Polycode is a cross-platform framework for creative code.

#cpp #c++ #game-engine #engine #polycode #cross-platform #gamedev #framework #library #3d

Ivan Safrin 146e89033a Added comparison operator overloaders to Color, added remove methods to 3D Physics scenes 14 年之前
Assets a25c546297 Fixed shadows not displaying properly when objects are moved 14 年之前
Bindings a4af1a3f84 Added a flag for an entity to render children even if invisible. 14 年之前
CMake bedab9d8d1 Fixed Lua CMake file to enable dynamic library loading 14 年之前
Core 146e89033a Added comparison operator overloaders to Color, added remove methods to 3D Physics scenes 14 年之前
Dependencies f49d134973 Linux CMake fixes. Should compile out of the box now. 14 年之前
Documentation 1a557d0a88 Added documentation target folders 14 年之前
Examples 2799db4ae8 Merge branch 'master' of github.com:ivansafrin/Polycode 14 年之前
IDE 3be9f60f6d Build static versions of PolycodeLua, 2DPhysics and 3DPhysics modules - with some assumptions on where to find Box2D and Bullet. 14 年之前
Modules 146e89033a Added comparison operator overloaders to Color, added remove methods to 3D Physics scenes 14 年之前
Player a25c546297 Fixed shadows not displaying properly when objects are moved 14 年之前
Tools 0b19233700 Merge branch 'master' of github.com:ivansafrin/Polycode 14 年之前
.gitignore 4d56480a28 Fixed Xcode projects for the Player 14 年之前
BUILD.md d88997e16c Renamed BUILD.txt to BUILD.md to get github formatting. Added section on variables used to configure CMake. 14 年之前
CMakeLists.txt e60accd2bf Build Lua module libs as part of main build 14 年之前
LICENSE.txt 09f0e77945 Fixed LUA event handling 14 年之前
README 09f0e77945 Fixed LUA event handling 14 年之前

README

Polycode is a cross-platform framework for creative code. You can use it as a C++ API or as a standalone scripting language to get easy and simple access to accelerated 2D and 3D graphics, hardware shaders, sound and network programming, physics engines and more.

The core Polycode API is written in C++ and can be used to create portable native applications.

On top of the core C++ API, Polycode offers a LUA-based scripting system with its own set of compilation tools. The LUA API mirrors the C++ API and can be used to easily create prototypes and even publish complete applications to multiple platforms without compiling C++.

Polycode is available under the MIT license and was designed and developed by Ivan Safrin.