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PolyBasicFileProvider.h
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9402fd310c
Made file providers capable of accepting a source string, via the Core's addSource and removeSource methods, moved old addArchive method from resource manager and reimplemented it as a source for physfs file provider of type 'archive', made the basic file provider accept folders as a source of type 'folder'
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преди 10 години |
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PolyBezierCurve.h
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aadb69e87b
Updated core sources for new folder structure
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преди 10 години |
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PolyBone.h
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aadb69e87b
Updated core sources for new folder structure
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преди 10 години |
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PolyCamera.h
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a83c7fa5b9
Started restoring screen shader functionality in new renderer
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преди 10 години |
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PolyClient.h
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aadb69e87b
Updated core sources for new folder structure
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преди 10 години |
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PolyCocoaCore.h
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83d8862093
Update CocoaCore for latest Core specs, SoundManager will now explicitly write silence to buffer when there are no sounds to mix
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преди 10 години |
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PolyColor.h
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aadb69e87b
Updated core sources for new folder structure
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преди 10 години |
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PolyConfig.h
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aadb69e87b
Updated core sources for new folder structure
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преди 10 години |
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PolyCore.h
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7e64dc2022
Started on updating SDLCore
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преди 10 години |
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PolyCoreFileProvider.h
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6167d66863
Added Polycode IDE to the Mac Xcode workspace, added UI module to Xcode workspace, made both work with latest changes
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преди 10 години |
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PolyCoreInput.h
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d6852ba85c
Fix Win32 buildfiles.
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преди 10 години |
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PolyCoreServices.h
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049fcad267
Speed optimizations
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преди 10 години |
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PolyCubemap.h
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aadb69e87b
Updated core sources for new folder structure
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преди 10 години |
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PolyData.h
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aadb69e87b
Updated core sources for new folder structure
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преди 10 години |
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PolyEntity.h
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8308964977
Fixed billboard entities, removed old billboard options, made icons in entity edtior in the IDE display in 2D instead of as billboards
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преди 10 години |
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PolyEvent.h
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aadb69e87b
Updated core sources for new folder structure
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преди 10 години |
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PolyEventDispatcher.h
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aadb69e87b
Updated core sources for new folder structure
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преди 10 години |
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PolyEventHandler.h
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aadb69e87b
Updated core sources for new folder structure
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преди 10 години |
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PolyFont.h
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21bff15725
More UWP stuff, removed debug dependencies
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преди 10 години |
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PolyFontGlyphSheet.h
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21bff15725
More UWP stuff, removed debug dependencies
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преди 10 години |
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PolyFontManager.h
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21bff15725
More UWP stuff, removed debug dependencies
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преди 10 години |
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PolyGPUDrawBuffer.h
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56982ed0c1
Attrbutes now get bound in the renderer as needed, fixed empty lights not being sent properly to shaders
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преди 10 години |
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PolyGlobals.h
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79ea449ace
Started on some iOS stuff
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преди 10 години |
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PolyIOSCore.h
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79ea449ace
Started on some iOS stuff
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преди 10 години |
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PolyImage.h
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11eeccbc96
Made BasicFileProvider first in line in CocoaCore, so it is preferred over the PhysFS provider, XML saving now done via CoreFile, restored PNG saving functionality via lodepng, added ES2 LightCube vertex shader
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преди 10 години |
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PolyInputEvent.h
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aadb69e87b
Updated core sources for new folder structure
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преди 10 години |
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PolyInputKeys.h
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97f5c36acd
Removed CMake, created new folder structure for the repo
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преди 10 години |
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PolyLabel.h
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aadb69e87b
Updated core sources for new folder structure
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преди 10 години |
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PolyLogger.h
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1022e24fc7
Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface
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преди 10 години |
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PolyMaterial.h
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847063c5d7
Attribute arrays are now kept track of in the ShaderPass, allowed for custom named attribute arrays in Mesh, restored skeletal animation support in SceneMesh
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преди 10 години |
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PolyMaterialManager.h
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aadb69e87b
Updated core sources for new folder structure
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преди 10 години |
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PolyMatrix4.h
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aadb69e87b
Updated core sources for new folder structure
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преди 10 години |
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PolyMesh.h
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bfabdb993e
Mesh attributes now set automatically in shader based on their string name, added vertex color shader, removed useVertexColors option as they are now sent automatically if required, fixed color picker in UI
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преди 10 години |
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PolyObject.h
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2fb37bfd6b
Removed old file access wrappers, files are now accessed through the core via abstract file providers
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преди 10 години |
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PolyOpenGLGraphicsInterface.h
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7e64dc2022
Started on updating SDLCore
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преди 10 години |
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PolyPAAudioInterface.h
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1022e24fc7
Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface
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преди 10 години |
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PolyParticleEmitter.h
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aadb69e87b
Updated core sources for new folder structure
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преди 10 години |
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PolyPeer.h
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aadb69e87b
Updated core sources for new folder structure
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преди 10 години |
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PolyPerlin.h
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aadb69e87b
Updated core sources for new folder structure
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преди 10 години |
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PolyPhysFSFileProvider.h
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9402fd310c
Made file providers capable of accepting a source string, via the Core's addSource and removeSource methods, moved old addArchive method from resource manager and reimplemented it as a source for physfs file provider of type 'archive', made the basic file provider accept folders as a source of type 'folder'
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преди 10 години |
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PolyQuaternion.h
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aadb69e87b
Updated core sources for new folder structure
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преди 10 години |
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PolyQuaternionCurve.h
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aadb69e87b
Updated core sources for new folder structure
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преди 10 години |
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PolyRPICore.h
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28904ffe28
Started on a Raspberry Pi core
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преди 10 години |
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PolyRay.h
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aadb69e87b
Updated core sources for new folder structure
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преди 10 години |
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PolyRectangle.h
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aadb69e87b
Updated core sources for new folder structure
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преди 10 години |
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PolyRenderDataArray.h
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847063c5d7
Attribute arrays are now kept track of in the ShaderPass, allowed for custom named attribute arrays in Mesh, restored skeletal animation support in SceneMesh
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преди 10 години |
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PolyRenderer.h
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56982ed0c1
Attrbutes now get bound in the renderer as needed, fixed empty lights not being sent properly to shaders
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преди 10 години |
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PolyResource.h
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aadb69e87b
Updated core sources for new folder structure
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преди 10 години |
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PolyResourceManager.h
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d7af3ddc81
Moved resource parsing to a dynamic ResourceLoader system. Added ability to provide custom resource loaders. Removed old addDirResource method, now resources are parsed using loadResourcesFromFolder method of ResourcePool
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преди 10 години |
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PolySDLCore.h
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7e64dc2022
Started on updating SDLCore
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преди 10 години |
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PolyScene.h
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79ea449ace
Started on some iOS stuff
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преди 10 години |
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PolySceneEntityInstance.h
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aadb69e87b
Updated core sources for new folder structure
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преди 10 години |
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PolySceneImage.h
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aadb69e87b
Updated core sources for new folder structure
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преди 10 години |
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PolySceneLabel.h
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aadb69e87b
Updated core sources for new folder structure
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преди 10 години |
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PolySceneLight.h
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86644f70b0
Restored shadow mapping functionality in new renderer
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преди 10 години |
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PolySceneLine.h
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aadb69e87b
Updated core sources for new folder structure
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преди 10 години |
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PolySceneManager.h
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aadb69e87b
Updated core sources for new folder structure
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преди 10 години |
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PolySceneMesh.h
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847063c5d7
Attribute arrays are now kept track of in the ShaderPass, allowed for custom named attribute arrays in Mesh, restored skeletal animation support in SceneMesh
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преди 10 години |
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PolyScenePrimitive.h
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aadb69e87b
Updated core sources for new folder structure
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преди 10 години |
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PolySceneRenderTexture.h
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b6a7092fbc
Added render buffers as separate class, fixed depth not working in render textures
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преди 10 години |
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PolySceneSound.h
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aadb69e87b
Updated core sources for new folder structure
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преди 10 години |
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PolySceneSprite.h
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aadb69e87b
Updated core sources for new folder structure
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преди 10 години |
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PolyServer.h
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aadb69e87b
Updated core sources for new folder structure
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преди 10 години |
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PolyServerWorld.h
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aadb69e87b
Updated core sources for new folder structure
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преди 10 години |
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PolyShader.h
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a83c7fa5b9
Started restoring screen shader functionality in new renderer
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преди 10 години |
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PolySkeleton.h
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aadb69e87b
Updated core sources for new folder structure
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преди 10 години |
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PolySocket.h
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79ea449ace
Started on some iOS stuff
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преди 10 години |
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PolySound.h
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1e94dd59b1
Fix for playing sounds of frequency different from the Polycode internal audio engine frequency
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преди 10 години |
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PolySoundManager.h
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1601b2870c
Fixed XAudio2 audio interface for UWP, moved lock and unlock into the CoreMutex class for convenience
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преди 10 години |
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PolyString.h
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aadb69e87b
Updated core sources for new folder structure
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преди 10 години |
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PolyTexture.h
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baf02aedd2
Fixed spotlights in new renderer
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преди 10 години |
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PolyThreaded.h
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aadb69e87b
Updated core sources for new folder structure
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преди 10 години |
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PolyTimer.h
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aadb69e87b
Updated core sources for new folder structure
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преди 10 години |
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PolyTimerManager.h
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aadb69e87b
Updated core sources for new folder structure
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преди 10 години |
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PolyTween.h
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aadb69e87b
Updated core sources for new folder structure
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преди 10 години |
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PolyTweenManager.h
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aadb69e87b
Updated core sources for new folder structure
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преди 10 години |
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PolyUWPCore.h
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d6852ba85c
Fix Win32 buildfiles.
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преди 10 години |
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PolyVector2.h
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aadb69e87b
Updated core sources for new folder structure
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преди 10 години |
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PolyVector3.h
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21bff15725
More UWP stuff, removed debug dependencies
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преди 10 години |
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PolyVector4.h
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aadb69e87b
Updated core sources for new folder structure
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преди 10 години |
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PolyWinCore.h
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4c2c6a4b16
Started setting up win32 project for new branch
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преди 10 години |
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PolyXAudio2AudioInterface.h
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1601b2870c
Fixed XAudio2 audio interface for UWP, moved lock and unlock into the CoreMutex class for convenience
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преди 10 години |