Ivan Safrin 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) %!s(int64=13) %!d(string=hai) anos
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PolyUIBox.h 40ee2aafec Revisiting UI Module and IDE %!s(int64=14) %!d(string=hai) anos
PolyUIButton.h f9ff37a7d8 More UI visual tweaks %!s(int64=13) %!d(string=hai) anos
PolyUICheckBox.h 059ea5cac4 Vertical and Horizontal UI sizers, UITree resizes better, made all UI elements sublass UIElement, IDE tree/editor resizing with new UI sizers %!s(int64=13) %!d(string=hai) anos
PolyUIColorBox.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) %!s(int64=13) %!d(string=hai) anos
PolyUIComboBox.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) %!s(int64=13) %!d(string=hai) anos
PolyUIElement.h 059ea5cac4 Vertical and Horizontal UI sizers, UITree resizes better, made all UI elements sublass UIElement, IDE tree/editor resizing with new UI sizers %!s(int64=13) %!d(string=hai) anos
PolyUIEvent.h 467369d432 Drag and Drop for UITrees, started on Screen editor in IDE %!s(int64=14) %!d(string=hai) anos
PolyUIHScrollBar.h 46304672fb UITextInput now scrolls with arrow keys and page up/page down %!s(int64=13) %!d(string=hai) anos
PolyUIHSizer.h 507b12fb8e Sizer alignement settings, made IDE console bottom-aligned %!s(int64=13) %!d(string=hai) anos
PolyUIHSlider.h c21ab8e6bb processInputEvents=true NOW REQUIRED for ScreenEntities to hand mouse events down to their children, fixed mouse event blocking settings, UI tweaks %!s(int64=13) %!d(string=hai) anos
PolyUIImageButton.h 059ea5cac4 Vertical and Horizontal UI sizers, UITree resizes better, made all UI elements sublass UIElement, IDE tree/editor resizing with new UI sizers %!s(int64=13) %!d(string=hai) anos
PolyUIScrollContainer.h c21ab8e6bb processInputEvents=true NOW REQUIRED for ScreenEntities to hand mouse events down to their children, fixed mouse event blocking settings, UI tweaks %!s(int64=13) %!d(string=hai) anos
PolyUITextInput.h e7a3abcb94 Replace and Replace All for IDE text editor %!s(int64=13) %!d(string=hai) anos
PolyUITree.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) %!s(int64=13) %!d(string=hai) anos
PolyUITreeContainer.h 059ea5cac4 Vertical and Horizontal UI sizers, UITree resizes better, made all UI elements sublass UIElement, IDE tree/editor resizing with new UI sizers %!s(int64=13) %!d(string=hai) anos
PolyUITreeEvent.h 467369d432 Drag and Drop for UITrees, started on Screen editor in IDE %!s(int64=14) %!d(string=hai) anos
PolyUIVScrollBar.h a3010450ec Fixed scrollbar click to advance %!s(int64=13) %!d(string=hai) anos
PolyUIVSizer.h 507b12fb8e Sizer alignement settings, made IDE console bottom-aligned %!s(int64=13) %!d(string=hai) anos
PolyUIWindow.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) %!s(int64=13) %!d(string=hai) anos
PolycodeUI.h 059ea5cac4 Vertical and Horizontal UI sizers, UITree resizes better, made all UI elements sublass UIElement, IDE tree/editor resizing with new UI sizers %!s(int64=13) %!d(string=hai) anos