Ivan Safrin d135ffaa53 Updated instructions and added a fix for new gcc před 14 roky
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OSBasics.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. před 14 roky
PolyAGLCore.h 67e5654afc Changed private members to protected in non-manager classes. před 14 roky
PolyBasics.h 7a37c48787 Code clean up and documentation před 14 roky
PolyBezierCurve.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. před 14 roky
PolyBone.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. před 14 roky
PolyCamera.h 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh před 14 roky
PolyCocoaCore.h 60398a8df7 Moved gamepad stuff into core před 14 roky
PolyColor.h cdee607137 Merge branch 'master' into pxljm před 14 roky
PolyConfig.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. před 14 roky
PolyCore.h e9c1a6af55 Mac fixes for bitshifter's changes. před 14 roky
PolyCoreInput.h 0c2151ec29 Bindings fix před 14 roky
PolyCoreServices.h 18e6e9fbde Kinect module fixes and screen sprite improvements. Disabled binding generation as default. před 14 roky
PolyCubemap.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. před 14 roky
PolyData.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. před 14 roky
PolyEntity.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. před 14 roky
PolyEvent.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. před 14 roky
PolyEventDispatcher.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. před 14 roky
PolyEventHandler.h e9c1a6af55 Mac fixes for bitshifter's changes. před 14 roky
PolyFixedShader.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. před 14 roky
PolyFont.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. před 14 roky
PolyFontManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. před 14 roky
PolyGLCubemap.h 94c4d628d1 Win32 compile fixes. před 14 roky
PolyGLES1Renderer.h 67e5654afc Changed private members to protected in non-manager classes. před 14 roky
PolyGLES1Texture.h c9406f5051 Code cleanup and documentation. před 14 roky
PolyGLRenderer.h 971106bb55 Fixed texture destruction and render to texture před 14 roky
PolyGLSLProgram.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. před 14 roky
PolyGLSLShader.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. před 14 roky
PolyGLSLShaderModule.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. před 14 roky
PolyGLTexture.h ebd46c43f0 Windows compile fixes. před 14 roky
PolyGLVertexBuffer.h 94c4d628d1 Win32 compile fixes. před 14 roky
PolyGlobals.h d135ffaa53 Updated instructions and added a fix for new gcc před 14 roky
PolyImage.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. před 14 roky
PolyInputEvent.h b07cef3dd0 Gamepad support via libstem_gamepad před 14 roky
PolyInputKeys.h c9406f5051 Code cleanup and documentation. před 14 roky
PolyLabel.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. před 14 roky
PolyLogger.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. před 14 roky
PolyMaterial.h 04a22925fc Tangent generation and normal map shader support před 14 roky
PolyMaterialManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. před 14 roky
PolyMatrix4.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. před 14 roky
PolyMesh.h 04a22925fc Tangent generation and normal map shader support před 14 roky
PolyModule.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. před 14 roky
PolyObject.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. před 14 roky
PolyParticle.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. před 14 roky
PolyParticleEmitter.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. před 14 roky
PolyPerlin.h 67e5654afc Changed private members to protected in non-manager classes. před 14 roky
PolyPolygon.h 04a22925fc Tangent generation and normal map shader support před 14 roky
PolyQuaternion.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. před 14 roky
PolyQuaternionCurve.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. před 14 roky
PolyRectangle.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. před 14 roky
PolyRenderer.h 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh před 14 roky
PolyResource.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. před 14 roky
PolyResourceManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. před 14 roky
PolySDLCore.h f19a328069 Fix SDLCore build error. před 14 roky
PolyScene.h 5f7eea2457 Added a way to switch cameras in a scene před 14 roky
PolySceneEntity.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. před 14 roky
PolySceneLabel.h 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh před 14 roky
PolySceneLight.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. před 14 roky
PolySceneLine.h 326c753171 Added CMake build for the networking module, removed CMake build from Examples (switching to manual projects for simplicity's sake), various bugfixes to physics modules, reorganized packing of assets into release directories před 14 roky
PolySceneManager.h 971106bb55 Fixed texture destruction and render to texture před 14 roky
PolySceneMesh.h 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh před 14 roky
PolyScenePrimitive.h 5f7eea2457 Added a way to switch cameras in a scene před 14 roky
PolySceneRenderTexture.h 971106bb55 Fixed texture destruction and render to texture před 14 roky
PolySceneSound.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. před 14 roky
PolyScreen.h e8d860e746 Merge branch 'const-and-opts' into pxljm před 14 roky
PolyScreenCurve.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. před 14 roky
PolyScreenEntity.h 4c721bcc01 Merge branch 'const-and-opts' into pxljm před 14 roky
PolyScreenEvent.h c9406f5051 Code cleanup and documentation. před 14 roky
PolyScreenImage.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. před 14 roky
PolyScreenLabel.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. před 14 roky
PolyScreenLine.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. před 14 roky
PolyScreenManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. před 14 roky
PolyScreenMesh.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. před 14 roky
PolyScreenShape.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. před 14 roky
PolyScreenSound.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. před 14 roky
PolyScreenSprite.h 18e6e9fbde Kinect module fixes and screen sprite improvements. Disabled binding generation as default. před 14 roky
PolyShader.h d12e6c475a Fixes for Xcode 4.2 and Lion. před 14 roky
PolySkeleton.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. před 14 roky
PolySound.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. před 14 roky
PolySoundManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. před 14 roky
PolyString.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. před 14 roky
PolyTexture.h d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. před 14 roky
PolyThreaded.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. před 14 roky
PolyTimer.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. před 14 roky
PolyTimerManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. před 14 roky
PolyTween.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. před 14 roky
PolyTweenManager.h cdee607137 Merge branch 'master' into pxljm před 14 roky
PolyVector2.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. před 14 roky
PolyVector3.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. před 14 roky
PolyVertex.h 04a22925fc Tangent generation and normal map shader support před 14 roky
PolyWinCore.h ebd46c43f0 Windows compile fixes. před 14 roky
Poly_iPhone.h fe9bb07923 Merge branch 'master' of github.com:ivansafrin/Polycode před 14 roky
Polycode.h e9c1a6af55 Mac fixes for bitshifter's changes. před 14 roky
PolyiPhoneCore.h c9406f5051 Code cleanup and documentation. před 14 roky
tinystr.h 7cc9015fd0 Initial import from old repository před 15 roky
tinyxml.h c763d26677 Major changes all across, haven't been commiting anything, will start now před 15 roky