cpp
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f85e1327f5
Added SceneSprite and SceneEntityInstance, the IDE is running again (sort of)
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12 years ago |
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PolySceneImage.cpp
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e45e14f3a2
Fixed more input event and UI stuff
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12 years ago |
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PolySceneLabel.cpp
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35ddb611e7
Fixed almost all UI and IDE issues
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12 years ago |
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PolySceneLight.cpp
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7284783d0d
More cleanup, got focus working
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12 years ago |
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PolySceneLine.cpp
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35ddb611e7
Fixed almost all UI and IDE issues
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12 years ago |
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PolySceneManager.cpp
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04fc32a398
Fixed bindings, tweaked UI, added new UI theme to default themes, fixed IDE network stuff
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12 years ago |
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PolySceneMesh.cpp
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4bf7ff7347
Mouse emulation with touch, point size and smoothness settings in SceneMeshes, fix for Tweens not updating correctly, memory leak fixes, misc tweaks
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12 years ago |
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PolyScenePrimitive.cpp
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78a335bf20
Started on reworking input events to be based on ray/box intersection
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12 years ago |
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PolySceneRenderTexture.cpp
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d29c139759
Added an enable flag to SceneRenderTexture, fixed UI flickering
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12 years ago |
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PolySceneSound.cpp
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893a282ef1
First step towards merging Scenes and Screens
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12 years ago |
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PolySceneSprite.cpp
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4f60bb29fb
Sprite editor now resized properly
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12 years ago |
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PolyServer.cpp
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04fc32a398
Fixed bindings, tweaked UI, added new UI theme to default themes, fixed IDE network stuff
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12 years ago |
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PolyShader.cpp
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394f41fca4
Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code.
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12 years ago |
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PolySkeleton.cpp
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7284783d0d
More cleanup, got focus working
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12 years ago |
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PolySocket.cpp
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c573948cf6
Fix variable "used uninitialized" warnings
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12 years ago |
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PolySound.cpp
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04fc32a398
Fixed bindings, tweaked UI, added new UI theme to default themes, fixed IDE network stuff
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12 years ago |
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PolySoundManager.cpp
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54c63c1ef2
Fixed orientation issues with positional sound
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13 years ago |
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PolyString.cpp
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97373207cb
Fixed delete key in UITextInput
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12 years ago |
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PolyTexture.cpp
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417411fd03
Resource now subclasses EventDispatcher, broadcasts RESOURCE_RELOAD_EVENT event on reload, made ScreenEntityInstance register a resource entry for themselves, implemented ScreenEntityInstance reload on file change. IDE screen editor will now reload linked entities when they change.
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12 years ago |
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PolyThreaded.cpp
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dda069be43
Threaded event fixes
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13 years ago |
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PolyTimer.cpp
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d070e47295
Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes
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13 years ago |
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PolyTimerManager.cpp
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 years ago |
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PolyTween.cpp
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4bf7ff7347
Mouse emulation with touch, point size and smoothness settings in SceneMeshes, fix for Tweens not updating correctly, memory leak fixes, misc tweaks
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12 years ago |
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PolyTweenManager.cpp
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85b913e6c7
Disabled reliable networking data again, fixed tweens not removing correctly
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12 years ago |
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PolyVector2.cpp
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9359018eee
Cleaned up Vector2
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14 years ago |
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PolyVector3.cpp
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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13 years ago |
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PolyVertex.cpp
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c9406f5051
Code cleanup and documentation.
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14 years ago |
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PolyWinCore.cpp
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838f415b7a
Added icons to IDE and the player in windows. Made the IDE create file associations for the IDE and the player on launch. Made the IDE a single instance applications and implemented opening files in the running instance. Added (hacky) support for WM_COPYDATA string passing in Windows core.
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12 years ago |
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PolyiPhoneCore.cpp
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c9406f5051
Code cleanup and documentation.
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14 years ago |
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tinystr.cpp
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7cc9015fd0
Initial import from old repository
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15 years ago |
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tinyxml.cpp
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fecedf6221
Made NEWLINE default to unix newline in tinyxml
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13 years ago |
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tinyxmlerror.cpp
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7cc9015fd0
Initial import from old repository
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15 years ago |
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tinyxmlparser.cpp
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0180cc72bc
Add parenthesis to fix "&& within ||" warning on OS X
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12 years ago |