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2DPhysics
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966420be46
Implemented a global fixed timestep update for Core, physics modules now update in sync with core using the core fps setting, added ability to have a custom fixed timestep loop
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11 år sedan |
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3DPhysics
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d4cc4f457f
Fixed Bone::getName not parsing properly into bindings, fixed scaled 3d objects not being tracked properly by the 3d physics module, fixed some mesh generation stuff broken by mesh rewrite
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11 år sedan |
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Awesomium
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29c653a2e6
Native Windows multi-touch support and fixes
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13 år sedan |
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Curl
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dda069be43
Threaded event fixes
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13 år sedan |
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GLSL
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be25d4ac49
Renamed Matrix and Quaternion::inverse to Inverse
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12 år sedan |
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Kinect
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18e6e9fbde
Kinect module fixes and screen sprite improvements. Disabled binding generation as default.
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14 år sedan |
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OculusVR
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2cca68065b
Meshes won't crash if file is not found on loading
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11 år sedan |
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TUIO
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179a2911f2
Fix overloaded virtual method hiding warning on OS X
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12 år sedan |
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UI
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d90f07daac
Fixed scrolled content not updating sometimes when setting scroll value
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11 år sedan |
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CMakeLists.txt
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e13c35500a
Omnibus MinGW support patch: Updates to MinGW hacks block in CMakeLists. Updates to GLEE glue/exceptions in PolyGLHeaders, PolyGLSLShaderModule, PolyWinCore. Remove redundant gl includes in PolyWinCore.cpp. Include <ios> explicitly in windows PolycodeView. Omit multitouch support (code in PolycodeView, TUIO module) when compiling with MinGW. All targets other than MinGW+Windows should remain unchanged after bringing in these changes because everything's behind #ifdefs.
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13 år sedan |