PolycodeSpriteEditor.cpp 80 KB

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  1. /*
  2. Copyright (C) 2012 by Ivan Safrin
  3. Permission is hereby granted, free of charge, to any person obtaining a copy
  4. of this software and associated documentation files (the "Software"), to deal
  5. in the Software without restriction, including without limitation the rights
  6. to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  7. copies of the Software, and to permit persons to whom the Software is
  8. furnished to do so, subject to the following conditions:
  9. The above copyright notice and this permission notice shall be included in
  10. all copies or substantial portions of the Software.
  11. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  12. IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  13. FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  14. AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  15. LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  16. OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  17. THE SOFTWARE.
  18. */
  19. #include "PolycodeSpriteEditor.h"
  20. #include "PolycodeFrame.h"
  21. extern UIColorPicker *globalColorPicker;
  22. extern PolycodeFrame *globalFrame;
  23. extern UIGlobalMenu *globalMenu;
  24. TransformGrips::TransformGrips() : UIElement() {
  25. mainRect = new UIRect(1.0, 1.0);
  26. mainRect->setBlendingMode(Renderer::BLEND_MODE_NORMAL);
  27. mainRect->color.setColor(0.0, 0.5, 1.0, 0.2);
  28. grips.push_back(mainRect);
  29. transformTL = new UIImage("spriteEditor/transform_corner.png", 8, 8);
  30. grips.push_back(transformTL);
  31. transformT = new UIImage("spriteEditor/transform_corner.png", 8, 8);
  32. grips.push_back(transformT);
  33. transformTR = new UIImage("spriteEditor/transform_corner.png", 8, 8);
  34. grips.push_back(transformTR);
  35. transformL = new UIImage("spriteEditor/transform_corner.png", 8, 8);
  36. grips.push_back(transformL);
  37. transformR = new UIImage("spriteEditor/transform_corner.png", 8, 8);
  38. grips.push_back(transformR);
  39. transformBL = new UIImage("spriteEditor/transform_corner.png", 8, 8);
  40. grips.push_back(transformBL);
  41. transformB = new UIImage("spriteEditor/transform_corner.png", 8, 8);
  42. grips.push_back(transformB);
  43. transformBR = new UIImage("spriteEditor/transform_corner.png", 8, 8);
  44. grips.push_back(transformBR);
  45. transformOffset = new UIImage("spriteEditor/transform_offset.png", 12, 12);
  46. grips.push_back(transformOffset);
  47. for(int i=0; i < grips.size(); i++) {
  48. addChild(grips[i]);
  49. if(grips[i] != mainRect) {
  50. grips[i]->setAnchorPoint(Vector3());
  51. }
  52. grips[i]->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  53. grips[i]->addEventListener(this, InputEvent::EVENT_MOUSEUP);
  54. grips[i]->addEventListener(this, InputEvent::EVENT_MOUSEUP_OUTSIDE);
  55. grips[i]->blockMouseInput = true;
  56. }
  57. Services()->getCore()->getInput()->addEventListener(this, InputEvent::EVENT_MOUSEMOVE);
  58. transforming = false;
  59. movingTransform = NULL;
  60. }
  61. Polycode::Rectangle TransformGrips::getGripRectangle() {
  62. return gripRectangle;
  63. }
  64. void TransformGrips::handleEvent(Event *event) {
  65. if(event->getDispatcher() == Services()->getCore()->getInput()) {
  66. if(transforming) {
  67. Vector2 newMouse = Services()->getCore()->getInput()->getMousePosition();
  68. if(movingTransform == mainRect) {
  69. gripRectangle.x += newMouse.x - mouseBase.x;
  70. gripRectangle.y += newMouse.y - mouseBase.y;
  71. } else if(movingTransform == transformTL) {
  72. gripRectangle.x += newMouse.x - mouseBase.x;
  73. gripRectangle.y += newMouse.y - mouseBase.y;
  74. gripRectangle.w -= newMouse.x - mouseBase.x;
  75. gripRectangle.h -= newMouse.y - mouseBase.y;
  76. } else if(movingTransform == transformTR) {
  77. gripRectangle.y += newMouse.y - mouseBase.y;
  78. gripRectangle.w += newMouse.x - mouseBase.x;
  79. gripRectangle.h -= newMouse.y - mouseBase.y;
  80. } else if(movingTransform == transformT) {
  81. gripRectangle.y += newMouse.y - mouseBase.y;
  82. gripRectangle.h -= newMouse.y - mouseBase.y;
  83. } else if(movingTransform == transformL) {
  84. gripRectangle.x += newMouse.x - mouseBase.x;
  85. gripRectangle.w -= newMouse.x - mouseBase.x;
  86. } else if(movingTransform == transformR) {
  87. gripRectangle.w += newMouse.x - mouseBase.x;
  88. } else if(movingTransform == transformBL) {
  89. gripRectangle.x += newMouse.x - mouseBase.x;
  90. gripRectangle.w -= newMouse.x - mouseBase.x;
  91. gripRectangle.h += newMouse.y - mouseBase.y;
  92. } else if(movingTransform == transformBR) {
  93. gripRectangle.w += newMouse.x - mouseBase.x;
  94. gripRectangle.h += newMouse.y - mouseBase.y;
  95. } else if(movingTransform == transformB) {
  96. gripRectangle.h += newMouse.y - mouseBase.y;
  97. } else if(movingTransform == transformOffset) {
  98. anchorPoint.x += (newMouse.x - mouseBase.x) / gripRectangle.w;
  99. anchorPoint.y += (newMouse.y - mouseBase.y) / gripRectangle.h;
  100. }
  101. mouseBase = newMouse;
  102. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  103. }
  104. } else {
  105. if(event->getEventCode() == InputEvent::EVENT_MOUSEDOWN) {
  106. movingTransform = (UIImage*) event->getDispatcher();
  107. transforming = true;
  108. mouseBase = Services()->getCore()->getInput()->getMousePosition();
  109. } else {
  110. transforming = false;
  111. }
  112. }
  113. }
  114. Vector2 TransformGrips::getAnchorPoint() {
  115. return anchorPoint;
  116. }
  117. TransformGrips::~TransformGrips() {
  118. }
  119. void TransformGrips::setGripRectangle(Polycode::Rectangle rectangle, Vector2 offset) {
  120. mainRect->setPosition(rectangle.x, rectangle.y);
  121. mainRect->Resize(rectangle.w, rectangle.h);
  122. transformTL->setPosition(rectangle.x, rectangle.y);
  123. transformT->setPosition(rectangle.x + (rectangle.w * 0.5), rectangle.y);
  124. transformTR->setPosition(rectangle.x + (rectangle.w), rectangle.y);
  125. transformL->setPosition(rectangle.x, rectangle.y +(rectangle.h * 0.5));
  126. transformR->setPosition(rectangle.x + (rectangle.w), rectangle.y+(rectangle.h * 0.5));
  127. transformBL->setPosition(rectangle.x, rectangle.y+rectangle.h);
  128. transformB->setPosition(rectangle.x + (rectangle.w * 0.5), rectangle.y+rectangle.h);
  129. transformBR->setPosition(rectangle.x+rectangle.w, rectangle.y+rectangle.h);
  130. transformOffset->setPosition(rectangle.x + (rectangle.w * 0.5) + (offset.x * rectangle.w), rectangle.y + (rectangle.h * 0.5) + (offset.y * rectangle.h));
  131. gripRectangle = rectangle;
  132. anchorPoint = offset;
  133. }
  134. SpriteSheetEditor::SpriteSheetEditor(SpriteSet *sprite) : UIElement() {
  135. this->sprite = sprite;
  136. willCreateFrame = false;
  137. zoomScale = 1.0;
  138. enableScissor = true;
  139. previewBg = new UIImage("main/grid_dark.png");
  140. addChild(previewBg);
  141. previewBg->processInputEvents = true;
  142. panning = false;
  143. previewBg->addEventListener(this, InputEvent::EVENT_MOUSEWHEEL_DOWN);
  144. previewBg->addEventListener(this, InputEvent::EVENT_MOUSEWHEEL_UP);
  145. previewBg->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  146. previewBg->addEventListener(this, InputEvent::EVENT_MOUSEUP);
  147. previewBg->addEventListener(this, InputEvent::EVENT_MOUSEUP_OUTSIDE);
  148. previewBg->addEventListener(this, InputEvent::EVENT_MOUSEMOVE);
  149. previewImage = new UIRect(10, 10);
  150. previewImage->setBlendingMode(Renderer::BLEND_MODE_NORMAL);
  151. addChild(previewImage);
  152. frameVisualizerMesh = new SceneMesh(Mesh::LINE_MESH);
  153. frameVisualizerMesh->setColor(1.0, 1.0, 1.0, 1.0);
  154. addChild(frameVisualizerMesh);
  155. frameVisualizerMesh->setAnchorPoint(-1.0, -1.0, 0.0);
  156. frameVisualizerMesh->loadTexture("main/stipple.png");
  157. frameVisualizerMesh->lineWidth = 1; //CoreServices::getInstance()->getRenderer()->getBackingResolutionScaleX();
  158. frameVisualizerMeshSelected = new SceneMesh(Mesh::LINE_MESH);
  159. frameVisualizerMeshSelected->setColor(1.0, 1.0, 0.0, 1.0);
  160. addChild(frameVisualizerMeshSelected);
  161. frameVisualizerMeshSelected->setAnchorPoint(-1.0, -1.0, 0.0);
  162. frameVisualizerMeshSelected->loadTexture("main/stipple.png");
  163. frameVisualizerMeshSelected->lineWidth = 2;
  164. previewImage->setTexture(sprite->getTexture());
  165. transformGrips = new TransformGrips();
  166. transformGrips->addEventListener(this, Event::CHANGE_EVENT);
  167. addChild(transformGrips);
  168. bottomMenu = new Entity();
  169. addChild(bottomMenu);
  170. bottomMenu->processInputEvents = true;
  171. bottomMenuRect = new UIRect(100, 100);
  172. bottomMenu->addChild(bottomMenuRect);
  173. bottomMenuRect->setAnchorPoint(-1.0, -1.0, 0.0);
  174. bottomMenuRect->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  175. changeImageButton = new UIButton("Change image", 120);
  176. bottomMenu->addChild(changeImageButton);
  177. changeImageButton->addEventListener(this, UIEvent::CLICK_EVENT);
  178. changeImageButton->setPosition(5.0, 3.0);
  179. clearFramesButton = new UIButton("Clear", 60);
  180. bottomMenu->addChild(clearFramesButton);
  181. clearFramesButton->addEventListener(this, UIEvent::CLICK_EVENT);
  182. clearFramesButton->setPosition(125.0, 3.0);
  183. generateFramesButton = new UIButton("Generate", 70);
  184. bottomMenu->addChild(generateFramesButton);
  185. generateFramesButton->addEventListener(this, UIEvent::CLICK_EVENT);
  186. generateFramesButton->setPosition(185.0, 3.0);
  187. generateTypeDropdown = new UIComboBox(globalMenu, 120);
  188. bottomMenu->addChild(generateTypeDropdown);
  189. generateTypeDropdown->setPosition(255, 3.0);
  190. generateTypeDropdown->addComboItem("Uniform grid");
  191. generateTypeDropdown->addComboItem("Detect frames");
  192. generateTypeDropdown->setSelectedIndex(0);
  193. generateTypeDropdown->addEventListener(this, UIEvent::CHANGE_EVENT);
  194. generateOptionsButton = new UIButton("Options", 80);
  195. bottomMenu->addChild(generateOptionsButton);
  196. generateOptionsButton->setPosition(375.0, 3.0);
  197. generateOptionsButton->addEventListener(this, UIEvent::CLICK_EVENT);
  198. optionsWindow = new UIWindow("Frame generation options", 230.0, 100.0);
  199. addChild(optionsWindow);
  200. optionsWindow->hideWindow();
  201. optionsWindow->visible = false;
  202. optionsWindow->enabled = false;
  203. uniformOptions = new UIElement();
  204. optionsWindow->addChild(uniformOptions);
  205. detectOptions = new UIElement();
  206. optionsWindow->addChild(detectOptions);
  207. detectOptions->visible = false;
  208. detectOptions->enabled = false;
  209. UILabel *label;
  210. label = new UILabel("Default anchor", 12);
  211. optionsWindow->addChild(label);
  212. label->setPosition(120.0 - label->getWidth(), 43.0);
  213. defaultAnchorCombo = new UIComboBox(globalMenu, 112.0);
  214. optionsWindow->addChild(defaultAnchorCombo);
  215. defaultAnchorCombo->setPosition(130.0, 40.0);
  216. defaultAnchorCombo->addComboItem("Center");
  217. defaultAnchorCombo->addComboItem("Top-left");
  218. defaultAnchorCombo->addComboItem("Top");
  219. defaultAnchorCombo->addComboItem("Top-right");
  220. defaultAnchorCombo->addComboItem("Left");
  221. defaultAnchorCombo->addComboItem("Right");
  222. defaultAnchorCombo->addComboItem("Bottom-left");
  223. defaultAnchorCombo->addComboItem("Bottom");
  224. defaultAnchorCombo->addComboItem("Bottom-right");
  225. defaultAnchorCombo->setSelectedIndex(0);
  226. defaultAnchors.push_back(Vector2(0.0, 0.0));
  227. defaultAnchors.push_back(Vector2(-0.5, -0.5));
  228. defaultAnchors.push_back(Vector2(0.0, -0.5));
  229. defaultAnchors.push_back(Vector2(0.5, -0.5));
  230. defaultAnchors.push_back(Vector2(-0.5, 0.0));
  231. defaultAnchors.push_back(Vector2(0.5, 0.0));
  232. defaultAnchors.push_back(Vector2(-0.5, 0.5));
  233. defaultAnchors.push_back(Vector2(0.0, 0.5));
  234. defaultAnchors.push_back(Vector2(0.5, 0.5));
  235. label = new UILabel("Grid width (px)", 12);
  236. uniformOptions->addChild(label);
  237. label->setPosition(120.0 - label->getWidth(), 68.0);
  238. uniformGridWidthInput = new UITextInput(false, 100.0, 12);
  239. uniformOptions->addChild(uniformGridWidthInput);
  240. uniformGridWidthInput->setPosition(130.0, 65.0);
  241. uniformGridWidthInput->setText("32");
  242. uniformGridWidthInput->setNumberOnly(true);
  243. label = new UILabel("Grid height (px)", 12);
  244. uniformOptions->addChild(label);
  245. label->setPosition(120.0 - label->getWidth(), 93.0);
  246. uniformGridHeightInput = new UITextInput(false, 100, 12);
  247. uniformOptions->addChild(uniformGridHeightInput);
  248. uniformGridHeightInput->setPosition(130.0, 90);
  249. uniformGridHeightInput->setText("32");
  250. uniformGridHeightInput->setNumberOnly(true);
  251. label = new UILabel("Min. distance (px)", 12);
  252. detectOptions->addChild(label);
  253. label->setPosition(120.0 - label->getWidth(), 68.0);
  254. minimumDistanceInput = new UITextInput(false, 30, 12);
  255. detectOptions->addChild(minimumDistanceInput);
  256. minimumDistanceInput->setPosition(130.0, 65.0);
  257. minimumDistanceInput->setText("0");
  258. minimumDistanceInput->setNumberOnly(true);
  259. headerBg = new UIRect(10,10);
  260. addChild(headerBg);
  261. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  262. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  263. label = new UILabel("SPRITE SHEET", 18, "section", Label::ANTIALIAS_FULL);
  264. label->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderFontColor"));
  265. addChild(label);
  266. label->setPosition(10, 3);
  267. bgSelector = new UIIconSelector();
  268. bgSelector->addIcon("spriteEditor/grid_icon_dark.png");
  269. bgSelector->addIcon("spriteEditor/grid_icon_light.png");
  270. bgSelector->selectIndex(0);
  271. bgSelector->addEventListener(this, UIEvent::SELECT_EVENT);
  272. addChild(bgSelector);
  273. creatingFrame = false;
  274. Services()->getCore()->getInput()->addEventListener(this, InputEvent::EVENT_KEYDOWN);
  275. }
  276. bool SpriteSheetEditor::hasSelectedID(unsigned int frameID) {
  277. for(int i=0; i < selectedIDs.size(); i++) {
  278. if(selectedIDs[i] == frameID) {
  279. return true;
  280. }
  281. }
  282. return false;
  283. }
  284. void SpriteSheetEditor::Update() {
  285. Mesh *mesh = frameVisualizerMesh->getMesh();
  286. Mesh *meshSelected = frameVisualizerMeshSelected->getMesh();
  287. mesh->clearMesh();
  288. meshSelected->clearMesh();
  289. mesh->indexedMesh = true;
  290. meshSelected->indexedMesh = true;
  291. unsigned int offsetSelected = 0;
  292. unsigned int offset = 0;
  293. for(int i=0; i < sprite->getNumFrames(); i++){
  294. SpriteFrame frame = sprite->getSpriteFrame(i);
  295. mesh->addVertex(frame.coordinates.x, -frame.coordinates.y, 0.0, frame.coordinates.x, frame.coordinates.y);
  296. mesh->addVertex(frame.coordinates.x+frame.coordinates.w, -frame.coordinates.y, 0.0, frame.coordinates.x+frame.coordinates.w, frame.coordinates.y);
  297. mesh->addVertex(frame.coordinates.x+frame.coordinates.w, -frame.coordinates.y - frame.coordinates.h, 0.0, frame.coordinates.x+frame.coordinates.w, frame.coordinates.y + frame.coordinates.h);
  298. mesh->addVertex(frame.coordinates.x, -frame.coordinates.y - frame.coordinates.h, 0.0, frame.coordinates.x, frame.coordinates.y + frame.coordinates.h);
  299. mesh->addIndexedFace(offset+0,offset+1);
  300. mesh->addIndexedFace(offset+1,offset+2);
  301. mesh->addIndexedFace(offset+2,offset+3);
  302. mesh->addIndexedFace(offset+3,offset+0);
  303. offset += 4;
  304. if(hasSelectedID(frame.frameID)) {
  305. meshSelected->addVertex(frame.coordinates.x, -frame.coordinates.y, 0.0, frame.coordinates.x, frame.coordinates.y);
  306. meshSelected->addVertex(frame.coordinates.x+frame.coordinates.w, -frame.coordinates.y, 0.0, frame.coordinates.x+frame.coordinates.w, frame.coordinates.y);
  307. meshSelected->addVertex(frame.coordinates.x+frame.coordinates.w, -frame.coordinates.y - frame.coordinates.h, 0.0, frame.coordinates.x+frame.coordinates.w, frame.coordinates.y + frame.coordinates.h);
  308. meshSelected->addVertex(frame.coordinates.x, -frame.coordinates.y - frame.coordinates.h, 0.0, frame.coordinates.x, frame.coordinates.y + frame.coordinates.h);
  309. meshSelected->addIndexedFace(offsetSelected+0,offsetSelected+1);
  310. meshSelected->addIndexedFace(offsetSelected+1,offsetSelected+2);
  311. meshSelected->addIndexedFace(offsetSelected+2,offsetSelected+3);
  312. meshSelected->addIndexedFace(offsetSelected+3,offsetSelected+0);
  313. offsetSelected += 4;
  314. }
  315. }
  316. if(creatingFrame) {
  317. SpriteFrame frame = frameToAdd;
  318. mesh->addVertex(frame.coordinates.x, -frame.coordinates.y, 0.0, frame.coordinates.x, frame.coordinates.y);
  319. mesh->addVertex(frame.coordinates.x+frame.coordinates.w, -frame.coordinates.y, 0.0, frame.coordinates.x+frame.coordinates.w, frame.coordinates.y);
  320. mesh->addVertex(frame.coordinates.x+frame.coordinates.w, -frame.coordinates.y - frame.coordinates.h, 0.0, frame.coordinates.x+frame.coordinates.w, frame.coordinates.y + frame.coordinates.h);
  321. mesh->addVertex(frame.coordinates.x, -frame.coordinates.y - frame.coordinates.h, 0.0, frame.coordinates.x, frame.coordinates.y + frame.coordinates.h);
  322. mesh->addIndexedFace(offset+0,offset+1);
  323. mesh->addIndexedFace(offset+1,offset+2);
  324. mesh->addIndexedFace(offset+2,offset+3);
  325. mesh->addIndexedFace(offset+3,offset+0);
  326. offset += 4;
  327. }
  328. mesh->dirtyArrays();
  329. meshSelected->dirtyArrays();
  330. }
  331. void SpriteSheetEditor::handleEvent(Event *event) {
  332. if(event->getDispatcher() == changeImageButton) {
  333. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  334. std::vector<String> extensions;
  335. extensions.push_back("png");
  336. globalFrame->showAssetBrowser(extensions);
  337. } else if(event->getDispatcher() == generateFramesButton) {
  338. if(generateTypeDropdown->getSelectedIndex() == 0) {
  339. Number frameWidth = uniformGridWidthInput->getText().toNumber() / ((Number)sprite->getTexture()->getWidth());
  340. Number frameHeight = uniformGridHeightInput->getText().toNumber() / ((Number)sprite->getTexture()->getHeight());
  341. sprite->createGridFrames(frameWidth, frameHeight, defaultAnchors[defaultAnchorCombo->getSelectedIndex()]);
  342. } else {
  343. sprite->createFramesFromIslands(minimumDistanceInput->getText().toInteger(), defaultAnchors[defaultAnchorCombo->getSelectedIndex()]);
  344. }
  345. dispatchEvent(new Event(),Event::CHANGE_EVENT);
  346. } else if(event->getDispatcher() == bgSelector) {
  347. switch(bgSelector->getSelectedIndex()) {
  348. case 0:
  349. previewBg->loadTexture("main/grid_dark.png");
  350. break;
  351. case 1:
  352. previewBg->loadTexture("main/grid_light.png");
  353. break;
  354. }
  355. } else if(event->getDispatcher() == generateTypeDropdown) {
  356. if(generateTypeDropdown->getSelectedIndex() == 0) {
  357. uniformOptions->visible = true;
  358. uniformOptions->enabled = true;
  359. detectOptions->visible = false;
  360. detectOptions->enabled = false;
  361. } else {
  362. uniformOptions->visible = false;
  363. uniformOptions->enabled = false;
  364. detectOptions->visible = true;
  365. detectOptions->enabled = true;
  366. }
  367. } else if(event->getDispatcher() == clearFramesButton) {
  368. sprite->clearFrames();
  369. dispatchEvent(new Event(),Event::CHANGE_EVENT);
  370. } else if(event->getDispatcher() == generateOptionsButton) {
  371. optionsWindow->visible = !optionsWindow->visible;
  372. optionsWindow->enabled = !optionsWindow->enabled;
  373. } else if(event->getDispatcher() == globalFrame->assetBrowser) {
  374. String newImagePath = globalFrame->assetBrowser->getSelectedAssetPath();
  375. sprite->loadTexture(globalFrame->assetBrowser->getSelectedAssetPath());
  376. previewImage->setTexture(sprite->getTexture());
  377. globalFrame->assetBrowser->removeAllHandlersForListener(this);
  378. globalFrame->hideModal();
  379. Resize(getWidth(), getHeight());
  380. } else if(event->getDispatcher() == Services()->getCore()->getInput()) {
  381. InputEvent *inputEvent = (InputEvent*) event;
  382. switch(inputEvent->getEventCode()) {
  383. case InputEvent::EVENT_KEYDOWN:
  384. {
  385. switch(inputEvent->getKey()) {
  386. case Polycode::KEY_BACKSPACE:
  387. case Polycode::KEY_DELETE:
  388. if(previewBg->hasFocus) {
  389. deleteSelectedFrames();
  390. }
  391. break;
  392. }
  393. }
  394. break;
  395. }
  396. } else if(event->getDispatcher() == transformGrips) {
  397. if(sprite->getNumFrames() > 0 && selectedIDs.size() > 0) {
  398. SpriteFrame frame = sprite->getSpriteFrameByID(selectedIDs[selectedIDs.size()-1]);
  399. Polycode::Rectangle gripRect = transformGrips->getGripRectangle();
  400. frame.coordinates.x = ((gripRect.x-previewImage->getPosition().x) / previewImage->getWidth() / zoomScale);
  401. frame.coordinates.y = ((gripRect.y-previewImage->getPosition().y) / previewImage->getHeight() / zoomScale);
  402. frame.coordinates.w = gripRect.w / previewImage->getWidth() / zoomScale;
  403. frame.coordinates.h = gripRect.h / previewImage->getHeight() / zoomScale;
  404. frame.anchorPoint = transformGrips->getAnchorPoint();
  405. sprite->setSpriteFrame(frame);
  406. dispatchEvent(new Event(),Event::CHANGE_EVENT);
  407. }
  408. } else if(event->getDispatcher() == previewBg) {
  409. InputEvent *inputEvent = (InputEvent*) event;
  410. switch(event->getEventCode()) {
  411. case InputEvent::EVENT_MOUSEWHEEL_UP:
  412. zoomScale *= 1.02;
  413. Resize(getWidth(), getHeight());
  414. break;
  415. case InputEvent::EVENT_MOUSEWHEEL_DOWN:
  416. zoomScale *= 0.98;
  417. if(zoomScale < 0.1) {
  418. zoomScale = 0.1;
  419. }
  420. Resize(getWidth(), getHeight());
  421. break;
  422. case InputEvent::EVENT_MOUSEDOWN:
  423. willCreateFrame = true;
  424. previewBg->focusSelf();
  425. if(Services()->getCore()->getInput()->getKeyState(KEY_LALT)) {
  426. panning = true;
  427. panMouseBase = Services()->getCore()->getInput()->getMousePosition();
  428. } else {
  429. if(!Services()->getCore()->getInput()->getKeyState(KEY_LSHIFT) &&
  430. !Services()->getCore()->getInput()->getKeyState(KEY_LSHIFT)) {
  431. clearSelected();
  432. }
  433. // check hit detection on frames
  434. Vector2 mouseCoord = Services()->getCore()->getInput()->getMousePosition();
  435. clickBaseCoord = mouseCoord;
  436. for(int i=0; i < sprite->getNumFrames(); i++) {
  437. SpriteFrame frame = sprite->getSpriteFrame(i);
  438. Polycode::Rectangle transforedCoords;
  439. Vector2 corner = previewImage->getScreenPositionForMainCamera();
  440. transforedCoords.x = corner.x + (frame.coordinates.x * zoomScale * previewImage->getWidth()) ;
  441. transforedCoords.y = corner.y + (frame.coordinates.y * zoomScale * previewImage->getHeight());
  442. transforedCoords.w = frame.coordinates.w * zoomScale * previewImage->getWidth();
  443. transforedCoords.h = frame.coordinates.h * zoomScale * previewImage->getHeight();
  444. if(mouseCoord.x >= transforedCoords.x && mouseCoord.x <= transforedCoords.x + transforedCoords.w && mouseCoord.y >= transforedCoords.y && mouseCoord.y <= transforedCoords.y + transforedCoords.h) {
  445. if(!hasSelectedID(frame.frameID)) {
  446. selectedIDs.push_back(frame.frameID);
  447. willCreateFrame = false;
  448. }
  449. break;
  450. }
  451. }
  452. }
  453. break;
  454. case InputEvent::EVENT_MOUSEMOVE:
  455. if(panning) {
  456. panOffset += Services()->getCore()->getInput()->getMousePosition() - panMouseBase;
  457. panMouseBase = Services()->getCore()->getInput()->getMousePosition();
  458. Resize(getWidth(), getHeight());
  459. } else {
  460. CoreInput *input = Services()->getCore()->getInput();
  461. if(input->getMouseButtonState(CoreInput::MOUSE_BUTTON1) && willCreateFrame) {
  462. if(clickBaseCoord.distance(input->getMousePosition()) > 2.0) {
  463. Vector2 screenCoordinates = previewImage->getScreenPositionForMainCamera();
  464. screenCoordinates = clickBaseCoord - screenCoordinates;
  465. screenCoordinates.x = screenCoordinates.x / previewImage->getWidth() / zoomScale;
  466. screenCoordinates.y = screenCoordinates.y / previewImage->getHeight() / zoomScale;
  467. Vector2 screenCoordinates2 = previewImage->getScreenPositionForMainCamera();
  468. screenCoordinates2 = input->getMousePosition() - screenCoordinates2;
  469. screenCoordinates2.x = screenCoordinates2.x / previewImage->getWidth() / zoomScale;
  470. screenCoordinates2.y = screenCoordinates2.y / previewImage->getHeight() / zoomScale;
  471. frameToAdd.coordinates.x = screenCoordinates.x;
  472. frameToAdd.coordinates.y = screenCoordinates.y;
  473. frameToAdd.coordinates.w = screenCoordinates2.x - screenCoordinates.x;
  474. frameToAdd.coordinates.h = screenCoordinates2.y - screenCoordinates.y;
  475. creatingFrame = true;
  476. }
  477. }
  478. }
  479. break;
  480. case InputEvent::EVENT_MOUSEUP:
  481. case InputEvent::EVENT_MOUSEUP_OUTSIDE:
  482. panning = false;
  483. willCreateFrame = false;
  484. if(creatingFrame) {
  485. if(fabs(frameToAdd.coordinates.w) > 0.001 & fabs(frameToAdd.coordinates.h) > 0.001) {
  486. if(frameToAdd.coordinates.w < 0.0) {
  487. frameToAdd.coordinates.x = frameToAdd.coordinates.x + frameToAdd.coordinates.w;
  488. frameToAdd.coordinates.w *= -1.0;
  489. }
  490. if(frameToAdd.coordinates.h < 0.0) {
  491. frameToAdd.coordinates.y = frameToAdd.coordinates.y + frameToAdd.coordinates.h;
  492. frameToAdd.coordinates.h *= -1.0;
  493. }
  494. sprite->addSpriteFrame(frameToAdd);
  495. }
  496. }
  497. creatingFrame = false;
  498. break;
  499. }
  500. }
  501. }
  502. void SpriteSheetEditor::deleteSelectedFrames() {
  503. for(int i=0; i < selectedIDs.size(); i++) {
  504. sprite->removeFrameByID(selectedIDs[i]);
  505. }
  506. clearSelected();
  507. }
  508. void SpriteSheetEditor::clearSelected() {
  509. selectedIDs.clear();
  510. }
  511. SpriteSheetEditor::~SpriteSheetEditor() {
  512. }
  513. std::vector<unsigned int> SpriteSheetEditor::getSelectedFrameIDs() {
  514. return selectedIDs;
  515. }
  516. void SpriteSheetEditor::Resize(Number width, Number height) {
  517. headerBg->Resize(width, 30.0);
  518. previewBg->setPosition(0.0, 30.0);
  519. previewBg->Resize(width, height-60.0);
  520. previewBg->setImageCoordinates(0, 0, width, height-60);
  521. Vector2 screenPosition = getScreenPositionForMainCamera();
  522. scissorBox.setRect(screenPosition.x, screenPosition.y, width, height);
  523. Number imageAspectRatio = ((Number)previewImage->getTexture()->getHeight()) / ((Number)previewImage->getTexture()->getWidth());
  524. Number imageWidth = (height-60.0) / imageAspectRatio;
  525. Number imageHeight = height-60.0;
  526. if(imageWidth > width) {
  527. imageWidth = width;
  528. imageHeight = width * imageAspectRatio;
  529. }
  530. previewImage->Resize(imageWidth, imageHeight);
  531. previewImage->setScale(zoomScale, zoomScale, 1.0);
  532. previewImage->setPosition((width-(previewImage->getWidth()*zoomScale))/ 2.0, 30.0+(height-(previewImage->getHeight()*zoomScale)-60.0)/2.0);
  533. previewImage->Translate(panOffset.x, panOffset.y, 0.0);
  534. frameVisualizerMesh->setPosition(previewImage->getPosition());
  535. frameVisualizerMesh->setScale(previewImage->getWidth() * zoomScale, previewImage->getHeight() * zoomScale, 1.0);
  536. frameVisualizerMeshSelected->setPosition(previewImage->getPosition());
  537. frameVisualizerMeshSelected->setScale(previewImage->getWidth() * zoomScale, previewImage->getHeight() * zoomScale, 1.0);
  538. bottomMenuRect->Resize(width, 31.0);
  539. bottomMenu->setPosition(0.0, height-30.0);
  540. optionsWindow->setPosition(width-optionsWindow->getWidth()-10.0, height-optionsWindow->getHeight()-40.0);
  541. bgSelector->setPosition(width - bgSelector->getWidth()-3.0, 3.0);
  542. UIElement::Resize(width, height);
  543. }
  544. void SpriteSheetEditor::Render() {
  545. if(sprite->getNumFrames() > 0 && selectedIDs.size() > 0) {
  546. transformGrips->visible = true;
  547. transformGrips->enabled = true;
  548. SpriteFrame frame = sprite->getSpriteFrameByID(selectedIDs[selectedIDs.size()-1]);
  549. Vector2 gripsPosition = Vector2(
  550. previewImage->getPosition().x + (frame.coordinates.x * (previewImage->getWidth()*zoomScale)),
  551. previewImage->getPosition().y + (frame.coordinates.y * (previewImage->getHeight() *zoomScale))
  552. );
  553. Polycode::Rectangle gripRect;
  554. gripRect.x = previewImage->getPosition().x + (frame.coordinates.x * previewImage->getWidth() * zoomScale);
  555. gripRect.y = previewImage->getPosition().y + (frame.coordinates.y * previewImage->getHeight() * zoomScale);
  556. gripRect.w = frame.coordinates.w * previewImage->getWidth() * zoomScale;
  557. gripRect.h = frame.coordinates.h * previewImage->getHeight() * zoomScale;
  558. transformGrips->setGripRectangle(gripRect, frame.anchorPoint);
  559. } else {
  560. transformGrips->visible = false;
  561. transformGrips->enabled = false;
  562. }
  563. }
  564. SpriteBrowser::SpriteBrowser(SpriteSet *spriteSet) : UIElement () {
  565. this->spriteSet = spriteSet;
  566. headerBg = new UIRect(10,10);
  567. addChild(headerBg);
  568. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  569. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  570. UILabel *label = new UILabel("SPRITES", 18, "section", Label::ANTIALIAS_FULL);
  571. label->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderFontColor"));
  572. addChild(label);
  573. label->setPosition(10, 3);
  574. newSpriteButton = new UIImageButton("spriteEditor/button_add.png", 1.0, 24, 24);
  575. addChild(newSpriteButton);
  576. newSpriteButton->addEventListener(this, UIEvent::CLICK_EVENT);
  577. removeSpriteButton = new UIImageButton("spriteEditor/button_remove.png", 1.0, 24, 24);
  578. addChild(removeSpriteButton);
  579. removeSpriteButton->addEventListener(this, UIEvent::CLICK_EVENT);
  580. moreButton = new UIImageButton("spriteEditor/button_more.png", 1.0, 24, 24);
  581. addChild(moreButton);
  582. moreButton->addEventListener(this, UIEvent::CLICK_EVENT);
  583. spriteTreeView = new UITreeContainer("boxIcon.png", "All Sprites", 10, 10);
  584. spriteTreeView->setPosition(0, 30);
  585. addChild(spriteTreeView);
  586. spriteTreeView->getRootNode()->toggleCollapsed();
  587. spriteTreeView->getRootNode()->addEventListener(this, UITreeEvent::SELECTED_EVENT);
  588. globalFrame->textInputPopup->addEventListener(this, UIEvent::OK_EVENT);
  589. globalFrame->yesNoPopup->addEventListener(this, UIEvent::OK_EVENT);
  590. }
  591. void SpriteBrowser::handleEvent(Event *event) {
  592. if(event->getDispatcher() == newSpriteButton) {
  593. globalFrame->textInputPopup->action = "newSprite";
  594. globalFrame->textInputPopup->setCaption("New sprite name");
  595. globalFrame->textInputPopup->setValue("New Sprite");
  596. globalFrame->showModal(globalFrame->textInputPopup);
  597. } else if(event->getDispatcher() == globalFrame->textInputPopup) {
  598. if(event->getEventCode() == UIEvent::OK_EVENT) {
  599. if(globalFrame->textInputPopup->action == "newSprite") {
  600. Sprite *newEntry = new Sprite(globalFrame->textInputPopup->getValue());
  601. SpriteState *defaultState = new SpriteState(spriteSet, "default");
  602. newEntry->addSpriteState(defaultState);
  603. spriteSet->addSpriteEntry(newEntry);
  604. selectedEntry = newEntry;
  605. refreshSprites();
  606. } else if(globalFrame->textInputPopup->action == "renameSprite") {
  607. selectedEntry->setName(globalFrame->textInputPopup->getValue());
  608. refreshSprites();
  609. }
  610. }
  611. } else if(event->getDispatcher() == globalFrame->yesNoPopup) {
  612. if(event->getEventCode() == UIEvent::OK_EVENT) {
  613. if(globalFrame->yesNoPopup->action == "removeSprite") {
  614. if(selectedEntry) {
  615. spriteSet->removeSprite(selectedEntry);
  616. selectedEntry = NULL;
  617. refreshSprites();
  618. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  619. }
  620. }
  621. }
  622. } else if(event->getDispatcher() == removeSpriteButton) {
  623. if(selectedEntry) {
  624. globalFrame->yesNoPopup->setCaption("Are you sure you want to remove sprite \""+selectedEntry->getName()+"\"?");
  625. globalFrame->yesNoPopup->action = "removeSprite";
  626. globalFrame->showModal(globalFrame->yesNoPopup);
  627. }
  628. } else if(event->getDispatcher() == moreButton) {
  629. spriteMoreMenu = globalMenu->showMenuAtMouse(100.0);
  630. spriteMoreMenu->addOption("Rename", "rename");
  631. spriteMoreMenu->fitToScreenVertical();
  632. spriteMoreMenu->addEventListener(this, UIEvent::OK_EVENT);
  633. } else if(event->getDispatcher() == spriteMoreMenu) {
  634. if(selectedEntry) {
  635. if(spriteMoreMenu->getSelectedItem()->getMenuItemID() == "rename") {
  636. globalFrame->textInputPopup->action = "renameSprite";
  637. globalFrame->textInputPopup->setCaption("New sprite name");
  638. globalFrame->textInputPopup->setValue(selectedEntry->getName());
  639. globalFrame->showModal(globalFrame->textInputPopup);
  640. }
  641. }
  642. } else if(event->getDispatcher() == spriteTreeView->getRootNode()) {
  643. selectedEntry = (Sprite*) spriteTreeView->getRootNode()->getSelectedNode()->getUserData();
  644. if(selectedEntry) {
  645. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  646. }
  647. }
  648. }
  649. Sprite *SpriteBrowser::getSelectedSpriteEntry() {
  650. return selectedEntry;
  651. }
  652. void SpriteBrowser::refreshSprites() {
  653. spriteTreeView->getRootNode()->clearTree();
  654. for(int i=0; i < spriteSet->getNumSpriteEntries(); i++) {
  655. Sprite *spriteEntry = spriteSet->getSpriteEntry(i);
  656. UITree *treeNode = spriteTreeView->getRootNode()->addTreeChild("treeIcons/sprite.png", spriteEntry->getName(), (void*)spriteEntry);
  657. if(spriteEntry == selectedEntry) {
  658. treeNode->setSelected();
  659. }
  660. }
  661. }
  662. SpriteBrowser::~SpriteBrowser() {
  663. }
  664. void SpriteBrowser::Resize(Number width, Number height) {
  665. headerBg->Resize(width, 30.0);
  666. moreButton->setPosition(width - 30.0, 3.0);
  667. removeSpriteButton->setPosition(width - 56.0, 3.0);
  668. newSpriteButton->setPosition(width - 82.0, 3.0);
  669. spriteTreeView->Resize(width, height-30);
  670. }
  671. SpriteStateEditorDetails::SpriteStateEditorDetails(SpriteSet *spriteSet) : UIElement() {
  672. this->spriteSet = spriteSet;
  673. headerBg = new UIRect(10,10);
  674. addChild(headerBg);
  675. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  676. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  677. UILabel *label = new UILabel("STATE DETAILS", 18, "section", Label::ANTIALIAS_FULL);
  678. label->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderFontColor"));
  679. addChild(label);
  680. label->setPosition(10, 3);
  681. editBar = new SpriteStateEditBar(spriteSet);
  682. addChild(editBar);
  683. editBar->setPosition(140.0, 80.0);
  684. playButton = new UIImageButton("spriteEditor/play_button.png", 1.0, 32, 32);
  685. addChild(playButton);
  686. playButton->setPosition(140.0, 35.0);
  687. playButton->addEventListener(this, UIEvent::CLICK_EVENT);
  688. pauseButton = new UIImageButton("spriteEditor/pause_button.png", 1.0, 32, 32);
  689. addChild(pauseButton);
  690. pauseButton->setPosition(140.0, 35.0);
  691. pauseButton->addEventListener(this, UIEvent::CLICK_EVENT);
  692. appendFramesButton = new UIButton("Append", 80.0);
  693. addChild(appendFramesButton);
  694. appendFramesButton->setPosition(180.0, 40.0);
  695. appendFramesButton->addEventListener(this, UIEvent::CLICK_EVENT);
  696. removeFramesButton = new UIButton("Remove", 80.0);
  697. addChild(removeFramesButton);
  698. removeFramesButton->setPosition(180.0 + 80.0 + 5.0, 40.0);
  699. removeFramesButton->addEventListener(this, UIEvent::CLICK_EVENT);
  700. clearFramesButton = new UIButton("Clear", 80.0);
  701. addChild(clearFramesButton);
  702. clearFramesButton->setPosition(180.0 + 160.0 + 10.0, 40.0);
  703. clearFramesButton->addEventListener(this, UIEvent::CLICK_EVENT);
  704. UIImage *divider = new UIImage("spriteEditor/divider.png", 4, 128);
  705. addChild(divider);
  706. divider->setPosition(132.0, 30.0);
  707. divider->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  708. label = new UILabel("FPS", 18, "section", Label::ANTIALIAS_FULL);
  709. label->setPosition(60.0-label->getWidth(), 40.0);
  710. addChild(label);
  711. fpsInput = new UITextInput(false, 50.0, 12.0);
  712. addChild(fpsInput);
  713. fpsInput->setPosition(65.0, 40.0);
  714. fpsInput->addEventListener(this, UIEvent::CHANGE_EVENT);
  715. label = new UILabel("SCALE", 18, "section", Label::ANTIALIAS_FULL);
  716. label->setPosition(60.0-label->getWidth(), 65.0);
  717. addChild(label);
  718. scaleInput = new UITextInput(false, 50.0, 12.0);
  719. addChild(scaleInput);
  720. scaleInput->setPosition(65.0, 65.0);
  721. scaleInput->addEventListener(this, UIEvent::CHANGE_EVENT);
  722. label = new UILabel("WIDTH", 18, "section", Label::ANTIALIAS_FULL);
  723. label->setPosition(60.0-label->getWidth(), 90.0);
  724. addChild(label);
  725. bBoxWidthInput = new UITextInput(false, 50.0, 12.0);
  726. addChild(bBoxWidthInput);
  727. bBoxWidthInput->setPosition(65.0, 90.0);
  728. bBoxWidthInput->addEventListener(this, UIEvent::CHANGE_EVENT);
  729. label = new UILabel("HEIGHT", 18, "section", Label::ANTIALIAS_FULL);
  730. label->setPosition(60.0-label->getWidth(), 115.0);
  731. addChild(label);
  732. bBoxHeightInput = new UITextInput(false, 50.0, 12.0);
  733. addChild(bBoxHeightInput);
  734. bBoxHeightInput->setPosition(65.0, 115.0);
  735. bBoxHeightInput->addEventListener(this, UIEvent::CHANGE_EVENT);
  736. label = new UILabel("X OFF", 18, "section", Label::ANTIALIAS_FULL);
  737. label->setPosition(60.0-label->getWidth(), 140.0);
  738. addChild(label);
  739. offsetXInput = new UITextInput(false, 50.0, 12.0);
  740. addChild(offsetXInput);
  741. offsetXInput->setPosition(65.0, 140.0);
  742. offsetXInput->addEventListener(this, UIEvent::CHANGE_EVENT);
  743. label = new UILabel("Y OFF", 18, "section", Label::ANTIALIAS_FULL);
  744. label->setPosition(60.0-label->getWidth(), 165.0);
  745. addChild(label);
  746. offsetYInput = new UITextInput(false, 50.0, 12.0);
  747. addChild(offsetYInput);
  748. offsetYInput->setPosition(65.0, 165.0);
  749. offsetYInput->addEventListener(this, UIEvent::CHANGE_EVENT);
  750. visible = false;
  751. enabled = false;
  752. }
  753. void SpriteStateEditBar::setSceneSprite(SceneSprite *sprite) {
  754. sceneSprite = sprite;
  755. }
  756. SpriteStateEditBar *SpriteStateEditorDetails::getEditBar() {
  757. return editBar;
  758. }
  759. void SpriteStateEditorDetails::setSceneSprite(SceneSprite *sceneSprite) {
  760. this->sceneSprite = sceneSprite;
  761. editBar->setSceneSprite(sceneSprite);
  762. }
  763. void SpriteStateEditorDetails::Update() {
  764. if(sceneSprite) {
  765. if(sceneSprite->isPaused()) {
  766. playButton->visible = true;
  767. playButton->enabled = true;
  768. pauseButton->visible = false;
  769. pauseButton->enabled = false;
  770. } else {
  771. playButton->visible = false;
  772. playButton->enabled = false;
  773. pauseButton->visible = true;
  774. pauseButton->enabled = true;
  775. }
  776. }
  777. }
  778. void SpriteStateEditorDetails::setSpriteState(SpriteState *state) {
  779. if(!state) {
  780. visible = false;
  781. enabled = false;
  782. editBar->setSpriteState(state);
  783. return;
  784. }
  785. visible = true;
  786. enabled = true;
  787. spriteState = state;
  788. editBar->setSpriteState(state);
  789. refreshState();
  790. }
  791. void SpriteStateEditorDetails::handleEvent(Event *event) {
  792. if(event->getDispatcher() == fpsInput) {
  793. spriteState->setStateFPS(fpsInput->getText().toNumber());
  794. } else if(event->getDispatcher() == scaleInput) {
  795. spriteState->setPixelsPerUnit(scaleInput->getText().toNumber());
  796. } else if(event->getDispatcher() == bBoxWidthInput) {
  797. Vector2 bBox = spriteState->getBoundingBox();
  798. spriteState->setBoundingBox(Vector2(bBoxWidthInput->getText().toNumber(), bBox.y));
  799. } else if(event->getDispatcher() == bBoxHeightInput) {
  800. Vector2 bBox = spriteState->getBoundingBox();
  801. spriteState->setBoundingBox(Vector2(bBox.x, bBoxHeightInput->getText().toNumber()));
  802. } else if(event->getDispatcher() == offsetXInput) {
  803. Vector2 offset = spriteState->getSpriteOffset();
  804. spriteState->setSpriteOffset(Vector2(offsetXInput->getText().toNumber(), offset.y));
  805. } else if(event->getDispatcher() == offsetYInput) {
  806. Vector2 offset = spriteState->getSpriteOffset();
  807. spriteState->setSpriteOffset(Vector2(offset.x, offsetYInput->getText().toNumber()));
  808. } else if(event->getDispatcher() == playButton) {
  809. sceneSprite->setPaused(false);
  810. } else if(event->getDispatcher() == pauseButton) {
  811. sceneSprite->setPaused(true);
  812. } else if(event->getDispatcher() == clearFramesButton) {
  813. spriteState->clearFrames();
  814. } else if(event->getDispatcher() == removeFramesButton) {
  815. editBar->deleteSelectedFrames();
  816. }
  817. }
  818. SpriteStateEditorDetails::~SpriteStateEditorDetails() {
  819. }
  820. UIButton *SpriteStateEditorDetails::getAppendFramesButton() {
  821. return appendFramesButton;
  822. }
  823. SpriteState *SpriteStateEditorDetails::getSpriteState() {
  824. return spriteState;
  825. }
  826. void SpriteStateEditorDetails::refreshState() {
  827. editBar->refreshBar();
  828. fpsInput->setText(String::NumberToString(spriteState->getStateFPS()));
  829. scaleInput->setText(String::NumberToString(spriteState->getPixelsPerUnit()));
  830. bBoxWidthInput->setText(String::NumberToString(spriteState->getBoundingBox().x));
  831. bBoxHeightInput->setText(String::NumberToString(spriteState->getBoundingBox().y));
  832. offsetXInput->setText(String::NumberToString(spriteState->getSpriteOffset().x));
  833. offsetYInput->setText(String::NumberToString(spriteState->getSpriteOffset().y));
  834. }
  835. void SpriteStateEditorDetails::Resize(Number width, Number height) {
  836. headerBg->Resize(width, 30.0);
  837. editBar->Resize(width-110.0, height-90.0);
  838. }
  839. void SpriteStateEditBar::clearBar() {
  840. }
  841. void SpriteStateEditBar::setSpriteState(SpriteState *state) {
  842. spriteState = state;
  843. if(state) {
  844. state->rebuildStateMeshes();
  845. refreshBar();
  846. }
  847. }
  848. void SpriteStateEditBar::refreshBar() {
  849. if(!spriteSet || !spriteState || !sceneSprite) {
  850. return;
  851. }
  852. barMesh->setTexture(spriteSet->getTexture());
  853. Mesh *mesh = barMesh->getMesh();
  854. mesh->clearMesh();
  855. mesh->indexedMesh = true;
  856. Mesh *meshBg = barMeshBg->getMesh();
  857. meshBg->clearMesh();
  858. meshBg->indexedMesh = true;
  859. meshBg->useVertexColors = true;
  860. Mesh *meshTicks = frameTicksMesh->getMesh();
  861. meshTicks->clearMesh();
  862. meshTicks->indexedMesh = true;
  863. meshTicks->useVertexColors = true;
  864. Mesh *meshGrips = frameGripsMesh->getMesh();
  865. meshGrips->clearMesh();
  866. meshGrips->indexedMesh = true;
  867. Number frameOffset;
  868. Number frameSize;
  869. unsigned int offset = 0;
  870. unsigned int offsetIcon = 0;
  871. unsigned int offsetGrip = 0;
  872. for(int i=0; i < spriteState->getNumFrameIDs(); i++) {
  873. unsigned int frameID = spriteState->getFrameIDAtIndex(i);
  874. SpriteFrame frame = spriteSet->getSpriteFrameByID(frameID);
  875. Number gapSize = 1.0;
  876. Number frameGapSize = 1.0;
  877. Number frameTickHeight = 10.0;
  878. Number frameTickGap = 2.0;
  879. bool drawGrip = true;
  880. bool drawIcon = true;
  881. frameSize = defaultFrameWidth * zoomScale;
  882. Number frameHeight = getHeight()-frameTickHeight-frameTickGap-scroller->getHScrollBar()->getHeight();
  883. if(i < spriteState->getNumFrameIDs()-1) {
  884. if(spriteState->getFrameIDAtIndex(i+1) == frameID) {
  885. gapSize = 0.0;
  886. drawGrip = false;
  887. }
  888. }
  889. if(i > 0) {
  890. if(spriteState->getFrameIDAtIndex(i-1) == frameID) {
  891. drawIcon = false;
  892. }
  893. }
  894. if(frameHeight < 32.0) {
  895. frameHeight = 32.0;
  896. }
  897. frameOffset = ((Number)i) * frameSize;
  898. // draw frame ticks
  899. Color vertexColor(0.1, 0.1, 0.1, 1.0);
  900. if(i % 2) {
  901. vertexColor = Color(0.2, 0.2, 0.2, 1.0);
  902. }
  903. if(i == sceneSprite->getCurrentFrame()) {
  904. vertexColor = Color(1.0, 0.8, 0.0, 1.0);
  905. }
  906. meshTicks->addVertex(frameOffset, 0.0, 0.0, 0.0, 0.0)->vertexColor = vertexColor;
  907. meshTicks->addVertex(frameOffset, 0.0-frameTickHeight, 0.0, 0.0, 1.0)->vertexColor = vertexColor;
  908. meshTicks->addVertex(frameOffset+frameSize-frameGapSize, -frameTickHeight, 0.0, 1.0, 1.0)->vertexColor = vertexColor;
  909. meshTicks->addVertex(frameOffset+frameSize-frameGapSize, 0.0, 0.0, 1.0, 0.0)->vertexColor = vertexColor;
  910. meshTicks->addIndexedFace(offset+0,offset+1);
  911. meshTicks->addIndexedFace(offset+1,offset+2);
  912. meshTicks->addIndexedFace(offset+2,offset+3);
  913. meshTicks->addIndexedFace(offset+3,offset+0);
  914. // draw icons
  915. Number imageAspectRatio = ((Number)spriteSet->getTexture()->getWidth()) / ((Number)spriteSet->getTexture()->getHeight());
  916. Number aspectRatio = frame.coordinates.h / frame.coordinates.w / imageAspectRatio;
  917. Number iconFrameWidth = frameSize * 0.5;
  918. Number iconFrameHeight = iconFrameWidth * aspectRatio;
  919. if(iconFrameHeight > frameHeight * 0.8) {
  920. iconFrameHeight = frameHeight * 0.8;
  921. iconFrameWidth = iconFrameHeight / aspectRatio;
  922. }
  923. Number iconOffset = 2.0;
  924. if(drawIcon) {
  925. mesh->addVertex(frameOffset+iconOffset, -frameTickHeight-frameTickGap-iconOffset, 0.0, frame.coordinates.x, 1.0-frame.coordinates.y);
  926. mesh->addVertex(frameOffset+iconOffset, -frameTickHeight-frameTickGap-iconFrameHeight-iconOffset, 0.0, frame.coordinates.x, 1.0-frame.coordinates.y - frame.coordinates.h);
  927. mesh->addVertex(frameOffset+iconFrameWidth+iconOffset, -frameTickHeight-frameTickGap-iconFrameHeight-iconOffset, 0.0, frame.coordinates.x+frame.coordinates.w, 1.0- frame.coordinates.y - frame.coordinates.h);
  928. mesh->addVertex(frameOffset+iconFrameWidth+iconOffset, -frameTickHeight-frameTickGap-iconOffset, 0.0, frame.coordinates.x+frame.coordinates.w, 1.0-frame.coordinates.y);
  929. mesh->addIndexedFace(offsetIcon+0,offsetIcon+1);
  930. mesh->addIndexedFace(offsetIcon+1,offsetIcon+2);
  931. mesh->addIndexedFace(offsetIcon+2,offsetIcon+3);
  932. mesh->addIndexedFace(offsetIcon+3,offsetIcon+0);
  933. offsetIcon += 4;
  934. }
  935. // draw frame backgrounds
  936. Color bgFrameColor = Color(1.0, 1.0, 1.0, 1.0);
  937. if(isFrameSelected(i)) {
  938. bgFrameColor = Color(1.0, 0.5, 0.5, 1.0);
  939. }
  940. meshBg->addVertex(frameOffset, -frameTickHeight-frameTickGap, 0.0, 0.0, 0.0)->vertexColor = bgFrameColor;
  941. meshBg->addVertex(frameOffset, -frameTickHeight-frameTickGap-frameHeight, 0.0, 0.0, 1.0)->vertexColor = bgFrameColor;
  942. meshBg->addVertex(frameOffset+frameSize-gapSize, -frameTickHeight-frameTickGap-frameHeight, 0.0, 1.0, 1.0)->vertexColor = bgFrameColor;
  943. meshBg->addVertex(frameOffset+frameSize-gapSize, -frameTickHeight-frameTickGap, 0.0, 1.0, 0.0)->vertexColor = bgFrameColor;
  944. meshBg->addIndexedFace(offset+0,offset+1);
  945. meshBg->addIndexedFace(offset+1,offset+2);
  946. meshBg->addIndexedFace(offset+2,offset+3);
  947. meshBg->addIndexedFace(offset+3,offset+0);
  948. Number gripWidth = 8;
  949. Number gripHeight = 24;
  950. Number gripOffset = (frameHeight-24.0) / 2.0;
  951. if(drawGrip) {
  952. meshGrips->addVertex(frameOffset+frameSize-gapSize-gripWidth, -frameTickHeight-frameTickGap-gripOffset, 0.0, 0.0, 0.0);
  953. meshGrips->addVertex(frameOffset+frameSize-gapSize-gripWidth, -frameTickHeight-frameTickGap-gripHeight-gripOffset, 0.0, 0.0, 1.0);
  954. meshGrips->addVertex(frameOffset+frameSize-gapSize, -frameTickHeight-frameTickGap-gripHeight-gripOffset, 0.0, 1.0, 1.0);
  955. meshGrips->addVertex(frameOffset+frameSize-gapSize, -frameTickHeight-frameTickGap-gripOffset, 0.0, 1.0, 0.0);
  956. meshGrips->addIndexedFace(offsetGrip+0,offsetGrip+1);
  957. meshGrips->addIndexedFace(offsetGrip+1,offsetGrip+2);
  958. meshGrips->addIndexedFace(offsetGrip+2,offsetGrip+3);
  959. meshGrips->addIndexedFace(offsetGrip+3,offsetGrip+0);
  960. offsetGrip += 4;
  961. }
  962. offset += 4;
  963. }
  964. mesh->dirtyArrays();
  965. meshBg->dirtyArrays();
  966. meshTicks->dirtyArrays();
  967. scroller->setContentSize(frameOffset+frameSize, getHeight());
  968. }
  969. bool SpriteStateEditBar::isFrameSelected(unsigned int frameIndex) {
  970. for(int i=0; i < selectedFrames.size(); i++) {
  971. if(selectedFrames[i] == frameIndex) {
  972. return true;
  973. }
  974. }
  975. return false;
  976. }
  977. void SpriteStateEditBar::Update() {
  978. refreshBar();
  979. }
  980. void SpriteStateEditBar::Resize(Number width, Number height) {
  981. UIElement::Resize(width, height);
  982. scroller->Resize(width, height);
  983. refreshBar();
  984. }
  985. SpriteStateEditBar::SpriteStateEditBar(SpriteSet *spriteSet) : UIElement() {
  986. this->spriteSet = spriteSet;
  987. sceneSprite = NULL;
  988. spriteState = NULL;
  989. draggingFrames = false;
  990. extendingFrame = false;
  991. barBase = new UIElement();
  992. barMeshBg = new SceneMesh(Mesh::QUAD_MESH);
  993. barBase->addChild(barMeshBg);
  994. barMeshBg->loadTexture("spriteEditor/sprite_frame_bg.png");
  995. barMeshBg->setBlendingMode(Renderer::BLEND_MODE_NORMAL);
  996. barMesh = new SceneMesh(Mesh::QUAD_MESH);
  997. barBase->addChild(barMesh);
  998. barMesh->setBlendingMode(Renderer::BLEND_MODE_NORMAL);
  999. frameTicksMesh = new SceneMesh(Mesh::QUAD_MESH);
  1000. barBase->addChild(frameTicksMesh);
  1001. frameGripsMesh = new SceneMesh(Mesh::QUAD_MESH);
  1002. barBase->addChild(frameGripsMesh);
  1003. frameGripsMesh->setBlendingMode(Renderer::BLEND_MODE_NORMAL);
  1004. frameGripsMesh->loadTexture("spriteEditor/frame_grip.png");
  1005. this->addEventListener(this, InputEvent::EVENT_MOUSEWHEEL_UP);
  1006. this->addEventListener(this, InputEvent::EVENT_MOUSEWHEEL_DOWN);
  1007. this->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  1008. this->addEventListener(this, InputEvent::EVENT_MOUSEUP);
  1009. this->addEventListener(this, InputEvent::EVENT_MOUSEMOVE);
  1010. this->addEventListener(this, InputEvent::EVENT_MOUSEUP_OUTSIDE);
  1011. Services()->getCore()->getInput()->addEventListener(this, InputEvent::EVENT_KEYDOWN);
  1012. zoomScale = 1.0;
  1013. defaultFrameWidth = 50.0;
  1014. scroller = new UIScrollContainer(barBase, true, false, 10, 10);
  1015. addChild(scroller);
  1016. }
  1017. void SpriteStateEditBar::handleEvent(Event *event) {
  1018. if(event->getDispatcher() == this) {
  1019. InputEvent *inputEvent = (InputEvent*) event;
  1020. switch(event->getEventCode()) {
  1021. case InputEvent::EVENT_MOUSEWHEEL_UP:
  1022. zoomScale *= 1.02;
  1023. break;
  1024. case InputEvent::EVENT_MOUSEWHEEL_DOWN:
  1025. zoomScale *= 0.98;
  1026. if(zoomScale < 0.25) {
  1027. zoomScale = 0.25;
  1028. }
  1029. break;
  1030. case InputEvent::EVENT_MOUSEDOWN:
  1031. {
  1032. if(inputEvent->getMousePosition().y < getHeight()-scroller->getHScrollBar()->getHeight()) {
  1033. clickBaseCoord = Services()->getCore()->getInput()->getMousePosition();
  1034. focusSelf();
  1035. frameMoveBase = Services()->getCore()->getInput()->getMousePosition();
  1036. Number offsetInFrame = fmod(inputEvent->getMousePosition().x - barBase->getPosition().x, defaultFrameWidth * zoomScale);
  1037. extendingIndex = (inputEvent->getMousePosition().x - barBase->getPosition().x)/ defaultFrameWidth / zoomScale;
  1038. extendingID = spriteState->getFrameIDAtIndex(extendingIndex);
  1039. bool willBeExtendingFrame = true;
  1040. if(extendingIndex < spriteState->getNumFrameIDs()-1) {
  1041. if(spriteState->getFrameIDAtIndex(extendingIndex+1) == extendingID) {
  1042. willBeExtendingFrame = false;
  1043. }
  1044. }
  1045. if((defaultFrameWidth * zoomScale) - offsetInFrame < 20.0 && willBeExtendingFrame) {
  1046. extendingFrame = true;
  1047. while(spriteState->getFrameIDAtIndex(extendingIndex-1) == extendingID && extendingID > 1) {
  1048. extendingIndex--;
  1049. }
  1050. } else {
  1051. unsigned int selectedFrameIndex = (inputEvent->getMousePosition().x - barBase->getPosition().x)/ defaultFrameWidth / zoomScale;
  1052. if(!isFrameSelected(selectedFrameIndex)) {
  1053. if(!Services()->getCore()->getInput()->getKeyState(KEY_LSHIFT) &&
  1054. !Services()->getCore()->getInput()->getKeyState(KEY_LSHIFT)) {
  1055. selectedFrames.clear();
  1056. }
  1057. doSelectFrame(selectedFrameIndex);
  1058. }
  1059. }
  1060. }
  1061. }
  1062. break;
  1063. case InputEvent::EVENT_MOUSEMOVE:
  1064. if(extendingFrame) {
  1065. selectedFrames.clear();
  1066. Number distance = Services()->getCore()->getInput()->getMousePosition().x - frameMoveBase.x;
  1067. if(fabs(distance) > defaultFrameWidth * zoomScale) {
  1068. if(distance > 0.0) {
  1069. spriteState->insertFrame(extendingIndex, extendingID);
  1070. } else {
  1071. if(extendingIndex < spriteState->getNumFrameIDs()-1) {
  1072. if(spriteState->getFrameIDAtIndex(extendingIndex+1) == extendingID) {
  1073. spriteState->removeFrameByIndex(extendingIndex+1);
  1074. }
  1075. }
  1076. }
  1077. frameMoveBase = Services()->getCore()->getInput()->getMousePosition();
  1078. }
  1079. } else {
  1080. if(Services()->getCore()->getInput()->getMousePosition().distance(clickBaseCoord) > 4.0 && Services()->getCore()->getInput()->getMouseButtonState(CoreInput::MOUSE_BUTTON1) && inputEvent->getMousePosition().y < getHeight()-scroller->getHScrollBar()->getHeight()) {
  1081. draggingFrames = true;
  1082. Number distance = Services()->getCore()->getInput()->getMousePosition().x - frameMoveBase.x;
  1083. if(fabs(distance) > defaultFrameWidth * zoomScale) {
  1084. if(distance > 0.0) {
  1085. moveSelectedRight();
  1086. } else {
  1087. moveSelectedLeft();
  1088. }
  1089. frameMoveBase = Services()->getCore()->getInput()->getMousePosition();
  1090. }
  1091. } else {
  1092. draggingFrames = false;
  1093. Number offsetInFrame = fmod(inputEvent->getMousePosition().x - barBase->getPosition().x, defaultFrameWidth * zoomScale);
  1094. if((offsetInFrame / (defaultFrameWidth * zoomScale)) > 0.8) {
  1095. Services()->getCore()->setCursor(Core::CURSOR_RESIZE_LEFT_RIGHT);
  1096. } else {
  1097. Services()->getCore()->setCursor(Core::CURSOR_ARROW);
  1098. }
  1099. extendingIndex = (inputEvent->getMousePosition().x - barBase->getPosition().x)/ defaultFrameWidth / zoomScale;
  1100. extendingID = spriteState->getFrameIDAtIndex(extendingIndex);
  1101. if(extendingIndex < spriteState->getNumFrameIDs()-1) {
  1102. if(spriteState->getFrameIDAtIndex(extendingIndex+1) == extendingID) {
  1103. Services()->getCore()->setCursor(Core::CURSOR_ARROW);
  1104. }
  1105. }
  1106. }
  1107. }
  1108. break;
  1109. case InputEvent::EVENT_MOUSEUP:
  1110. case InputEvent::EVENT_MOUSEUP_OUTSIDE:
  1111. extendingFrame = false;
  1112. if(Services()->getCore()->getInput()->getMousePosition().distance(clickBaseCoord) < 4.0) {
  1113. if(inputEvent->getMousePosition().y < getHeight()-scroller->getHScrollBar()->getHeight()) {
  1114. unsigned int selectedFrameIndex = (inputEvent->getMousePosition().x - barBase->getPosition().x)/ defaultFrameWidth / zoomScale;
  1115. if(!Services()->getCore()->getInput()->getKeyState(KEY_LSHIFT) &&
  1116. !Services()->getCore()->getInput()->getKeyState(KEY_LSHIFT)) {
  1117. selectedFrames.clear();
  1118. }
  1119. doSelectFrame(selectedFrameIndex);
  1120. }
  1121. }
  1122. draggingFrames = false;
  1123. break;
  1124. }
  1125. } else if(event->getDispatcher() == Services()->getCore()->getInput()) {
  1126. InputEvent *inputEvent = (InputEvent*) event;
  1127. if(event->getEventCode() == InputEvent::EVENT_KEYDOWN) {
  1128. switch(inputEvent->getKey()) {
  1129. case Polycode::KEY_DELETE:
  1130. case Polycode::KEY_BACKSPACE:
  1131. if(hasFocus) {
  1132. deleteSelectedFrames();
  1133. }
  1134. break;
  1135. }
  1136. }
  1137. }
  1138. }
  1139. void SpriteStateEditBar::doSelectFrame(unsigned int selectedFrameIndex) {
  1140. unsigned int selectedFrameID = spriteState->getFrameIDAtIndex(selectedFrameIndex);
  1141. // select back and front
  1142. int frameIndex = selectedFrameIndex;
  1143. do {
  1144. if(!isFrameSelected(frameIndex)) {
  1145. selectedFrames.push_back(frameIndex);
  1146. }
  1147. frameIndex--;
  1148. } while(spriteState->getFrameIDAtIndex(frameIndex) == selectedFrameID && frameIndex >= 0);
  1149. frameIndex = selectedFrameIndex;
  1150. do {
  1151. if(!isFrameSelected(frameIndex)) {
  1152. selectedFrames.push_back(frameIndex);
  1153. }
  1154. frameIndex++;
  1155. } while(spriteState->getFrameIDAtIndex(frameIndex) == selectedFrameID && frameIndex < spriteState->getNumFrameIDs());
  1156. std::sort(selectedFrames.begin(), selectedFrames.end());
  1157. }
  1158. void swapElements(const std::vector<unsigned int>& indexes, std::vector<unsigned int>& array){
  1159. for(int j=0; j < indexes.size(); j++){
  1160. unsigned int i = indexes[j];
  1161. if (i < 1 || i >= array.size()){
  1162. continue;
  1163. }
  1164. std::swap(array[i-1], array[i]);
  1165. }
  1166. }
  1167. void swapElementsRight(const std::vector<unsigned int>& indexes, std::vector<unsigned int>& array){
  1168. for(int j=indexes.size()-1; j >= 0; j--){
  1169. unsigned int i = indexes[j];
  1170. if (i > array.size() - 2){
  1171. continue;
  1172. }
  1173. std::swap(array[i+1], array[i]);
  1174. }
  1175. }
  1176. void SpriteStateEditBar::moveSelectedLeft() {
  1177. if(spriteState->getNumFrameIDs() < 2) {
  1178. return;
  1179. }
  1180. for(int i=0; i < selectedFrames.size();i++) {
  1181. if(selectedFrames[i] == 0) {
  1182. return;
  1183. }
  1184. }
  1185. std::vector<unsigned int> newIDS;
  1186. for(int i=0; i < spriteState->getNumFrameIDs(); i++) {
  1187. unsigned int frameID = spriteState->getFrameIDAtIndex(i);
  1188. newIDS.push_back(frameID);
  1189. }
  1190. swapElements(selectedFrames, newIDS);
  1191. for(int i=0; i < selectedFrames.size(); i++) {
  1192. if(selectedFrames[i] > 0) {
  1193. selectedFrames[i]--;
  1194. }
  1195. }
  1196. spriteState->setNewFrameIDs(newIDS);
  1197. }
  1198. void SpriteStateEditBar::moveSelectedRight() {
  1199. if(spriteState->getNumFrameIDs() < 2) {
  1200. return;
  1201. }
  1202. for(int i=0; i < selectedFrames.size();i++) {
  1203. if(selectedFrames[i] == spriteState->getNumFrameIDs()-1) {
  1204. return;
  1205. }
  1206. }
  1207. std::vector<unsigned int> newIDS;
  1208. for(int i=0; i < spriteState->getNumFrameIDs(); i++) {
  1209. unsigned int frameID = spriteState->getFrameIDAtIndex(i);
  1210. newIDS.push_back(frameID);
  1211. }
  1212. swapElementsRight(selectedFrames, newIDS);
  1213. for(int i=0; i < selectedFrames.size(); i++) {
  1214. if(selectedFrames[i] < spriteState->getNumFrameIDs()-1) {
  1215. selectedFrames[i]++;
  1216. }
  1217. }
  1218. spriteState->setNewFrameIDs(newIDS);
  1219. }
  1220. void SpriteStateEditBar::deleteSelectedFrames() {
  1221. if(!spriteState) {
  1222. return;
  1223. }
  1224. spriteState->removeFrameIndices(selectedFrames);
  1225. selectedFrames.clear();
  1226. }
  1227. SpriteStateEditBar::~SpriteStateEditBar() {
  1228. }
  1229. SpriteStateBrowser::SpriteStateBrowser() : UIElement() {
  1230. headerBg = new UIRect(10,10);
  1231. addChild(headerBg);
  1232. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  1233. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  1234. UILabel *label = new UILabel("STATES", 18, "section", Label::ANTIALIAS_FULL);
  1235. label->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderFontColor"));
  1236. addChild(label);
  1237. label->setPosition(10, 3);
  1238. stateTreeView = new UITreeContainer("boxIcon.png", "All States", 10, 10);
  1239. addChild(stateTreeView);
  1240. stateTreeView->getRootNode()->toggleCollapsed();
  1241. stateTreeView->setPosition(0.0, 30.0);
  1242. newStateButton = new UIImageButton("spriteEditor/button_add.png", 1.0, 24, 24);
  1243. addChild(newStateButton);
  1244. newStateButton->addEventListener(this, UIEvent::CLICK_EVENT);
  1245. removeStateButton = new UIImageButton("spriteEditor/button_remove.png", 1.0, 24, 24);
  1246. addChild(removeStateButton);
  1247. removeStateButton->addEventListener(this, UIEvent::CLICK_EVENT);
  1248. moreButton = new UIImageButton("spriteEditor/button_more.png", 1.0, 24, 24);
  1249. addChild(moreButton);
  1250. moreButton->addEventListener(this, UIEvent::CLICK_EVENT);
  1251. }
  1252. SpriteStateBrowser::~SpriteStateBrowser() {
  1253. }
  1254. void SpriteStateBrowser::Resize(Number width, Number height) {
  1255. headerBg->Resize(width, 30.0);
  1256. stateTreeView->Resize(width, height-30.0);
  1257. moreButton->setPosition(width - 30.0, 3.0);
  1258. removeStateButton->setPosition(width - 56.0, 3.0);
  1259. newStateButton->setPosition(width - 82.0, 3.0);
  1260. }
  1261. SpriteStateEditor::SpriteStateEditor(SpriteSet *spriteSet) : UIElement() {
  1262. this->spriteSet = spriteSet;
  1263. stateSizer = new UIHSizer(10, 10, 200, true);
  1264. addChild(stateSizer);
  1265. stateDetails = new SpriteStateEditorDetails(spriteSet);
  1266. stateSizer->addRightChild(stateDetails);
  1267. stateBrowser = new SpriteStateBrowser();
  1268. stateSizer->addLeftChild(stateBrowser);
  1269. newStateButton = stateBrowser->newStateButton;
  1270. newStateButton->addEventListener(this, UIEvent::CLICK_EVENT);
  1271. stateBrowser->removeStateButton->addEventListener(this, UIEvent::CLICK_EVENT);
  1272. stateBrowser->moreButton->addEventListener(this, UIEvent::CLICK_EVENT);
  1273. stateTreeView = stateBrowser->stateTreeView;
  1274. stateTreeView->getRootNode()->addEventListener(this, UITreeEvent::SELECTED_EVENT);
  1275. globalFrame->textInputPopup->addEventListener(this, UIEvent::OK_EVENT);
  1276. globalFrame->yesNoPopup->addEventListener(this, UIEvent::OK_EVENT);
  1277. selectedState = NULL;
  1278. visible = false;
  1279. enabled = false;
  1280. }
  1281. SpriteState *SpriteStateEditor::getSelectedState() {
  1282. return selectedState;
  1283. }
  1284. SpriteStateEditorDetails *SpriteStateEditor::getDetailsEditor() {
  1285. return stateDetails;
  1286. }
  1287. void SpriteStateEditor::setSpriteEntry(Sprite *entry) {
  1288. if(!entry) {
  1289. visible = false;
  1290. enabled = false;
  1291. return;
  1292. }
  1293. visible = true;
  1294. enabled = true;
  1295. spriteSetEntry = entry;
  1296. refreshStates();
  1297. if(entry->getNumStates() > 0) {
  1298. stateBrowser->stateTreeView->getRootNode()->getTreeChild(0)->setSelected();
  1299. }
  1300. }
  1301. void SpriteStateEditor::handleEvent(Event *event) {
  1302. if(event->getDispatcher() == newStateButton) {
  1303. globalFrame->textInputPopup->action = "newState";
  1304. globalFrame->textInputPopup->setCaption("New state name");
  1305. globalFrame->textInputPopup->setValue("New State");
  1306. globalFrame->showModal(globalFrame->textInputPopup);
  1307. } else if(event->getDispatcher() == globalFrame->textInputPopup) {
  1308. if(event->getEventCode() == UIEvent::OK_EVENT) {
  1309. if(globalFrame->textInputPopup->action == "newState") {
  1310. SpriteState *newState = new SpriteState(spriteSet, globalFrame->textInputPopup->getValue());
  1311. spriteSetEntry->addSpriteState(newState);
  1312. refreshStates();
  1313. } else if(globalFrame->textInputPopup->action == "renameState") {
  1314. selectedState->setName(globalFrame->textInputPopup->getValue());
  1315. refreshStates();
  1316. }
  1317. }
  1318. } else if(event->getDispatcher() == globalFrame->yesNoPopup) {
  1319. if(event->getEventCode() == UIEvent::OK_EVENT) {
  1320. if(globalFrame->yesNoPopup->action == "removeState") {
  1321. if(selectedState) {
  1322. spriteSetEntry->removeSpriteState(selectedState);
  1323. delete selectedState;
  1324. selectedState = NULL;
  1325. stateDetails->setSpriteState(NULL);
  1326. refreshStates();
  1327. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  1328. }
  1329. }
  1330. }
  1331. } else if(event->getDispatcher() == stateBrowser->removeStateButton) {
  1332. if(selectedState) {
  1333. globalFrame->yesNoPopup->setCaption("Are you sure you want to remove state \""+selectedState->getName()+"\"?");
  1334. globalFrame->yesNoPopup->action = "removeState";
  1335. globalFrame->showModal(globalFrame->yesNoPopup);
  1336. }
  1337. } else if(event->getDispatcher() == stateBrowser->moreButton) {
  1338. stateMoreMenu = globalMenu->showMenuAtMouse(100.0);
  1339. stateMoreMenu->addOption("Rename", "rename");
  1340. stateMoreMenu->fitToScreenVertical();
  1341. stateMoreMenu->addEventListener(this, UIEvent::OK_EVENT);
  1342. } else if(event->getDispatcher() == stateMoreMenu) {
  1343. if(selectedState) {
  1344. if(stateMoreMenu->getSelectedItem()->getMenuItemID() == "rename") {
  1345. globalFrame->textInputPopup->action = "renameState";
  1346. globalFrame->textInputPopup->setCaption("New state name");
  1347. globalFrame->textInputPopup->setValue(selectedState->getName());
  1348. globalFrame->showModal(globalFrame->textInputPopup);
  1349. }
  1350. }
  1351. } else if(event->getDispatcher() == stateTreeView->getRootNode()) {
  1352. selectedState = (SpriteState*) stateTreeView->getRootNode()->getSelectedNode()->getUserData();
  1353. if(selectedState) {
  1354. stateDetails->setSpriteState(selectedState);
  1355. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  1356. }
  1357. }
  1358. }
  1359. void SpriteStateEditor::refreshStates() {
  1360. stateTreeView->getRootNode()->clearTree();
  1361. for(int i=0; i < spriteSetEntry->getNumStates(); i++) {
  1362. SpriteState *state = spriteSetEntry->getState(i);
  1363. UITree *newNode = stateTreeView->getRootNode()->addTreeChild("treeIcons/state.png", state->getName(), (void*) state);
  1364. if(state == selectedState) {
  1365. newNode->setSelected();
  1366. }
  1367. }
  1368. }
  1369. SpriteStateEditor::~SpriteStateEditor() {
  1370. }
  1371. void SpriteStateEditor::Resize(Number width, Number height) {
  1372. stateSizer->Resize(width, height);
  1373. }
  1374. SpritePreview::SpritePreview(SpriteSet *spriteSet) : UIElement() {
  1375. previewBg = new UIImage("main/grid_dark.png");
  1376. addChild(previewBg);
  1377. previewBg->processInputEvents = true;
  1378. previewBg->setPosition(0.0, 30.0);
  1379. sprite = new SceneSprite(spriteSet);
  1380. addChild(sprite);
  1381. sprite->setBlendingMode(Renderer::BLEND_MODE_NORMAL);
  1382. headerBg = new UIRect(10,10);
  1383. addChild(headerBg);
  1384. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  1385. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  1386. UILabel *label = new UILabel("PREVIEW", 18, "section", Label::ANTIALIAS_FULL);
  1387. label->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderFontColor"));
  1388. addChild(label);
  1389. label->setPosition(10, 3);
  1390. boundingBoxPreview = new SceneMesh(Mesh::LINE_MESH);
  1391. addChild(boundingBoxPreview);
  1392. boundingBoxPreview->loadTexture("main/stipple_small.png");
  1393. boundingBoxPreview->lineWidth = 1;
  1394. bgSelector = new UIIconSelector();
  1395. bgSelector->addIcon("spriteEditor/grid_icon_dark.png");
  1396. bgSelector->addIcon("spriteEditor/grid_icon_light.png");
  1397. bgSelector->selectIndex(0);
  1398. bgSelector->addEventListener(this, UIEvent::SELECT_EVENT);
  1399. addChild(bgSelector);
  1400. }
  1401. SceneSprite *SpritePreview::getSceneSprite() {
  1402. return sprite;
  1403. }
  1404. SpritePreview::~SpritePreview() {
  1405. }
  1406. void SpritePreview::handleEvent(Event *event) {
  1407. if(event->getDispatcher() == bgSelector) {
  1408. switch(bgSelector->getSelectedIndex()) {
  1409. case 0:
  1410. previewBg->loadTexture("main/grid_dark.png");
  1411. break;
  1412. case 1:
  1413. previewBg->loadTexture("main/grid_light.png");
  1414. break;
  1415. }
  1416. }
  1417. }
  1418. void SpritePreview::Update() {
  1419. SpriteState *state = sprite->getCurrentSpriteState();
  1420. if(state) {
  1421. Vector2 bBox = state->getBoundingBox();
  1422. sprite->setLocalBoundingBox(bBox.x / state->getPixelsPerUnit(), bBox.y / state->getPixelsPerUnit(), 0.001);
  1423. }
  1424. //boundingBoxPreview->setPrimitiveOptions(ScenePrimitive::TYPE_VPLANE, sprite->getLocalBoundingBox().x, sprite->getLocalBoundingBox().y);
  1425. Mesh *bbBoxMesh = boundingBoxPreview->getMesh();
  1426. bbBoxMesh->clearMesh();
  1427. bbBoxMesh->indexedMesh = true;
  1428. Vector3 bBox = sprite->getLocalBoundingBox();
  1429. SpriteFrame frame;
  1430. frame.coordinates.x = 0.0;
  1431. frame.coordinates.y = 0.0;
  1432. Vector3 bBoxNorm = bBox;
  1433. bBoxNorm.Normalize();
  1434. frame.coordinates.w = bBoxNorm.x;
  1435. frame.coordinates.h = bBoxNorm.y;
  1436. bbBoxMesh->addVertex(-bBox.x * 0.5, bBox.y * 0.5, 0.0, frame.coordinates.x, frame.coordinates.y);
  1437. bbBoxMesh->addVertex((-bBox.x * 0.5)+bBox.x, bBox.y * 0.5, 0.0, frame.coordinates.x+frame.coordinates.w, frame.coordinates.y);
  1438. bbBoxMesh->addVertex((-bBox.x * 0.5)+bBox.x, bBox.y * 0.5 - bBox.y, 0.0, frame.coordinates.x+frame.coordinates.w, frame.coordinates.y + frame.coordinates.h);
  1439. bbBoxMesh->addVertex(-bBox.x * 0.5, bBox.y * 0.5 - bBox.y, 0.0, frame.coordinates.x, frame.coordinates.y + frame.coordinates.h);
  1440. bbBoxMesh->addIndexedFace(0,1);
  1441. bbBoxMesh->addIndexedFace(1,2);
  1442. bbBoxMesh->addIndexedFace(2,3);
  1443. bbBoxMesh->addIndexedFace(3,0);
  1444. bbBoxMesh->dirtyArrays();
  1445. }
  1446. void SpritePreview::Resize(Number width, Number height) {
  1447. headerBg->Resize(width, 30.0);
  1448. previewBg->Resize(width, height-30.0);
  1449. previewBg->setImageCoordinates(0, 0, width, height-30.0);
  1450. sprite->setPosition(width/2.0, height/2.0);
  1451. boundingBoxPreview->setPosition(sprite->getPosition());
  1452. bgSelector->setPosition(width - bgSelector->getWidth() - 3.0, 3.0);
  1453. }
  1454. PolycodeSpriteEditor::PolycodeSpriteEditor() : PolycodeEditor(true){
  1455. }
  1456. void PolycodeSpriteEditor::handleEvent(Event *event) {
  1457. if(event->getDispatcher() == spriteBrowser) {
  1458. Sprite *selectedSprite = spriteBrowser->getSelectedSpriteEntry();
  1459. stateEditor->setSpriteEntry(selectedSprite);
  1460. spritePreview->getSceneSprite()->setSprite(selectedSprite);
  1461. } else if(event->getDispatcher() == addFramesButton) {
  1462. SpriteState *spriteState = stateEditor->getDetailsEditor()->getSpriteState();
  1463. bool generateBBox = false;
  1464. if(spriteState->getNumFrameIDs() == 0) {
  1465. generateBBox = true;
  1466. }
  1467. spriteState->appendFrames(spriteSheetEditor->getSelectedFrameIDs());
  1468. if(generateBBox && spriteSheetEditor->getSelectedFrameIDs().size() > 0) {
  1469. SpriteFrame frame = sprite->getSpriteFrameByID(spriteSheetEditor->getSelectedFrameIDs()[0]);
  1470. Number aspectRatio = frame.coordinates.w / frame.coordinates.h;
  1471. Number textureAspectRatio = ((Number)sprite->getTexture()->getWidth()) / ((Number)sprite->getTexture()->getHeight());
  1472. Number frameHeight = frame.coordinates.h * ((Number)sprite->getTexture()->getHeight());
  1473. Number frameWidth = frameHeight * aspectRatio * textureAspectRatio;
  1474. spriteState->setBoundingBox(Vector2(frameWidth, frameHeight));
  1475. }
  1476. stateEditor->getDetailsEditor()->refreshState();
  1477. } else if(event->getDispatcher() == stateEditor) {
  1478. spritePreview->getSceneSprite()->setSpriteState(stateEditor->getSelectedState());
  1479. } else if(event->getDispatcher() == spriteSheetEditor) {
  1480. SpriteState *state = spritePreview->getSceneSprite()->getCurrentSpriteState();
  1481. if(state) {
  1482. state->rebuildStateMeshes();
  1483. }
  1484. }
  1485. }
  1486. PolycodeSpriteEditor::~PolycodeSpriteEditor() {
  1487. CoreServices::getInstance()->getResourceManager()->unsubscibeFromResourcePool(sprite);
  1488. }
  1489. bool PolycodeSpriteEditor::openFile(OSFileEntry filePath) {
  1490. String resourceName = filePath.fullPath.replace(parentProject->getRootFolder()+"/", "");
  1491. sprite = (SpriteSet*) CoreServices::getInstance()->getResourceManager()->getResourcePoolByName(resourceName);
  1492. if(!sprite) {
  1493. sprite = new SpriteSet(filePath.fullPath, CoreServices::getInstance()->getResourceManager()->getGlobalPool());
  1494. sprite->reloadResourcesOnModify = true;
  1495. sprite->deleteOnUnsubscribe = true;
  1496. }
  1497. CoreServices::getInstance()->getResourceManager()->subscribeToResourcePool(sprite);
  1498. mainSizer = new UIVSizer(100, 100, 200, false);
  1499. addChild(mainSizer);
  1500. topSizer = new UIHSizer(100, 100, 400, false);
  1501. mainSizer->addTopChild(topSizer);
  1502. bottomSizer = new UIHSizer(100, 100, 200, true);
  1503. mainSizer->addBottomChild(bottomSizer);
  1504. spriteSheetEditor = new SpriteSheetEditor(sprite);
  1505. topSizer->addLeftChild(spriteSheetEditor);
  1506. spriteSheetEditor->addEventListener(this, Event::CHANGE_EVENT);
  1507. spriteBrowser = new SpriteBrowser(sprite);
  1508. bottomSizer->addLeftChild(spriteBrowser);
  1509. spriteBrowser->addEventListener(this, Event::CHANGE_EVENT);
  1510. stateEditor = new SpriteStateEditor(sprite);
  1511. bottomSizer->addRightChild(stateEditor);
  1512. addFramesButton = stateEditor->getDetailsEditor()->getAppendFramesButton();
  1513. addFramesButton->addEventListener(this, UIEvent::CLICK_EVENT);
  1514. spritePreview = new SpritePreview(sprite);
  1515. topSizer->addRightChild(spritePreview);
  1516. stateEditor->getDetailsEditor()->setSceneSprite(spritePreview->getSceneSprite());
  1517. stateEditor->addEventListener(this, Event::CHANGE_EVENT);
  1518. spriteBrowser->refreshSprites();
  1519. PolycodeEditor::openFile(filePath);
  1520. return true;
  1521. }
  1522. void PolycodeSpriteEditor::saveFile() {
  1523. Object fileObject;
  1524. fileObject.root.name = "sprite_set";
  1525. ObjectEntry *spriteSheetEntry = fileObject.root.addChild("sprite_sheet");
  1526. spriteSheetEntry->addChild("fileName", sprite->getTexture()->getResourcePath());
  1527. ObjectEntry *framesEntry = spriteSheetEntry->addChild("frames");
  1528. for(int i=0; i < sprite->getNumFrames(); i++) {
  1529. ObjectEntry *frameEntry = framesEntry->addChild("frame");
  1530. SpriteFrame frame = sprite->getSpriteFrame(i);
  1531. frameEntry->addChild("id", (int)frame.frameID);
  1532. frameEntry->addChild("x", frame.coordinates.x);
  1533. frameEntry->addChild("y", frame.coordinates.y);
  1534. frameEntry->addChild("w", frame.coordinates.w);
  1535. frameEntry->addChild("h", frame.coordinates.h);
  1536. frameEntry->addChild("ax", frame.anchorPoint.x);
  1537. frameEntry->addChild("ay", frame.anchorPoint.y);
  1538. }
  1539. ObjectEntry *spritesEntry = fileObject.root.addChild("sprites");
  1540. for(int i=0; i < sprite->getNumSpriteEntries(); i++) {
  1541. Sprite *spriteEntry = sprite->getSpriteEntry(i);
  1542. ObjectEntry *spriteEntryEntry = spritesEntry->addChild("sprite");
  1543. spriteEntryEntry->addChild("name", spriteEntry->getName());
  1544. ObjectEntry *spriteStatesEntry = spriteEntryEntry->addChild("states");
  1545. for(int j=0; j < spriteEntry->getNumStates(); j++) {
  1546. SpriteState *spriteState = spriteEntry->getState(j);
  1547. ObjectEntry *spriteStateEntry = spriteStatesEntry->addChild("state");
  1548. spriteStateEntry->addChild("name", spriteState->getName());
  1549. spriteStateEntry->addChild("fps", spriteState->getStateFPS());
  1550. spriteStateEntry->addChild("scale", spriteState->getPixelsPerUnit());
  1551. spriteStateEntry->addChild("width", spriteState->getBoundingBox().x);
  1552. spriteStateEntry->addChild("height", spriteState->getBoundingBox().y);
  1553. spriteStateEntry->addChild("offset_x", spriteState->getSpriteOffset().x);
  1554. spriteStateEntry->addChild("offset_y", spriteState->getSpriteOffset().y);
  1555. String frameIDs;
  1556. for(int f=0; f < spriteState->getNumFrameIDs(); f++) {
  1557. frameIDs += String::IntToString(spriteState->getFrameIDAtIndex(f));
  1558. if(f < spriteState->getNumFrameIDs()-1) {
  1559. frameIDs += ",";
  1560. }
  1561. }
  1562. spriteStateEntry->addChild("frame_ids", frameIDs);
  1563. }
  1564. }
  1565. fileObject.saveToXML(filePath);
  1566. }
  1567. void PolycodeSpriteEditor::Resize(int x, int y) {
  1568. mainSizer->Resize(x, y);
  1569. PolycodeEditor::Resize(x,y);
  1570. }