Ivan Safrin 23ab2c849e Merge pull request #153 from mcclure/cslisten пре 13 година
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GLee.h 185c6d4b99 Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork пре 14 година
OSBasics.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyBezierCurve.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyBone.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes пре 13 година
PolyCamera.h 9fce1e5c5b Updated some documentation пре 13 година
PolyClient.h afc74abac5 Prevent event code collisions when using Polycode stock classes by adding a class-unique EVENTBASE_ constant to each class's event types. (The EVENTBASE_s are documented in PolyEvent.h.) Make a small change to create_lua_library to support the EVENTBASE_ idiom. пре 13 година
PolyCocoaCore.h afc74abac5 Prevent event code collisions when using Polycode stock classes by adding a class-unique EVENTBASE_ constant to each class's event types. (The EVENTBASE_s are documented in PolyEvent.h.) Make a small change to create_lua_library to support the EVENTBASE_ idiom. пре 13 година
PolyColor.h 3c88b6487c Fixed default theme brightness, Color creation from hex strings, moved some IDE colors to theme config пре 13 година
PolyConfig.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyCore.h afc74abac5 Prevent event code collisions when using Polycode stock classes by adding a class-unique EVENTBASE_ constant to each class's event types. (The EVENTBASE_s are documented in PolyEvent.h.) Make a small change to create_lua_library to support the EVENTBASE_ idiom. пре 13 година
PolyCoreInput.h 78300e7cae Fixed entity property editor, fixed mouse position not setting on mousedown пре 13 година
PolyCoreServices.h 23ab2c849e Merge pull request #153 from mcclure/cslisten пре 13 година
PolyCubemap.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes пре 13 година
PolyData.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyEntity.h 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor пре 13 година
PolyEvent.h afc74abac5 Prevent event code collisions when using Polycode stock classes by adding a class-unique EVENTBASE_ constant to each class's event types. (The EVENTBASE_s are documented in PolyEvent.h.) Make a small change to create_lua_library to support the EVENTBASE_ idiom. пре 13 година
PolyEventDispatcher.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) пре 13 година
PolyEventHandler.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyFixedShader.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes пре 13 година
PolyFont.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyFontManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyGLCubemap.h 94c4d628d1 Win32 compile fixes. пре 14 година
PolyGLES1Renderer.h 67e5654afc Changed private members to protected in non-manager classes. пре 14 година
PolyGLES1Texture.h c9406f5051 Code cleanup and documentation. пре 14 година
PolyGLHeaders.h e13c35500a Omnibus MinGW support patch: Updates to MinGW hacks block in CMakeLists. Updates to GLEE glue/exceptions in PolyGLHeaders, PolyGLSLShaderModule, PolyWinCore. Remove redundant gl includes in PolyWinCore.cpp. Include <ios> explicitly in windows PolycodeView. Omit multitouch support (code in PolycodeView, TUIO module) when compiling with MinGW. All targets other than MinGW+Windows should remain unchanged after bringing in these changes because everything's behind #ifdefs. пре 13 година
PolyGLRenderer.h 3c88b6487c Fixed default theme brightness, Color creation from hex strings, moved some IDE colors to theme config пре 13 година
PolyGLSLProgram.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) пре 13 година
PolyGLSLShader.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) пре 13 година
PolyGLSLShaderModule.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) пре 13 година
PolyGLTexture.h dfd6ba1da4 More leak fixes from mcclure пре 13 година
PolyGLVertexBuffer.h 4d4235dd40 Tangent support in VBOs пре 14 година
PolyGlobals.h a770a9bcbb Linux fixes for core library and examples/template пре 13 година
PolyImage.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyInputEvent.h afc74abac5 Prevent event code collisions when using Polycode stock classes by adding a class-unique EVENTBASE_ constant to each class's event types. (The EVENTBASE_s are documented in PolyEvent.h.) Make a small change to create_lua_library to support the EVENTBASE_ idiom. пре 13 година
PolyInputKeys.h 09520ea3ab MenuBar and IDE shortcuts in Linux пре 13 година
PolyLabel.h 0f8b40abc1 Syntax hilighting theme support and Solarized Dark theme for IDE пре 13 година
PolyLogger.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyMaterial.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) пре 13 година
PolyMaterialManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyMatrix4.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyMesh.h 0d9f0022ac Removed old unsupported mesh type пре 13 година
PolyModule.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyObject.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyParticle.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyParticleEmitter.h 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor пре 13 година
PolyPeer.h 634df503e7 Moved networking module into the core пре 13 година
PolyPerlin.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyPolygon.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyQuaternion.h 8468cd225f Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation пре 13 година
PolyQuaternionCurve.h 8468cd225f Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation пре 13 година
PolyRectangle.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyRenderer.h 0de95c800c Allow alpha in clear color set. Set clear color before-- not after-- clear itself. пре 13 година
PolyResource.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyResourceManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolySDLCore.h ff0a375751 More Linux fixes пре 13 година
PolyScene.h 18dd1f1c44 Made pixel snapping an (overridable) per-screne setting, added addChild to Scene and addEntity to Screen for consistency пре 13 година
PolySceneEntity.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolySceneLabel.h f6edf81027 Premultiplied alpha support in labels пре 13 година
PolySceneLight.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. пре 14 година
PolySceneLine.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes пре 13 година
PolySceneManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolySceneMesh.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) пре 13 година
PolyScenePrimitive.h 526fafcdc8 Added TYPE_UNCAPPED_CYLINDER scene mesh type пре 13 година
PolySceneRenderTexture.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolySceneSound.h 54c63c1ef2 Fixed orientation issues with positional sound пре 13 година
PolyScreen.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), пре 13 година
PolyScreenEntity.h 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor пре 13 година
PolyScreenEntityInstance.h 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor пре 13 година
PolyScreenEvent.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes пре 13 година
PolyScreenImage.h 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor пре 13 година
PolyScreenLabel.h 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor пре 13 година
PolyScreenLine.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), пре 13 година
PolyScreenManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. пре 14 година
PolyScreenMesh.h 87be8d27f2 Convenience methods for dirtying mesh arrays, disabled non-working reliable data in Peer пре 13 година
PolyScreenShape.h 77811d37cb Removed SHAPE_CUSTOM from ScreenShape, please use ScreenMesh for custom shapes пре 13 година
PolyScreenSound.h 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor пре 13 година
PolyScreenSprite.h 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor пре 13 година
PolyServer.h afc74abac5 Prevent event code collisions when using Polycode stock classes by adding a class-unique EVENTBASE_ constant to each class's event types. (The EVENTBASE_s are documented in PolyEvent.h.) Make a small change to create_lua_library to support the EVENTBASE_ idiom. пре 13 година
PolyServerWorld.h 634df503e7 Moved networking module into the core пре 13 година
PolyShader.h 53710dcae0 Windows fixes пре 13 година
PolySkeleton.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolySocket.h afc74abac5 Prevent event code collisions when using Polycode stock classes by adding a class-unique EVENTBASE_ constant to each class's event types. (The EVENTBASE_s are documented in PolyEvent.h.) Make a small change to create_lua_library to support the EVENTBASE_ idiom. пре 13 година
PolySound.h 39b8ce4cfd Delete buffers when done using them in PolySound, preventing a bug where OpenAL eventually just stops working пре 13 година
PolySoundManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyString.h 3b371b3df5 Major speed improvements to UITextInput when dealing with large text files пре 13 година
PolyTexture.h 1930a3aa9b Changed sockets back to non-threaded because of bug, touch simulation for mouse event option, option to disable frustum culling in camera, made data public in Texture пре 13 година
PolyThreaded.h dda069be43 Threaded event fixes пре 13 година
PolyTimer.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes пре 13 година
PolyTimerManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyTween.h 29ca579b00 Added delay to Tween пре 13 година
PolyTweenManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyVector2.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyVector3.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings пре 13 година
PolyVertex.h 04a22925fc Tangent generation and normal map shader support пре 14 година
PolyWinCore.h afc74abac5 Prevent event code collisions when using Polycode stock classes by adding a class-unique EVENTBASE_ constant to each class's event types. (The EVENTBASE_s are documented in PolyEvent.h.) Make a small change to create_lua_library to support the EVENTBASE_ idiom. пре 13 година
Poly_iPhone.h fe9bb07923 Merge branch 'master' of github.com:ivansafrin/Polycode пре 14 година
Polycode.h 47b18f52ef Removed old, incomplete ScreenCurve class пре 13 година
PolyiPhoneCore.h afc74abac5 Prevent event code collisions when using Polycode stock classes by adding a class-unique EVENTBASE_ constant to each class's event types. (The EVENTBASE_s are documented in PolyEvent.h.) Make a small change to create_lua_library to support the EVENTBASE_ idiom. пре 13 година
tinystr.h 7cc9015fd0 Initial import from old repository пре 15 година
tinyxml.h c763d26677 Major changes all across, haven't been commiting anything, will start now пре 15 година