Ivan Safrin 17b41fdfc5 Scene::addLight() will no longer add the light as a child to the root entity, single point entities are now selected via their icon to assure constant hit area před 12 roky
..
Include 722a6bc095 Fixed spotlight calculation in default shaders, added all default shaders as default materials, added spotlight visualizer to the entity editor, fixed some light prop sheet values před 12 roky
PolycodeView 838f415b7a Added icons to IDE and the player in windows. Made the IDE create file associations for the IDE and the player on launch. Made the IDE a single instance applications and implemented opening files in the running instance. Added (hacky) support for WM_COPYDATA string passing in Windows core. před 12 roky
Source 17b41fdfc5 Scene::addLight() will no longer add the light as a child to the root entity, single point entities are now selected via their icon to assure constant hit area před 12 roky
CMakeLists.txt 02272793af Removed Polygon from Polycode, meshes now contain vertices directly před 12 roky