Ivan Safrin 60398a8df7 Moved gamepad stuff into core 14 rokov pred
..
OSBasics.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 rokov pred
PolyAGLCore.cpp c9406f5051 Code cleanup and documentation. 14 rokov pred
PolyBezierCurve.cpp c9406f5051 Code cleanup and documentation. 14 rokov pred
PolyBone.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 rokov pred
PolyCamera.cpp 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh 14 rokov pred
PolyCocoaCore.mm 60398a8df7 Moved gamepad stuff into core 14 rokov pred
PolyColor.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 rokov pred
PolyConfig.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 rokov pred
PolyCore.cpp cdee607137 Merge branch 'master' into pxljm 14 rokov pred
PolyCoreInput.cpp b07cef3dd0 Gamepad support via libstem_gamepad 14 rokov pred
PolyCoreServices.cpp 60398a8df7 Moved gamepad stuff into core 14 rokov pred
PolyCubemap.cpp c9406f5051 Code cleanup and documentation. 14 rokov pred
PolyData.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 rokov pred
PolyEntity.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 rokov pred
PolyEvent.cpp 7fe8f5c173 Made a lot of read only methods const and parameters const reference where possible to avoid copies. 14 rokov pred
PolyEventDispatcher.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 rokov pred
PolyEventHandler.cpp c9406f5051 Code cleanup and documentation. 14 rokov pred
PolyFixedShader.cpp d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 rokov pred
PolyFont.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 rokov pred
PolyFontManager.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 rokov pred
PolyGLCubemap.cpp 94c4d628d1 Win32 compile fixes. 14 rokov pred
PolyGLES1Renderer.cpp 5f2a5232c4 More code cleanup 14 rokov pred
PolyGLES1Texture.cpp c9406f5051 Code cleanup and documentation. 14 rokov pred
PolyGLRenderer.cpp 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh 14 rokov pred
PolyGLSLProgram.cpp 94c4d628d1 Win32 compile fixes. 14 rokov pred
PolyGLSLShader.cpp 04a22925fc Tangent generation and normal map shader support 14 rokov pred
PolyGLSLShaderModule.cpp 04a22925fc Tangent generation and normal map shader support 14 rokov pred
PolyGLTexture.cpp 971106bb55 Fixed texture destruction and render to texture 14 rokov pred
PolyGLVertexBuffer.cpp e9c1a6af55 Mac fixes for bitshifter's changes. 14 rokov pred
PolyImage.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 rokov pred
PolyInputEvent.cpp b07cef3dd0 Gamepad support via libstem_gamepad 14 rokov pred
PolyLabel.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 rokov pred
PolyLogger.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 rokov pred
PolyMaterial.cpp 04a22925fc Tangent generation and normal map shader support 14 rokov pred
PolyMaterialManager.cpp 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh 14 rokov pred
PolyMatrix4.cpp 7fe8f5c173 Made a lot of read only methods const and parameters const reference where possible to avoid copies. 14 rokov pred
PolyMesh.cpp 04a22925fc Tangent generation and normal map shader support 14 rokov pred
PolyModule.cpp c9406f5051 Code cleanup and documentation. 14 rokov pred
PolyObject.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 rokov pred
PolyParticle.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 rokov pred
PolyParticleEmitter.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 rokov pred
PolyPerlin.cpp c9406f5051 Code cleanup and documentation. 14 rokov pred
PolyPolygon.cpp 04a22925fc Tangent generation and normal map shader support 14 rokov pred
PolyQuaternion.cpp 6649ffbfdc Made a lot of Matrix4 parameters pass by const reference to reduce copying. Also made some more accessors const. 14 rokov pred
PolyQuaternionCurve.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 rokov pred
PolyRectangle.cpp c9406f5051 Code cleanup and documentation. 14 rokov pred
PolyRenderer.cpp 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh 14 rokov pred
PolyResource.cpp d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 rokov pred
PolyResourceManager.cpp 04a22925fc Tangent generation and normal map shader support 14 rokov pred
PolySDLCore.cpp f19a328069 Fix SDLCore build error. 14 rokov pred
PolyScene.cpp 5f7eea2457 Added a way to switch cameras in a scene 14 rokov pred
PolySceneEntity.cpp 19cd891d7c Rewrote default shaders, fixed light sorting code, fixed UV generation for cylinder, torus primitives, material properties in material files. 14 rokov pred
PolySceneLabel.cpp 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh 14 rokov pred
PolySceneLight.cpp 971106bb55 Fixed texture destruction and render to texture 14 rokov pred
PolySceneLine.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 rokov pred
PolySceneManager.cpp 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh 14 rokov pred
PolySceneMesh.cpp 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh 14 rokov pred
PolyScenePrimitive.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 rokov pred
PolySceneRenderTexture.cpp 971106bb55 Fixed texture destruction and render to texture 14 rokov pred
PolySceneSound.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 rokov pred
PolyScreen.cpp e8d860e746 Merge branch 'const-and-opts' into pxljm 14 rokov pred
PolyScreenCurve.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 rokov pred
PolyScreenEntity.cpp 4c721bcc01 Merge branch 'const-and-opts' into pxljm 14 rokov pred
PolyScreenEvent.cpp c9406f5051 Code cleanup and documentation. 14 rokov pred
PolyScreenImage.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 rokov pred
PolyScreenLabel.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 rokov pred
PolyScreenLine.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 rokov pred
PolyScreenManager.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 rokov pred
PolyScreenMesh.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 rokov pred
PolyScreenShape.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 rokov pred
PolyScreenSound.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 rokov pred
PolyScreenSprite.cpp 18e6e9fbde Kinect module fixes and screen sprite improvements. Disabled binding generation as default. 14 rokov pred
PolyShader.cpp d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. 14 rokov pred
PolySkeleton.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 rokov pred
PolySound.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 rokov pred
PolySoundManager.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 rokov pred
PolyString.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 rokov pred
PolyTexture.cpp 60398a8df7 Moved gamepad stuff into core 14 rokov pred
PolyTimer.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 rokov pred
PolyTimerManager.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 rokov pred
PolyTween.cpp cdee607137 Merge branch 'master' into pxljm 14 rokov pred
PolyTweenManager.cpp cdee607137 Merge branch 'master' into pxljm 14 rokov pred
PolyVector2.cpp c9406f5051 Code cleanup and documentation. 14 rokov pred
PolyVector3.cpp c9406f5051 Code cleanup and documentation. 14 rokov pred
PolyVertex.cpp c9406f5051 Code cleanup and documentation. 14 rokov pred
PolyWinCore.cpp ebd46c43f0 Windows compile fixes. 14 rokov pred
PolyiPhoneCore.cpp c9406f5051 Code cleanup and documentation. 14 rokov pred
tinystr.cpp 7cc9015fd0 Initial import from old repository 15 rokov pred
tinyxml.cpp 6508f8c9a0 Added a String class, replaced std::string and wstring with the new class 15 rokov pred
tinyxmlerror.cpp 7cc9015fd0 Initial import from old repository 15 rokov pred
tinyxmlparser.cpp 7cc9015fd0 Initial import from old repository 15 rokov pred