PolycodeSpriteEditor.cpp 76 KB

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  1. /*
  2. Copyright (C) 2012 by Ivan Safrin
  3. Permission is hereby granted, free of charge, to any person obtaining a copy
  4. of this software and associated documentation files (the "Software"), to deal
  5. in the Software without restriction, including without limitation the rights
  6. to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  7. copies of the Software, and to permit persons to whom the Software is
  8. furnished to do so, subject to the following conditions:
  9. The above copyright notice and this permission notice shall be included in
  10. all copies or substantial portions of the Software.
  11. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  12. IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  13. FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  14. AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  15. LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  16. OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  17. THE SOFTWARE.
  18. */
  19. #include "PolycodeSpriteEditor.h"
  20. #include "PolycodeFrame.h"
  21. extern UIColorPicker *globalColorPicker;
  22. extern PolycodeFrame *globalFrame;
  23. extern UIGlobalMenu *globalMenu;
  24. SpriteSheetEditor::SpriteSheetEditor(SpriteSet *sprite) : UIElement() {
  25. this->sprite = sprite;
  26. willCreateFrame = false;
  27. zoomScale = 1.0;
  28. enableScissor = true;
  29. previewBg = new UIImage("main/grid_dark.png");
  30. addChild(previewBg);
  31. previewBg->processInputEvents = true;
  32. panning = false;
  33. previewBg->addEventListener(this, InputEvent::EVENT_MOUSEWHEEL_DOWN);
  34. previewBg->addEventListener(this, InputEvent::EVENT_MOUSEWHEEL_UP);
  35. previewBg->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  36. previewBg->addEventListener(this, InputEvent::EVENT_MOUSEUP);
  37. previewBg->addEventListener(this, InputEvent::EVENT_MOUSEUP_OUTSIDE);
  38. previewBg->addEventListener(this, InputEvent::EVENT_MOUSEMOVE);
  39. previewImage = new UIRect(10, 10);
  40. previewImage->setBlendingMode(Renderer::BLEND_MODE_NORMAL);
  41. addChild(previewImage);
  42. frameVisualizerMesh = new SceneMesh(Mesh::LINE_MESH);
  43. frameVisualizerMesh->setColor(1.0, 1.0, 1.0, 1.0);
  44. addChild(frameVisualizerMesh);
  45. frameVisualizerMesh->setAnchorPoint(-1.0, -1.0, 0.0);
  46. frameVisualizerMesh->loadTexture("main/stipple.png");
  47. frameVisualizerMesh->lineWidth = 1; //CoreServices::getInstance()->getRenderer()->getBackingResolutionScaleX();
  48. frameVisualizerMeshSelected = new SceneMesh(Mesh::LINE_MESH);
  49. frameVisualizerMeshSelected->setColor(1.0, 1.0, 0.0, 1.0);
  50. addChild(frameVisualizerMeshSelected);
  51. frameVisualizerMeshSelected->setAnchorPoint(-1.0, -1.0, 0.0);
  52. frameVisualizerMeshSelected->loadTexture("main/stipple.png");
  53. frameVisualizerMeshSelected->lineWidth = 2;
  54. previewImage->setTexture(sprite->getTexture());
  55. transformGrips = new TransformGrips();
  56. transformGrips->addEventListener(this, Event::CHANGE_EVENT);
  57. addChild(transformGrips);
  58. bottomMenu = new Entity();
  59. addChild(bottomMenu);
  60. bottomMenu->processInputEvents = true;
  61. bottomMenuRect = new UIRect(100, 100);
  62. bottomMenu->addChild(bottomMenuRect);
  63. bottomMenuRect->setAnchorPoint(-1.0, -1.0, 0.0);
  64. bottomMenuRect->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  65. changeImageButton = new UIButton("Change image", 120);
  66. bottomMenu->addChild(changeImageButton);
  67. changeImageButton->addEventListener(this, UIEvent::CLICK_EVENT);
  68. changeImageButton->setPosition(5.0, 3.0);
  69. clearFramesButton = new UIButton("Clear", 60);
  70. bottomMenu->addChild(clearFramesButton);
  71. clearFramesButton->addEventListener(this, UIEvent::CLICK_EVENT);
  72. clearFramesButton->setPosition(125.0, 3.0);
  73. generateFramesButton = new UIButton("Generate", 70);
  74. bottomMenu->addChild(generateFramesButton);
  75. generateFramesButton->addEventListener(this, UIEvent::CLICK_EVENT);
  76. generateFramesButton->setPosition(185.0, 3.0);
  77. generateTypeDropdown = new UIComboBox(globalMenu, 120);
  78. bottomMenu->addChild(generateTypeDropdown);
  79. generateTypeDropdown->setPosition(255, 3.0);
  80. generateTypeDropdown->addComboItem("Uniform grid");
  81. generateTypeDropdown->addComboItem("Detect frames");
  82. generateTypeDropdown->setSelectedIndex(0);
  83. generateTypeDropdown->addEventListener(this, UIEvent::CHANGE_EVENT);
  84. generateOptionsButton = new UIButton("Options", 80);
  85. bottomMenu->addChild(generateOptionsButton);
  86. generateOptionsButton->setPosition(375.0, 3.0);
  87. generateOptionsButton->addEventListener(this, UIEvent::CLICK_EVENT);
  88. optionsWindow = new UIWindow("Frame generation options", 230.0, 100.0);
  89. addChild(optionsWindow);
  90. optionsWindow->hideWindow();
  91. optionsWindow->visible = false;
  92. optionsWindow->enabled = false;
  93. uniformOptions = new UIElement();
  94. optionsWindow->addChild(uniformOptions);
  95. detectOptions = new UIElement();
  96. optionsWindow->addChild(detectOptions);
  97. detectOptions->visible = false;
  98. detectOptions->enabled = false;
  99. UILabel *label;
  100. label = new UILabel("Default anchor", 12);
  101. optionsWindow->addChild(label);
  102. label->setPosition(120.0 - label->getWidth(), 43.0);
  103. defaultAnchorCombo = new UIComboBox(globalMenu, 112.0);
  104. optionsWindow->addChild(defaultAnchorCombo);
  105. defaultAnchorCombo->setPosition(130.0, 40.0);
  106. defaultAnchorCombo->addComboItem("Center");
  107. defaultAnchorCombo->addComboItem("Top-left");
  108. defaultAnchorCombo->addComboItem("Top");
  109. defaultAnchorCombo->addComboItem("Top-right");
  110. defaultAnchorCombo->addComboItem("Left");
  111. defaultAnchorCombo->addComboItem("Right");
  112. defaultAnchorCombo->addComboItem("Bottom-left");
  113. defaultAnchorCombo->addComboItem("Bottom");
  114. defaultAnchorCombo->addComboItem("Bottom-right");
  115. defaultAnchorCombo->setSelectedIndex(0);
  116. defaultAnchors.push_back(Vector2(0.0, 0.0));
  117. defaultAnchors.push_back(Vector2(-0.5, -0.5));
  118. defaultAnchors.push_back(Vector2(0.0, -0.5));
  119. defaultAnchors.push_back(Vector2(0.5, -0.5));
  120. defaultAnchors.push_back(Vector2(-0.5, 0.0));
  121. defaultAnchors.push_back(Vector2(0.5, 0.0));
  122. defaultAnchors.push_back(Vector2(-0.5, 0.5));
  123. defaultAnchors.push_back(Vector2(0.0, 0.5));
  124. defaultAnchors.push_back(Vector2(0.5, 0.5));
  125. label = new UILabel("Grid width (px)", 12);
  126. uniformOptions->addChild(label);
  127. label->setPosition(120.0 - label->getWidth(), 68.0);
  128. uniformGridWidthInput = new UITextInput(false, 100.0, 12);
  129. uniformOptions->addChild(uniformGridWidthInput);
  130. uniformGridWidthInput->setPosition(130.0, 65.0);
  131. uniformGridWidthInput->setText("32");
  132. uniformGridWidthInput->setNumberOnly(true);
  133. label = new UILabel("Grid height (px)", 12);
  134. uniformOptions->addChild(label);
  135. label->setPosition(120.0 - label->getWidth(), 93.0);
  136. uniformGridHeightInput = new UITextInput(false, 100, 12);
  137. uniformOptions->addChild(uniformGridHeightInput);
  138. uniformGridHeightInput->setPosition(130.0, 90);
  139. uniformGridHeightInput->setText("32");
  140. uniformGridHeightInput->setNumberOnly(true);
  141. label = new UILabel("Min. distance (px)", 12);
  142. detectOptions->addChild(label);
  143. label->setPosition(120.0 - label->getWidth(), 68.0);
  144. minimumDistanceInput = new UITextInput(false, 30, 12);
  145. detectOptions->addChild(minimumDistanceInput);
  146. minimumDistanceInput->setPosition(130.0, 65.0);
  147. minimumDistanceInput->setText("0");
  148. minimumDistanceInput->setNumberOnly(true);
  149. headerBg = new UIRect(10,10);
  150. addChild(headerBg);
  151. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  152. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  153. label = new UILabel("SPRITE SHEET", 18, "section", Label::ANTIALIAS_FULL);
  154. label->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderFontColor"));
  155. addChild(label);
  156. label->setPosition(10, 3);
  157. bgSelector = new UIIconSelector();
  158. bgSelector->addIcon("spriteEditor/grid_icon_dark.png");
  159. bgSelector->addIcon("spriteEditor/grid_icon_light.png");
  160. bgSelector->selectIndex(0);
  161. bgSelector->addEventListener(this, UIEvent::SELECT_EVENT);
  162. addChild(bgSelector);
  163. creatingFrame = false;
  164. Services()->getCore()->getInput()->addEventListener(this, InputEvent::EVENT_KEYDOWN);
  165. }
  166. bool SpriteSheetEditor::hasSelectedID(unsigned int frameID) {
  167. for(int i=0; i < selectedIDs.size(); i++) {
  168. if(selectedIDs[i] == frameID) {
  169. return true;
  170. }
  171. }
  172. return false;
  173. }
  174. void SpriteSheetEditor::Update() {
  175. Mesh *mesh = frameVisualizerMesh->getMesh();
  176. Mesh *meshSelected = frameVisualizerMeshSelected->getMesh();
  177. mesh->clearMesh();
  178. meshSelected->clearMesh();
  179. mesh->indexedMesh = true;
  180. meshSelected->indexedMesh = true;
  181. unsigned int offsetSelected = 0;
  182. unsigned int offset = 0;
  183. for(int i=0; i < sprite->getNumFrames(); i++){
  184. SpriteFrame frame = sprite->getSpriteFrame(i);
  185. mesh->addVertexWithUV(frame.coordinates.x, -frame.coordinates.y, 0.0, frame.coordinates.x, frame.coordinates.y);
  186. mesh->addVertexWithUV(frame.coordinates.x+frame.coordinates.w, -frame.coordinates.y, 0.0, frame.coordinates.x+frame.coordinates.w, frame.coordinates.y);
  187. mesh->addVertexWithUV(frame.coordinates.x+frame.coordinates.w, -frame.coordinates.y - frame.coordinates.h, 0.0, frame.coordinates.x+frame.coordinates.w, frame.coordinates.y + frame.coordinates.h);
  188. mesh->addVertexWithUV(frame.coordinates.x, -frame.coordinates.y - frame.coordinates.h, 0.0, frame.coordinates.x, frame.coordinates.y + frame.coordinates.h);
  189. mesh->addIndexedFace(offset+0,offset+1);
  190. mesh->addIndexedFace(offset+1,offset+2);
  191. mesh->addIndexedFace(offset+2,offset+3);
  192. mesh->addIndexedFace(offset+3,offset+0);
  193. offset += 4;
  194. if(hasSelectedID(frame.frameID)) {
  195. meshSelected->addVertexWithUV(frame.coordinates.x, -frame.coordinates.y, 0.0, frame.coordinates.x, frame.coordinates.y);
  196. meshSelected->addVertexWithUV(frame.coordinates.x+frame.coordinates.w, -frame.coordinates.y, 0.0, frame.coordinates.x+frame.coordinates.w, frame.coordinates.y);
  197. meshSelected->addVertexWithUV(frame.coordinates.x+frame.coordinates.w, -frame.coordinates.y - frame.coordinates.h, 0.0, frame.coordinates.x+frame.coordinates.w, frame.coordinates.y + frame.coordinates.h);
  198. meshSelected->addVertexWithUV(frame.coordinates.x, -frame.coordinates.y - frame.coordinates.h, 0.0, frame.coordinates.x, frame.coordinates.y + frame.coordinates.h);
  199. meshSelected->addIndexedFace(offsetSelected+0,offsetSelected+1);
  200. meshSelected->addIndexedFace(offsetSelected+1,offsetSelected+2);
  201. meshSelected->addIndexedFace(offsetSelected+2,offsetSelected+3);
  202. meshSelected->addIndexedFace(offsetSelected+3,offsetSelected+0);
  203. offsetSelected += 4;
  204. }
  205. }
  206. if(creatingFrame) {
  207. SpriteFrame frame = frameToAdd;
  208. mesh->addVertexWithUV(frame.coordinates.x, -frame.coordinates.y, 0.0, frame.coordinates.x, frame.coordinates.y);
  209. mesh->addVertexWithUV(frame.coordinates.x+frame.coordinates.w, -frame.coordinates.y, 0.0, frame.coordinates.x+frame.coordinates.w, frame.coordinates.y);
  210. mesh->addVertexWithUV(frame.coordinates.x+frame.coordinates.w, -frame.coordinates.y - frame.coordinates.h, 0.0, frame.coordinates.x+frame.coordinates.w, frame.coordinates.y + frame.coordinates.h);
  211. mesh->addVertexWithUV(frame.coordinates.x, -frame.coordinates.y - frame.coordinates.h, 0.0, frame.coordinates.x, frame.coordinates.y + frame.coordinates.h);
  212. mesh->addIndexedFace(offset+0,offset+1);
  213. mesh->addIndexedFace(offset+1,offset+2);
  214. mesh->addIndexedFace(offset+2,offset+3);
  215. mesh->addIndexedFace(offset+3,offset+0);
  216. offset += 4;
  217. }
  218. }
  219. void SpriteSheetEditor::handleEvent(Event *event) {
  220. if(event->getDispatcher() == changeImageButton) {
  221. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  222. std::vector<String> extensions;
  223. extensions.push_back("png");
  224. globalFrame->showAssetBrowser(extensions);
  225. } else if(event->getDispatcher() == generateFramesButton) {
  226. if(generateTypeDropdown->getSelectedIndex() == 0) {
  227. Number frameWidth = uniformGridWidthInput->getText().toNumber() / ((Number)sprite->getTexture()->getWidth());
  228. Number frameHeight = uniformGridHeightInput->getText().toNumber() / ((Number)sprite->getTexture()->getHeight());
  229. sprite->createGridFrames(frameWidth, frameHeight, defaultAnchors[defaultAnchorCombo->getSelectedIndex()]);
  230. } else {
  231. sprite->createFramesFromIslands(minimumDistanceInput->getText().toInteger(), defaultAnchors[defaultAnchorCombo->getSelectedIndex()]);
  232. }
  233. dispatchEvent(new Event(),Event::CHANGE_EVENT);
  234. } else if(event->getDispatcher() == bgSelector) {
  235. switch(bgSelector->getSelectedIndex()) {
  236. case 0:
  237. previewBg->loadTexture("main/grid_dark.png");
  238. break;
  239. case 1:
  240. previewBg->loadTexture("main/grid_light.png");
  241. break;
  242. }
  243. } else if(event->getDispatcher() == generateTypeDropdown) {
  244. if(generateTypeDropdown->getSelectedIndex() == 0) {
  245. uniformOptions->visible = true;
  246. uniformOptions->enabled = true;
  247. detectOptions->visible = false;
  248. detectOptions->enabled = false;
  249. } else {
  250. uniformOptions->visible = false;
  251. uniformOptions->enabled = false;
  252. detectOptions->visible = true;
  253. detectOptions->enabled = true;
  254. }
  255. } else if(event->getDispatcher() == clearFramesButton) {
  256. sprite->clearFrames();
  257. dispatchEvent(new Event(),Event::CHANGE_EVENT);
  258. } else if(event->getDispatcher() == generateOptionsButton) {
  259. optionsWindow->visible = !optionsWindow->visible;
  260. optionsWindow->enabled = !optionsWindow->enabled;
  261. } else if(event->getDispatcher() == globalFrame->assetBrowser) {
  262. String newImagePath = globalFrame->assetBrowser->getSelectedAssetPath();
  263. sprite->loadTexture(globalFrame->assetBrowser->getSelectedAssetPath());
  264. previewImage->setTexture(sprite->getTexture());
  265. globalFrame->assetBrowser->removeAllHandlersForListener(this);
  266. globalFrame->hideModal();
  267. Resize(getWidth(), getHeight());
  268. } else if(event->getDispatcher() == Services()->getCore()->getInput()) {
  269. InputEvent *inputEvent = (InputEvent*) event;
  270. switch(inputEvent->getEventCode()) {
  271. case InputEvent::EVENT_KEYDOWN:
  272. {
  273. switch(inputEvent->getKey()) {
  274. case Polycode::KEY_BACKSPACE:
  275. case Polycode::KEY_DELETE:
  276. if(previewBg->hasFocus) {
  277. deleteSelectedFrames();
  278. }
  279. break;
  280. }
  281. }
  282. break;
  283. }
  284. } else if(event->getDispatcher() == transformGrips) {
  285. if(sprite->getNumFrames() > 0 && selectedIDs.size() > 0) {
  286. SpriteFrame frame = sprite->getSpriteFrameByID(selectedIDs[selectedIDs.size()-1]);
  287. Polycode::Rectangle gripRect = transformGrips->getGripRectangle();
  288. frame.coordinates.x = ((gripRect.x-previewImage->getPosition().x) / previewImage->getWidth() / zoomScale);
  289. frame.coordinates.y = ((gripRect.y-previewImage->getPosition().y) / previewImage->getHeight() / zoomScale);
  290. frame.coordinates.w = gripRect.w / previewImage->getWidth() / zoomScale;
  291. frame.coordinates.h = gripRect.h / previewImage->getHeight() / zoomScale;
  292. frame.anchorPoint = transformGrips->getAnchorPoint();
  293. sprite->setSpriteFrame(frame);
  294. dispatchEvent(new Event(),Event::CHANGE_EVENT);
  295. }
  296. } else if(event->getDispatcher() == previewBg) {
  297. InputEvent *inputEvent = (InputEvent*) event;
  298. switch(event->getEventCode()) {
  299. case InputEvent::EVENT_MOUSEWHEEL_UP:
  300. zoomScale *= 1.02;
  301. Resize(getWidth(), getHeight());
  302. break;
  303. case InputEvent::EVENT_MOUSEWHEEL_DOWN:
  304. zoomScale *= 0.98;
  305. if(zoomScale < 0.1) {
  306. zoomScale = 0.1;
  307. }
  308. Resize(getWidth(), getHeight());
  309. break;
  310. case InputEvent::EVENT_MOUSEDOWN:
  311. willCreateFrame = true;
  312. previewBg->focusSelf();
  313. if(Services()->getCore()->getInput()->getKeyState(KEY_LALT)) {
  314. panning = true;
  315. panMouseBase = Services()->getCore()->getInput()->getMousePosition();
  316. } else {
  317. if(!Services()->getCore()->getInput()->getKeyState(KEY_LSHIFT) &&
  318. !Services()->getCore()->getInput()->getKeyState(KEY_LSHIFT)) {
  319. clearSelected();
  320. }
  321. // check hit detection on frames
  322. Vector2 mouseCoord = Services()->getCore()->getInput()->getMousePosition();
  323. clickBaseCoord = mouseCoord;
  324. for(int i=0; i < sprite->getNumFrames(); i++) {
  325. SpriteFrame frame = sprite->getSpriteFrame(i);
  326. Polycode::Rectangle transforedCoords;
  327. Vector2 corner = previewImage->getScreenPositionForMainCamera();
  328. transforedCoords.x = corner.x + (frame.coordinates.x * zoomScale * previewImage->getWidth()) ;
  329. transforedCoords.y = corner.y + (frame.coordinates.y * zoomScale * previewImage->getHeight());
  330. transforedCoords.w = frame.coordinates.w * zoomScale * previewImage->getWidth();
  331. transforedCoords.h = frame.coordinates.h * zoomScale * previewImage->getHeight();
  332. if(mouseCoord.x >= transforedCoords.x && mouseCoord.x <= transforedCoords.x + transforedCoords.w && mouseCoord.y >= transforedCoords.y && mouseCoord.y <= transforedCoords.y + transforedCoords.h) {
  333. if(!hasSelectedID(frame.frameID)) {
  334. selectedIDs.push_back(frame.frameID);
  335. willCreateFrame = false;
  336. }
  337. break;
  338. }
  339. }
  340. }
  341. break;
  342. case InputEvent::EVENT_MOUSEMOVE:
  343. if(panning) {
  344. panOffset += Services()->getCore()->getInput()->getMousePosition() - panMouseBase;
  345. panMouseBase = Services()->getCore()->getInput()->getMousePosition();
  346. Resize(getWidth(), getHeight());
  347. } else {
  348. CoreInput *input = Services()->getCore()->getInput();
  349. if(input->getMouseButtonState(CoreInput::MOUSE_BUTTON1) && willCreateFrame) {
  350. if(clickBaseCoord.distance(input->getMousePosition()) > 2.0) {
  351. Vector2 screenCoordinates = previewImage->getScreenPositionForMainCamera();
  352. screenCoordinates = clickBaseCoord - screenCoordinates;
  353. screenCoordinates.x = screenCoordinates.x / previewImage->getWidth() / zoomScale;
  354. screenCoordinates.y = screenCoordinates.y / previewImage->getHeight() / zoomScale;
  355. Vector2 screenCoordinates2 = previewImage->getScreenPositionForMainCamera();
  356. screenCoordinates2 = input->getMousePosition() - screenCoordinates2;
  357. screenCoordinates2.x = screenCoordinates2.x / previewImage->getWidth() / zoomScale;
  358. screenCoordinates2.y = screenCoordinates2.y / previewImage->getHeight() / zoomScale;
  359. frameToAdd.coordinates.x = screenCoordinates.x;
  360. frameToAdd.coordinates.y = screenCoordinates.y;
  361. frameToAdd.coordinates.w = screenCoordinates2.x - screenCoordinates.x;
  362. frameToAdd.coordinates.h = screenCoordinates2.y - screenCoordinates.y;
  363. creatingFrame = true;
  364. }
  365. }
  366. }
  367. break;
  368. case InputEvent::EVENT_MOUSEUP:
  369. case InputEvent::EVENT_MOUSEUP_OUTSIDE:
  370. panning = false;
  371. willCreateFrame = false;
  372. if(creatingFrame) {
  373. if(fabs(frameToAdd.coordinates.w) > 0.001 & fabs(frameToAdd.coordinates.h) > 0.001) {
  374. if(frameToAdd.coordinates.w < 0.0) {
  375. frameToAdd.coordinates.x = frameToAdd.coordinates.x + frameToAdd.coordinates.w;
  376. frameToAdd.coordinates.w *= -1.0;
  377. }
  378. if(frameToAdd.coordinates.h < 0.0) {
  379. frameToAdd.coordinates.y = frameToAdd.coordinates.y + frameToAdd.coordinates.h;
  380. frameToAdd.coordinates.h *= -1.0;
  381. }
  382. sprite->addSpriteFrame(frameToAdd);
  383. }
  384. }
  385. creatingFrame = false;
  386. break;
  387. }
  388. }
  389. }
  390. void SpriteSheetEditor::deleteSelectedFrames() {
  391. for(int i=0; i < selectedIDs.size(); i++) {
  392. sprite->removeFrameByID(selectedIDs[i]);
  393. }
  394. clearSelected();
  395. }
  396. void SpriteSheetEditor::clearSelected() {
  397. selectedIDs.clear();
  398. }
  399. SpriteSheetEditor::~SpriteSheetEditor() {
  400. Services()->getCore()->getInput()->removeAllHandlersForListener(this);
  401. }
  402. std::vector<unsigned int> SpriteSheetEditor::getSelectedFrameIDs() {
  403. return selectedIDs;
  404. }
  405. void SpriteSheetEditor::Resize(Number width, Number height) {
  406. headerBg->Resize(width, 30.0);
  407. previewBg->setPosition(0.0, 30.0);
  408. previewBg->Resize(width, height-60.0);
  409. previewBg->setImageCoordinates(0, 0, width, height-60);
  410. Vector2 screenPosition = getScreenPositionForMainCamera();
  411. scissorBox.setRect(screenPosition.x, screenPosition.y, width, height);
  412. Number imageAspectRatio = ((Number)previewImage->getTexture()->getHeight()) / ((Number)previewImage->getTexture()->getWidth());
  413. Number imageWidth = (height-60.0) / imageAspectRatio;
  414. Number imageHeight = height-60.0;
  415. if(imageWidth > width) {
  416. imageWidth = width;
  417. imageHeight = width * imageAspectRatio;
  418. }
  419. previewImage->Resize(imageWidth, imageHeight);
  420. previewImage->setScale(zoomScale, zoomScale, 1.0);
  421. previewImage->setPosition((width-(previewImage->getWidth()*zoomScale))/ 2.0, 30.0+(height-(previewImage->getHeight()*zoomScale)-60.0)/2.0);
  422. previewImage->Translate(panOffset.x, panOffset.y, 0.0);
  423. frameVisualizerMesh->setPosition(previewImage->getPosition());
  424. frameVisualizerMesh->setScale(previewImage->getWidth() * zoomScale, previewImage->getHeight() * zoomScale, 1.0);
  425. frameVisualizerMeshSelected->setPosition(previewImage->getPosition());
  426. frameVisualizerMeshSelected->setScale(previewImage->getWidth() * zoomScale, previewImage->getHeight() * zoomScale, 1.0);
  427. bottomMenuRect->Resize(width, 31.0);
  428. bottomMenu->setPosition(0.0, height-30.0);
  429. optionsWindow->setPosition(width-optionsWindow->getWidth()-10.0, height-optionsWindow->getHeight()-40.0);
  430. bgSelector->setPosition(width - bgSelector->getWidth()-3.0, 3.0);
  431. UIElement::Resize(width, height);
  432. }
  433. void SpriteSheetEditor::Render() {
  434. if(sprite->getNumFrames() > 0 && selectedIDs.size() > 0) {
  435. transformGrips->visible = true;
  436. transformGrips->enabled = true;
  437. SpriteFrame frame = sprite->getSpriteFrameByID(selectedIDs[selectedIDs.size()-1]);
  438. Vector2 gripsPosition = Vector2(
  439. previewImage->getPosition().x + (frame.coordinates.x * (previewImage->getWidth()*zoomScale)),
  440. previewImage->getPosition().y + (frame.coordinates.y * (previewImage->getHeight() *zoomScale))
  441. );
  442. Polycode::Rectangle gripRect;
  443. gripRect.x = previewImage->getPosition().x + (frame.coordinates.x * previewImage->getWidth() * zoomScale);
  444. gripRect.y = previewImage->getPosition().y + (frame.coordinates.y * previewImage->getHeight() * zoomScale);
  445. gripRect.w = frame.coordinates.w * previewImage->getWidth() * zoomScale;
  446. gripRect.h = frame.coordinates.h * previewImage->getHeight() * zoomScale;
  447. transformGrips->setGripRectangle(gripRect, frame.anchorPoint);
  448. } else {
  449. transformGrips->visible = false;
  450. transformGrips->enabled = false;
  451. }
  452. }
  453. SpriteBrowser::SpriteBrowser(SpriteSet *spriteSet) : UIElement () {
  454. this->spriteSet = spriteSet;
  455. headerBg = new UIRect(10,10);
  456. addChild(headerBg);
  457. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  458. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  459. UILabel *label = new UILabel("SPRITES", 18, "section", Label::ANTIALIAS_FULL);
  460. label->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderFontColor"));
  461. addChild(label);
  462. label->setPosition(10, 3);
  463. newSpriteButton = new UIImageButton("spriteEditor/button_add.png", 1.0, 24, 24);
  464. addChild(newSpriteButton);
  465. newSpriteButton->addEventListener(this, UIEvent::CLICK_EVENT);
  466. removeSpriteButton = new UIImageButton("spriteEditor/button_remove.png", 1.0, 24, 24);
  467. addChild(removeSpriteButton);
  468. removeSpriteButton->addEventListener(this, UIEvent::CLICK_EVENT);
  469. moreButton = new UIImageButton("spriteEditor/button_more.png", 1.0, 24, 24);
  470. addChild(moreButton);
  471. moreButton->addEventListener(this, UIEvent::CLICK_EVENT);
  472. spriteTreeView = new UITreeContainer("boxIcon.png", "All Sprites", 10, 10);
  473. spriteTreeView->setPosition(0, 30);
  474. addChild(spriteTreeView);
  475. spriteTreeView->getRootNode()->toggleCollapsed();
  476. spriteTreeView->getRootNode()->addEventListener(this, UITreeEvent::SELECTED_EVENT);
  477. globalFrame->textInputPopup->addEventListener(this, UIEvent::OK_EVENT);
  478. globalFrame->yesNoPopup->addEventListener(this, UIEvent::OK_EVENT);
  479. }
  480. void SpriteBrowser::handleEvent(Event *event) {
  481. if(event->getDispatcher() == newSpriteButton) {
  482. globalFrame->textInputPopup->action = "newSprite";
  483. globalFrame->textInputPopup->setCaption("New sprite name");
  484. globalFrame->textInputPopup->setValue("New Sprite");
  485. globalFrame->showModal(globalFrame->textInputPopup);
  486. } else if(event->getDispatcher() == globalFrame->textInputPopup) {
  487. if(event->getEventCode() == UIEvent::OK_EVENT) {
  488. if(globalFrame->textInputPopup->action == "newSprite") {
  489. Sprite *newEntry = new Sprite(globalFrame->textInputPopup->getValue());
  490. SpriteState *defaultState = new SpriteState(spriteSet, "default");
  491. newEntry->addSpriteState(defaultState);
  492. spriteSet->addSpriteEntry(newEntry);
  493. selectedEntry = newEntry;
  494. refreshSprites();
  495. } else if(globalFrame->textInputPopup->action == "renameSprite") {
  496. selectedEntry->setName(globalFrame->textInputPopup->getValue());
  497. refreshSprites();
  498. }
  499. }
  500. } else if(event->getDispatcher() == globalFrame->yesNoPopup) {
  501. if(event->getEventCode() == UIEvent::OK_EVENT) {
  502. if(globalFrame->yesNoPopup->action == "removeSprite") {
  503. if(selectedEntry) {
  504. spriteSet->removeSprite(selectedEntry);
  505. selectedEntry = NULL;
  506. refreshSprites();
  507. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  508. }
  509. }
  510. }
  511. } else if(event->getDispatcher() == removeSpriteButton) {
  512. if(selectedEntry) {
  513. globalFrame->yesNoPopup->setCaption("Are you sure you want to remove sprite \""+selectedEntry->getName()+"\"?");
  514. globalFrame->yesNoPopup->action = "removeSprite";
  515. globalFrame->showModal(globalFrame->yesNoPopup);
  516. }
  517. } else if(event->getDispatcher() == moreButton) {
  518. spriteMoreMenu = globalMenu->showMenuAtMouse(100.0);
  519. spriteMoreMenu->addOption("Rename", "rename");
  520. spriteMoreMenu->fitToScreenVertical();
  521. spriteMoreMenu->addEventListener(this, UIEvent::OK_EVENT);
  522. } else if(event->getDispatcher() == spriteMoreMenu) {
  523. if(selectedEntry) {
  524. if(spriteMoreMenu->getSelectedItem()->getMenuItemID() == "rename") {
  525. globalFrame->textInputPopup->action = "renameSprite";
  526. globalFrame->textInputPopup->setCaption("New sprite name");
  527. globalFrame->textInputPopup->setValue(selectedEntry->getName());
  528. globalFrame->showModal(globalFrame->textInputPopup);
  529. }
  530. }
  531. } else if(event->getDispatcher() == spriteTreeView->getRootNode()) {
  532. selectedEntry = (Sprite*) spriteTreeView->getRootNode()->getSelectedNode()->getUserData();
  533. if(selectedEntry) {
  534. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  535. }
  536. }
  537. }
  538. Sprite *SpriteBrowser::getSelectedSpriteEntry() {
  539. return selectedEntry;
  540. }
  541. void SpriteBrowser::refreshSprites() {
  542. spriteTreeView->getRootNode()->clearTree();
  543. for(int i=0; i < spriteSet->getNumSpriteEntries(); i++) {
  544. Sprite *spriteEntry = spriteSet->getSpriteEntry(i);
  545. UITree *treeNode = spriteTreeView->getRootNode()->addTreeChild("treeIcons/sprite.png", spriteEntry->getName(), (void*)spriteEntry);
  546. if(spriteEntry == selectedEntry) {
  547. treeNode->setSelected();
  548. }
  549. }
  550. }
  551. SpriteBrowser::~SpriteBrowser() {
  552. globalFrame->textInputPopup->removeAllHandlersForListener(this);
  553. globalFrame->yesNoPopup->removeAllHandlersForListener(this);
  554. }
  555. void SpriteBrowser::Resize(Number width, Number height) {
  556. headerBg->Resize(width, 30.0);
  557. moreButton->setPosition(width - 30.0, 3.0);
  558. removeSpriteButton->setPosition(width - 56.0, 3.0);
  559. newSpriteButton->setPosition(width - 82.0, 3.0);
  560. spriteTreeView->Resize(width, height-30);
  561. }
  562. SpriteStateEditorDetails::SpriteStateEditorDetails(SpriteSet *spriteSet) : UIElement() {
  563. this->spriteSet = spriteSet;
  564. headerBg = new UIRect(10,10);
  565. addChild(headerBg);
  566. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  567. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  568. UILabel *label = new UILabel("STATE DETAILS", 18, "section", Label::ANTIALIAS_FULL);
  569. label->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderFontColor"));
  570. addChild(label);
  571. label->setPosition(10, 3);
  572. editBar = new SpriteStateEditBar(spriteSet);
  573. addChild(editBar);
  574. editBar->setPosition(140.0, 80.0);
  575. playButton = new UIImageButton("spriteEditor/play_button.png", 1.0, 32, 32);
  576. addChild(playButton);
  577. playButton->setPosition(140.0, 35.0);
  578. playButton->addEventListener(this, UIEvent::CLICK_EVENT);
  579. pauseButton = new UIImageButton("spriteEditor/pause_button.png", 1.0, 32, 32);
  580. addChild(pauseButton);
  581. pauseButton->setPosition(140.0, 35.0);
  582. pauseButton->addEventListener(this, UIEvent::CLICK_EVENT);
  583. appendFramesButton = new UIButton("Append", 80.0);
  584. addChild(appendFramesButton);
  585. appendFramesButton->setPosition(180.0, 40.0);
  586. appendFramesButton->addEventListener(this, UIEvent::CLICK_EVENT);
  587. removeFramesButton = new UIButton("Remove", 80.0);
  588. addChild(removeFramesButton);
  589. removeFramesButton->setPosition(180.0 + 80.0 + 5.0, 40.0);
  590. removeFramesButton->addEventListener(this, UIEvent::CLICK_EVENT);
  591. clearFramesButton = new UIButton("Clear", 80.0);
  592. addChild(clearFramesButton);
  593. clearFramesButton->setPosition(180.0 + 160.0 + 10.0, 40.0);
  594. clearFramesButton->addEventListener(this, UIEvent::CLICK_EVENT);
  595. UIImage *divider = new UIImage("spriteEditor/divider.png", 4, 128);
  596. addChild(divider);
  597. divider->setPosition(132.0, 30.0);
  598. divider->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  599. label = new UILabel("FPS", 18, "section", Label::ANTIALIAS_FULL);
  600. label->setPosition(60.0-label->getWidth(), 40.0);
  601. addChild(label);
  602. fpsInput = new UITextInput(false, 50.0, 12.0);
  603. addChild(fpsInput);
  604. fpsInput->setPosition(65.0, 40.0);
  605. fpsInput->addEventListener(this, UIEvent::CHANGE_EVENT);
  606. label = new UILabel("PPU", 18, "section", Label::ANTIALIAS_FULL);
  607. label->setPosition(60.0-label->getWidth(), 65.0);
  608. addChild(label);
  609. scaleInput = new UITextInput(false, 50.0, 12.0);
  610. addChild(scaleInput);
  611. scaleInput->setPosition(65.0, 65.0);
  612. scaleInput->addEventListener(this, UIEvent::CHANGE_EVENT);
  613. label = new UILabel("WIDTH", 18, "section", Label::ANTIALIAS_FULL);
  614. label->setPosition(60.0-label->getWidth(), 90.0);
  615. addChild(label);
  616. bBoxWidthInput = new UITextInput(false, 50.0, 12.0);
  617. addChild(bBoxWidthInput);
  618. bBoxWidthInput->setPosition(65.0, 90.0);
  619. bBoxWidthInput->addEventListener(this, UIEvent::CHANGE_EVENT);
  620. label = new UILabel("HEIGHT", 18, "section", Label::ANTIALIAS_FULL);
  621. label->setPosition(60.0-label->getWidth(), 115.0);
  622. addChild(label);
  623. bBoxHeightInput = new UITextInput(false, 50.0, 12.0);
  624. addChild(bBoxHeightInput);
  625. bBoxHeightInput->setPosition(65.0, 115.0);
  626. bBoxHeightInput->addEventListener(this, UIEvent::CHANGE_EVENT);
  627. label = new UILabel("X OFF", 18, "section", Label::ANTIALIAS_FULL);
  628. label->setPosition(60.0-label->getWidth(), 140.0);
  629. addChild(label);
  630. offsetXInput = new UITextInput(false, 50.0, 12.0);
  631. addChild(offsetXInput);
  632. offsetXInput->setPosition(65.0, 140.0);
  633. offsetXInput->addEventListener(this, UIEvent::CHANGE_EVENT);
  634. label = new UILabel("Y OFF", 18, "section", Label::ANTIALIAS_FULL);
  635. label->setPosition(60.0-label->getWidth(), 165.0);
  636. addChild(label);
  637. offsetYInput = new UITextInput(false, 50.0, 12.0);
  638. addChild(offsetYInput);
  639. offsetYInput->setPosition(65.0, 165.0);
  640. offsetYInput->addEventListener(this, UIEvent::CHANGE_EVENT);
  641. visible = false;
  642. enabled = false;
  643. }
  644. void SpriteStateEditBar::setSceneSprite(SceneSprite *sprite) {
  645. sceneSprite = sprite;
  646. }
  647. SpriteStateEditBar *SpriteStateEditorDetails::getEditBar() {
  648. return editBar;
  649. }
  650. void SpriteStateEditorDetails::setSceneSprite(SceneSprite *sceneSprite) {
  651. this->sceneSprite = sceneSprite;
  652. editBar->setSceneSprite(sceneSprite);
  653. }
  654. void SpriteStateEditorDetails::Update() {
  655. if(sceneSprite) {
  656. if(sceneSprite->isPaused()) {
  657. playButton->visible = true;
  658. playButton->enabled = true;
  659. pauseButton->visible = false;
  660. pauseButton->enabled = false;
  661. } else {
  662. playButton->visible = false;
  663. playButton->enabled = false;
  664. pauseButton->visible = true;
  665. pauseButton->enabled = true;
  666. }
  667. }
  668. }
  669. void SpriteStateEditorDetails::setSpriteState(SpriteState *state) {
  670. if(!state) {
  671. visible = false;
  672. enabled = false;
  673. editBar->setSpriteState(state);
  674. return;
  675. }
  676. visible = true;
  677. enabled = true;
  678. spriteState = state;
  679. editBar->setSpriteState(state);
  680. refreshState();
  681. }
  682. void SpriteStateEditorDetails::handleEvent(Event *event) {
  683. if(event->getDispatcher() == fpsInput) {
  684. spriteState->setStateFPS(fpsInput->getText().toNumber());
  685. } else if(event->getDispatcher() == scaleInput) {
  686. spriteState->setPixelsPerUnit(scaleInput->getText().toNumber());
  687. } else if(event->getDispatcher() == bBoxWidthInput) {
  688. Vector2 bBox = spriteState->getBoundingBox();
  689. spriteState->setBoundingBox(Vector2(bBoxWidthInput->getText().toNumber(), bBox.y));
  690. } else if(event->getDispatcher() == bBoxHeightInput) {
  691. Vector2 bBox = spriteState->getBoundingBox();
  692. spriteState->setBoundingBox(Vector2(bBox.x, bBoxHeightInput->getText().toNumber()));
  693. } else if(event->getDispatcher() == offsetXInput) {
  694. Vector2 offset = spriteState->getSpriteOffset();
  695. spriteState->setSpriteOffset(Vector2(offsetXInput->getText().toNumber(), offset.y));
  696. } else if(event->getDispatcher() == offsetYInput) {
  697. Vector2 offset = spriteState->getSpriteOffset();
  698. spriteState->setSpriteOffset(Vector2(offset.x, offsetYInput->getText().toNumber()));
  699. } else if(event->getDispatcher() == playButton) {
  700. sceneSprite->setPaused(false);
  701. } else if(event->getDispatcher() == pauseButton) {
  702. sceneSprite->setPaused(true);
  703. } else if(event->getDispatcher() == clearFramesButton) {
  704. spriteState->clearFrames();
  705. } else if(event->getDispatcher() == removeFramesButton) {
  706. editBar->deleteSelectedFrames();
  707. }
  708. }
  709. SpriteStateEditorDetails::~SpriteStateEditorDetails() {
  710. }
  711. UIButton *SpriteStateEditorDetails::getAppendFramesButton() {
  712. return appendFramesButton;
  713. }
  714. SpriteState *SpriteStateEditorDetails::getSpriteState() {
  715. return spriteState;
  716. }
  717. void SpriteStateEditorDetails::refreshState() {
  718. editBar->refreshBar();
  719. fpsInput->setText(String::NumberToString(spriteState->getStateFPS()));
  720. scaleInput->setText(String::NumberToString(spriteState->getPixelsPerUnit()));
  721. bBoxWidthInput->setText(String::NumberToString(spriteState->getBoundingBox().x));
  722. bBoxHeightInput->setText(String::NumberToString(spriteState->getBoundingBox().y));
  723. offsetXInput->setText(String::NumberToString(spriteState->getSpriteOffset().x));
  724. offsetYInput->setText(String::NumberToString(spriteState->getSpriteOffset().y));
  725. }
  726. void SpriteStateEditorDetails::Resize(Number width, Number height) {
  727. headerBg->Resize(width, 30.0);
  728. editBar->Resize(width-110.0, height-90.0);
  729. }
  730. void SpriteStateEditBar::clearBar() {
  731. }
  732. void SpriteStateEditBar::setSpriteState(SpriteState *state) {
  733. spriteState = state;
  734. if(state) {
  735. state->rebuildStateMeshes();
  736. refreshBar();
  737. }
  738. }
  739. void SpriteStateEditBar::refreshBar() {
  740. if(!spriteSet || !spriteState || !sceneSprite) {
  741. return;
  742. }
  743. barMesh->setTexture(spriteSet->getTexture());
  744. Mesh *mesh = barMesh->getMesh();
  745. mesh->clearMesh();
  746. mesh->indexedMesh = true;
  747. Mesh *meshBg = barMeshBg->getMesh();
  748. meshBg->clearMesh();
  749. meshBg->indexedMesh = true;
  750. meshBg->useVertexColors = true;
  751. Mesh *meshTicks = frameTicksMesh->getMesh();
  752. meshTicks->clearMesh();
  753. meshTicks->indexedMesh = true;
  754. meshTicks->useVertexColors = true;
  755. Mesh *meshGrips = frameGripsMesh->getMesh();
  756. meshGrips->clearMesh();
  757. meshGrips->indexedMesh = true;
  758. Number frameOffset = 0;
  759. Number frameSize = 0;
  760. unsigned int offset = 0;
  761. unsigned int offsetIcon = 0;
  762. unsigned int offsetGrip = 0;
  763. for(int i=0; i < spriteState->getNumFrameIDs(); i++) {
  764. unsigned int frameID = spriteState->getFrameIDAtIndex(i);
  765. SpriteFrame frame = spriteSet->getSpriteFrameByID(frameID);
  766. Number gapSize = 1.0;
  767. Number frameGapSize = 1.0;
  768. Number frameTickHeight = 10.0;
  769. Number frameTickGap = 2.0;
  770. bool drawGrip = true;
  771. bool drawIcon = true;
  772. frameSize = defaultFrameWidth * zoomScale;
  773. Number frameHeight = getHeight()-frameTickHeight-frameTickGap-scroller->getHScrollBar()->getHeight();
  774. if(i < spriteState->getNumFrameIDs()-1) {
  775. if(spriteState->getFrameIDAtIndex(i+1) == frameID) {
  776. gapSize = 0.0;
  777. drawGrip = false;
  778. }
  779. }
  780. if(i > 0) {
  781. if(spriteState->getFrameIDAtIndex(i-1) == frameID) {
  782. drawIcon = false;
  783. }
  784. }
  785. if(frameHeight < 32.0) {
  786. frameHeight = 32.0;
  787. }
  788. frameOffset = ((Number)i) * frameSize;
  789. // draw frame ticks
  790. Color vertexColor(0.1, 0.1, 0.1, 1.0);
  791. if(i % 2) {
  792. vertexColor = Color(0.2, 0.2, 0.2, 1.0);
  793. }
  794. if(i == sceneSprite->getCurrentFrame()) {
  795. vertexColor = Color(1.0, 0.8, 0.0, 1.0);
  796. }
  797. meshTicks->addVertexWithUV(frameOffset, 0.0, 0.0, 0.0, 0.0);
  798. meshTicks->addColor(vertexColor);
  799. meshTicks->addVertexWithUV(frameOffset, 0.0-frameTickHeight, 0.0, 0.0, 1.0);
  800. meshTicks->addColor(vertexColor);
  801. meshTicks->addVertexWithUV(frameOffset+frameSize-frameGapSize, -frameTickHeight, 0.0, 1.0, 1.0);
  802. meshTicks->addColor(vertexColor);
  803. meshTicks->addVertexWithUV(frameOffset+frameSize-frameGapSize, 0.0, 0.0, 1.0, 0.0);
  804. meshTicks->addColor(vertexColor);
  805. meshTicks->addIndexedFace(offset+0,offset+1);
  806. meshTicks->addIndexedFace(offset+1,offset+2);
  807. meshTicks->addIndexedFace(offset+2,offset+3);
  808. meshTicks->addIndexedFace(offset+3,offset+0);
  809. // draw icons
  810. Number imageAspectRatio = ((Number)spriteSet->getTexture()->getWidth()) / ((Number)spriteSet->getTexture()->getHeight());
  811. Number aspectRatio = frame.coordinates.h / frame.coordinates.w / imageAspectRatio;
  812. Number iconFrameWidth = frameSize * 0.5;
  813. Number iconFrameHeight = iconFrameWidth * aspectRatio;
  814. if(iconFrameHeight > frameHeight * 0.8) {
  815. iconFrameHeight = frameHeight * 0.8;
  816. iconFrameWidth = iconFrameHeight / aspectRatio;
  817. }
  818. Number iconOffset = 2.0;
  819. if(drawIcon) {
  820. mesh->addVertexWithUV(frameOffset+iconOffset, -frameTickHeight-frameTickGap-iconOffset, 0.0, frame.coordinates.x, 1.0-frame.coordinates.y);
  821. mesh->addVertexWithUV(frameOffset+iconOffset, -frameTickHeight-frameTickGap-iconFrameHeight-iconOffset, 0.0, frame.coordinates.x, 1.0-frame.coordinates.y - frame.coordinates.h);
  822. mesh->addVertexWithUV(frameOffset+iconFrameWidth+iconOffset, -frameTickHeight-frameTickGap-iconFrameHeight-iconOffset, 0.0, frame.coordinates.x+frame.coordinates.w, 1.0- frame.coordinates.y - frame.coordinates.h);
  823. mesh->addVertexWithUV(frameOffset+iconFrameWidth+iconOffset, -frameTickHeight-frameTickGap-iconOffset, 0.0, frame.coordinates.x+frame.coordinates.w, 1.0-frame.coordinates.y);
  824. mesh->addIndexedFace(offsetIcon+0,offsetIcon+1);
  825. mesh->addIndexedFace(offsetIcon+1,offsetIcon+2);
  826. mesh->addIndexedFace(offsetIcon+2,offsetIcon+3);
  827. mesh->addIndexedFace(offsetIcon+3,offsetIcon+0);
  828. offsetIcon += 4;
  829. }
  830. // draw frame backgrounds
  831. Color bgFrameColor = Color(1.0, 1.0, 1.0, 1.0);
  832. if(isFrameSelected(i)) {
  833. bgFrameColor = Color(1.0, 0.5, 0.5, 1.0);
  834. }
  835. meshBg->addVertexWithUV(frameOffset, -frameTickHeight-frameTickGap, 0.0, 0.0, 0.0);
  836. meshBg->addColor(bgFrameColor);
  837. meshBg->addVertexWithUV(frameOffset, -frameTickHeight-frameTickGap-frameHeight, 0.0, 0.0, 1.0);
  838. meshBg->addColor(bgFrameColor);
  839. meshBg->addVertexWithUV(frameOffset+frameSize-gapSize, -frameTickHeight-frameTickGap-frameHeight, 0.0, 1.0, 1.0);
  840. meshBg->addColor(bgFrameColor);
  841. meshBg->addVertexWithUV(frameOffset+frameSize-gapSize, -frameTickHeight-frameTickGap, 0.0, 1.0, 0.0);
  842. meshBg->addColor(bgFrameColor);
  843. meshBg->addIndexedFace(offset+0,offset+1);
  844. meshBg->addIndexedFace(offset+1,offset+2);
  845. meshBg->addIndexedFace(offset+2,offset+3);
  846. meshBg->addIndexedFace(offset+3,offset+0);
  847. Number gripWidth = 8;
  848. Number gripHeight = 24;
  849. Number gripOffset = (frameHeight-24.0) / 2.0;
  850. if(drawGrip) {
  851. meshGrips->addVertexWithUV(frameOffset+frameSize-gapSize-gripWidth, -frameTickHeight-frameTickGap-gripOffset, 0.0, 0.0, 0.0);
  852. meshGrips->addVertexWithUV(frameOffset+frameSize-gapSize-gripWidth, -frameTickHeight-frameTickGap-gripHeight-gripOffset, 0.0, 0.0, 1.0);
  853. meshGrips->addVertexWithUV(frameOffset+frameSize-gapSize, -frameTickHeight-frameTickGap-gripHeight-gripOffset, 0.0, 1.0, 1.0);
  854. meshGrips->addVertexWithUV(frameOffset+frameSize-gapSize, -frameTickHeight-frameTickGap-gripOffset, 0.0, 1.0, 0.0);
  855. meshGrips->addIndexedFace(offsetGrip+0,offsetGrip+1);
  856. meshGrips->addIndexedFace(offsetGrip+1,offsetGrip+2);
  857. meshGrips->addIndexedFace(offsetGrip+2,offsetGrip+3);
  858. meshGrips->addIndexedFace(offsetGrip+3,offsetGrip+0);
  859. offsetGrip += 4;
  860. }
  861. offset += 4;
  862. }
  863. scroller->setContentSize(frameOffset+frameSize, getHeight());
  864. }
  865. bool SpriteStateEditBar::isFrameSelected(unsigned int frameIndex) {
  866. for(int i=0; i < selectedFrames.size(); i++) {
  867. if(selectedFrames[i] == frameIndex) {
  868. return true;
  869. }
  870. }
  871. return false;
  872. }
  873. void SpriteStateEditBar::Update() {
  874. refreshBar();
  875. }
  876. void SpriteStateEditBar::Resize(Number width, Number height) {
  877. UIElement::Resize(width, height);
  878. scroller->Resize(width, height);
  879. refreshBar();
  880. }
  881. SpriteStateEditBar::SpriteStateEditBar(SpriteSet *spriteSet) : UIElement() {
  882. this->spriteSet = spriteSet;
  883. sceneSprite = NULL;
  884. spriteState = NULL;
  885. draggingFrames = false;
  886. extendingFrame = false;
  887. barBase = new UIElement();
  888. barMeshBg = new SceneMesh(Mesh::QUAD_MESH);
  889. barBase->addChild(barMeshBg);
  890. barMeshBg->loadTexture("spriteEditor/sprite_frame_bg.png");
  891. barMeshBg->setBlendingMode(Renderer::BLEND_MODE_NORMAL);
  892. barMesh = new SceneMesh(Mesh::QUAD_MESH);
  893. barBase->addChild(barMesh);
  894. barMesh->setBlendingMode(Renderer::BLEND_MODE_NORMAL);
  895. frameTicksMesh = new SceneMesh(Mesh::QUAD_MESH);
  896. barBase->addChild(frameTicksMesh);
  897. frameGripsMesh = new SceneMesh(Mesh::QUAD_MESH);
  898. barBase->addChild(frameGripsMesh);
  899. frameGripsMesh->setBlendingMode(Renderer::BLEND_MODE_NORMAL);
  900. frameGripsMesh->loadTexture("spriteEditor/frame_grip.png");
  901. this->addEventListener(this, InputEvent::EVENT_MOUSEWHEEL_UP);
  902. this->addEventListener(this, InputEvent::EVENT_MOUSEWHEEL_DOWN);
  903. this->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  904. this->addEventListener(this, InputEvent::EVENT_MOUSEUP);
  905. this->addEventListener(this, InputEvent::EVENT_MOUSEMOVE);
  906. this->addEventListener(this, InputEvent::EVENT_MOUSEUP_OUTSIDE);
  907. Services()->getCore()->getInput()->addEventListener(this, InputEvent::EVENT_KEYDOWN);
  908. zoomScale = 1.0;
  909. defaultFrameWidth = 50.0;
  910. scroller = new UIScrollContainer(barBase, true, false, 10, 10);
  911. addChild(scroller);
  912. }
  913. void SpriteStateEditBar::handleEvent(Event *event) {
  914. if(event->getDispatcher() == this) {
  915. InputEvent *inputEvent = (InputEvent*) event;
  916. switch(event->getEventCode()) {
  917. case InputEvent::EVENT_MOUSEWHEEL_UP:
  918. zoomScale *= 1.02;
  919. break;
  920. case InputEvent::EVENT_MOUSEWHEEL_DOWN:
  921. zoomScale *= 0.98;
  922. if(zoomScale < 0.25) {
  923. zoomScale = 0.25;
  924. }
  925. break;
  926. case InputEvent::EVENT_MOUSEDOWN:
  927. {
  928. if(inputEvent->getMousePosition().y < getHeight()-scroller->getHScrollBar()->getHeight()) {
  929. clickBaseCoord = Services()->getCore()->getInput()->getMousePosition();
  930. focusSelf();
  931. frameMoveBase = Services()->getCore()->getInput()->getMousePosition();
  932. Number offsetInFrame = fmod(inputEvent->getMousePosition().x - barBase->getPosition().x, defaultFrameWidth * zoomScale);
  933. extendingIndex = (inputEvent->getMousePosition().x - barBase->getPosition().x)/ defaultFrameWidth / zoomScale;
  934. extendingID = spriteState->getFrameIDAtIndex(extendingIndex);
  935. bool willBeExtendingFrame = true;
  936. if(extendingIndex < spriteState->getNumFrameIDs()-1) {
  937. if(spriteState->getFrameIDAtIndex(extendingIndex+1) == extendingID) {
  938. willBeExtendingFrame = false;
  939. }
  940. }
  941. if((defaultFrameWidth * zoomScale) - offsetInFrame < 20.0 && willBeExtendingFrame) {
  942. extendingFrame = true;
  943. while(spriteState->getFrameIDAtIndex(extendingIndex-1) == extendingID && extendingID > 1) {
  944. extendingIndex--;
  945. }
  946. } else {
  947. unsigned int selectedFrameIndex = (inputEvent->getMousePosition().x - barBase->getPosition().x)/ defaultFrameWidth / zoomScale;
  948. if(!isFrameSelected(selectedFrameIndex)) {
  949. if(!Services()->getCore()->getInput()->getKeyState(KEY_LSHIFT) &&
  950. !Services()->getCore()->getInput()->getKeyState(KEY_LSHIFT)) {
  951. selectedFrames.clear();
  952. }
  953. doSelectFrame(selectedFrameIndex);
  954. }
  955. }
  956. }
  957. }
  958. break;
  959. case InputEvent::EVENT_MOUSEMOVE:
  960. if(extendingFrame) {
  961. selectedFrames.clear();
  962. Number distance = Services()->getCore()->getInput()->getMousePosition().x - frameMoveBase.x;
  963. if(fabs(distance) > defaultFrameWidth * zoomScale) {
  964. if(distance > 0.0) {
  965. spriteState->insertFrame(extendingIndex, extendingID);
  966. } else {
  967. if(extendingIndex < spriteState->getNumFrameIDs()-1) {
  968. if(spriteState->getFrameIDAtIndex(extendingIndex+1) == extendingID) {
  969. spriteState->removeFrameByIndex(extendingIndex+1);
  970. }
  971. }
  972. }
  973. frameMoveBase = Services()->getCore()->getInput()->getMousePosition();
  974. }
  975. } else {
  976. if(Services()->getCore()->getInput()->getMousePosition().distance(clickBaseCoord) > 4.0 && Services()->getCore()->getInput()->getMouseButtonState(CoreInput::MOUSE_BUTTON1) && inputEvent->getMousePosition().y < getHeight()-scroller->getHScrollBar()->getHeight()) {
  977. draggingFrames = true;
  978. Number distance = Services()->getCore()->getInput()->getMousePosition().x - frameMoveBase.x;
  979. if(fabs(distance) > defaultFrameWidth * zoomScale) {
  980. if(distance > 0.0) {
  981. moveSelectedRight();
  982. } else {
  983. moveSelectedLeft();
  984. }
  985. frameMoveBase = Services()->getCore()->getInput()->getMousePosition();
  986. }
  987. } else {
  988. draggingFrames = false;
  989. Number offsetInFrame = fmod(inputEvent->getMousePosition().x - barBase->getPosition().x, defaultFrameWidth * zoomScale);
  990. if((offsetInFrame / (defaultFrameWidth * zoomScale)) > 0.8) {
  991. Services()->getCore()->setCursor(Core::CURSOR_RESIZE_LEFT_RIGHT);
  992. } else {
  993. Services()->getCore()->setCursor(Core::CURSOR_ARROW);
  994. }
  995. extendingIndex = (inputEvent->getMousePosition().x - barBase->getPosition().x)/ defaultFrameWidth / zoomScale;
  996. extendingID = spriteState->getFrameIDAtIndex(extendingIndex);
  997. if(extendingIndex < spriteState->getNumFrameIDs()-1) {
  998. if(spriteState->getFrameIDAtIndex(extendingIndex+1) == extendingID) {
  999. Services()->getCore()->setCursor(Core::CURSOR_ARROW);
  1000. }
  1001. }
  1002. }
  1003. }
  1004. break;
  1005. case InputEvent::EVENT_MOUSEUP:
  1006. case InputEvent::EVENT_MOUSEUP_OUTSIDE:
  1007. extendingFrame = false;
  1008. if(Services()->getCore()->getInput()->getMousePosition().distance(clickBaseCoord) < 4.0) {
  1009. if(inputEvent->getMousePosition().y < getHeight()-scroller->getHScrollBar()->getHeight()) {
  1010. unsigned int selectedFrameIndex = (inputEvent->getMousePosition().x - barBase->getPosition().x)/ defaultFrameWidth / zoomScale;
  1011. if(!Services()->getCore()->getInput()->getKeyState(KEY_LSHIFT) &&
  1012. !Services()->getCore()->getInput()->getKeyState(KEY_LSHIFT)) {
  1013. selectedFrames.clear();
  1014. }
  1015. doSelectFrame(selectedFrameIndex);
  1016. }
  1017. }
  1018. draggingFrames = false;
  1019. break;
  1020. }
  1021. } else if(event->getDispatcher() == Services()->getCore()->getInput()) {
  1022. InputEvent *inputEvent = (InputEvent*) event;
  1023. if(event->getEventCode() == InputEvent::EVENT_KEYDOWN) {
  1024. switch(inputEvent->getKey()) {
  1025. case Polycode::KEY_DELETE:
  1026. case Polycode::KEY_BACKSPACE:
  1027. if(hasFocus) {
  1028. deleteSelectedFrames();
  1029. }
  1030. break;
  1031. }
  1032. }
  1033. }
  1034. }
  1035. void SpriteStateEditBar::doSelectFrame(unsigned int selectedFrameIndex) {
  1036. unsigned int selectedFrameID = spriteState->getFrameIDAtIndex(selectedFrameIndex);
  1037. // select back and front
  1038. int frameIndex = selectedFrameIndex;
  1039. do {
  1040. if(!isFrameSelected(frameIndex)) {
  1041. selectedFrames.push_back(frameIndex);
  1042. }
  1043. frameIndex--;
  1044. } while(spriteState->getFrameIDAtIndex(frameIndex) == selectedFrameID && frameIndex >= 0);
  1045. frameIndex = selectedFrameIndex;
  1046. do {
  1047. if(!isFrameSelected(frameIndex)) {
  1048. selectedFrames.push_back(frameIndex);
  1049. }
  1050. frameIndex++;
  1051. } while(spriteState->getFrameIDAtIndex(frameIndex) == selectedFrameID && frameIndex < spriteState->getNumFrameIDs());
  1052. std::sort(selectedFrames.begin(), selectedFrames.end());
  1053. }
  1054. void swapElements(const std::vector<unsigned int>& indexes, std::vector<unsigned int>& array){
  1055. for(int j=0; j < indexes.size(); j++){
  1056. unsigned int i = indexes[j];
  1057. if (i < 1 || i >= array.size()){
  1058. continue;
  1059. }
  1060. std::swap(array[i-1], array[i]);
  1061. }
  1062. }
  1063. void swapElementsRight(const std::vector<unsigned int>& indexes, std::vector<unsigned int>& array){
  1064. for(int j=indexes.size()-1; j >= 0; j--){
  1065. unsigned int i = indexes[j];
  1066. if (i > array.size() - 2){
  1067. continue;
  1068. }
  1069. std::swap(array[i+1], array[i]);
  1070. }
  1071. }
  1072. void SpriteStateEditBar::moveSelectedLeft() {
  1073. if(spriteState->getNumFrameIDs() < 2) {
  1074. return;
  1075. }
  1076. for(int i=0; i < selectedFrames.size();i++) {
  1077. if(selectedFrames[i] == 0) {
  1078. return;
  1079. }
  1080. }
  1081. std::vector<unsigned int> newIDS;
  1082. for(int i=0; i < spriteState->getNumFrameIDs(); i++) {
  1083. unsigned int frameID = spriteState->getFrameIDAtIndex(i);
  1084. newIDS.push_back(frameID);
  1085. }
  1086. swapElements(selectedFrames, newIDS);
  1087. for(int i=0; i < selectedFrames.size(); i++) {
  1088. if(selectedFrames[i] > 0) {
  1089. selectedFrames[i]--;
  1090. }
  1091. }
  1092. spriteState->setNewFrameIDs(newIDS);
  1093. }
  1094. void SpriteStateEditBar::moveSelectedRight() {
  1095. if(spriteState->getNumFrameIDs() < 2) {
  1096. return;
  1097. }
  1098. for(int i=0; i < selectedFrames.size();i++) {
  1099. if(selectedFrames[i] == spriteState->getNumFrameIDs()-1) {
  1100. return;
  1101. }
  1102. }
  1103. std::vector<unsigned int> newIDS;
  1104. for(int i=0; i < spriteState->getNumFrameIDs(); i++) {
  1105. unsigned int frameID = spriteState->getFrameIDAtIndex(i);
  1106. newIDS.push_back(frameID);
  1107. }
  1108. swapElementsRight(selectedFrames, newIDS);
  1109. for(int i=0; i < selectedFrames.size(); i++) {
  1110. if(selectedFrames[i] < spriteState->getNumFrameIDs()-1) {
  1111. selectedFrames[i]++;
  1112. }
  1113. }
  1114. spriteState->setNewFrameIDs(newIDS);
  1115. }
  1116. void SpriteStateEditBar::deleteSelectedFrames() {
  1117. if(!spriteState) {
  1118. return;
  1119. }
  1120. spriteState->removeFrameIndices(selectedFrames);
  1121. selectedFrames.clear();
  1122. }
  1123. SpriteStateEditBar::~SpriteStateEditBar() {
  1124. Services()->getCore()->getInput()->removeAllHandlersForListener(this);
  1125. }
  1126. SpriteStateBrowser::SpriteStateBrowser() : UIElement() {
  1127. headerBg = new UIRect(10,10);
  1128. addChild(headerBg);
  1129. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  1130. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  1131. UILabel *label = new UILabel("STATES", 18, "section", Label::ANTIALIAS_FULL);
  1132. label->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderFontColor"));
  1133. addChild(label);
  1134. label->setPosition(10, 3);
  1135. stateTreeView = new UITreeContainer("boxIcon.png", "All States", 10, 10);
  1136. addChild(stateTreeView);
  1137. stateTreeView->getRootNode()->toggleCollapsed();
  1138. stateTreeView->setPosition(0.0, 30.0);
  1139. newStateButton = new UIImageButton("spriteEditor/button_add.png", 1.0, 24, 24);
  1140. addChild(newStateButton);
  1141. newStateButton->addEventListener(this, UIEvent::CLICK_EVENT);
  1142. removeStateButton = new UIImageButton("spriteEditor/button_remove.png", 1.0, 24, 24);
  1143. addChild(removeStateButton);
  1144. removeStateButton->addEventListener(this, UIEvent::CLICK_EVENT);
  1145. moreButton = new UIImageButton("spriteEditor/button_more.png", 1.0, 24, 24);
  1146. addChild(moreButton);
  1147. moreButton->addEventListener(this, UIEvent::CLICK_EVENT);
  1148. }
  1149. SpriteStateBrowser::~SpriteStateBrowser() {
  1150. }
  1151. void SpriteStateBrowser::Resize(Number width, Number height) {
  1152. headerBg->Resize(width, 30.0);
  1153. stateTreeView->Resize(width, height-30.0);
  1154. moreButton->setPosition(width - 30.0, 3.0);
  1155. removeStateButton->setPosition(width - 56.0, 3.0);
  1156. newStateButton->setPosition(width - 82.0, 3.0);
  1157. }
  1158. SpriteStateEditor::SpriteStateEditor(SpriteSet *spriteSet) : UIElement() {
  1159. this->spriteSet = spriteSet;
  1160. stateSizer = new UIHSizer(10, 10, 200, true);
  1161. addChild(stateSizer);
  1162. stateDetails = new SpriteStateEditorDetails(spriteSet);
  1163. stateSizer->addRightChild(stateDetails);
  1164. stateBrowser = new SpriteStateBrowser();
  1165. stateSizer->addLeftChild(stateBrowser);
  1166. newStateButton = stateBrowser->newStateButton;
  1167. newStateButton->addEventListener(this, UIEvent::CLICK_EVENT);
  1168. stateBrowser->removeStateButton->addEventListener(this, UIEvent::CLICK_EVENT);
  1169. stateBrowser->moreButton->addEventListener(this, UIEvent::CLICK_EVENT);
  1170. stateTreeView = stateBrowser->stateTreeView;
  1171. stateTreeView->getRootNode()->addEventListener(this, UITreeEvent::SELECTED_EVENT);
  1172. globalFrame->textInputPopup->addEventListener(this, UIEvent::OK_EVENT);
  1173. globalFrame->yesNoPopup->addEventListener(this, UIEvent::OK_EVENT);
  1174. selectedState = NULL;
  1175. visible = false;
  1176. enabled = false;
  1177. }
  1178. SpriteState *SpriteStateEditor::getSelectedState() {
  1179. return selectedState;
  1180. }
  1181. SpriteStateEditorDetails *SpriteStateEditor::getDetailsEditor() {
  1182. return stateDetails;
  1183. }
  1184. void SpriteStateEditor::setSpriteEntry(Sprite *entry) {
  1185. if(!entry) {
  1186. visible = false;
  1187. enabled = false;
  1188. return;
  1189. }
  1190. visible = true;
  1191. enabled = true;
  1192. spriteSetEntry = entry;
  1193. refreshStates();
  1194. if(entry->getNumStates() > 0) {
  1195. stateBrowser->stateTreeView->getRootNode()->getTreeChild(0)->setSelected();
  1196. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  1197. }
  1198. }
  1199. void SpriteStateEditor::handleEvent(Event *event) {
  1200. if(event->getDispatcher() == newStateButton) {
  1201. globalFrame->textInputPopup->action = "newState";
  1202. globalFrame->textInputPopup->setCaption("New state name");
  1203. globalFrame->textInputPopup->setValue("New State");
  1204. globalFrame->showModal(globalFrame->textInputPopup);
  1205. } else if(event->getDispatcher() == globalFrame->textInputPopup) {
  1206. if(event->getEventCode() == UIEvent::OK_EVENT) {
  1207. if(globalFrame->textInputPopup->action == "newState") {
  1208. SpriteState *newState = new SpriteState(spriteSet, globalFrame->textInputPopup->getValue());
  1209. spriteSetEntry->addSpriteState(newState);
  1210. refreshStates();
  1211. } else if(globalFrame->textInputPopup->action == "renameState") {
  1212. selectedState->setName(globalFrame->textInputPopup->getValue());
  1213. refreshStates();
  1214. }
  1215. }
  1216. } else if(event->getDispatcher() == globalFrame->yesNoPopup) {
  1217. if(event->getEventCode() == UIEvent::OK_EVENT) {
  1218. if(globalFrame->yesNoPopup->action == "removeState") {
  1219. if(selectedState) {
  1220. spriteSetEntry->removeSpriteState(selectedState);
  1221. delete selectedState;
  1222. selectedState = NULL;
  1223. stateDetails->setSpriteState(NULL);
  1224. refreshStates();
  1225. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  1226. }
  1227. }
  1228. }
  1229. } else if(event->getDispatcher() == stateBrowser->removeStateButton) {
  1230. if(selectedState) {
  1231. globalFrame->yesNoPopup->setCaption("Are you sure you want to remove state \""+selectedState->getName()+"\"?");
  1232. globalFrame->yesNoPopup->action = "removeState";
  1233. globalFrame->showModal(globalFrame->yesNoPopup);
  1234. }
  1235. } else if(event->getDispatcher() == stateBrowser->moreButton) {
  1236. stateMoreMenu = globalMenu->showMenuAtMouse(100.0);
  1237. stateMoreMenu->addOption("Rename", "rename");
  1238. stateMoreMenu->fitToScreenVertical();
  1239. stateMoreMenu->addEventListener(this, UIEvent::OK_EVENT);
  1240. } else if(event->getDispatcher() == stateMoreMenu) {
  1241. if(selectedState) {
  1242. if(stateMoreMenu->getSelectedItem()->getMenuItemID() == "rename") {
  1243. globalFrame->textInputPopup->action = "renameState";
  1244. globalFrame->textInputPopup->setCaption("New state name");
  1245. globalFrame->textInputPopup->setValue(selectedState->getName());
  1246. globalFrame->showModal(globalFrame->textInputPopup);
  1247. }
  1248. }
  1249. } else if(event->getDispatcher() == stateTreeView->getRootNode()) {
  1250. selectedState = (SpriteState*) stateTreeView->getRootNode()->getSelectedNode()->getUserData();
  1251. if(selectedState) {
  1252. stateDetails->setSpriteState(selectedState);
  1253. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  1254. }
  1255. }
  1256. }
  1257. void SpriteStateEditor::refreshStates() {
  1258. stateTreeView->getRootNode()->clearTree();
  1259. for(int i=0; i < spriteSetEntry->getNumStates(); i++) {
  1260. SpriteState *state = spriteSetEntry->getState(i);
  1261. UITree *newNode = stateTreeView->getRootNode()->addTreeChild("treeIcons/state.png", state->getName(), (void*) state);
  1262. if(state == selectedState) {
  1263. newNode->setSelected();
  1264. }
  1265. }
  1266. }
  1267. SpriteStateEditor::~SpriteStateEditor() {
  1268. globalFrame->textInputPopup->removeAllHandlersForListener(this);
  1269. globalFrame->yesNoPopup->removeAllHandlersForListener(this);
  1270. }
  1271. void SpriteStateEditor::Resize(Number width, Number height) {
  1272. stateSizer->Resize(width, height);
  1273. }
  1274. SpritePreview::SpritePreview(SpriteSet *spriteSet) : UIElement() {
  1275. previewBg = new UIImage("main/grid_dark.png");
  1276. addChild(previewBg);
  1277. previewBg->processInputEvents = true;
  1278. previewBg->setPosition(0.0, 30.0);
  1279. sprite = new SceneSprite(spriteSet);
  1280. addChild(sprite);
  1281. sprite->setBlendingMode(Renderer::BLEND_MODE_NORMAL);
  1282. headerBg = new UIRect(10,10);
  1283. addChild(headerBg);
  1284. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  1285. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  1286. UILabel *label = new UILabel("PREVIEW", 18, "section", Label::ANTIALIAS_FULL);
  1287. label->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderFontColor"));
  1288. addChild(label);
  1289. label->setPosition(10, 3);
  1290. boundingBoxPreview = new SceneMesh(Mesh::LINE_MESH);
  1291. addChild(boundingBoxPreview);
  1292. boundingBoxPreview->loadTexture("main/stipple_small.png");
  1293. boundingBoxPreview->lineWidth = 1;
  1294. bgSelector = new UIIconSelector();
  1295. bgSelector->addIcon("spriteEditor/grid_icon_dark.png");
  1296. bgSelector->addIcon("spriteEditor/grid_icon_light.png");
  1297. bgSelector->selectIndex(0);
  1298. bgSelector->addEventListener(this, UIEvent::SELECT_EVENT);
  1299. addChild(bgSelector);
  1300. }
  1301. SceneSprite *SpritePreview::getSceneSprite() {
  1302. return sprite;
  1303. }
  1304. SpritePreview::~SpritePreview() {
  1305. }
  1306. void SpritePreview::handleEvent(Event *event) {
  1307. if(event->getDispatcher() == bgSelector) {
  1308. switch(bgSelector->getSelectedIndex()) {
  1309. case 0:
  1310. previewBg->loadTexture("main/grid_dark.png");
  1311. break;
  1312. case 1:
  1313. previewBg->loadTexture("main/grid_light.png");
  1314. break;
  1315. }
  1316. }
  1317. }
  1318. void SpritePreview::Update() {
  1319. SpriteState *state = sprite->getCurrentSpriteState();
  1320. // if(state) {
  1321. // Vector2 bBox = state->getBoundingBox();
  1322. // sprite->setLocalBoundingBox(bBox.x / state->getPixelsPerUnit(), bBox.y / state->getPixelsPerUnit(), 0.001);
  1323. // }
  1324. //
  1325. //boundingBoxPreview->setPrimitiveOptions(ScenePrimitive::TYPE_VPLANE, sprite->getLocalBoundingBox().x, sprite->getLocalBoundingBox().y);
  1326. Mesh *bbBoxMesh = boundingBoxPreview->getMesh();
  1327. bbBoxMesh->clearMesh();
  1328. bbBoxMesh->indexedMesh = true;
  1329. Number spriteScale = (getWidth() - 80) / sprite->getSpriteBoundingBox().x;
  1330. if(sprite->getSpriteBoundingBox().y * spriteScale > getHeight() - 80) {
  1331. spriteScale = (getHeight() - 80) / sprite->getSpriteBoundingBox().y;
  1332. }
  1333. Vector3 bBox = sprite->getLocalBoundingBox() * spriteScale;
  1334. SpriteFrame frame;
  1335. frame.coordinates.x = 0.0;
  1336. frame.coordinates.y = 0.0;
  1337. Vector3 bBoxNorm = bBox;
  1338. bBoxNorm.Normalize();
  1339. frame.coordinates.w = bBoxNorm.x * spriteScale;
  1340. frame.coordinates.h = bBoxNorm.y * spriteScale;
  1341. bbBoxMesh->addVertexWithUV(-bBox.x * 0.5, bBox.y * 0.5, 0.0, frame.coordinates.x, frame.coordinates.y);
  1342. bbBoxMesh->addVertexWithUV((-bBox.x * 0.5)+bBox.x, bBox.y * 0.5, 0.0, frame.coordinates.x+frame.coordinates.w, frame.coordinates.y);
  1343. bbBoxMesh->addVertexWithUV((-bBox.x * 0.5)+bBox.x, bBox.y * 0.5 - bBox.y, 0.0, frame.coordinates.x+frame.coordinates.w, frame.coordinates.y + frame.coordinates.h);
  1344. bbBoxMesh->addVertexWithUV(-bBox.x * 0.5, bBox.y * 0.5 - bBox.y, 0.0, frame.coordinates.x, frame.coordinates.y + frame.coordinates.h);
  1345. bbBoxMesh->addIndexedFace(0,1);
  1346. bbBoxMesh->addIndexedFace(1,2);
  1347. bbBoxMesh->addIndexedFace(2,3);
  1348. bbBoxMesh->addIndexedFace(3,0);
  1349. sprite->setScale(spriteScale, spriteScale, 1.0);
  1350. }
  1351. void SpritePreview::Resize(Number width, Number height) {
  1352. headerBg->Resize(width, 30.0);
  1353. previewBg->Resize(width, height-30.0);
  1354. previewBg->setImageCoordinates(0, 0, width, height-30.0);
  1355. sprite->setPosition(width/2.0, height/2.0);
  1356. boundingBoxPreview->setPosition(sprite->getPosition());
  1357. bgSelector->setPosition(width - bgSelector->getWidth() - 3.0, 3.0);
  1358. UIElement::Resize(width, height);
  1359. }
  1360. PolycodeSpriteEditor::PolycodeSpriteEditor() : PolycodeEditor(true){
  1361. }
  1362. void PolycodeSpriteEditor::handleEvent(Event *event) {
  1363. if(event->getDispatcher() == spriteBrowser) {
  1364. Sprite *selectedSprite = spriteBrowser->getSelectedSpriteEntry();
  1365. spritePreview->getSceneSprite()->setSprite(selectedSprite);
  1366. stateEditor->setSpriteEntry(selectedSprite);
  1367. } else if(event->getDispatcher() == addFramesButton) {
  1368. SpriteState *spriteState = stateEditor->getDetailsEditor()->getSpriteState();
  1369. bool generateBBox = false;
  1370. if(spriteState->getNumFrameIDs() == 0) {
  1371. generateBBox = true;
  1372. }
  1373. spriteState->appendFrames(spriteSheetEditor->getSelectedFrameIDs());
  1374. if(generateBBox && spriteSheetEditor->getSelectedFrameIDs().size() > 0) {
  1375. SpriteFrame frame = sprite->getSpriteFrameByID(spriteSheetEditor->getSelectedFrameIDs()[0]);
  1376. Number aspectRatio = frame.coordinates.w / frame.coordinates.h;
  1377. Number textureAspectRatio = ((Number)sprite->getTexture()->getWidth()) / ((Number)sprite->getTexture()->getHeight());
  1378. Number frameHeight = frame.coordinates.h * ((Number)sprite->getTexture()->getHeight());
  1379. Number frameWidth = frameHeight * aspectRatio * textureAspectRatio;
  1380. spriteState->setBoundingBox(Vector2(frameWidth, frameHeight));
  1381. }
  1382. stateEditor->getDetailsEditor()->refreshState();
  1383. } else if(event->getDispatcher() == stateEditor) {
  1384. spritePreview->getSceneSprite()->setSpriteState(stateEditor->getSelectedState(), 0, false);
  1385. } else if(event->getDispatcher() == spriteSheetEditor) {
  1386. SpriteState *state = spritePreview->getSceneSprite()->getCurrentSpriteState();
  1387. if(state) {
  1388. state->rebuildStateMeshes();
  1389. }
  1390. }
  1391. }
  1392. PolycodeSpriteEditor::~PolycodeSpriteEditor() {
  1393. CoreServices::getInstance()->getResourceManager()->unsubscibeFromResourcePool(sprite);
  1394. delete mainSizer;
  1395. delete topSizer;
  1396. delete bottomSizer;
  1397. delete spriteSheetEditor;
  1398. delete spriteBrowser;
  1399. delete stateEditor;
  1400. delete spritePreview;
  1401. }
  1402. bool PolycodeSpriteEditor::openFile(OSFileEntry filePath) {
  1403. String resourceName = filePath.fullPath.replace(parentProject->getRootFolder()+"/", "");
  1404. sprite = (SpriteSet*) CoreServices::getInstance()->getResourceManager()->getResourcePoolByName(resourceName);
  1405. if(!sprite) {
  1406. sprite = new SpriteSet(filePath.fullPath, CoreServices::getInstance()->getResourceManager()->getGlobalPool());
  1407. sprite->reloadResourcesOnModify = true;
  1408. sprite->deleteOnUnsubscribe = true;
  1409. }
  1410. CoreServices::getInstance()->getResourceManager()->subscribeToResourcePool(sprite);
  1411. mainSizer = new UIVSizer(100, 100, 200, false);
  1412. addChild(mainSizer);
  1413. topSizer = new UIHSizer(100, 100, 400, false);
  1414. mainSizer->addTopChild(topSizer);
  1415. bottomSizer = new UIHSizer(100, 100, 200, true);
  1416. mainSizer->addBottomChild(bottomSizer);
  1417. spriteSheetEditor = new SpriteSheetEditor(sprite);
  1418. topSizer->addLeftChild(spriteSheetEditor);
  1419. spriteSheetEditor->addEventListener(this, Event::CHANGE_EVENT);
  1420. spriteBrowser = new SpriteBrowser(sprite);
  1421. bottomSizer->addLeftChild(spriteBrowser);
  1422. spriteBrowser->addEventListener(this, Event::CHANGE_EVENT);
  1423. stateEditor = new SpriteStateEditor(sprite);
  1424. bottomSizer->addRightChild(stateEditor);
  1425. addFramesButton = stateEditor->getDetailsEditor()->getAppendFramesButton();
  1426. addFramesButton->addEventListener(this, UIEvent::CLICK_EVENT);
  1427. spritePreview = new SpritePreview(sprite);
  1428. topSizer->addRightChild(spritePreview);
  1429. stateEditor->getDetailsEditor()->setSceneSprite(spritePreview->getSceneSprite());
  1430. stateEditor->addEventListener(this, Event::CHANGE_EVENT);
  1431. spriteBrowser->refreshSprites();
  1432. PolycodeEditor::openFile(filePath);
  1433. return true;
  1434. }
  1435. void PolycodeSpriteEditor::saveFile() {
  1436. Object fileObject;
  1437. fileObject.root.name = "sprite_set";
  1438. ObjectEntry *spriteSheetEntry = fileObject.root.addChild("sprite_sheet");
  1439. spriteSheetEntry->addChild("fileName", sprite->getTexture()->getResourcePath());
  1440. ObjectEntry *framesEntry = spriteSheetEntry->addChild("frames");
  1441. for(int i=0; i < sprite->getNumFrames(); i++) {
  1442. ObjectEntry *frameEntry = framesEntry->addChild("frame");
  1443. SpriteFrame frame = sprite->getSpriteFrame(i);
  1444. frameEntry->addChild("id", (int)frame.frameID);
  1445. frameEntry->addChild("x", frame.coordinates.x);
  1446. frameEntry->addChild("y", frame.coordinates.y);
  1447. frameEntry->addChild("w", frame.coordinates.w);
  1448. frameEntry->addChild("h", frame.coordinates.h);
  1449. frameEntry->addChild("ax", frame.anchorPoint.x);
  1450. frameEntry->addChild("ay", frame.anchorPoint.y);
  1451. }
  1452. ObjectEntry *spritesEntry = fileObject.root.addChild("sprites");
  1453. for(int i=0; i < sprite->getNumSpriteEntries(); i++) {
  1454. Sprite *spriteEntry = sprite->getSpriteEntry(i);
  1455. ObjectEntry *spriteEntryEntry = spritesEntry->addChild("sprite");
  1456. spriteEntryEntry->addChild("name", spriteEntry->getName());
  1457. ObjectEntry *spriteStatesEntry = spriteEntryEntry->addChild("states");
  1458. for(int j=0; j < spriteEntry->getNumStates(); j++) {
  1459. SpriteState *spriteState = spriteEntry->getState(j);
  1460. ObjectEntry *spriteStateEntry = spriteStatesEntry->addChild("state");
  1461. spriteStateEntry->addChild("name", spriteState->getName());
  1462. spriteStateEntry->addChild("fps", spriteState->getStateFPS());
  1463. spriteStateEntry->addChild("scale", spriteState->getPixelsPerUnit());
  1464. spriteStateEntry->addChild("width", spriteState->getBoundingBox().x);
  1465. spriteStateEntry->addChild("height", spriteState->getBoundingBox().y);
  1466. spriteStateEntry->addChild("offset_x", spriteState->getSpriteOffset().x);
  1467. spriteStateEntry->addChild("offset_y", spriteState->getSpriteOffset().y);
  1468. String frameIDs;
  1469. for(int f=0; f < spriteState->getNumFrameIDs(); f++) {
  1470. frameIDs += String::IntToString(spriteState->getFrameIDAtIndex(f));
  1471. if(f < spriteState->getNumFrameIDs()-1) {
  1472. frameIDs += ",";
  1473. }
  1474. }
  1475. spriteStateEntry->addChild("frame_ids", frameIDs);
  1476. }
  1477. }
  1478. fileObject.saveToXML(filePath);
  1479. }
  1480. void PolycodeSpriteEditor::Resize(int x, int y) {
  1481. mainSizer->Resize(x, y);
  1482. PolycodeEditor::Resize(x,y);
  1483. }