PolycodeEntityEditor.cpp 79 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798991001011021031041051061071081091101111121131141151161171181191201211221231241251261271281291301311321331341351361371381391401411421431441451461471481491501511521531541551561571581591601611621631641651661671681691701711721731741751761771781791801811821831841851861871881891901911921931941951961971981992002012022032042052062072082092102112122132142152162172182192202212222232242252262272282292302312322332342352362372382392402412422432442452462472482492502512522532542552562572582592602612622632642652662672682692702712722732742752762772782792802812822832842852862872882892902912922932942952962972982993003013023033043053063073083093103113123133143153163173183193203213223233243253263273283293303313323333343353363373383393403413423433443453463473483493503513523533543553563573583593603613623633643653663673683693703713723733743753763773783793803813823833843853863873883893903913923933943953963973983994004014024034044054064074084094104114124134144154164174184194204214224234244254264274284294304314324334344354364374384394404414424434444454464474484494504514524534544554564574584594604614624634644654664674684694704714724734744754764774784794804814824834844854864874884894904914924934944954964974984995005015025035045055065075085095105115125135145155165175185195205215225235245255265275285295305315325335345355365375385395405415425435445455465475485495505515525535545555565575585595605615625635645655665675685695705715725735745755765775785795805815825835845855865875885895905915925935945955965975985996006016026036046056066076086096106116126136146156166176186196206216226236246256266276286296306316326336346356366376386396406416426436446456466476486496506516526536546556566576586596606616626636646656666676686696706716726736746756766776786796806816826836846856866876886896906916926936946956966976986997007017027037047057067077087097107117127137147157167177187197207217227237247257267277287297307317327337347357367377387397407417427437447457467477487497507517527537547557567577587597607617627637647657667677687697707717727737747757767777787797807817827837847857867877887897907917927937947957967977987998008018028038048058068078088098108118128138148158168178188198208218228238248258268278288298308318328338348358368378388398408418428438448458468478488498508518528538548558568578588598608618628638648658668678688698708718728738748758768778788798808818828838848858868878888898908918928938948958968978988999009019029039049059069079089099109119129139149159169179189199209219229239249259269279289299309319329339349359369379389399409419429439449459469479489499509519529539549559569579589599609619629639649659669679689699709719729739749759769779789799809819829839849859869879889899909919929939949959969979989991000100110021003100410051006100710081009101010111012101310141015101610171018101910201021102210231024102510261027102810291030103110321033103410351036103710381039104010411042104310441045104610471048104910501051105210531054105510561057105810591060106110621063106410651066106710681069107010711072107310741075107610771078107910801081108210831084108510861087108810891090109110921093109410951096109710981099110011011102110311041105110611071108110911101111111211131114111511161117111811191120112111221123112411251126112711281129113011311132113311341135113611371138113911401141114211431144114511461147114811491150115111521153115411551156115711581159116011611162116311641165116611671168116911701171117211731174117511761177117811791180118111821183118411851186118711881189119011911192119311941195119611971198119912001201120212031204120512061207120812091210121112121213121412151216121712181219122012211222122312241225122612271228122912301231123212331234123512361237123812391240124112421243124412451246124712481249125012511252125312541255125612571258125912601261126212631264126512661267126812691270127112721273127412751276127712781279128012811282128312841285128612871288128912901291129212931294129512961297129812991300130113021303130413051306130713081309131013111312131313141315131613171318131913201321132213231324132513261327132813291330133113321333133413351336133713381339134013411342134313441345134613471348134913501351135213531354135513561357135813591360136113621363136413651366136713681369137013711372137313741375137613771378137913801381138213831384138513861387138813891390139113921393139413951396139713981399140014011402140314041405140614071408140914101411141214131414141514161417141814191420142114221423142414251426142714281429143014311432143314341435143614371438143914401441144214431444144514461447144814491450145114521453145414551456145714581459146014611462146314641465146614671468146914701471147214731474147514761477147814791480148114821483148414851486148714881489149014911492149314941495149614971498149915001501150215031504150515061507150815091510151115121513151415151516151715181519152015211522152315241525152615271528152915301531153215331534153515361537153815391540154115421543154415451546154715481549155015511552155315541555155615571558155915601561156215631564156515661567156815691570157115721573157415751576157715781579158015811582158315841585158615871588158915901591159215931594159515961597159815991600160116021603160416051606160716081609161016111612161316141615161616171618161916201621162216231624162516261627162816291630163116321633163416351636163716381639164016411642164316441645164616471648164916501651165216531654165516561657165816591660166116621663166416651666166716681669167016711672167316741675167616771678167916801681168216831684168516861687168816891690169116921693169416951696169716981699170017011702170317041705170617071708170917101711171217131714171517161717171817191720172117221723172417251726172717281729173017311732173317341735173617371738173917401741174217431744174517461747174817491750175117521753175417551756175717581759176017611762176317641765176617671768176917701771177217731774177517761777177817791780178117821783178417851786178717881789179017911792179317941795179617971798179918001801180218031804180518061807180818091810181118121813181418151816181718181819182018211822182318241825182618271828182918301831183218331834183518361837183818391840184118421843184418451846184718481849185018511852185318541855185618571858185918601861186218631864186518661867186818691870187118721873187418751876187718781879188018811882188318841885188618871888188918901891189218931894189518961897189818991900190119021903190419051906190719081909191019111912191319141915191619171918191919201921192219231924192519261927192819291930193119321933193419351936193719381939194019411942194319441945194619471948194919501951195219531954195519561957195819591960196119621963196419651966196719681969197019711972197319741975197619771978197919801981198219831984198519861987198819891990199119921993199419951996199719981999200020012002200320042005200620072008200920102011201220132014201520162017201820192020202120222023202420252026202720282029203020312032203320342035203620372038203920402041204220432044204520462047204820492050205120522053205420552056205720582059206020612062206320642065206620672068206920702071207220732074207520762077207820792080208120822083208420852086208720882089209020912092209320942095209620972098209921002101210221032104210521062107210821092110211121122113211421152116211721182119212021212122212321242125
  1. /*
  2. Copyright (C) 2012 by Ivan Safrin
  3. Permission is hereby granted, free of charge, to any person obtaining a copy
  4. of this software and associated documentation files (the "Software"), to deal
  5. in the Software without restriction, including without limitation the rights
  6. to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  7. copies of the Software, and to permit persons to whom the Software is
  8. furnished to do so, subject to the following conditions:
  9. The above copyright notice and this permission notice shall be included in
  10. all copies or substantial portions of the Software.
  11. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  12. IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  13. FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  14. AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  15. LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  16. OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  17. THE SOFTWARE.
  18. */
  19. #include "PolycodeEntityEditor.h"
  20. #include "PolycodeFrame.h"
  21. #include "PolyCubemap.h"
  22. #include "PolycodeMaterialEditor.h"
  23. extern UIGlobalMenu *globalMenu;
  24. extern PolycodeFrame *globalFrame;
  25. extern Scene *globalScene;
  26. PolycodeSceneEditorActionDataEntry::PolycodeSceneEditorActionDataEntry(Vector3 vec3, Number number) {
  27. this->vec3 = vec3;
  28. this->number = number;
  29. }
  30. PolycodeSceneEditorActionDataEntry::PolycodeSceneEditorActionDataEntry(Vector3 vec3) {
  31. this->vec3 = vec3;
  32. }
  33. PolycodeSceneEditorActionDataEntry::PolycodeSceneEditorActionDataEntry(Quaternion quat) {
  34. this->quat = quat;
  35. }
  36. PolycodeSceneEditorActionDataEntry::PolycodeSceneEditorActionDataEntry(Vector3 vec3, Vector3 vec3Secondary) {
  37. this->vec3 = vec3;
  38. this->vec3Secondary = vec3Secondary;
  39. }
  40. PolycodeSceneEditorActionDataEntry::PolycodeSceneEditorActionDataEntry(Quaternion quat, Vector3 vec3) {
  41. this->quat = quat;
  42. this->vec3 = vec3;
  43. }
  44. PolycodeSceneEditorActionDataEntry::PolycodeSceneEditorActionDataEntry(Number number) {
  45. this->number = number;
  46. }
  47. PolycodeSceneEditorActionDataEntry::PolycodeSceneEditorActionDataEntry(Entity *entity) {
  48. this->entity = entity;
  49. }
  50. LightDisplay::LightDisplay(SceneLight *light) : Entity() {
  51. editorOnly = true;
  52. this->light = light;
  53. spotSpot = new ScenePrimitive(ScenePrimitive::TYPE_LINE_CIRCLE, 1.0, 1.0, 32);
  54. spotSpot->getMesh()->setMeshType(Mesh::LINE_LOOP_MESH);
  55. addChild(spotSpot);
  56. spotSpot->setColor(1.0, 0.8, 0.0, 1.0);
  57. spotSpot->enabled = false;
  58. fovSceneMesh = new SceneMesh(Mesh::LINE_MESH);
  59. fovSceneMesh->setColor(1.0, 0.8, 0.0, 1.0);
  60. fovMesh = fovSceneMesh->getMesh();
  61. fovMesh->indexedMesh = true;
  62. addChild(fovSceneMesh);
  63. fovMesh->addVertex(0.0, 0.0, 0.0);
  64. fovMesh->addVertex(-1.0, 1.0, -1.0);
  65. fovMesh->addVertex(1.0, 1.0, -1.0);
  66. fovMesh->addVertex(1.0, -1.0, -1.0);
  67. fovMesh->addVertex(-1.0, -1.0, -1.0);
  68. fovMesh->addIndexedFace(0, 1);
  69. fovMesh->addIndexedFace(0, 2);
  70. fovMesh->addIndexedFace(0, 3);
  71. fovMesh->addIndexedFace(0, 4);
  72. light->addChild(this);
  73. }
  74. LightDisplay::~LightDisplay() {
  75. }
  76. void LightDisplay::Update() {
  77. if(light->getLightType() == SceneLight::SPOT_LIGHT) {
  78. spotSpot->enabled = true;
  79. fovSceneMesh->enabled = true;
  80. Number distance = light->getIntensity() * 2.0;
  81. Number spotAngle = ((light->getSpotlightCutoff()) * 2.0);
  82. Number spotLightSize = ((PI * 2.0) * distance * spotAngle) / 360.0;
  83. spotSpot->setPosition(0.0, 0.0, -distance);
  84. spotSpot->setPrimitiveOptions(ScenePrimitive::TYPE_LINE_CIRCLE, spotLightSize, spotLightSize, 32);
  85. spotSpot->getMesh()->setMeshType(Mesh::LINE_LOOP_MESH);
  86. spotLightSize *= 0.5;
  87. fovMesh->getActualVertex(1)->set(sin(PI/2.0)*spotLightSize, cos(PI/2.0)*spotLightSize, -distance);
  88. fovMesh->getActualVertex(2)->set(sin(PI)*spotLightSize, cos(PI)*spotLightSize, -distance);
  89. fovMesh->getActualVertex(3)->set(sin(PI + (PI/2.0))*spotLightSize, cos(PI + (PI/2.0))*spotLightSize, -distance);
  90. fovMesh->getActualVertex(4)->set(sin(PI*2.0)*spotLightSize, cos(PI*2.0)*spotLightSize, -distance);
  91. fovMesh->dirtyArray(RenderDataArray::VERTEX_DATA_ARRAY);
  92. } else {
  93. spotSpot->enabled = false;
  94. fovSceneMesh->enabled = false;
  95. }
  96. }
  97. CameraDisplay::CameraDisplay(Camera *camera) : Entity() {
  98. editorOnly = true;
  99. fovSceneMesh = new SceneMesh(Mesh::LINE_MESH);
  100. fovSceneMesh->setColor(1.0, 0.0, 1.0, 1.0);
  101. fovMesh = fovSceneMesh->getMesh();
  102. fovMesh->indexedMesh = true;
  103. fovMesh->addVertex(0.0, 0.0, 0.0);
  104. fovMesh->addVertex(-1.0, 1.0, -1.0);
  105. fovMesh->addVertex(1.0, 1.0, -1.0);
  106. fovMesh->addVertex(1.0, -1.0, -1.0);
  107. fovMesh->addVertex(-1.0, -1.0, -1.0);
  108. fovMesh->addIndexedFace(0, 1);
  109. fovMesh->addIndexedFace(0, 2);
  110. fovMesh->addIndexedFace(0, 3);
  111. fovMesh->addIndexedFace(0, 4);
  112. fovMesh->addIndexedFace(1, 2);
  113. fovMesh->addIndexedFace(2, 3);
  114. fovMesh->addIndexedFace(3, 4);
  115. fovMesh->addIndexedFace(4, 1);
  116. addChild(fovSceneMesh);
  117. camera->addChild(this);
  118. this->camera = camera;
  119. }
  120. CameraDisplay::~CameraDisplay() {
  121. }
  122. void CameraDisplay::Update() {
  123. if(camera->getOrthoMode()) {
  124. Number xPos = camera->getOrthoSizeX() * 0.5;
  125. Number yPos = camera->getOrthoSizeY() * 0.5;
  126. Number zPos = 0.0;
  127. switch(camera->getOrthoSizeMode()) {
  128. case Camera::ORTHO_SIZE_LOCK_HEIGHT:
  129. xPos = yPos * (camera->getViewport().w/camera->getViewport().h);
  130. break;
  131. case Camera::ORTHO_SIZE_LOCK_WIDTH:
  132. yPos = xPos * (camera->getViewport().h/camera->getViewport().w);
  133. break;
  134. case Camera::ORTHO_SIZE_VIEWPORT:
  135. xPos = camera->getViewport().w * 0.5;
  136. yPos = camera->getViewport().h * 0.5;
  137. break;
  138. }
  139. fovMesh->getActualVertex(1)->set(-xPos, yPos, zPos);
  140. fovMesh->getActualVertex(2)->set(xPos, yPos, zPos);
  141. fovMesh->getActualVertex(3)->set(xPos, -yPos, zPos);
  142. fovMesh->getActualVertex(4)->set(-xPos, -yPos, zPos);
  143. fovMesh->dirtyArray(RenderDataArray::VERTEX_DATA_ARRAY);
  144. } else {
  145. Number fovRad = (90+camera->getFOV()/2.0) * TORADIANS;
  146. Number displayScale = 3.0;
  147. Number xPos = cos(fovRad) * displayScale;
  148. Number yPos = xPos * 0.5625;
  149. Number zPos = -sin(fovRad) * displayScale * 0.5;
  150. fovMesh->getActualVertex(1)->set(-xPos, yPos, zPos);
  151. fovMesh->getActualVertex(2)->set(xPos, yPos, zPos);
  152. fovMesh->getActualVertex(3)->set(xPos, -yPos, zPos);
  153. fovMesh->getActualVertex(4)->set(-xPos, -yPos, zPos);
  154. fovMesh->dirtyArray(RenderDataArray::VERTEX_DATA_ARRAY);
  155. }
  156. }
  157. CameraPreviewWindow::CameraPreviewWindow() : UIElement() {
  158. bgRect = new UIRect((160 * 1.5)+16, (90 * 1.5) + 38);
  159. addChild(bgRect);
  160. bgRect->setColor(0.0, 0.0, 0.0, 0.5);
  161. UILabel *label = new UILabel("PREVIEW", 11);
  162. label->setColor(1.0, 1.0, 1.0, 1.0);
  163. // addChild(label);
  164. label->setPosition(15, 3);
  165. aspectCombo = new UIComboBox(globalMenu, 80);
  166. addChild(aspectCombo);
  167. aspectCombo->setPosition(5, 3);
  168. aspectCombo->addComboItem("16:9");
  169. aspectCombo->addComboItem("16:10");
  170. aspectCombo->addComboItem("4:3");
  171. aspectCombo->addComboItem("16:18");
  172. aspectCombo->addEventListener(this, UIEvent::CHANGE_EVENT);
  173. pinButton = new UIButton("Pin", 60);
  174. addChild(pinButton);
  175. pinButton->addEventListener(this, UIEvent::CLICK_EVENT);
  176. previewRect = new UIRect(160 * 1.5, 90 * 1.5);
  177. previewRect->setPosition(8, 30);
  178. addChild(previewRect);
  179. enabled = false;
  180. camera = NULL;
  181. scene = NULL;
  182. renderTexture = NULL;
  183. setLocalBoundingBox(bgRect->getLocalBoundingBox());
  184. pinned = false;
  185. cameraSelected = false;
  186. aspectCombo->setSelectedIndex(0);
  187. }
  188. bool CameraPreviewWindow::isPinned() {
  189. return pinned;
  190. }
  191. void CameraPreviewWindow::Resize(Number width, Number height) {
  192. UIElement::Resize(width, height);
  193. bgRect->Resize(width, height);
  194. previewRect->Resize(width-16, height-38);
  195. if(camera) {
  196. if(renderTexture) {
  197. delete renderTexture;
  198. }
  199. renderTexture = new SceneRenderTexture(scene, camera, previewRect->getWidth(), previewRect->getHeight());
  200. previewRect->setTexture(renderTexture->getTargetTexture());
  201. }
  202. pinButton->setPosition(width-70, 3);
  203. }
  204. void CameraPreviewWindow::handleEvent(Event *event) {
  205. if(event->getDispatcher() == pinButton) {
  206. pinned = !pinned;
  207. if(pinned) {
  208. pinButton->setCaption("Unpin");
  209. } else {
  210. pinButton->setCaption("Pin");
  211. if(!cameraSelected) {
  212. enabled = false;
  213. camera = NULL;
  214. }
  215. }
  216. } else if(event->getDispatcher() == aspectCombo) {
  217. switch(aspectCombo->getSelectedIndex()) {
  218. case 0:
  219. Resize(bBox.y * 1.77777, bBox.y);
  220. break;
  221. case 1:
  222. Resize(bBox.y * 1.6, bBox.y);
  223. break;
  224. case 2:
  225. Resize(bBox.y * 1.3, bBox.y);
  226. break;
  227. case 3:
  228. Resize(bBox.y * 0.888, bBox.y);
  229. break;
  230. }
  231. }
  232. }
  233. CameraPreviewWindow::~CameraPreviewWindow() {
  234. delete renderTexture;
  235. }
  236. void CameraPreviewWindow::setCamera(Scene *scene, Camera *camera) {
  237. if(pinned && !camera) {
  238. cameraSelected = false;
  239. return;
  240. }
  241. this->camera = camera;
  242. this->scene = scene;
  243. if(camera) {
  244. enabled = true;
  245. if(renderTexture) {
  246. delete renderTexture;
  247. }
  248. renderTexture = new SceneRenderTexture(scene, camera, previewRect->getWidth(), previewRect->getHeight());
  249. previewRect->setTexture(renderTexture->getTargetTexture());
  250. } else {
  251. if(!pinned) {
  252. enabled = false;
  253. }
  254. }
  255. }
  256. EntityEditorMainView::EntityEditorMainView(PolycodeEditor *editor) {
  257. processInputEvents = true;
  258. multiselectIndex = 0;
  259. objectRootInstance = NULL;
  260. lightsDisabled = false;
  261. beforeData = NULL;
  262. setOwnsChildrenRecursive(true);
  263. this->editor = editor;
  264. mainScene = new Scene(Scene::SCENE_3D, true);
  265. // mainScene->getDefaultCamera()->frustumCulling = false;
  266. // mainScene->doVisibilityChecking(false);
  267. renderTexture = new SceneRenderTexture(mainScene, mainScene->getDefaultCamera(), 512, 512);
  268. mainScene->clearColor.setColor(0.2, 0.2, 0.2, 1.0);
  269. mainScene->useClearColor = true;
  270. mainScene->rootEntity.processInputEvents = true;
  271. Number customFalloff = 0.006;
  272. // setup custom lights for disabled lighting
  273. customLight1 = new SceneLight(SceneLight::POINT_LIGHT, mainScene,999999, customFalloff, customFalloff, customFalloff);
  274. customLight1->editorOnly = true;
  275. customLight1->setPosition(-9999, 9999, 9999);
  276. mainScene->addLight(customLight1);
  277. customLight1->enabled = false;
  278. customLight2 = new SceneLight(SceneLight::POINT_LIGHT, mainScene,999999, customFalloff, customFalloff, customFalloff);
  279. customLight2->editorOnly = true;
  280. customLight2->setPosition(8999, -8999, -8999);
  281. mainScene->addLight(customLight2);
  282. customLight2->enabled = false;
  283. renderTextureShape = new UIRect(256, 256);
  284. renderTextureShape->setAnchorPoint(-1.0, -1.0, 0.0);
  285. renderTextureShape->setTexture(renderTexture->getTargetTexture());
  286. addChild(renderTextureShape);
  287. renderTextureShape->setPosition(0, 30);
  288. renderTextureShape->focusable = true;
  289. renderTextureShape->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  290. cameraPreview = new CameraPreviewWindow();
  291. addChild(cameraPreview);
  292. cameraPreview->setPosition(5, 35);
  293. headerBg = new UIRect(10,10);
  294. addChild(headerBg);
  295. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  296. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  297. footerBg = new UIRect(10,10);
  298. addChild(footerBg);
  299. footerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  300. footerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  301. bottomBar = new Entity();
  302. addChild(bottomBar);
  303. bottomBar->setPosition(0, 0);
  304. bottomBar->processInputEvents = true;
  305. topBar = new Entity();
  306. addChild(topBar);
  307. topBar->setPosition(0, 0);
  308. topBar->processInputEvents = true;
  309. mainScene->getDefaultCamera()->setPosition(10, 10, 10);
  310. mainScene->getDefaultCamera( )->lookAt(Vector3());
  311. mainScene->getDefaultCamera()->setClippingPlanes(0.01, 1000);
  312. grid = new EditorGrid();
  313. grid->addEventListener(this, Event::CHANGE_EVENT);
  314. mainScene->addChild(grid);
  315. objectRootBase = new Entity();
  316. mainScene->addChild(objectRootBase);
  317. objectRootBase->processInputEvents = true;
  318. sceneObjectRoot = new Entity();
  319. sceneObjectRoot->processInputEvents = true;
  320. objectRootBase->addChild(sceneObjectRoot);
  321. iconBase = new Entity();
  322. mainScene->addChild(iconBase);
  323. iconBase->processInputEvents = true;
  324. transformGizmo = new TransformGizmo(mainScene, mainScene->getDefaultCamera());
  325. transformGizmo->enableGizmo = false;
  326. transformGizmo->addEventListener(this, Event::CHANGE_EVENT);
  327. transformGizmo->addEventListener(this, Event::SELECT_EVENT);
  328. mainScene->addChild(transformGizmo);
  329. trackballCamera = new TrackballCamera(mainScene->getDefaultCamera(), renderTextureShape);
  330. trackballCamera->addEventListener(this, Event::CHANGE_EVENT);
  331. addEntityButton = new UIImageButton("entityEditor/add_entity.png", 1.0, 24, 24);
  332. topBar->addChild(addEntityButton);
  333. addEntityButton->setPosition(4, 2);
  334. addEntityButton->addEventListener(this, UIEvent::CLICK_EVENT);
  335. transformGizmoMenu = new TransformGizmoMenu(transformGizmo);
  336. topBar->addChild(transformGizmoMenu);
  337. transformGizmoMenu->setPositionX(40);
  338. modeSwitchDropdown = new UIComboBox(globalMenu, 100);
  339. topBar->addChild(modeSwitchDropdown);
  340. modeSwitchDropdown->addComboItem("3D MODE");
  341. modeSwitchDropdown->addComboItem("2D MODE");
  342. modeSwitchDropdown->setSelectedIndex(0);
  343. modeSwitchDropdown->addEventListener(this, UIEvent::CHANGE_EVENT);
  344. shadeModeSelector = new UIIconSelector();
  345. shadeModeSelector->addIcon("entityEditor/shade_full.png");
  346. shadeModeSelector->addIcon("entityEditor/shade_solid.png");
  347. shadeModeSelector->addIcon("entityEditor/shade_wire.png");
  348. topBar->addChild(shadeModeSelector);
  349. shadeModeSelector->setPosition(320, 3);
  350. shadeModeSelector->addEventListener(this, UIEvent::SELECT_EVENT);
  351. lightingModeSelector = new UIIconSelector();
  352. lightingModeSelector->addIcon("entityEditor/lights_icon.png");
  353. lightingModeSelector->addIcon("entityEditor/nolights_icon.png");
  354. topBar->addChild(lightingModeSelector);
  355. lightingModeSelector->setPosition(420, 3);
  356. lightingModeSelector->addEventListener(this, UIEvent::SELECT_EVENT);
  357. moveUpButton = new UIImageButton("entityEditor/button_move_up.png", 1.0, 24, 24);
  358. bottomBar->addChild(moveUpButton);
  359. moveUpButton->setPosition(4, 2);
  360. moveUpButton->addEventListener(this, UIEvent::CLICK_EVENT);
  361. moveTopButton = new UIImageButton("entityEditor/button_move_top.png", 1.0, 24, 24);
  362. bottomBar->addChild(moveTopButton);
  363. moveTopButton->setPosition(30, 2);
  364. moveTopButton->addEventListener(this, UIEvent::CLICK_EVENT);
  365. moveDownButton = new UIImageButton("entityEditor/button_move_down.png", 1.0, 24, 24);
  366. bottomBar->addChild(moveDownButton);
  367. moveDownButton->setPosition(56, 2);
  368. moveDownButton->addEventListener(this, UIEvent::CLICK_EVENT);
  369. moveBottomButton = new UIImageButton("entityEditor/button_move_bottom.png", 1.0, 24, 24);
  370. bottomBar->addChild(moveBottomButton);
  371. moveBottomButton->setPosition(82, 2);
  372. moveBottomButton->addEventListener(this, UIEvent::CLICK_EVENT);
  373. gridSettingsButton = new UIImageButton("entityEditor/grid_button.png", 1.0, 24, 24);
  374. bottomBar->addChild(gridSettingsButton);
  375. gridSettingsButton->setPosition(120, 2);
  376. gridSettingsButton->addEventListener(this, UIEvent::CLICK_EVENT);
  377. snapSelector = new UIIconSelector();
  378. snapSelector->addIcon("entityEditor/snap_off.png");
  379. snapSelector->addIcon("entityEditor/snap_on.png");
  380. bottomBar->addChild(snapSelector);
  381. snapSelector->setPosition(156, 2);
  382. snapSelector->addEventListener(this, UIEvent::SELECT_EVENT);
  383. iconVisibilitySelector = new UIIconSelector();
  384. iconVisibilitySelector->addIcon("entityEditor/show_icons.png");
  385. iconVisibilitySelector->addIcon("entityEditor/hide_icons.png");
  386. bottomBar->addChild(iconVisibilitySelector);
  387. iconVisibilitySelector->setPosition(230, 2);
  388. iconVisibilitySelector->addEventListener(this, UIEvent::SELECT_EVENT);
  389. bBoxVis = new ScenePrimitive(ScenePrimitive::TYPE_BOX, 1.0, 1.0, 1.0);
  390. bBoxVis->overlayWireframe = true;
  391. bBoxVis->wireFrameColor = Color(0.3, 0.5, 1.0, 0.5);
  392. bBoxVis->color.a = 0.0;
  393. bBoxVis->setBlendingMode(Renderer::BLEND_MODE_NORMAL);
  394. mainScene->addChild(bBoxVis);
  395. editorMode = EDITOR_MODE_3D;
  396. input = CoreServices::getInstance()->getCore()->getInput();
  397. input->addEventListener(this, InputEvent::EVENT_KEYDOWN);
  398. gridSettings = new EditorGridSettingsWindow(grid);
  399. addChild(gridSettings);
  400. gridSettings->setPosition(30,40);
  401. }
  402. std::vector<Entity*> EntityEditorMainView::getSelectedEntities() {
  403. return selectedEntities;
  404. }
  405. void EntityEditorMainView::doAction(String actionName, PolycodeEditorActionData *data) {
  406. PolycodeSceneEditorActionData *sceneData = (PolycodeSceneEditorActionData*)data;
  407. if(actionName == "move") {
  408. for(int i=0; i < selectedEntities.size(); i++) {
  409. if(i < sceneData->entries.size()) {
  410. selectedEntities[i]->setPosition(sceneData->entries[i].vec3);
  411. }
  412. }
  413. transformGizmo->setTransformSelection(selectedEntities);
  414. setBBox();
  415. } else if(actionName == "scale") {
  416. for(int i=0; i < selectedEntities.size(); i++) {
  417. if(i < sceneData->entries.size()) {
  418. selectedEntities[i]->setScale(sceneData->entries[i].vec3);
  419. selectedEntities[i]->setPosition(sceneData->entries[i].vec3Secondary);
  420. }
  421. }
  422. } else if(actionName == "rotate") {
  423. for(int i=0; i < selectedEntities.size(); i++) {
  424. if(i < sceneData->entries.size()) {
  425. selectedEntities[i]->setRotationByQuaternion(sceneData->entries[i].quat);
  426. selectedEntities[i]->setPosition(sceneData->entries[i].vec3);
  427. }
  428. }
  429. } else if(actionName == "select") {
  430. selectNone(false);
  431. if(sceneData) {
  432. for(int i=0; i < sceneData->entries.size(); i++) {
  433. selectEntity(sceneData->entries[i].entity, true, false);
  434. }
  435. }
  436. } else if(actionName == "delete") {
  437. if(sceneData->reverse) {
  438. selectNone(false);
  439. for(int i=0; i < sceneData->entries.size(); i++) {
  440. sceneData->entries[i].parentEntity->addChild(sceneData->entries[i].entity);
  441. SceneLight *sceneLight = dynamic_cast<SceneLight*>(sceneData->entries[i].entity);
  442. if(sceneLight) {
  443. mainScene->addLight(sceneLight);
  444. }
  445. setEditorPropsRecursive(sceneData->entries[i].entity);
  446. selectEntity(sceneData->entries[i].entity, true, false);
  447. }
  448. sceneData->deleteEntitiesInDestructor = false;
  449. } else {
  450. deleteSelected(false);
  451. sceneData->deleteEntitiesInDestructor = true;
  452. }
  453. } else if(actionName == "create_entity") {
  454. if(sceneData->reverse) {
  455. deleteSelected(false);
  456. selectNone(false);
  457. for(int i=0; i < sceneData->entries.size(); i++) {
  458. selectEntity(sceneData->entries[i].entity, true, false);
  459. }
  460. } else {
  461. selectNone(false);
  462. sceneData->entries[0].parentEntity->addChild(sceneData->entries[0].entity);
  463. SceneLight *sceneLight = dynamic_cast<SceneLight*>(sceneData->entries[0].entity);
  464. if(sceneLight) {
  465. mainScene->addLight(sceneLight);
  466. }
  467. setEditorPropsRecursive(sceneData->entries[0].entity);
  468. selectEntity(sceneData->entries[0].entity, true, false);
  469. }
  470. }
  471. }
  472. SceneRenderTexture *EntityEditorMainView::getRenderTexture() {
  473. return renderTexture;
  474. }
  475. void EntityEditorMainView::setEditorMode(int newMode) {
  476. editorMode = newMode;
  477. if(editorMode == EDITOR_MODE_3D) {
  478. mainScene->setSceneType(Scene::SCENE_3D);
  479. grid->setGridMode(EditorGrid::GRID_MODE_3D);
  480. transformGizmo->setGizmoMode(TransformGizmo::GIZMO_MODE_3D);
  481. mainScene->getDefaultCamera()->setOrthoMode(false);
  482. mainScene->getDefaultCamera()->setClippingPlanes(0.1, 1000);
  483. trackballCamera->disableRotation(false);
  484. } else {
  485. mainScene->setSceneType(Scene::SCENE_2D);
  486. mainScene->getDefaultCamera()->setOrthoMode(true);
  487. mainScene->getDefaultCamera()->setClippingPlanes(-100, 100);
  488. trackballCamera->setCameraPosition(trackballCamera->getOribitingCenter()+Vector3(0.0, 0.0, trackballCamera->getCameraDistance()));
  489. grid->setGridMode(EditorGrid::GRID_MODE_2D);
  490. transformGizmo->setGizmoMode(TransformGizmo::GIZMO_MODE_2D);
  491. trackballCamera->disableRotation(true);
  492. Update();
  493. }
  494. }
  495. Entity *EntityEditorMainView::getSelectedEntity() {
  496. if(selectedEntities.size() > 0) {
  497. return selectedEntities[selectedEntities.size()-1];
  498. } else {
  499. return NULL;
  500. }
  501. }
  502. void EntityEditorMainView::Paste(EntityEditorClipboardData *data) {
  503. if(!hasFocus) {
  504. return;
  505. }
  506. selectNone(false);
  507. for(int i=0; i < data->entities.size(); i++) {
  508. Entity *entity = data->entities[i]->Clone(true, true);
  509. setEditorPropsRecursive(entity);
  510. sceneObjectRoot->addChild(entity);
  511. selectEntity(entity, true);
  512. }
  513. }
  514. bool EntityEditorMainView::selectingNewEntities(){
  515. if(entitiesToSelect.size() != lastEntitiesToSelect.size()) {
  516. return true;
  517. }
  518. for(int i=0; i < entitiesToSelect.size(); i++) {
  519. if(lastEntitiesToSelect[i].entity != entitiesToSelect[i].entity) {
  520. return true;
  521. }
  522. }
  523. return false;
  524. }
  525. bool EntityDistanceSorter::operator() (MultiselectorEntry i,MultiselectorEntry j) {
  526. if(i.distance < j.distance) {
  527. return true;
  528. } else {
  529. return false;
  530. }
  531. }
  532. void EntityEditorMainView::Update() {
  533. if(entitiesToSelect.size() != 0) {
  534. sort (entitiesToSelect.begin(), entitiesToSelect.end(), distanceSorter);
  535. if(multiselectIndex > entitiesToSelect.size()-1 || selectingNewEntities()) {
  536. multiselectIndex = 0;
  537. }
  538. selectEntity(entitiesToSelect[multiselectIndex].entity, input->getKeyState(KEY_LSHIFT) || input->getKeyState(KEY_RSHIFT));
  539. multiselectIndex++;
  540. lastEntitiesToSelect = entitiesToSelect;
  541. entitiesToSelect.clear();
  542. }
  543. if(editorMode == EDITOR_MODE_2D) {
  544. Number aspect = renderTextureShape->getWidth() / renderTextureShape->getHeight();
  545. mainScene->getDefaultCamera()->setOrthoSize(trackballCamera->getCameraDistance() * aspect, trackballCamera->getCameraDistance());
  546. }
  547. for(int i=0; i < icons.size(); i++) {
  548. Number scale;
  549. Entity *parentEntity = (Entity*) icons[i]->getUserData();
  550. if(!parentEntity->visible) {
  551. icons[i]->visible = false;
  552. } else {
  553. icons[i]->visible = true;
  554. Vector3 parentPosition = parentEntity->getConcatenatedMatrix().getPosition();
  555. icons[i]->setPosition(parentPosition);
  556. if(editorMode == EDITOR_MODE_2D) {
  557. scale = trackballCamera->getCameraDistance() * 0.1;
  558. } else {
  559. scale = mainScene->getDefaultCamera()->getPosition().distance(icons[i]->getConcatenatedMatrix().getPosition()) * 0.1;
  560. }
  561. icons[i]->setScale(scale, scale, scale);
  562. icons[i]->rebuildTransformMatrix();
  563. icons[i]->recalculateAABBAllChildren();
  564. }
  565. }
  566. setBBox();
  567. }
  568. void EntityEditorMainView::createIcon(Entity *entity, String iconFile) {
  569. entity->removeAllHandlersForListener(this);
  570. ScenePrimitive *iconPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_VPLANE, 0.4, 0.4);
  571. iconPrimitive->setMaterialByName("Unlit");
  572. Texture *tex = CoreServices::getInstance()->getMaterialManager()->createTextureFromFile("entityEditor/"+iconFile);
  573. if(iconPrimitive->getLocalShaderOptions()) {
  574. iconPrimitive->getLocalShaderOptions()->addTexture("diffuse", tex);
  575. }
  576. iconBase->addChild(iconPrimitive);
  577. iconPrimitive->billboardMode = true;
  578. iconPrimitive->setUserData((void*)entity);
  579. iconPrimitive->forceMaterial = true;
  580. iconPrimitive->processInputEvents = true;
  581. iconPrimitive->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  582. iconPrimitive->ignoreParentMatrix = true;
  583. iconPrimitive->addTag("");
  584. iconPrimitive->depthTest = false;
  585. iconPrimitive->depthWrite = false;
  586. iconPrimitive->editorOnly = true;
  587. iconPrimitive->alphaTest = true;
  588. iconPrimitive->setUserData(entity);
  589. icons.push_back(iconPrimitive);
  590. }
  591. void EntityEditorMainView::setEditorPropsRecursive(Entity *entity) {
  592. setEditorProps(entity);
  593. for(int i=0; i < entity->getNumChildren(); i++) {
  594. if(!entity->getChildAtIndex(i)->editorOnly) {
  595. setEditorProps(entity->getChildAtIndex(i));
  596. }
  597. }
  598. }
  599. void EntityEditorMainView::setLinkedEntityPropsRecursive(SceneEntityInstance *parentInstance, Entity *entity) {
  600. SceneMesh *sceneMesh = dynamic_cast<SceneMesh*>(entity);
  601. SceneParticleEmitter *emitter = dynamic_cast<SceneParticleEmitter*>(entity);
  602. entity->setUserData((void*)parentInstance);
  603. entity->processInputEvents = true;
  604. entity->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  605. entity->editorOnly = true;
  606. if(sceneMesh && !emitter) {
  607. sceneMesh->wireFrameColor = Color(0.2, 0.9, 0.6, 1.0);
  608. sceneMesh->useGeometryHitDetection = true;
  609. }
  610. for(int i=0; i < entity->getNumChildren(); i++) {
  611. setLinkedEntityPropsRecursive(parentInstance, entity->getChildAtIndex(i));
  612. }
  613. }
  614. void EntityEditorMainView::setEditorProps(Entity *entity) {
  615. entity->processInputEvents = true;
  616. entity->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  617. SceneMesh *sceneMesh = dynamic_cast<SceneMesh*>(entity);
  618. SceneParticleEmitter *emitter = dynamic_cast<SceneParticleEmitter*>(entity);
  619. if(sceneMesh && !emitter) {
  620. sceneMesh->wireFrameColor = Color(1.0, 0.8, 0.3, 1.0);
  621. // sceneMesh->setLineWidth(CoreServices::getInstance()->getRenderer()->getBackingResolutionScaleX());
  622. sceneMesh->useGeometryHitDetection = true;
  623. }
  624. SceneEntityInstance *instance = dynamic_cast<SceneEntityInstance*>(entity);
  625. if(instance && instance != objectRootInstance) {
  626. for(int i=0; i < instance->getNumChildren(); i++) {
  627. setLinkedEntityPropsRecursive(instance, instance->getChildAtIndex(i));
  628. instance->getResourceEntry()->reloadOnFileModify = true;
  629. instance->getResourceEntry()->addEventListenerUnique(this, Event::RESOURCE_RELOAD_EVENT);
  630. if(!CoreServices::getInstance()->getResourceManager()->getGlobalPool()->hasResource(instance->getResourceEntry())) {
  631. CoreServices::getInstance()->getResourceManager()->getGlobalPool()->addResource(instance->getResourceEntry());
  632. }
  633. }
  634. }
  635. SceneLight *sceneLight = dynamic_cast<SceneLight*>(entity);
  636. if(sceneLight) {
  637. createIcon(entity, "light_icon.png");
  638. LightDisplay *lightVis = new LightDisplay(sceneLight);
  639. if(!sceneLight->getParentScene()) {
  640. sceneLight->setParentScene(mainScene);
  641. mainScene->addLight(sceneLight);
  642. }
  643. }
  644. if(emitter) {
  645. createIcon(entity, "emitter_icon.png");
  646. }
  647. SceneSound *sound = dynamic_cast<SceneSound*>(entity);
  648. if(sound) {
  649. createIcon(entity, "sound_icon.png");
  650. }
  651. Camera *camera = dynamic_cast<Camera*>(entity);
  652. if(camera) {
  653. CameraDisplay *camVis = new CameraDisplay(camera);
  654. createIcon(entity, "camera_icon.png");
  655. }
  656. if(!emitter && !sceneLight && !camera && !sound && !sceneMesh && entity != sceneObjectRoot) {
  657. createIcon(entity, "empty_icon.png");
  658. }
  659. }
  660. void EntityEditorMainView::addEntityFromMenu(String command) {
  661. if(command == "add_primitive") {
  662. ScenePrimitive *newPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_BOX, 1.0, 1.0, 1.0);
  663. sceneObjectRoot->addChild(newPrimitive);
  664. setEditorProps(newPrimitive);
  665. newPrimitive->setPosition(cursorPosition);
  666. newPrimitive->setMaterialByName("Default");
  667. didPlaceEntity(newPrimitive);
  668. selectEntity(newPrimitive, false, false);
  669. return;
  670. }
  671. if(command == "add_empty") {
  672. Entity *newEntity = new Entity();
  673. sceneObjectRoot->addChild(newEntity);
  674. setEditorProps(newEntity);
  675. newEntity->setPosition(cursorPosition);
  676. didPlaceEntity(newEntity);
  677. selectEntity(newEntity, false, false);
  678. return;
  679. }
  680. if(command == "add_sound") {
  681. SceneSound *newSound = new SceneSound("default.wav", 1.0, 2.0);
  682. sceneObjectRoot->addChild(newSound);
  683. setEditorProps(newSound);
  684. newSound->setPosition(cursorPosition);
  685. didPlaceEntity(newSound);
  686. selectEntity(newSound, false, false);
  687. return;
  688. }
  689. if(command == "add_camera") {
  690. Camera *newCamera = new Camera(mainScene);
  691. sceneObjectRoot->addChild(newCamera);
  692. setEditorProps(newCamera);
  693. newCamera->setPosition(cursorPosition);
  694. didPlaceEntity(newCamera);
  695. selectEntity(newCamera, false, false);
  696. return;
  697. }
  698. if(command == "add_image") {
  699. assetSelectType = "image";
  700. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  701. std::vector<String> extensions;
  702. extensions.push_back("png");
  703. globalFrame->showAssetBrowser(extensions);
  704. return;
  705. }
  706. if(command == "add_sprite") {
  707. assetSelectType = "sprite";
  708. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  709. std::vector<ResourcePool*> pools;
  710. pools.push_back(CoreServices::getInstance()->getResourceManager()->getGlobalPool());
  711. for(int i=0; i < objectRootInstance->getNumLinkedResourePools(); i++) {
  712. pools.push_back(objectRootInstance->getLinkedResourcePoolAtIndex(i));
  713. }
  714. globalFrame->showAssetBrowserForPools(pools, Resource::RESOURCE_SPRITE);
  715. return;
  716. }
  717. if(command == "add_label") {
  718. SceneLabel *newLabel = new SceneLabel("TEXT", 12, "sans", Label::ANTIALIAS_FULL, 1.0);
  719. newLabel->setBlendingMode(Renderer::BLEND_MODE_NORMAL);
  720. newLabel->setAnchorPoint(0.0, 0.0, 0.0);
  721. newLabel->snapToPixels = false;
  722. newLabel->positionAtBaseline = false;
  723. sceneObjectRoot->addChild(newLabel);
  724. setEditorProps(newLabel);
  725. newLabel->setPosition(cursorPosition);
  726. didPlaceEntity(newLabel);
  727. selectEntity(newLabel, false, false);
  728. return;
  729. }
  730. if(command == "add_light") {
  731. SceneLight *newLight = new SceneLight(SceneLight::POINT_LIGHT, mainScene, 1.0);
  732. sceneObjectRoot->addChild(newLight);
  733. mainScene->addLight(newLight);
  734. newLight->enabled = !lightsDisabled;
  735. setEditorProps(newLight);
  736. newLight->setLocalBoundingBox(Vector3());
  737. newLight->setPosition(cursorPosition);
  738. didPlaceEntity(newLight);
  739. selectEntity(newLight, false, false);
  740. return;
  741. }
  742. if(command == "add_mesh") {
  743. assetSelectType = "mesh";
  744. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  745. std::vector<String> extensions;
  746. extensions.push_back("mesh");
  747. globalFrame->showAssetBrowser(extensions);
  748. return;
  749. }
  750. if(command == "add_entity") {
  751. assetSelectType = "entity";
  752. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  753. std::vector<String> extensions;
  754. extensions.push_back("entity");
  755. globalFrame->showAssetBrowser(extensions);
  756. return;
  757. }
  758. if(command == "add_particles") {
  759. SceneParticleEmitter *newEmitter = new SceneParticleEmitter(30, 3.0, 0.2);
  760. newEmitter->setLocalBoundingBox(0.5, 0.5, 0.5);
  761. newEmitter->setParticleType(SceneParticleEmitter::PARTICLE_TYPE_QUAD);
  762. sceneObjectRoot->addChild(newEmitter);
  763. setEditorProps(newEmitter);
  764. newEmitter->setPosition(cursorPosition);
  765. newEmitter->scaleCurve.addControlPoint2dWithHandles(-0.1, 0.5, 0.0, 0.5, 0.1, 0.5);
  766. newEmitter->scaleCurve.addControlPoint2dWithHandles(0.9, 0.5, 1.0, 0.5, 1.1, 0.5);
  767. newEmitter->colorCurveR.addControlPoint2dWithHandles(-0.1, 0.5, 0.0, 0.5, 0.1, 0.5);
  768. newEmitter->colorCurveR.addControlPoint2dWithHandles(0.9, 0.5, 1.0, 0.5, 1.1, 0.5);
  769. newEmitter->colorCurveG.addControlPoint2dWithHandles(-0.1, 0.5, 0.0, 0.5, 0.1, 0.5);
  770. newEmitter->colorCurveG.addControlPoint2dWithHandles(0.9, 0.5, 1.0, 0.5, 1.1, 0.5);
  771. newEmitter->colorCurveB.addControlPoint2dWithHandles(-0.1, 0.5, 0.0, 0.5, 0.1, 0.5);
  772. newEmitter->colorCurveB.addControlPoint2dWithHandles(0.9, 0.5, 1.0, 0.5, 1.1, 0.5);
  773. newEmitter->colorCurveA.addControlPoint2dWithHandles(-0.1, 0.5, 0.0, 0.5, 0.1, 0.5);
  774. newEmitter->colorCurveA.addControlPoint2dWithHandles(0.9, 0.5, 1.0, 0.5, 1.1, 0.5);
  775. selectEntity(newEmitter, false, false);
  776. didPlaceEntity(newEmitter);
  777. return;
  778. }
  779. }
  780. void EntityEditorMainView::didPlaceEntity(Entity *entity) {
  781. PolycodeSceneEditorActionData *beforeData = new PolycodeSceneEditorActionData();
  782. PolycodeSceneEditorActionData *data = new PolycodeSceneEditorActionData();
  783. data->reverse = false;
  784. for(int i=0; i < selectedEntities.size(); i++) {
  785. beforeData->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]));
  786. }
  787. PolycodeSceneEditorActionDataEntry entry(entity);
  788. entry.parentEntity = sceneObjectRoot;
  789. data->entries.push_back(entry);
  790. editor->didAction("create_entity", beforeData, data);
  791. }
  792. void EntityEditorMainView::deleteSelected(bool doAction) {
  793. if(doAction) {
  794. PolycodeSceneEditorActionData *oldData = new PolycodeSceneEditorActionData();
  795. PolycodeSceneEditorActionData *data = new PolycodeSceneEditorActionData();
  796. data->reverse = false;
  797. oldData->deleteEntitiesInDestructor = true;
  798. for(int i=0; i < selectedEntities.size(); i++) {
  799. PolycodeSceneEditorActionDataEntry entry(selectedEntities[i]);
  800. entry.parentEntity = selectedEntities[i]->getParentEntity();
  801. oldData->entries.push_back(entry);
  802. }
  803. editor->didAction("delete", oldData, data);
  804. }
  805. for(int i=0; i < selectedEntities.size(); i++) {
  806. selectedEntities[i]->getParentEntity()->removeChild(selectedEntities[i]);
  807. SceneLight *sceneLight = dynamic_cast<SceneLight*>(selectedEntities[i]);
  808. if(sceneLight) {
  809. mainScene->removeLight(sceneLight);
  810. }
  811. }
  812. for(int i=0; i < selectedEntities.size(); i++) {
  813. selectedEntities[i]->setOwnsChildrenRecursive(true);
  814. for(int j=0; j < icons.size(); j++) {
  815. if(icons[j]->getUserData() == selectedEntities[i]) {
  816. delete icons[j];
  817. icons[j]->getParentEntity()->removeChild(icons[j]);
  818. icons.erase(icons.begin()+j);
  819. break;
  820. }
  821. }
  822. selectedEntities[i]->removeAllHandlers();
  823. }
  824. selectedEntities.clear();
  825. transformGizmo->setTransformSelection(selectedEntities);
  826. setBBox();
  827. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  828. }
  829. void EntityEditorMainView::onGainFocus() {
  830. transformGizmo->enableGizmo = true;
  831. }
  832. void EntityEditorMainView::onLoseFocus() {
  833. transformGizmo->enableGizmo = false;
  834. }
  835. void EntityEditorMainView::handleEvent(Event *event) {
  836. if(event->getDispatcher() == transformGizmo) {
  837. if(event->getEventCode() == Event::CHANGE_EVENT) {
  838. TrasnformGizmoEvent *trasnformEvent = (TrasnformGizmoEvent*) event;
  839. switch(trasnformEvent->mode) {
  840. case TransformGizmo::TRANSFORM_MOVE:
  841. case TransformGizmo::TRANSFORM_MOVE_VIEW:
  842. {
  843. PolycodeSceneEditorActionData *data = new PolycodeSceneEditorActionData();
  844. for(int i=0; i < selectedEntities.size(); i++) {
  845. data->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]->getPosition()));
  846. }
  847. editor->didAction("move", beforeData, data);
  848. beforeData = NULL;
  849. }
  850. break;
  851. case TransformGizmo::TRANSFORM_SCALE:
  852. case TransformGizmo::TRANSFORM_SCALE_VIEW:
  853. {
  854. PolycodeSceneEditorActionData *data = new PolycodeSceneEditorActionData();
  855. for(int i=0; i < selectedEntities.size(); i++) {
  856. data->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]->getScale(), selectedEntities[i]->getPosition()));
  857. }
  858. editor->didAction("scale", beforeData, data);
  859. beforeData = NULL;
  860. }
  861. break;
  862. case TransformGizmo::TRANSFORM_ROTATE:
  863. case TransformGizmo::TRANSFORM_ROTATE_VIEW:
  864. {
  865. PolycodeSceneEditorActionData *data = new PolycodeSceneEditorActionData();
  866. for(int i=0; i < selectedEntities.size(); i++) {
  867. data->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]->getRotationQuat(), selectedEntities[i]->getPosition()));
  868. }
  869. editor->didAction("rotate", beforeData, data);
  870. beforeData = NULL;
  871. }
  872. break;
  873. }
  874. } else if(event->getEventCode() == Event::SELECT_EVENT) {
  875. TrasnformGizmoEvent *trasnformEvent = (TrasnformGizmoEvent*) event;
  876. switch(trasnformEvent->mode) {
  877. case TransformGizmo::TRANSFORM_MOVE:
  878. case TransformGizmo::TRANSFORM_MOVE_VIEW:
  879. {
  880. beforeData = new PolycodeSceneEditorActionData();
  881. for(int i=0; i < selectedEntities.size(); i++) {
  882. beforeData->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]->getPosition()));
  883. }
  884. }
  885. break;
  886. case TransformGizmo::TRANSFORM_SCALE:
  887. case TransformGizmo::TRANSFORM_SCALE_VIEW:
  888. {
  889. beforeData = new PolycodeSceneEditorActionData();
  890. for(int i=0; i < selectedEntities.size(); i++) {
  891. beforeData->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]->getScale(), selectedEntities[i]->getPosition()));
  892. }
  893. }
  894. break;
  895. case TransformGizmo::TRANSFORM_ROTATE:
  896. case TransformGizmo::TRANSFORM_ROTATE_VIEW:
  897. {
  898. beforeData = new PolycodeSceneEditorActionData();
  899. for(int i=0; i < selectedEntities.size(); i++) {
  900. beforeData->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]->getRotationQuat(), selectedEntities[i]->getPosition()));
  901. }
  902. }
  903. break;
  904. }
  905. }
  906. } else if(event->getEventCode() == Event::RESOURCE_RELOAD_EVENT) {
  907. SceneEntityInstanceResourceEntry *entry = dynamic_cast<SceneEntityInstanceResourceEntry*>(event->getDispatcher());
  908. if(entry) {
  909. setEditorProps(entry->getInstance());
  910. }
  911. } else if(event->getDispatcher() == renderTextureShape) {
  912. focusSelf();
  913. } else if(event->getDispatcher() == trackballCamera) {
  914. Update();
  915. } else if(event->getDispatcher() == modeSwitchDropdown) {
  916. setEditorMode(modeSwitchDropdown->getSelectedIndex());
  917. } else if(event->getDispatcher() == globalFrame->assetBrowser) {
  918. if(event->getEventCode() == UIEvent::OK_EVENT) {
  919. if(assetSelectType == "mesh") {
  920. SceneMesh *newMesh = new SceneMesh(globalFrame->assetBrowser->getSelectedAssetPath());
  921. newMesh->cacheToVertexBuffer(true);
  922. sceneObjectRoot->addChild(newMesh);
  923. setEditorProps(newMesh);
  924. newMesh->setMaterialByName("Default");
  925. newMesh->setPosition(cursorPosition);
  926. didPlaceEntity(newMesh);
  927. selectEntity(newMesh, false, false);
  928. } else if(assetSelectType == "image") {
  929. SceneImage *newImage = new SceneImage(globalFrame->assetBrowser->getSelectedAssetPath());
  930. newImage->setMaterialByName("Unlit");
  931. if(newImage->getLocalShaderOptions()) {
  932. newImage->getLocalShaderOptions()->addTexture("diffuse", newImage->getTexture());
  933. }
  934. sceneObjectRoot->addChild(newImage);
  935. setEditorProps(newImage);
  936. newImage->setPosition(cursorPosition);
  937. didPlaceEntity(newImage);
  938. selectEntity(newImage, false, false);
  939. } else if(assetSelectType == "sprite") {
  940. Resource *selectedResource = globalFrame->assetBrowser->getSelectedResource();
  941. if(selectedResource) {
  942. Sprite *sprite = (Sprite*) selectedResource;
  943. SceneSprite *newSprite = new SceneSprite(sprite->getParentSpriteSet());
  944. newSprite->setSprite(sprite);
  945. if(sprite->getNumStates() > 0) {
  946. newSprite->setSpriteState(sprite->getState(0));
  947. }
  948. newSprite->setMaterialByName("Unlit");
  949. if(newSprite->getLocalShaderOptions()) {
  950. newSprite->getLocalShaderOptions()->addTexture("diffuse", newSprite->getTexture());
  951. }
  952. sceneObjectRoot->addChild(newSprite);
  953. setEditorProps(newSprite);
  954. newSprite->setPosition(cursorPosition);
  955. didPlaceEntity(newSprite);
  956. selectEntity(newSprite, false, false);
  957. }
  958. /*
  959. SceneSprite *newSprite = new SceneSprite(globalFrame->assetBrowser->getSelectedAssetPath());
  960. if(newSprite->getNumAnimations()) {
  961. newSprite->playAnimation(newSprite->getAnimationAtIndex(0)->name, 0, false);
  962. }
  963. newSprite->setMaterialByName("Unlit");
  964. if(newSprite->getLocalShaderOptions()) {
  965. newSprite->getLocalShaderOptions()->addTexture("diffuse", newSprite->getTexture());
  966. }
  967. sceneObjectRoot->addChild(newSprite);
  968. setEditorProps(newSprite);
  969. newSprite->setPosition(cursorPosition);
  970. didPlaceEntity(newSprite);
  971. selectEntity(newSprite, false, false);
  972. */
  973. } else if(assetSelectType == "entity") {
  974. SceneEntityInstance *newEntity = new SceneEntityInstance(mainScene, globalFrame->assetBrowser->getSelectedAssetPath());
  975. sceneObjectRoot->addChild(newEntity);
  976. setEditorProps(newEntity);
  977. newEntity->setPosition(cursorPosition);
  978. didPlaceEntity(newEntity);
  979. selectEntity(newEntity, false, false);
  980. }
  981. globalFrame->assetBrowser->removeAllHandlersForListener(this);
  982. globalFrame->hideModal();
  983. }
  984. } else if(event->getDispatcher() == addEntityMenu) {
  985. addEntityMenu->removeAllHandlersForListener(this);
  986. String command = addEntityMenu->getSelectedItem()->getMenuItemID();
  987. addEntityMenu = NULL;
  988. addEntityFromMenu(command);
  989. } else if(event->getDispatcher() == addEntityButton) {
  990. addEntityMenu = globalMenu->showMenuAtMouse(150);
  991. addEntityMenu->addOption("Add Primitive", "add_primitive");
  992. addEntityMenu->addOption("Add Mesh", "add_mesh");
  993. addEntityMenu->addOption("Add Entity", "add_entity");
  994. addEntityMenu->addDivider();
  995. addEntityMenu->addOption("Add Sprite", "add_sprite");
  996. addEntityMenu->addOption("Add Image", "add_image");
  997. addEntityMenu->addOption("Add Label", "add_label");
  998. addEntityMenu->addDivider();
  999. addEntityMenu->addOption("Add Light", "add_light");
  1000. addEntityMenu->addOption("Add Particle System", "add_particles");
  1001. addEntityMenu->addOption("Add Sound", "add_sound");
  1002. addEntityMenu->addOption("Add Camera", "add_camera");
  1003. addEntityMenu->addDivider();
  1004. addEntityMenu->addOption("Add Empty", "add_empty");
  1005. addEntityMenu->fitToScreenVertical();
  1006. addEntityMenu->addEventListener(this, UIEvent::OK_EVENT);
  1007. } else if(event->getDispatcher() == input) {
  1008. InputEvent *inputEvent = (InputEvent*) event;
  1009. if(event->getEventCode() == InputEvent::EVENT_KEYDOWN) {
  1010. switch(inputEvent->key) {
  1011. case KEY_BACKSPACE:
  1012. case KEY_DELETE:
  1013. if(hasFocus) {
  1014. deleteSelected(true);
  1015. }
  1016. break;
  1017. case KEY_ESCAPE:
  1018. {
  1019. selectNone(true);
  1020. }
  1021. break;
  1022. }
  1023. }
  1024. } else if(event->getDispatcher() == lightingModeSelector) {
  1025. switch(lightingModeSelector->getSelectedIndex()) {
  1026. case 0:
  1027. disableLighting(false);
  1028. break;
  1029. case 1:
  1030. disableLighting(true);
  1031. break;
  1032. }
  1033. } else if(event->getDispatcher() == shadeModeSelector) {
  1034. switch(shadeModeSelector->getSelectedIndex()) {
  1035. case 0:
  1036. mainScene->setOverrideMaterial(NULL);
  1037. break;
  1038. case 1:
  1039. mainScene->setOverrideMaterial((Material*)CoreServices::getInstance()->getResourceManager()->getGlobalPool()->getResource(Resource::RESOURCE_MATERIAL, "Default"));
  1040. break;
  1041. case 2:
  1042. mainScene->setOverrideMaterial((Material*)CoreServices::getInstance()->getResourceManager()->getGlobalPool()->getResource(Resource::RESOURCE_MATERIAL, "UnlitWireframe"));
  1043. break;
  1044. }
  1045. } else if(event->getDispatcher() == moveUpButton) {
  1046. moveSelectedUp();
  1047. } else if(event->getDispatcher() == moveTopButton) {
  1048. moveSelectedTop();
  1049. } else if(event->getDispatcher() == moveDownButton) {
  1050. moveSelectedDown();
  1051. } else if(event->getDispatcher() == moveBottomButton) {
  1052. moveSelectedBottom();
  1053. } else if(event->getDispatcher() == gridSettingsButton) {
  1054. gridSettings->visible = !gridSettings->visible;
  1055. gridSettings->enabled = !gridSettings->enabled;
  1056. } else if(event->getDispatcher() == snapSelector) {
  1057. switch(snapSelector->getSelectedIndex()) {
  1058. case 0:
  1059. transformGizmo->enableSnap(false);
  1060. break;
  1061. case 1:
  1062. transformGizmo->enableSnap(true);
  1063. transformGizmo->setSnapSize(grid->getGridSize());
  1064. break;
  1065. }
  1066. } else if(event->getDispatcher() == grid) {
  1067. transformGizmo->setSnapSize(grid->getGridSize());
  1068. } else if(event->getDispatcher() == iconVisibilitySelector) {
  1069. switch(iconVisibilitySelector->getSelectedIndex()) {
  1070. case 0:
  1071. iconBase->visible = true;
  1072. break;
  1073. case 1:
  1074. iconBase->visible = false;
  1075. break;
  1076. }
  1077. } else {
  1078. if(event->getEventCode() == InputEvent::EVENT_MOUSEDOWN && hasFocus && event->getDispatcher() != renderTextureShape) {
  1079. InputEvent *inputEvent = (InputEvent*) event;
  1080. Entity* targetEntity = (Entity*) event->getDispatcher();
  1081. if(inputEvent->mouseButton == CoreInput::MOUSE_BUTTON2 && targetEntity->visible) {
  1082. // if it's an icon, select the entity linked to the icon
  1083. for(int i=0; i < icons.size(); i++) {
  1084. if(icons[i] == targetEntity) {
  1085. targetEntity = (Entity*)targetEntity->getUserData();
  1086. }
  1087. }
  1088. MultiselectorEntry entry;
  1089. entry.entity = targetEntity;
  1090. entry.distance = inputEvent->hitDistance;
  1091. entitiesToSelect.push_back(entry);
  1092. }
  1093. }
  1094. }
  1095. }
  1096. void EntityEditorMainView::moveSelectedUp() {
  1097. for(int i=0; i < selectedEntities.size(); i++) {
  1098. Entity *parent = selectedEntities[i]->getParentEntity();
  1099. if(parent) {
  1100. parent->moveChildUp(selectedEntities[i]);
  1101. }
  1102. }
  1103. }
  1104. void EntityEditorMainView::moveSelectedDown() {
  1105. for(int i=0; i < selectedEntities.size(); i++) {
  1106. Entity *parent = selectedEntities[i]->getParentEntity();
  1107. if(parent) {
  1108. parent->moveChildDown(selectedEntities[i]);
  1109. }
  1110. }
  1111. }
  1112. void EntityEditorMainView::moveSelectedTop() {
  1113. for(int i=0; i < selectedEntities.size(); i++) {
  1114. Entity *parent = selectedEntities[i]->getParentEntity();
  1115. if(parent) {
  1116. parent->moveChildTop(selectedEntities[i]);
  1117. }
  1118. }
  1119. }
  1120. void EntityEditorMainView::moveSelectedBottom() {
  1121. for(int i=0; i < selectedEntities.size(); i++) {
  1122. Entity *parent = selectedEntities[i]->getParentEntity();
  1123. if(parent) {
  1124. parent->moveChildBottom(selectedEntities[i]);
  1125. }
  1126. }
  1127. }
  1128. void EntityEditorMainView::selectAll(bool doAction) {
  1129. if(doAction) {
  1130. beforeData = new PolycodeSceneEditorActionData();
  1131. for(int i=0; i < selectedEntities.size(); i++) {
  1132. beforeData->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]));
  1133. }
  1134. editor->didAction("select", beforeData, NULL, false);
  1135. beforeData = NULL;
  1136. }
  1137. selectedEntities.clear();
  1138. for(int i=0; i < objectRootInstance->getNumChildren(); i++) {
  1139. Entity *child = objectRootInstance->getChildAtIndex(i);
  1140. if(!child->editorOnly) {
  1141. selectEntity(child, true, false);
  1142. }
  1143. }
  1144. transformGizmo->setTransformSelection(selectedEntities);
  1145. setBBox();
  1146. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  1147. }
  1148. void EntityEditorMainView::selectNone(bool doAction) {
  1149. if(doAction) {
  1150. beforeData = new PolycodeSceneEditorActionData();
  1151. for(int i=0; i < selectedEntities.size(); i++) {
  1152. beforeData->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]));
  1153. }
  1154. editor->didAction("select", beforeData, NULL, false);
  1155. beforeData = NULL;
  1156. }
  1157. for(int i=0; i < selectedEntities.size(); i++) {
  1158. doEntityDeselect(selectedEntities[i]);
  1159. }
  1160. selectedEntities.clear();
  1161. transformGizmo->setTransformSelection(selectedEntities);
  1162. setBBox();
  1163. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  1164. }
  1165. void EntityEditorMainView::disableLighting(bool disable) {
  1166. lightsDisabled = disable;
  1167. for(int i=0; i < mainScene->getNumLights(); i++) {
  1168. SceneLight *light = mainScene->getLight(i);
  1169. light->enabled = !disable;
  1170. }
  1171. if(disable) {
  1172. customLight1->enabled = true;
  1173. customLight2->enabled = true;
  1174. } else {
  1175. customLight1->enabled = false;
  1176. customLight2->enabled = false;
  1177. }
  1178. }
  1179. Scene *EntityEditorMainView::getMainScene() {
  1180. return mainScene;
  1181. }
  1182. void EntityEditorMainView::doEntityDeselect(Entity *targetEntity) {
  1183. SceneMesh *sceneMesh = dynamic_cast<SceneMesh*>(targetEntity);
  1184. if(sceneMesh) {
  1185. sceneMesh->overlayWireframe = false;
  1186. }
  1187. SceneEntityInstance *instance = dynamic_cast<SceneEntityInstance*>(targetEntity);
  1188. if(instance) {
  1189. setOverlayWireframeRecursive(targetEntity, false);
  1190. }
  1191. }
  1192. void EntityEditorMainView::setOverlayWireframeRecursive(Entity *targetEntity, bool val) {
  1193. SceneMesh *sceneMesh = dynamic_cast<SceneMesh*>(targetEntity);
  1194. if(sceneMesh) {
  1195. sceneMesh->overlayWireframe = val;
  1196. }
  1197. for(int i=0; i < targetEntity->getNumChildren(); i++) {
  1198. setOverlayWireframeRecursive(targetEntity->getChildAtIndex(i), val);
  1199. }
  1200. }
  1201. void EntityEditorMainView::doEntitySelect(Entity *targetEntity) {
  1202. SceneMesh *sceneMesh = dynamic_cast<SceneMesh*>(targetEntity);
  1203. SceneParticleEmitter *emitter = dynamic_cast<SceneParticleEmitter*>(targetEntity);
  1204. if(sceneMesh && ! emitter) {
  1205. sceneMesh->overlayWireframe = true;
  1206. }
  1207. SceneEntityInstance *instance = dynamic_cast<SceneEntityInstance*>(targetEntity);
  1208. if(instance) {
  1209. setOverlayWireframeRecursive(targetEntity, true);
  1210. }
  1211. Camera *camera = dynamic_cast<Camera*>(targetEntity);
  1212. cameraPreview->setCamera(mainScene, camera);
  1213. }
  1214. void EntityEditorMainView::selectEntity(Entity *targetEntity, bool addToSelection, bool doAction) {
  1215. if(doAction) {
  1216. beforeData = new PolycodeSceneEditorActionData();
  1217. for(int i=0; i < selectedEntities.size(); i++) {
  1218. beforeData->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]));
  1219. }
  1220. }
  1221. if(targetEntity->getUserData()) {
  1222. SceneEntityInstance *instance = (SceneEntityInstance*)targetEntity->getUserData();
  1223. targetEntity = instance;
  1224. }
  1225. bool doNotReselect = false;
  1226. if(!addToSelection) {
  1227. for(int i=0; i < selectedEntities.size(); i++) {
  1228. doEntityDeselect(selectedEntities[i]);
  1229. }
  1230. selectedEntities.clear();
  1231. } else {
  1232. for(int i=0; i < selectedEntities.size(); i++) {
  1233. if(targetEntity == selectedEntities[i]) {
  1234. doEntityDeselect(targetEntity);
  1235. selectedEntities.erase(selectedEntities.begin() + i);
  1236. doNotReselect = true;
  1237. break;
  1238. }
  1239. }
  1240. }
  1241. if(!doNotReselect) {
  1242. selectedEntities.push_back(targetEntity);
  1243. doEntitySelect(targetEntity);
  1244. }
  1245. if(doAction) {
  1246. PolycodeSceneEditorActionData *data = new PolycodeSceneEditorActionData();
  1247. for(int i=0; i < selectedEntities.size(); i++) {
  1248. data->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]));
  1249. }
  1250. editor->didAction("select", beforeData, data);
  1251. beforeData = NULL;
  1252. }
  1253. transformGizmo->setTransformSelection(selectedEntities);
  1254. setBBox();
  1255. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  1256. }
  1257. void EntityEditorMainView::setBBox() {
  1258. if(selectedEntities.size() > 0) {
  1259. bBoxVis->visible = true;
  1260. Entity *targetEntity = selectedEntities[0];
  1261. bBoxVis->setPrimitiveOptions(ScenePrimitive::TYPE_BOX, targetEntity->getLocalBoundingBox().x, targetEntity->getLocalBoundingBox().y, targetEntity->getLocalBoundingBox().z);
  1262. Matrix4 mat = targetEntity->getConcatenatedMatrix();
  1263. bBoxVis->setTransformByMatrixPure(mat);
  1264. bBoxVis->dirtyMatrix(false);
  1265. } else {
  1266. bBoxVis->visible = false;
  1267. }
  1268. }
  1269. Entity *EntityEditorMainView::getObjectRoot() {
  1270. return sceneObjectRoot;
  1271. }
  1272. void EntityEditorMainView::setObjectRoot(SceneEntityInstance *entity) {
  1273. objectRootInstance = entity;
  1274. if(sceneObjectRoot) {
  1275. sceneObjectRoot->getParentEntity()->removeChild(sceneObjectRoot);
  1276. delete sceneObjectRoot;
  1277. }
  1278. sceneObjectRoot = entity;
  1279. sceneObjectRoot->processInputEvents = true;
  1280. objectRootBase->addChild(sceneObjectRoot);
  1281. sceneObjectRoot->getParentEntity()->moveChildBottom(sceneObjectRoot);
  1282. }
  1283. EntityEditorMainView::~EntityEditorMainView() {
  1284. mainScene->rootEntity.setOwnsChildrenRecursive(true);
  1285. delete mainScene;
  1286. delete renderTexture;
  1287. // delete transformGizmo;
  1288. // delete transformGizmoMenu;
  1289. // delete trackballCamera;
  1290. // delete grid;
  1291. // delete cameraPreview;
  1292. input->removeAllHandlersForListener(this);
  1293. }
  1294. void EntityEditorMainView::Resize(Number width, Number height) {
  1295. headerBg->Resize(width, 30);
  1296. footerBg->Resize(width, 30);
  1297. footerBg->setPosition(0.0, height-30);
  1298. bottomBar->setPosition(0.0, height-30);
  1299. modeSwitchDropdown->setPosition(width-110, 4);
  1300. Vector2 screenPos = renderTextureShape->getScreenPosition(globalScene->getDefaultCamera()->getProjectionMatrix(), globalScene->getDefaultCamera()->getTransformMatrix(), globalScene->getDefaultCamera()->getViewport());
  1301. renderTexture->resizeRenderTexture(width, height-60);
  1302. renderTextureShape->setTexture(renderTexture->getTargetTexture());
  1303. renderTextureShape->Resize(width, height-60);
  1304. mainScene->sceneMouseRect.x = screenPos.x;
  1305. mainScene->sceneMouseRect.y = screenPos.y;
  1306. mainScene->sceneMouseRect.w = renderTextureShape->getWidth();
  1307. mainScene->sceneMouseRect.h = renderTextureShape->getHeight();
  1308. mainScene->remapMouse = true;
  1309. Update();
  1310. }
  1311. EntityEditorPropertyContainer::EntityEditorPropertyContainer(PolycodeEditor *editor) : UIElement() {
  1312. this->editor = editor;
  1313. propIconSelector = new UIIconSelector();
  1314. addChild(propIconSelector);
  1315. propIconSelector->addIcon("entityEditor/properties_icon.png");
  1316. propIconSelector->addIcon("entityEditor/icon_tree.png");
  1317. propIconSelector->addIcon("entityEditor/settings_icon.png");
  1318. propIconSelector->setPosition(10.0, 3.0);
  1319. propIconSelector->addEventListener(this, UIEvent::SELECT_EVENT);
  1320. propertyView = new EntityEditorPropertyView();
  1321. propertyView->addEventListener(this, PropEvent::EVENT_PROP_CHANGE);
  1322. addChild(propertyView);
  1323. propertyView->setPosition(0.0, 30.0);
  1324. currentView = propertyView;
  1325. treeView = new EntityEditorTreeView();
  1326. addChild(treeView);
  1327. treeView->setPosition(0.0, 30.0);
  1328. treeView->visible = false;
  1329. treeView->enabled = false;
  1330. settingsView = new EntityEditorSettingsView();
  1331. addChild(settingsView);
  1332. settingsView->setPosition(0.0, 30.0);
  1333. settingsView->visible = false;
  1334. settingsView->enabled = false;
  1335. }
  1336. void EntityEditorPropertyContainer::handleEvent(Event *event) {
  1337. if(event->getDispatcher() == propIconSelector) {
  1338. currentView->visible = false;
  1339. currentView->enabled = false;
  1340. switch(propIconSelector->getSelectedIndex()) {
  1341. case 0:
  1342. currentView = propertyView;
  1343. break;
  1344. case 1:
  1345. currentView = treeView;
  1346. treeView->getTreeSheet()->refreshTree();
  1347. break;
  1348. case 2:
  1349. currentView = settingsView;
  1350. break;
  1351. }
  1352. currentView->visible = true;
  1353. currentView->enabled = true;
  1354. } else if(event->getDispatcher() == propertyView) {
  1355. if(event->getEventCode() == PropEvent::EVENT_PROP_CHANGE) {
  1356. PropEvent *propEvent = (PropEvent*) event;
  1357. editor->didAction("prop_change", propEvent->beforeData, propEvent->afterData);
  1358. }
  1359. }
  1360. }
  1361. EntityEditorPropertyContainer::~EntityEditorPropertyContainer() {
  1362. }
  1363. void EntityEditorPropertyContainer::Resize(Number width, Number height) {
  1364. propertyView->Resize(width, height-30);
  1365. treeView->Resize(width, height-30);
  1366. settingsView->Resize(width, height-30);
  1367. }
  1368. PolycodeEntityEditor::PolycodeEntityEditor() : PolycodeEditor(true){
  1369. mainSizer = new UIHSizer(300, 300, 300, false);
  1370. addChild(mainSizer);
  1371. mainView = new EntityEditorMainView(this);
  1372. mainView->addEventListener(this, Event::CHANGE_EVENT);
  1373. mainSizer->addLeftChild(mainView);
  1374. mainSizer->setMinimumSize(200);
  1375. propertyContainer = new EntityEditorPropertyContainer(this);
  1376. propertyView = propertyContainer->propertyView;
  1377. treeView = propertyContainer->treeView;
  1378. settingsView = propertyContainer->settingsView;
  1379. treeView->getTreeSheet()->addEventListener(this, Event::CHANGE_EVENT);
  1380. mainSizer->addRightChild(propertyContainer);
  1381. }
  1382. void PolycodeEntityEditor::handleEvent(Event *event) {
  1383. if(event->getDispatcher() == treeView->getTreeSheet()) {
  1384. mainView->selectEntity(treeView->getTreeSheet()->getSelectedEntity());
  1385. }
  1386. if(event->getDispatcher() == mainView) {
  1387. switch(event->getEventCode()) {
  1388. case Event::CHANGE_EVENT:
  1389. propertyView->setEntity(mainView->getSelectedEntity());
  1390. treeView->getTreeSheet()->setSelectedEntity(mainView->getSelectedEntity());
  1391. break;
  1392. }
  1393. }
  1394. PolycodeEditor::handleEvent(event);
  1395. }
  1396. void PolycodeEntityEditor::doAction(String actionName, PolycodeEditorActionData *data) {
  1397. if(actionName == "prop_change") {
  1398. PolycodeEditorPropActionData *propData = (PolycodeEditorPropActionData*) data;
  1399. propData->sheet->applyPropActionData(propData);
  1400. } else {
  1401. mainView->doAction(actionName, data);
  1402. }
  1403. }
  1404. PolycodeEntityEditor::~PolycodeEntityEditor() {
  1405. mainView->getMainScene()->rootEntity.setOwnsChildrenRecursive(true);
  1406. delete mainView;
  1407. delete propertyView;
  1408. delete treeView;
  1409. delete settingsView;
  1410. delete propertyContainer;
  1411. delete mainSizer;
  1412. }
  1413. bool PolycodeEntityEditor::openFile(OSFileEntry filePath) {
  1414. PolycodeEditor::openFile(filePath);
  1415. // return true;
  1416. loadedInstance = new SceneEntityInstance(mainView->getMainScene(), filePath.fullPath);
  1417. mainView->setObjectRoot(loadedInstance);
  1418. mainView->setEditorPropsRecursive(loadedInstance);
  1419. treeView->setEntityInstance(loadedInstance);
  1420. propertyView->setEntityInstance(loadedInstance);
  1421. settingsView->setEntityInstance(loadedInstance);
  1422. return true;
  1423. }
  1424. void PolycodeEntityEditor::Activate() {
  1425. Resize(getWidth(), getHeight());
  1426. mainView->getMainScene()->enabled = true;
  1427. mainView->getRenderTexture()->enabled = true;
  1428. }
  1429. void PolycodeEntityEditor::Deactivate() {
  1430. mainView->getMainScene()->enabled = false;
  1431. mainView->getRenderTexture()->enabled = false;
  1432. }
  1433. void PolycodeEntityEditor::saveCurveToObject(ObjectEntry *entry, BezierCurve *curve) {
  1434. ObjectEntry *controlPoints = entry->addChild("controlPoints");
  1435. for(int i=0; i < curve->getNumControlPoints(); i++) {
  1436. ObjectEntry *controlPointEntry = controlPoints->addChild("controlPoint");
  1437. ObjectEntry *pt1 = controlPointEntry->addChild("pt1");
  1438. pt1->addChild("x", curve->getControlPoint(i)->p1.x);
  1439. pt1->addChild("y", curve->getControlPoint(i)->p1.y);
  1440. pt1->addChild("z", curve->getControlPoint(i)->p1.z);
  1441. ObjectEntry *pt2 = controlPointEntry->addChild("pt2");
  1442. pt2->addChild("x", curve->getControlPoint(i)->p2.x);
  1443. pt2->addChild("y", curve->getControlPoint(i)->p2.y);
  1444. pt2->addChild("z", curve->getControlPoint(i)->p2.z);
  1445. ObjectEntry *pt3 = controlPointEntry->addChild("pt3");
  1446. pt3->addChild("x", curve->getControlPoint(i)->p3.x);
  1447. pt3->addChild("y", curve->getControlPoint(i)->p3.y);
  1448. pt3->addChild("z", curve->getControlPoint(i)->p3.z);
  1449. }
  1450. }
  1451. void PolycodeEntityEditor::saveEntityToObjectEntry(Entity *entity, ObjectEntry *entry) {
  1452. if(entity->editorOnly)
  1453. return;
  1454. entry->addChild("id", entity->id);
  1455. entry->addChild("layerID", (int)entity->layerID);
  1456. String tagString = "";
  1457. for(int i=0; i < entity->getNumTags(); i++) {
  1458. if(i != 0) {
  1459. tagString += ",";
  1460. }
  1461. tagString += entity->getTagAtIndex(i);
  1462. }
  1463. entry->addChild("tags", tagString);
  1464. if(entity->entityProps.size() > 0) {
  1465. ObjectEntry *props = entry->addChild("props");
  1466. for(int i=0; i < entity->entityProps.size(); i++) {
  1467. ObjectEntry *prop = props->addChild("prop");
  1468. prop->addChild("name", entity->entityProps[i].propName);
  1469. prop->addChild("value", entity->entityProps[i].propValue);
  1470. }
  1471. }
  1472. if(dynamic_cast<SceneEntityInstance*>(entity) && entity != mainView->getObjectRoot()) {
  1473. if(!(*(entry))["type"]) {
  1474. entry->addChild("type", "SceneEntityInstance");
  1475. }
  1476. SceneEntityInstance *instance = (SceneEntityInstance*) entity;
  1477. ObjectEntry *instanceEntry = entry->addChild("SceneEntityInstance");
  1478. instanceEntry->addChild("filePath", instance->getFileName());
  1479. }
  1480. if(dynamic_cast<SceneParticleEmitter*>(entity)) {
  1481. if(!(*(entry))["type"])
  1482. entry->addChild("type", "SceneParticleEmitter");
  1483. SceneParticleEmitter *emitter = (SceneParticleEmitter*) entity;
  1484. ObjectEntry *emitterEntry = entry->addChild("SceneParticleEmitter");
  1485. emitterEntry->addChild("type", (int)emitter->getParticleType());
  1486. emitterEntry->addChild("count", (int)emitter->getParticleCount());
  1487. emitterEntry->addChild("speed", emitter->getParticleSpeed());
  1488. emitterEntry->addChild("lifetime", emitter->getParticleLifetime());
  1489. emitterEntry->addChild("size", emitter->getParticleSize());
  1490. emitterEntry->addChild("world", emitter->getParticlesInWorldSpace());
  1491. emitterEntry->addChild("loop", emitter->getLoopParticles());
  1492. emitterEntry->addChild("rX", emitter->getParticleRotationSpeed().x);
  1493. emitterEntry->addChild("rY", emitter->getParticleRotationSpeed().y);
  1494. emitterEntry->addChild("rZ", emitter->getParticleRotationSpeed().z);
  1495. emitterEntry->addChild("gX", emitter->getGravity().x);
  1496. emitterEntry->addChild("gY", emitter->getGravity().y);
  1497. emitterEntry->addChild("gZ", emitter->getGravity().z);
  1498. emitterEntry->addChild("dirX", emitter->getParticleDirection().x);
  1499. emitterEntry->addChild("dirY", emitter->getParticleDirection().y);
  1500. emitterEntry->addChild("dirZ", emitter->getParticleDirection().z);
  1501. emitterEntry->addChild("eX", emitter->getEmitterSize().x);
  1502. emitterEntry->addChild("eY", emitter->getEmitterSize().y);
  1503. emitterEntry->addChild("eZ", emitter->getEmitterSize().z);
  1504. emitterEntry->addChild("devX", emitter->getDirectionDeviation().x);
  1505. emitterEntry->addChild("devY", emitter->getDirectionDeviation().y);
  1506. emitterEntry->addChild("devZ", emitter->getDirectionDeviation().z);
  1507. emitterEntry->addChild("perlin", emitter->getPerlinEnabled());
  1508. emitterEntry->addChild("pX", emitter->getPerlinValue().x);
  1509. emitterEntry->addChild("pY", emitter->getPerlinValue().y);
  1510. emitterEntry->addChild("pZ", emitter->getPerlinValue().z);
  1511. emitterEntry->addChild("useColorCurves", emitter->useColorCurves);
  1512. emitterEntry->addChild("useScaleCurve", emitter->useScaleCurve);
  1513. saveCurveToObject(emitterEntry->addChild("scaleCurve"), &emitter->scaleCurve);
  1514. saveCurveToObject(emitterEntry->addChild("colorCurveR"), &emitter->colorCurveR);
  1515. saveCurveToObject(emitterEntry->addChild("colorCurveG"), &emitter->colorCurveG);
  1516. saveCurveToObject(emitterEntry->addChild("colorCurveB"), &emitter->colorCurveB);
  1517. saveCurveToObject(emitterEntry->addChild("colorCurveA"), &emitter->colorCurveA);
  1518. }
  1519. if(dynamic_cast<SceneSprite*>(entity)) {
  1520. /*
  1521. if(!(*(entry))["type"])
  1522. entry->addChild("type", "SceneSprite");
  1523. SceneSprite *sprite = (SceneSprite*) entity;
  1524. ObjectEntry *spriteEntry = entry->addChild("SceneSprite");
  1525. spriteEntry->addChild("filePath", sprite->getFileName());
  1526. String animName = "";
  1527. if(sprite->getCurrentAnimation()) {
  1528. animName = sprite->getCurrentAnimation()->name;
  1529. }
  1530. spriteEntry->addChild("anim", animName);
  1531. */
  1532. }
  1533. if(dynamic_cast<SceneLabel*>(entity)) {
  1534. SceneLabel *label = (SceneLabel*) entity;
  1535. if(!(*(entry))["type"])
  1536. entry->addChild("type", "SceneLabel");
  1537. ObjectEntry *labelEntry = entry->addChild("SceneLabel");
  1538. labelEntry->addChild("text", label->getText());
  1539. labelEntry->addChild("font", label->getLabel()->getFont()->getFontName());
  1540. labelEntry->addChild("size", (Number)label->getLabel()->getSize());
  1541. labelEntry->addChild("actualHeight", label->getLabelActualHeight());
  1542. labelEntry->addChild("aaMode", (int)label->getLabel()->getAntialiasMode());
  1543. }
  1544. if(dynamic_cast<SceneLight*>(entity)) {
  1545. SceneLight *light = (SceneLight*) entity;
  1546. if(!(*(entry))["type"]) {
  1547. entry->addChild("type", "SceneLight");
  1548. }
  1549. ObjectEntry *lightEntry = entry->addChild("SceneLight");
  1550. lightEntry->addChild("type", light->getType());
  1551. lightEntry->addChild("cR", light->lightColor.r);
  1552. lightEntry->addChild("cG", light->lightColor.g);
  1553. lightEntry->addChild("cB", light->lightColor.b);
  1554. lightEntry->addChild("cA", light->lightColor.a);
  1555. lightEntry->addChild("scR", light->specularLightColor.r);
  1556. lightEntry->addChild("scG", light->specularLightColor.g);
  1557. lightEntry->addChild("scB", light->specularLightColor.b);
  1558. lightEntry->addChild("scA", light->specularLightColor.a);
  1559. lightEntry->addChild("intensity", light->getIntensity());
  1560. lightEntry->addChild("importance", light->getLightImportance());
  1561. lightEntry->addChild("cAtt", light->getConstantAttenuation());
  1562. lightEntry->addChild("lAtt", light->getLinearAttenuation());
  1563. lightEntry->addChild("qAtt", light->getQuadraticAttenuation());
  1564. if(light->getType() == SceneLight::SPOT_LIGHT) {
  1565. lightEntry->addChild("spotCutoff", light->getSpotlightCutoff());
  1566. lightEntry->addChild("spotExponent", light->getSpotlightExponent());
  1567. lightEntry->addChild("shadows", light->areShadowsEnabled());
  1568. if(light->areShadowsEnabled()) {
  1569. lightEntry->addChild("shadowmapFOV", light->getShadowMapFOV());
  1570. lightEntry->addChild("shadowmapRes", (int)light->getShadowMapResolution());
  1571. }
  1572. }
  1573. }
  1574. if(dynamic_cast<SceneSound*>(entity)) {
  1575. SceneSound *sound = (SceneSound*) entity;
  1576. if(!(*(entry))["type"]) {
  1577. entry->addChild("type", "SceneSound");
  1578. }
  1579. ObjectEntry *soundEntry = entry->addChild("SceneSound");
  1580. soundEntry->addChild("filePath", sound->getSound()->getFileName());
  1581. soundEntry->addChild("refDistance", sound->getSound()->getReferenceDistance());
  1582. soundEntry->addChild("maxDistance", sound->getSound()->getMaxDistance());
  1583. soundEntry->addChild("volume", sound->getSound()->getVolume());
  1584. soundEntry->addChild("pitch", sound->getSound()->getPitch());
  1585. }
  1586. if(dynamic_cast<Camera*>(entity)) {
  1587. Camera *camera = (Camera*) entity;
  1588. if(!(*(entry))["type"]) {
  1589. entry->addChild("type", "Camera");
  1590. }
  1591. ObjectEntry *cameraEntry = entry->addChild("Camera");
  1592. cameraEntry->addChild("exposure", camera->getExposureLevel());
  1593. cameraEntry->addChild("nearClip", camera->getNearClippingPlane());
  1594. cameraEntry->addChild("farClip", camera->getFarClippingPlane());
  1595. cameraEntry->addChild("ortho", camera->getOrthoMode());
  1596. if(camera->getOrthoMode()) {
  1597. cameraEntry->addChild("sizeMode", camera->getOrthoSizeMode());
  1598. cameraEntry->addChild("orthoWidth", camera->getOrthoSizeX());
  1599. cameraEntry->addChild("orthoHeight", camera->getOrthoSizeY());
  1600. } else {
  1601. cameraEntry->addChild("fov", camera->getFOV());
  1602. }
  1603. }
  1604. if(dynamic_cast<ScenePrimitive*>(entity) && !dynamic_cast<SceneSprite*>(entity) && !dynamic_cast<SceneLabel*>(entity)) {
  1605. if(!(*(entry))["type"]) {
  1606. entry->addChild("type", "ScenePrimitive");
  1607. }
  1608. ScenePrimitive *primitive = (ScenePrimitive*) entity;
  1609. ObjectEntry *primitiveEntry = entry->addChild("ScenePrimitive");
  1610. primitiveEntry->addChild("type", primitive->getPrimitiveType());
  1611. primitiveEntry->addChild("p1", primitive->getPrimitiveParameter1());
  1612. primitiveEntry->addChild("p2", primitive->getPrimitiveParameter2());
  1613. primitiveEntry->addChild("p3", primitive->getPrimitiveParameter3());
  1614. primitiveEntry->addChild("p4", primitive->getPrimitiveParameter4());
  1615. primitiveEntry->addChild("p5", primitive->getPrimitiveParameter5());
  1616. }
  1617. if(dynamic_cast<SceneMesh*>(entity)) {
  1618. if(!(*(entry))["type"]) {
  1619. entry->addChild("type", "SceneMesh");
  1620. }
  1621. SceneMesh *sceneMesh = (SceneMesh*) entity;
  1622. ObjectEntry *meshEntry = entry->addChild("SceneMesh");
  1623. if(sceneMesh->getFilename() != "") {
  1624. meshEntry->addChild("file", sceneMesh->getFilename().replace(parentProject->getRootFolder()+"/", ""));
  1625. }
  1626. if(sceneMesh->getMaterial()) {
  1627. meshEntry->addChild("material", sceneMesh->getMaterial()->getResourceName());
  1628. ObjectEntry *shaderOptions = meshEntry->addChild("shader_options");
  1629. saveShaderOptionsToEntry(shaderOptions, sceneMesh->getMaterial(), sceneMesh->getLocalShaderOptions());
  1630. }
  1631. }
  1632. if(!(*(entry))["type"])
  1633. entry->addChild("type", "Entity");
  1634. entry->addChild("cR", entity->color.r);
  1635. entry->addChild("cG", entity->color.g);
  1636. entry->addChild("cB", entity->color.b);
  1637. entry->addChild("cA", entity->color.a);
  1638. entry->addChild("blendMode", entity->blendingMode);
  1639. entry->addChild("sX", entity->getScale().x);
  1640. entry->addChild("sY", entity->getScale().y);
  1641. entry->addChild("sZ", entity->getScale().z);
  1642. entry->addChild("rX", entity->getRotationQuat().x);
  1643. entry->addChild("rY", entity->getRotationQuat().y);
  1644. entry->addChild("rZ", entity->getRotationQuat().z);
  1645. entry->addChild("rW", entity->getRotationQuat().w);
  1646. entry->addChild("pX", entity->getPosition().x);
  1647. entry->addChild("pY", entity->getPosition().y);
  1648. entry->addChild("pZ", entity->getPosition().z);
  1649. entry->addChild("bbX", entity->getLocalBoundingBox().x);
  1650. entry->addChild("bbY", entity->getLocalBoundingBox().y);
  1651. entry->addChild("bbZ", entity->getLocalBoundingBox().z);
  1652. ObjectEntry *children = NULL;
  1653. for(int i=0; i < entity->getNumChildren(); i++) {
  1654. if(!entity->getChildAtIndex(i)->editorOnly) {
  1655. if(!children)
  1656. children = entry->addChild("children");
  1657. ObjectEntry *child = children->addChild("child");
  1658. saveEntityToObjectEntry((ScreenEntity*)entity->getChildAtIndex(i), child);
  1659. }
  1660. }
  1661. }
  1662. void PolycodeEntityEditor::saveShaderOptionsToEntry(ObjectEntry *entry, Material *material, ShaderBinding *binding) {
  1663. if(material->getNumShaders() > 0) {
  1664. for(int s=0; s < material->getNumShaders(); s++) {
  1665. Shader *shader = material->getShader(s);
  1666. ObjectEntry *shaderEntry = entry->addChild("shader");
  1667. ObjectEntry *texturesEntry = shaderEntry->addChild("textures");
  1668. for(int j=0; j < shader->expectedTextures.size(); j++) {
  1669. Texture *texture = binding->getTexture(shader->expectedTextures[j]);
  1670. if(texture) {
  1671. String texturePath = texture->getResourcePath();
  1672. texturePath = texturePath.replace(parentProject->getRootFolder()+"/", "");
  1673. ObjectEntry *textureEntry = texturesEntry->addChild("texture", texturePath);
  1674. textureEntry->addChild("name", shader->expectedTextures[j]);
  1675. }
  1676. }
  1677. for(int j=0; j < shader->expectedCubemaps.size(); j++) {
  1678. Cubemap *cubemap = binding->getCubemap(shader->expectedCubemaps[j]);
  1679. if(cubemap) {
  1680. String cubemapName = cubemap->getResourceName();
  1681. ObjectEntry *cubemapEntry = texturesEntry->addChild("cubemap", cubemapName);
  1682. cubemapEntry->addChild("name", shader->expectedCubemaps[j]);
  1683. }
  1684. }
  1685. if(shader->expectedParams.size() > 0 || shader->expectedParams.size() > 0) {
  1686. ObjectEntry *paramsEntry = shaderEntry->addChild("params");
  1687. for(int j=0; j < shader->expectedParams.size(); j++) {
  1688. if(binding->getLocalParamByName(shader->expectedParams[j].name)) {
  1689. ObjectEntry *paramEntry = paramsEntry->addChild("param");
  1690. paramEntry->addChild("name", shader->expectedParams[j].name);
  1691. paramEntry->addChild("value", PolycodeMaterialEditor::createStringValue(shader->expectedParams[j].type, binding->getLocalParamByName(shader->expectedParams[j].name)->data));
  1692. }
  1693. }
  1694. }
  1695. }
  1696. }
  1697. }
  1698. String PolycodeEntityEditor::Copy(void **data) {
  1699. std::vector<Entity*> selectedEntities = mainView->getSelectedEntities();
  1700. if(selectedEntities.size() > 0) {
  1701. EntityEditorClipboardData *newData = new EntityEditorClipboardData();
  1702. for(int i=0; i < selectedEntities.size(); i++) {
  1703. ScreenEntity *clone = (ScreenEntity*)selectedEntities[i]->Clone(true, true);
  1704. newData->entities.push_back(clone);
  1705. }
  1706. *data = (void*) newData;
  1707. }
  1708. return "Entity";
  1709. }
  1710. void PolycodeEntityEditor::destroyClipboardData(void *data, String type) {
  1711. if(type == "Entity") {
  1712. EntityEditorClipboardData *oldData = (EntityEditorClipboardData*) data;
  1713. for(int i=0; i < oldData->entities.size(); i++) {
  1714. delete oldData->entities[i];
  1715. }
  1716. delete oldData;
  1717. }
  1718. }
  1719. void PolycodeEntityEditor::selectAll() {
  1720. if(mainView->hasFocus) {
  1721. mainView->selectAll(true);
  1722. }
  1723. }
  1724. void PolycodeEntityEditor::Paste(void *data, String clipboardType) {
  1725. if(!data) {
  1726. return;
  1727. }
  1728. if(clipboardType == "Entity") {
  1729. mainView->Paste((EntityEditorClipboardData*)data);
  1730. }
  1731. }
  1732. void PolycodeEntityEditor::saveFile() {
  1733. Object saveObject;
  1734. ObjectEntry *settings = saveObject.root.addChild("settings");
  1735. ObjectEntry *linkedMaterialFiles = settings->addChild("linkedResourcePools");
  1736. for(int i=0; i < loadedInstance->getNumLinkedResourePools(); i++) {
  1737. ResourcePool *pool = loadedInstance->getLinkedResourcePoolAtIndex(i);
  1738. linkedMaterialFiles->addChild("resourcePool")->addChild("path", pool->getName());
  1739. }
  1740. ObjectEntry *layersEntry = settings->addChild("layers");
  1741. for(int i=0; i < loadedInstance->getNumLayers(); i++) {
  1742. SceneEntityInstanceLayer *layer = loadedInstance->getLayerAtIndex(i);
  1743. if(layer->layerID != 0) {
  1744. ObjectEntry *layerEntry = layersEntry->addChild("layer");
  1745. layerEntry->addChild("name", layer->name);
  1746. layerEntry->addChild("id", layer->layerID);
  1747. layerEntry->addChild("visible", layer->visible);
  1748. }
  1749. }
  1750. saveObject.root.name = "entity";
  1751. saveObject.root.addChild("version", 2);
  1752. ObjectEntry *children = saveObject.root.addChild("root");
  1753. saveEntityToObjectEntry(mainView->getObjectRoot(), children);
  1754. saveObject.saveToXML(filePath);
  1755. setHasChanges(false);
  1756. }
  1757. void PolycodeEntityEditor::Resize(int x, int y) {
  1758. mainSizer->Resize(x, y);
  1759. PolycodeEditor::Resize(x,y);
  1760. }