Polycode is a cross-platform framework for creative code.

#cpp #c++ #game-engine #engine #polycode #cross-platform #gamedev #framework #library #3d

mcc 238a8c5e60 Fix LocalShaderParam access from LUA: Add typed getters and setters for void * field, incidentally re-triggering the 'at least two methods' rule for create_lua_library 13 سال پیش
Assets e2023b4b52 IDE Project icon and Mac file association 13 سال پیش
Bindings 9ded3c1458 Fixed LuaJIT support, fixed shader alpha when fog is enabled 13 سال پیش
CMake ebac791192 Windows should mostly work now, except for examples project 13 سال پیش
Core 238a8c5e60 Fix LocalShaderParam access from LUA: Add typed getters and setters for void * field, incidentally re-triggering the 'at least two methods' rule for create_lua_library 13 سال پیش
Dependencies 76a60ca1d4 Reverted back to always building assimp 13 سال پیش
Documentation 1a557d0a88 Added documentation target folders 14 سال پیش
Examples ae751ec28f Fixed event handling broken by class system change, added equality operator to Lua classes that uses __ptr equality, changed Lua examples to use IDE project filenames, fixed old code so all examples work in the IDE, fixed positional ScreenSounds, added static constructor for ScreenLines to use in Lua 13 سال پیش
IDE e2023b4b52 IDE Project icon and Mac file association 13 سال پیش
Modules ae751ec28f Fixed event handling broken by class system change, added equality operator to Lua classes that uses __ptr equality, changed Lua examples to use IDE project filenames, fixed old code so all examples work in the IDE, fixed positional ScreenSounds, added static constructor for ScreenLines to use in Lua 13 سال پیش
Player 9ded3c1458 Fixed LuaJIT support, fixed shader alpha when fog is enabled 13 سال پیش
Standalone ebac791192 Windows should mostly work now, except for examples project 13 سال پیش
Tools 4b8d6e026c Polyimport won't crash now if assimp is unable to open scene 13 سال پیش
.gitignore 82ed3d5825 Automatic api.pak creation. Also, now only api.pak is copied into the player 13 سال پیش
BUILD.md cf1c03b609 Update BUILD.md 13 سال پیش
BUILD.txt 78cfb0b0e7 Update BUILD.txt 13 سال پیش
CMakeLists.txt 76a60ca1d4 Reverted back to always building assimp 13 سال پیش
LICENSE.txt d9c9838e50 Fixes for new AppStore XCode, updated year in license, added icon to template 13 سال پیش
README d135ffaa53 Updated instructions and added a fix for new gcc 14 سال پیش

README

Polycode is a cross-platform framework for creative code. You can use it as a C++ API or as a standalone scripting language to get easy and simple access to accelerated 2D and 3D graphics, hardware shaders, sound and network programming, physics engines and more.

The core Polycode API is written in C++ and can be used to create portable native applications.

On top of the core C++ API, Polycode offers a LUA-based scripting system with its own set of compilation tools. The LUA API mirrors the C++ API and can be used to easily create prototypes and even publish complete applications to multiple platforms without compiling C++.

Polycode is available under the MIT license and was designed and developed by Ivan Safrin.

Please see BUILD.md or BUILD.txt for instructions on how to build Polycode from source.