| .. |
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GLee.cpp
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185c6d4b99
Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork
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14 yıl önce |
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OSBasics.cpp
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2197c08b01
Implemented OSBasics::fileExists
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12 yıl önce |
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PolyBezierCurve.cpp
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2ed079787f
Fixed bezier curves with single point, re-enabled scaling in skeletal animation, made IDE fps 3 instead of 1 when unfocused
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13 yıl önce |
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PolyBone.cpp
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 yıl önce |
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PolyCamera.cpp
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92de58022e
It's spelled 'frustum', not 'frustrum'
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12 yıl önce |
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PolyClient.cpp
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0abcb9eefd
Tweaks to networking classes, made UI text control size better, basic remote debugger for the IDE/Player
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13 yıl önce |
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PolyCocoaCore.mm
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403c82ffdb
New material editor, started on shader editor (doesnt save yet), rewrote some internal shader stuff to be more streamlined, fixed Label not redrawing correctly after setting size or font, fix for paths with spaces in executeExternalCommand and IDE on Linux and Mac, made 2D template use an entity2d file, fixed new file and new project dialog buttons firing while invisible
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12 yıl önce |
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PolyColor.cpp
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fbd2cfb79c
Added static constructor proxies for overloaded constructors for Lua bindings access
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13 yıl önce |
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PolyConfig.cpp
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759f0a54e5
TiXmlNode::ToElement() can return NULL, for example in the case of an XML c
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13 yıl önce |
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PolyCore.cpp
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56e6d494ff
Separated Update and Render in the Core. ATTENTION: YOU MUST NOW CALL updateAndRender() instead of Update() or call Update() and Render() manually. Made 2d physics non-framerate dependant, fixed collision detection in 2d physics, fixed z angle not returning correctly from Matrix4, updated IDE and examples to use the new method. Made new file window slightly bigger, fixed UIButton firing click even on on any key press
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12 yıl önce |
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PolyCoreInput.cpp
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2342359635
App focus lose and gain support on Mac, fixed bug with modifier keys
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13 yıl önce |
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PolyCoreServices.cpp
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bbd27232a4
Added material support to ScreenMesh, ignoreParentMatrix now set to false for collisionOnly entities in 2D physics module
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12 yıl önce |
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PolyCubemap.cpp
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c9406f5051
Code cleanup and documentation.
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14 yıl önce |
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PolyData.cpp
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53710dcae0
Windows fixes
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13 yıl önce |
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PolyEntity.cpp
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5e02a65ab5
UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks
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12 yıl önce |
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PolyEvent.cpp
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d070e47295
Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes
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13 yıl önce |
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PolyEventDispatcher.cpp
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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13 yıl önce |
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PolyEventHandler.cpp
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c9406f5051
Code cleanup and documentation.
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14 yıl önce |
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PolyFixedShader.cpp
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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14 yıl önce |
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PolyFont.cpp
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1b7597c4ab
Fixed Unicode text rendering, fixed ortho not chaning size if it's been set, new about dialog in IDE, minor IDE tweaks
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13 yıl önce |
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PolyFontManager.cpp
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 yıl önce |
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PolyGLCubemap.cpp
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94c4d628d1
Win32 compile fixes.
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14 yıl önce |
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PolyGLES1Renderer.cpp
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5f2a5232c4
More code cleanup
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14 yıl önce |
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PolyGLES1Texture.cpp
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c9406f5051
Code cleanup and documentation.
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14 yıl önce |
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PolyGLRenderer.cpp
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4ed31d296e
Added a flag to renderer to treat normal blending as premultiplied, made the screen entity size default to 0 instead of 1
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13 yıl önce |
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PolyGLSLProgram.cpp
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403c82ffdb
New material editor, started on shader editor (doesnt save yet), rewrote some internal shader stuff to be more streamlined, fixed Label not redrawing correctly after setting size or font, fix for paths with spaces in executeExternalCommand and IDE on Linux and Mac, made 2D template use an entity2d file, fixed new file and new project dialog buttons firing while invisible
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12 yıl önce |
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PolyGLSLShader.cpp
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403c82ffdb
New material editor, started on shader editor (doesnt save yet), rewrote some internal shader stuff to be more streamlined, fixed Label not redrawing correctly after setting size or font, fix for paths with spaces in executeExternalCommand and IDE on Linux and Mac, made 2D template use an entity2d file, fixed new file and new project dialog buttons firing while invisible
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12 yıl önce |
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PolyGLSLShaderModule.cpp
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403c82ffdb
New material editor, started on shader editor (doesnt save yet), rewrote some internal shader stuff to be more streamlined, fixed Label not redrawing correctly after setting size or font, fix for paths with spaces in executeExternalCommand and IDE on Linux and Mac, made 2D template use an entity2d file, fixed new file and new project dialog buttons firing while invisible
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12 yıl önce |
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PolyGLTexture.cpp
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e10455cf98
Label memory leak fixes
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13 yıl önce |
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PolyGLVertexBuffer.cpp
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1a30c4b13f
Fixed vertex buffer type setting broken in earlier commit
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13 yıl önce |
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PolyImage.cpp
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20dfadf789
Fixed screen root entity being adjusted by default, fixed image alpha premultiplication
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13 yıl önce |
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PolyInputEvent.cpp
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b07cef3dd0
Gamepad support via libstem_gamepad
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14 yıl önce |
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PolyLabel.cpp
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403c82ffdb
New material editor, started on shader editor (doesnt save yet), rewrote some internal shader stuff to be more streamlined, fixed Label not redrawing correctly after setting size or font, fix for paths with spaces in executeExternalCommand and IDE on Linux and Mac, made 2D template use an entity2d file, fixed new file and new project dialog buttons firing while invisible
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12 yıl önce |
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PolyLogger.cpp
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 yıl önce |
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PolyMaterial.cpp
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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13 yıl önce |
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PolyMaterialManager.cpp
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403c82ffdb
New material editor, started on shader editor (doesnt save yet), rewrote some internal shader stuff to be more streamlined, fixed Label not redrawing correctly after setting size or font, fix for paths with spaces in executeExternalCommand and IDE on Linux and Mac, made 2D template use an entity2d file, fixed new file and new project dialog buttons firing while invisible
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12 yıl önce |
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PolyMatrix4.cpp
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025f56124e
Matrix4 now has determinant and transpose functions.
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13 yıl önce |
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PolyMesh.cpp
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fbd2cfb79c
Added static constructor proxies for overloaded constructors for Lua bindings access
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13 yıl önce |
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PolyModule.cpp
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dc006132ba
Touch events in Input core, TUIO module and multiple monitor support in Cocoa
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13 yıl önce |
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PolyObject.cpp
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023a413d34
Fix some warnings
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13 yıl önce |
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PolyParticle.cpp
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 yıl önce |
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PolyParticleEmitter.cpp
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391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
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13 yıl önce |
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PolyPeer.cpp
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87be8d27f2
Convenience methods for dirtying mesh arrays, disabled non-working reliable data in Peer
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13 yıl önce |
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PolyPerlin.cpp
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449bbd1cf1
Horizontal looping supper for Perlin noise, image pasting, a couple of simple blending operations, added textured default material to default pak
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13 yıl önce |
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PolyPolygon.cpp
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04a22925fc
Tangent generation and normal map shader support
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14 yıl önce |
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PolyQuaternion.cpp
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8468cd225f
Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation
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13 yıl önce |
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PolyQuaternionCurve.cpp
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8468cd225f
Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation
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13 yıl önce |
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PolyRectangle.cpp
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c9406f5051
Code cleanup and documentation.
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14 yıl önce |
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PolyRenderer.cpp
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023a413d34
Fix some warnings
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13 yıl önce |
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PolyResource.cpp
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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14 yıl önce |
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PolyResourceManager.cpp
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403c82ffdb
New material editor, started on shader editor (doesnt save yet), rewrote some internal shader stuff to be more streamlined, fixed Label not redrawing correctly after setting size or font, fix for paths with spaces in executeExternalCommand and IDE on Linux and Mac, made 2D template use an entity2d file, fixed new file and new project dialog buttons firing while invisible
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12 yıl önce |
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PolySDLCore.cpp
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e62e6a5a7e
Added new Render/Update separation to SDL Core
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12 yıl önce |
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PolyScene.cpp
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d65ceebb88
Merge pull request #239 from mcclure/frustum
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12 yıl önce |
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PolySceneEntity.cpp
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 yıl önce |
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PolySceneLabel.cpp
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403c82ffdb
New material editor, started on shader editor (doesnt save yet), rewrote some internal shader stuff to be more streamlined, fixed Label not redrawing correctly after setting size or font, fix for paths with spaces in executeExternalCommand and IDE on Linux and Mac, made 2D template use an entity2d file, fixed new file and new project dialog buttons firing while invisible
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12 yıl önce |
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PolySceneLight.cpp
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096ec070c0
Only use FP16 framebuffers if specified in material file
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14 yıl önce |
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PolySceneLine.cpp
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fbd2cfb79c
Added static constructor proxies for overloaded constructors for Lua bindings access
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13 yıl önce |
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PolySceneManager.cpp
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56e6d494ff
Separated Update and Render in the Core. ATTENTION: YOU MUST NOW CALL updateAndRender() instead of Update() or call Update() and Render() manually. Made 2d physics non-framerate dependant, fixed collision detection in 2d physics, fixed z angle not returning correctly from Matrix4, updated IDE and examples to use the new method. Made new file window slightly bigger, fixed UIButton firing click even on on any key press
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12 yıl önce |
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PolySceneMesh.cpp
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bb3204a27a
Added clampDefault and mipmapsDefault settings to MaterialManager to set the texture clamping and mimap generation defaults
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12 yıl önce |
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PolyScenePrimitive.cpp
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526fafcdc8
Added TYPE_UNCAPPED_CYLINDER scene mesh type
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13 yıl önce |
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PolySceneRenderTexture.cpp
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e51535ea41
FP16 support for render textures
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13 yıl önce |
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PolySceneSound.cpp
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54c63c1ef2
Fixed orientation issues with positional sound
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13 yıl önce |
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PolyScreen.cpp
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56e6d494ff
Separated Update and Render in the Core. ATTENTION: YOU MUST NOW CALL updateAndRender() instead of Update() or call Update() and Render() manually. Made 2d physics non-framerate dependant, fixed collision detection in 2d physics, fixed z angle not returning correctly from Matrix4, updated IDE and examples to use the new method. Made new file window slightly bigger, fixed UIButton firing click even on on any key press
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12 yıl önce |
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PolyScreenEntity.cpp
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37266b8e9d
Added getScreenEntityById and getScreenEntitiesByTag helper accessors to ScreenEntity
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12 yıl önce |
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PolyScreenEntityInstance.cpp
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fbd2cfb79c
Added static constructor proxies for overloaded constructors for Lua bindings access
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13 yıl önce |
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PolyScreenEvent.cpp
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c9406f5051
Code cleanup and documentation.
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14 yıl önce |
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PolyScreenImage.cpp
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fbd2cfb79c
Added static constructor proxies for overloaded constructors for Lua bindings access
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13 yıl önce |
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PolyScreenLabel.cpp
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403c82ffdb
New material editor, started on shader editor (doesnt save yet), rewrote some internal shader stuff to be more streamlined, fixed Label not redrawing correctly after setting size or font, fix for paths with spaces in executeExternalCommand and IDE on Linux and Mac, made 2D template use an entity2d file, fixed new file and new project dialog buttons firing while invisible
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12 yıl önce |
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PolyScreenLine.cpp
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 yıl önce |
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PolyScreenManager.cpp
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56e6d494ff
Separated Update and Render in the Core. ATTENTION: YOU MUST NOW CALL updateAndRender() instead of Update() or call Update() and Render() manually. Made 2d physics non-framerate dependant, fixed collision detection in 2d physics, fixed z angle not returning correctly from Matrix4, updated IDE and examples to use the new method. Made new file window slightly bigger, fixed UIButton firing click even on on any key press
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12 yıl önce |
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PolyScreenMesh.cpp
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bb3204a27a
Added clampDefault and mipmapsDefault settings to MaterialManager to set the texture clamping and mimap generation defaults
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12 yıl önce |
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PolyScreenShape.cpp
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77811d37cb
Removed SHAPE_CUSTOM from ScreenShape, please use ScreenMesh for custom shapes
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13 yıl önce |
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PolyScreenSound.cpp
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391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
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13 yıl önce |
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PolyScreenSprite.cpp
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9557993edf
Added getCurrentAnimationFrame and isCurrentAnimationFinished to ScreenSprite from doomlaser's pull request
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12 yıl önce |
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PolyServer.cpp
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a5c2354aed
Proper player closing procedure on Mac, IDE will disconnect existing clients before launch, proper centering on line highlight
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13 yıl önce |
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PolyShader.cpp
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403c82ffdb
New material editor, started on shader editor (doesnt save yet), rewrote some internal shader stuff to be more streamlined, fixed Label not redrawing correctly after setting size or font, fix for paths with spaces in executeExternalCommand and IDE on Linux and Mac, made 2D template use an entity2d file, fixed new file and new project dialog buttons firing while invisible
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12 yıl önce |
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PolySkeleton.cpp
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fbd2cfb79c
Added static constructor proxies for overloaded constructors for Lua bindings access
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13 yıl önce |
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PolySocket.cpp
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ad93e133ff
Doxygen documented the Address class.
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13 yıl önce |
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PolySound.cpp
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baec985ec6
Sound: Don't use uninitialized variables. Add more checkALErrors. Clean up duplicate code.
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12 yıl önce |
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PolySoundManager.cpp
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54c63c1ef2
Fixed orientation issues with positional sound
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13 yıl önce |
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PolyString.cpp
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023a413d34
Fix some warnings
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13 yıl önce |
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PolyTexture.cpp
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e10455cf98
Label memory leak fixes
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13 yıl önce |
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PolyThreaded.cpp
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dda069be43
Threaded event fixes
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13 yıl önce |
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PolyTimer.cpp
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d070e47295
Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes
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13 yıl önce |
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PolyTimerManager.cpp
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 yıl önce |
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PolyTween.cpp
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0b9fc50d85
Merge pull request #152 from mcclure/uileak
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13 yıl önce |
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PolyTweenManager.cpp
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e2220c0896
Added a flag to delete Tweens automatically, Texture resizing fix, JS callback support in WebView
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13 yıl önce |
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PolyVector2.cpp
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9359018eee
Cleaned up Vector2
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14 yıl önce |
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PolyVector3.cpp
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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13 yıl önce |
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PolyVertex.cpp
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c9406f5051
Code cleanup and documentation.
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14 yıl önce |
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PolyWinCore.cpp
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f7cf4f15b5
Fixed PAGEUP and ALT on windows.
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12 yıl önce |
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PolyiPhoneCore.cpp
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c9406f5051
Code cleanup and documentation.
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14 yıl önce |
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tinystr.cpp
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7cc9015fd0
Initial import from old repository
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15 yıl önce |
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tinyxml.cpp
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fecedf6221
Made NEWLINE default to unix newline in tinyxml
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13 yıl önce |
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tinyxmlerror.cpp
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7cc9015fd0
Initial import from old repository
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15 yıl önce |
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tinyxmlparser.cpp
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7cc9015fd0
Initial import from old repository
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15 yıl önce |