ScreenImage.lua 790 B

1234567891011121314151617181920212223242526272829303132333435363738
  1. require "Polycode/ScreenShape"
  2. class "ScreenImage" (ScreenShape)
  3. function ScreenImage:ScreenImage(...)
  4. for k,v in pairs(arg) do
  5. if type(v) == "table" then
  6. if v.__ptr ~= nil then
  7. arg[k] = v.__ptr
  8. end
  9. end
  10. end
  11. if self.__ptr == nil and arg[1] ~= "__skip_ptr__" then
  12. self.__ptr = Polycore.ScreenImage(unpack(arg))
  13. Polycore.__ptr_lookup[self.__ptr] = self
  14. end
  15. end
  16. function ScreenImage:setImageCoordinates(x, y, width, height)
  17. local retVal = Polycore.ScreenImage_setImageCoordinates(self.__ptr, x, y, width, height)
  18. end
  19. function ScreenImage:getImageWidth()
  20. local retVal = Polycore.ScreenImage_getImageWidth(self.__ptr)
  21. return retVal
  22. end
  23. function ScreenImage:getImageHeight()
  24. local retVal = Polycore.ScreenImage_getImageHeight(self.__ptr)
  25. return retVal
  26. end