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- class "Rectangle"
- function Rectangle:__index__(name)
- if name == "x" then
- return Polycore.Rectangle_get_x(self.__ptr)
- elseif name == "y" then
- return Polycore.Rectangle_get_y(self.__ptr)
- elseif name == "w" then
- return Polycore.Rectangle_get_w(self.__ptr)
- elseif name == "h" then
- return Polycore.Rectangle_get_h(self.__ptr)
- end
- end
- function Rectangle:__set_callback(name,value)
- if name == "x" then
- Polycore.Rectangle_set_x(self.__ptr, value)
- return true
- elseif name == "y" then
- Polycore.Rectangle_set_y(self.__ptr, value)
- return true
- elseif name == "w" then
- Polycore.Rectangle_set_w(self.__ptr, value)
- return true
- elseif name == "h" then
- Polycore.Rectangle_set_h(self.__ptr, value)
- return true
- end
- return false
- end
- function Rectangle:Rectangle(...)
- for k,v in pairs(arg) do
- if type(v) == "table" then
- if v.__ptr ~= nil then
- arg[k] = v.__ptr
- end
- end
- end
- if self.__ptr == nil and arg[1] ~= "__skip_ptr__" then
- self.__ptr = Polycore.Rectangle(unpack(arg))
- Polycore.__ptr_lookup[self.__ptr] = self
- end
- end
- function Rectangle:setRect(x, y, w, h)
- local retVal = Polycore.Rectangle_setRect(self.__ptr, x, y, w, h)
- end
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