Polycode is a cross-platform framework for creative code.

#cpp #c++ #game-engine #engine #polycode #cross-platform #gamedev #framework #library #3d

Ivan Safrin 09627a33a1 Updated windows projects 9 éve
assets 7ba6ae9af6 Fixed issues with concurrent mesh rendering: added submesh support to meshes, geometry now defined in separate MeshGeometry classes, then bound copied into a Mesh, streamlined attribute binding in renderer 9 éve
bin 4865727e2d Restored polyimport functionality using new Polycode branch, upgraded to latest assimp, added a DummyCore for non-graphical use of Polycode, added polyimport Xcode project to workspace, updated Studio to use new location of polyimport, fixed indexed mesh import in polyimport 9 éve
bindings 6666dccfec Fixed PolycodeDownloader, added curl headers to include, removed unnecessary argument from bindings script generator 9 éve
build 09627a33a1 Updated windows projects 9 éve
docs 9422cba1b6 Fixed symbol collision 9 éve
examples 9736c60a76 rename uppercase folders 10 éve
include 09627a33a1 Updated windows projects 9 éve
lib @ c55c4fec1d 09627a33a1 Updated windows projects 9 éve
scripts 6666dccfec Fixed PolycodeDownloader, added curl headers to include, removed unnecessary argument from bindings script generator 9 éve
src 09627a33a1 Updated windows projects 9 éve
.gitignore 21d0173540 Added experimental emscripten support, added flags to compile without Lua and/or PhysFS, Labels defaulting to clamped+no mipmaps for strict OpenGL ES2 compatibility 9 éve
.gitmodules ee31a78d70 Added binaries as a submodule 10 éve
.travis.yml 1bdc18f875 Test addon key for package configuration. 10 éve
LICENSE.txt 97f5c36acd Removed CMake, created new folder structure for the repo 10 éve