Ivan Safrin e998cf2e27 Fixed VPLANE primitive, minor tweaks (forgot exactly what) 14 éve
..
OSBasics.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 éve
PolyAGLCore.h 67e5654afc Changed private members to protected in non-manager classes. 14 éve
PolyBasics.h 7a37c48787 Code clean up and documentation 14 éve
PolyBezierCurve.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 éve
PolyBone.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 éve
PolyCamera.h dc9f716198 Fix for render to texture aspect ratio when post processing filter is applied 14 éve
PolyCocoaCore.h 60398a8df7 Moved gamepad stuff into core 14 éve
PolyColor.h c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading 14 éve
PolyConfig.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 éve
PolyCore.h 3f300899cd Some more IDE work 14 éve
PolyCoreInput.h 0c2151ec29 Bindings fix 14 éve
PolyCoreServices.h 18e6e9fbde Kinect module fixes and screen sprite improvements. Disabled binding generation as default. 14 éve
PolyCubemap.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 éve
PolyData.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. 14 éve
PolyEntity.h e998cf2e27 Fixed VPLANE primitive, minor tweaks (forgot exactly what) 14 éve
PolyEvent.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 éve
PolyEventDispatcher.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 éve
PolyEventHandler.h e9c1a6af55 Mac fixes for bitshifter's changes. 14 éve
PolyFixedShader.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 éve
PolyFont.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 éve
PolyFontManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 éve
PolyGLCubemap.h 94c4d628d1 Win32 compile fixes. 14 éve
PolyGLES1Renderer.h 67e5654afc Changed private members to protected in non-manager classes. 14 éve
PolyGLES1Texture.h c9406f5051 Code cleanup and documentation. 14 éve
PolyGLRenderer.h c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading 14 éve
PolyGLSLProgram.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 éve
PolyGLSLShader.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 éve
PolyGLSLShaderModule.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 éve
PolyGLTexture.h c2b21a5e41 Made mipmaps not generate for Screen mesh textures 14 éve
PolyGLVertexBuffer.h 4d4235dd40 Tangent support in VBOs 14 éve
PolyGlobals.h e998cf2e27 Fixed VPLANE primitive, minor tweaks (forgot exactly what) 14 éve
PolyImage.h 7bb90f1f18 Screenshot support and image saving 14 éve
PolyInputEvent.h b07cef3dd0 Gamepad support via libstem_gamepad 14 éve
PolyInputKeys.h c9406f5051 Code cleanup and documentation. 14 éve
PolyLabel.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 éve
PolyLogger.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 éve
PolyMaterial.h 096ec070c0 Only use FP16 framebuffers if specified in material file 14 éve
PolyMaterialManager.h 0de33d5ac0 Defaulted textures to tile 14 éve
PolyMatrix4.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 éve
PolyMesh.h 027d9462f5 UI HSlider fixes and UI Color picker 14 éve
PolyModule.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 éve
PolyObject.h de739af9de Project file saving/loading in IDE 14 éve
PolyParticle.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 éve
PolyParticleEmitter.h c6d8d955d8 HDR and particle system fixes 14 éve
PolyPerlin.h 67e5654afc Changed private members to protected in non-manager classes. 14 éve
PolyPolygon.h 04a22925fc Tangent generation and normal map shader support 14 éve
PolyQuaternion.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 éve
PolyQuaternionCurve.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 éve
PolyRectangle.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 éve
PolyRenderer.h c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading 14 éve
PolyResource.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 éve
PolyResourceManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 éve
PolySDLCore.h f19a328069 Fix SDLCore build error. 14 éve
PolyScene.h a9234322b9 Made physics scene/screen remove physics info on removeChild/removeEntity, other physics tweaks 14 éve
PolySceneEntity.h c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading 14 éve
PolySceneLabel.h 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh 14 éve
PolySceneLight.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 éve
PolySceneLine.h e998cf2e27 Fixed VPLANE primitive, minor tweaks (forgot exactly what) 14 éve
PolySceneManager.h 971106bb55 Fixed texture destruction and render to texture 14 éve
PolySceneMesh.h 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh 14 éve
PolyScenePrimitive.h 5f7eea2457 Added a way to switch cameras in a scene 14 éve
PolySceneRenderTexture.h dc9f716198 Fix for render to texture aspect ratio when post processing filter is applied 14 éve
PolySceneSound.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. 14 éve
PolyScreen.h a9234322b9 Made physics scene/screen remove physics info on removeChild/removeEntity, other physics tweaks 14 éve
PolyScreenCurve.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 éve
PolyScreenEntity.h 0374c77167 Started rewriting ScreenEntity input events, broke UI temporarily 14 éve
PolyScreenEvent.h c9406f5051 Code cleanup and documentation. 14 éve
PolyScreenImage.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 éve
PolyScreenLabel.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 éve
PolyScreenLine.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 éve
PolyScreenManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 éve
PolyScreenMesh.h 027d9462f5 UI HSlider fixes and UI Color picker 14 éve
PolyScreenShape.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 éve
PolyScreenSound.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. 14 éve
PolyScreenSprite.h 18e6e9fbde Kinect module fixes and screen sprite improvements. Disabled binding generation as default. 14 éve
PolyShader.h d12e6c475a Fixes for Xcode 4.2 and Lion. 14 éve
PolySkeleton.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 éve
PolySound.h 774ec0b061 Sound playback status accessor and 3D physics fixes 14 éve
PolySoundManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 éve
PolyString.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 éve
PolyTexture.h c2b21a5e41 Made mipmaps not generate for Screen mesh textures 14 éve
PolyThreaded.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 éve
PolyTimer.h c2b21a5e41 Made mipmaps not generate for Screen mesh textures 14 éve
PolyTimerManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 éve
PolyTween.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 éve
PolyTweenManager.h cdee607137 Merge branch 'master' into pxljm 14 éve
PolyVector2.h 0374c77167 Started rewriting ScreenEntity input events, broke UI temporarily 14 éve
PolyVector3.h e998cf2e27 Fixed VPLANE primitive, minor tweaks (forgot exactly what) 14 éve
PolyVertex.h 04a22925fc Tangent generation and normal map shader support 14 éve
PolyWinCore.h 2d48f5192b Gamepad support in Windows 14 éve
Poly_iPhone.h fe9bb07923 Merge branch 'master' of github.com:ivansafrin/Polycode 14 éve
Polycode.h d362e3dea1 Windows fixes 14 éve
PolyiPhoneCore.h c9406f5051 Code cleanup and documentation. 14 éve
tinystr.h 7cc9015fd0 Initial import from old repository 15 éve
tinyxml.h c763d26677 Major changes all across, haven't been commiting anything, will start now 15 éve