Joachim Meyer 7e64dc2022 Started on updating SDLCore преди 10 години
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PolyBasicFileProvider.h 9402fd310c Made file providers capable of accepting a source string, via the Core's addSource and removeSource methods, moved old addArchive method from resource manager and reimplemented it as a source for physfs file provider of type 'archive', made the basic file provider accept folders as a source of type 'folder' преди 10 години
PolyBezierCurve.h aadb69e87b Updated core sources for new folder structure преди 10 години
PolyBone.h aadb69e87b Updated core sources for new folder structure преди 10 години
PolyCamera.h a83c7fa5b9 Started restoring screen shader functionality in new renderer преди 10 години
PolyClient.h aadb69e87b Updated core sources for new folder structure преди 10 години
PolyCocoaCore.h 83d8862093 Update CocoaCore for latest Core specs, SoundManager will now explicitly write silence to buffer when there are no sounds to mix преди 10 години
PolyColor.h aadb69e87b Updated core sources for new folder structure преди 10 години
PolyConfig.h aadb69e87b Updated core sources for new folder structure преди 10 години
PolyCore.h 7e64dc2022 Started on updating SDLCore преди 10 години
PolyCoreFileProvider.h 6167d66863 Added Polycode IDE to the Mac Xcode workspace, added UI module to Xcode workspace, made both work with latest changes преди 10 години
PolyCoreInput.h d6852ba85c Fix Win32 buildfiles. преди 10 години
PolyCoreServices.h 049fcad267 Speed optimizations преди 10 години
PolyCubemap.h aadb69e87b Updated core sources for new folder structure преди 10 години
PolyData.h aadb69e87b Updated core sources for new folder structure преди 10 години
PolyEntity.h 8308964977 Fixed billboard entities, removed old billboard options, made icons in entity edtior in the IDE display in 2D instead of as billboards преди 10 години
PolyEvent.h aadb69e87b Updated core sources for new folder structure преди 10 години
PolyEventDispatcher.h aadb69e87b Updated core sources for new folder structure преди 10 години
PolyEventHandler.h aadb69e87b Updated core sources for new folder structure преди 10 години
PolyFont.h 21bff15725 More UWP stuff, removed debug dependencies преди 10 години
PolyFontGlyphSheet.h 21bff15725 More UWP stuff, removed debug dependencies преди 10 години
PolyFontManager.h 21bff15725 More UWP stuff, removed debug dependencies преди 10 години
PolyGPUDrawBuffer.h 56982ed0c1 Attrbutes now get bound in the renderer as needed, fixed empty lights not being sent properly to shaders преди 10 години
PolyGlobals.h 79ea449ace Started on some iOS stuff преди 10 години
PolyIOSCore.h 79ea449ace Started on some iOS stuff преди 10 години
PolyImage.h 11eeccbc96 Made BasicFileProvider first in line in CocoaCore, so it is preferred over the PhysFS provider, XML saving now done via CoreFile, restored PNG saving functionality via lodepng, added ES2 LightCube vertex shader преди 10 години
PolyInputEvent.h aadb69e87b Updated core sources for new folder structure преди 10 години
PolyInputKeys.h 97f5c36acd Removed CMake, created new folder structure for the repo преди 10 години
PolyLabel.h aadb69e87b Updated core sources for new folder structure преди 10 години
PolyLogger.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface преди 10 години
PolyMaterial.h 847063c5d7 Attribute arrays are now kept track of in the ShaderPass, allowed for custom named attribute arrays in Mesh, restored skeletal animation support in SceneMesh преди 10 години
PolyMaterialManager.h aadb69e87b Updated core sources for new folder structure преди 10 години
PolyMatrix4.h aadb69e87b Updated core sources for new folder structure преди 10 години
PolyMesh.h bfabdb993e Mesh attributes now set automatically in shader based on their string name, added vertex color shader, removed useVertexColors option as they are now sent automatically if required, fixed color picker in UI преди 10 години
PolyObject.h 2fb37bfd6b Removed old file access wrappers, files are now accessed through the core via abstract file providers преди 10 години
PolyOpenGLGraphicsInterface.h 7e64dc2022 Started on updating SDLCore преди 10 години
PolyPAAudioInterface.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface преди 10 години
PolyParticleEmitter.h aadb69e87b Updated core sources for new folder structure преди 10 години
PolyPeer.h aadb69e87b Updated core sources for new folder structure преди 10 години
PolyPerlin.h aadb69e87b Updated core sources for new folder structure преди 10 години
PolyPhysFSFileProvider.h 9402fd310c Made file providers capable of accepting a source string, via the Core's addSource and removeSource methods, moved old addArchive method from resource manager and reimplemented it as a source for physfs file provider of type 'archive', made the basic file provider accept folders as a source of type 'folder' преди 10 години
PolyQuaternion.h aadb69e87b Updated core sources for new folder structure преди 10 години
PolyQuaternionCurve.h aadb69e87b Updated core sources for new folder structure преди 10 години
PolyRPICore.h 28904ffe28 Started on a Raspberry Pi core преди 10 години
PolyRay.h aadb69e87b Updated core sources for new folder structure преди 10 години
PolyRectangle.h aadb69e87b Updated core sources for new folder structure преди 10 години
PolyRenderDataArray.h 847063c5d7 Attribute arrays are now kept track of in the ShaderPass, allowed for custom named attribute arrays in Mesh, restored skeletal animation support in SceneMesh преди 10 години
PolyRenderer.h 56982ed0c1 Attrbutes now get bound in the renderer as needed, fixed empty lights not being sent properly to shaders преди 10 години
PolyResource.h aadb69e87b Updated core sources for new folder structure преди 10 години
PolyResourceManager.h d7af3ddc81 Moved resource parsing to a dynamic ResourceLoader system. Added ability to provide custom resource loaders. Removed old addDirResource method, now resources are parsed using loadResourcesFromFolder method of ResourcePool преди 10 години
PolySDLCore.h 7e64dc2022 Started on updating SDLCore преди 10 години
PolyScene.h 79ea449ace Started on some iOS stuff преди 10 години
PolySceneEntityInstance.h aadb69e87b Updated core sources for new folder structure преди 10 години
PolySceneImage.h aadb69e87b Updated core sources for new folder structure преди 10 години
PolySceneLabel.h aadb69e87b Updated core sources for new folder structure преди 10 години
PolySceneLight.h 86644f70b0 Restored shadow mapping functionality in new renderer преди 10 години
PolySceneLine.h aadb69e87b Updated core sources for new folder structure преди 10 години
PolySceneManager.h aadb69e87b Updated core sources for new folder structure преди 10 години
PolySceneMesh.h 847063c5d7 Attribute arrays are now kept track of in the ShaderPass, allowed for custom named attribute arrays in Mesh, restored skeletal animation support in SceneMesh преди 10 години
PolyScenePrimitive.h aadb69e87b Updated core sources for new folder structure преди 10 години
PolySceneRenderTexture.h b6a7092fbc Added render buffers as separate class, fixed depth not working in render textures преди 10 години
PolySceneSound.h aadb69e87b Updated core sources for new folder structure преди 10 години
PolySceneSprite.h aadb69e87b Updated core sources for new folder structure преди 10 години
PolyServer.h aadb69e87b Updated core sources for new folder structure преди 10 години
PolyServerWorld.h aadb69e87b Updated core sources for new folder structure преди 10 години
PolyShader.h a83c7fa5b9 Started restoring screen shader functionality in new renderer преди 10 години
PolySkeleton.h aadb69e87b Updated core sources for new folder structure преди 10 години
PolySocket.h 79ea449ace Started on some iOS stuff преди 10 години
PolySound.h 1e94dd59b1 Fix for playing sounds of frequency different from the Polycode internal audio engine frequency преди 10 години
PolySoundManager.h 1601b2870c Fixed XAudio2 audio interface for UWP, moved lock and unlock into the CoreMutex class for convenience преди 10 години
PolyString.h aadb69e87b Updated core sources for new folder structure преди 10 години
PolyTexture.h baf02aedd2 Fixed spotlights in new renderer преди 10 години
PolyThreaded.h aadb69e87b Updated core sources for new folder structure преди 10 години
PolyTimer.h aadb69e87b Updated core sources for new folder structure преди 10 години
PolyTimerManager.h aadb69e87b Updated core sources for new folder structure преди 10 години
PolyTween.h aadb69e87b Updated core sources for new folder structure преди 10 години
PolyTweenManager.h aadb69e87b Updated core sources for new folder structure преди 10 години
PolyUWPCore.h d6852ba85c Fix Win32 buildfiles. преди 10 години
PolyVector2.h aadb69e87b Updated core sources for new folder structure преди 10 години
PolyVector3.h 21bff15725 More UWP stuff, removed debug dependencies преди 10 години
PolyVector4.h aadb69e87b Updated core sources for new folder structure преди 10 години
PolyWinCore.h 4c2c6a4b16 Started setting up win32 project for new branch преди 10 години
PolyXAudio2AudioInterface.h 1601b2870c Fixed XAudio2 audio interface for UWP, moved lock and unlock into the CoreMutex class for convenience преди 10 години