Polycode is a cross-platform framework for creative code.

#cpp #c++ #game-engine #engine #polycode #cross-platform #gamedev #framework #library #3d

Ivan Safrin 1a557d0a88 Added documentation target folders 14 anni fa
Assets b4ddf8649f Fixed manual project for PolycodePlayer 14 anni fa
Bindings b0f7c338b2 Removed documentation files from the repo 14 anni fa
CMake 861c825b73 Fix for physfs and Werror 14 anni fa
Core b4ddf8649f Fixed manual project for PolycodePlayer 14 anni fa
Dependencies f49d134973 Linux CMake fixes. Should compile out of the box now. 14 anni fa
Documentation 1a557d0a88 Added documentation target folders 14 anni fa
Examples 2799db4ae8 Merge branch 'master' of github.com:ivansafrin/Polycode 14 anni fa
IDE 3be9f60f6d Build static versions of PolycodeLua, 2DPhysics and 3DPhysics modules - with some assumptions on where to find Box2D and Bullet. 14 anni fa
Modules 72863a969e Remove old build files 14 anni fa
Player b4ddf8649f Fixed manual project for PolycodePlayer 14 anni fa
Tools 0b19233700 Merge branch 'master' of github.com:ivansafrin/Polycode 14 anni fa
.gitignore 0b19233700 Merge branch 'master' of github.com:ivansafrin/Polycode 14 anni fa
BUILD.md d88997e16c Renamed BUILD.txt to BUILD.md to get github formatting. Added section on variables used to configure CMake. 14 anni fa
CMakeLists.txt b4ddf8649f Fixed manual project for PolycodePlayer 14 anni fa
LICENSE.txt 09f0e77945 Fixed LUA event handling 14 anni fa
README 09f0e77945 Fixed LUA event handling 14 anni fa

README

Polycode is a cross-platform framework for creative code. You can use it as a C++ API or as a standalone scripting language to get easy and simple access to accelerated 2D and 3D graphics, hardware shaders, sound and network programming, physics engines and more.

The core Polycode API is written in C++ and can be used to create portable native applications.

On top of the core C++ API, Polycode offers a LUA-based scripting system with its own set of compilation tools. The LUA API mirrors the C++ API and can be used to easily create prototypes and even publish complete applications to multiple platforms without compiling C++.

Polycode is available under the MIT license and was designed and developed by Ivan Safrin.