Ivan Safrin ec27b396e7 Added sound recording support to SoundManager, added ability to save frame buffers to images, fixed bug in OSBasics that broke on some paths, added retina support to fullscreen mode on the Mac, added new UI retina and tweaked themes to the default assets, added floating point PCM buffer generation support for Sounds loaded from memory, added file of new entity format to be the new default Entity template in the IDE, minor UI tweaks. 12 年之前
..
2DPhysics 02272793af Removed Polygon from Polycode, meshes now contain vertices directly 12 年之前
3DPhysics 02272793af Removed Polygon from Polycode, meshes now contain vertices directly 12 年之前
Awesomium 29c653a2e6 Native Windows multi-touch support and fixes 13 年之前
CgShading be25d4ac49 Renamed Matrix and Quaternion::inverse to Inverse 12 年之前
Curl dda069be43 Threaded event fixes 13 年之前
GLSL be25d4ac49 Renamed Matrix and Quaternion::inverse to Inverse 12 年之前
Kinect 18e6e9fbde Kinect module fixes and screen sprite improvements. Disabled binding generation as default. 14 年之前
Lightmaps 7cc9015fd0 Initial import from old repository 15 年之前
TUIO 179a2911f2 Fix overloaded virtual method hiding warning on OS X 12 年之前
Terrain 7cc9015fd0 Initial import from old repository 15 年之前
UI ec27b396e7 Added sound recording support to SoundManager, added ability to save frame buffers to images, fixed bug in OSBasics that broke on some paths, added retina support to fullscreen mode on the Mac, added new UI retina and tweaked themes to the default assets, added floating point PCM buffer generation support for Sounds loaded from memory, added file of new entity format to be the new default Entity template in the IDE, minor UI tweaks. 12 年之前
CMakeLists.txt e13c35500a Omnibus MinGW support patch: Updates to MinGW hacks block in CMakeLists. Updates to GLEE glue/exceptions in PolyGLHeaders, PolyGLSLShaderModule, PolyWinCore. Remove redundant gl includes in PolyWinCore.cpp. Include <ios> explicitly in windows PolycodeView. Omit multitouch support (code in PolycodeView, TUIO module) when compiling with MinGW. All targets other than MinGW+Windows should remain unchanged after bringing in these changes because everything's behind #ifdefs. 13 年之前