Polycode is a cross-platform framework for creative code.

#cpp #c++ #game-engine #engine #polycode #cross-platform #gamedev #framework #library #3d

Cameron Hart 20905c3903 Install cmake export files which can be used for linking Polycode targets in another project. 14 anos atrás
Assets 3cefc4d6d4 Added install step for default.pak. 14 anos atrás
Bindings f2f686fbd6 Regenerated Lua bindings. 14 anos atrás
CMake 5a9a062206 Merge branch 'master' of github.com:bitshifter/Polycode 14 anos atrás
Core 20905c3903 Install cmake export files which can be used for linking Polycode targets in another project. 14 anos atrás
Dependencies 0d8cec1433 Add POLYCODE_RELEASE_DIR to the CMake cache. 14 anos atrás
Examples 246f876526 Compile all libs as static except for Modules. 14 anos atrás
IDE 3be9f60f6d Build static versions of PolycodeLua, 2DPhysics and 3DPhysics modules - with some assumptions on where to find Box2D and Bullet. 14 anos atrás
Modules 20905c3903 Install cmake export files which can be used for linking Polycode targets in another project. 14 anos atrás
Player 09981b43ec Windows compile fixes for static libs. Polycode player not building yet. 14 anos atrás
Tools 2014d61333 Some CMake fixes 14 anos atrás
.gitignore 22e1ad9e32 Ignore compiled python files. 14 anos atrás
BUILD.md d88997e16c Renamed BUILD.txt to BUILD.md to get github formatting. Added section on variables used to configure CMake. 14 anos atrás
CMakeLists.txt 2a6effd422 Added custom executable target to regenerate Lua bindings. 14 anos atrás
LICENSE.txt 09f0e77945 Fixed LUA event handling 14 anos atrás
README 09f0e77945 Fixed LUA event handling 14 anos atrás

README

Polycode is a cross-platform framework for creative code. You can use it as a C++ API or as a standalone scripting language to get easy and simple access to accelerated 2D and 3D graphics, hardware shaders, sound and network programming, physics engines and more.

The core Polycode API is written in C++ and can be used to create portable native applications.

On top of the core C++ API, Polycode offers a LUA-based scripting system with its own set of compilation tools. The LUA API mirrors the C++ API and can be used to easily create prototypes and even publish complete applications to multiple platforms without compiling C++.

Polycode is available under the MIT license and was designed and developed by Ivan Safrin.