Joachim Meyer 439fa2dbd8 Visual Studio 2012 Build was broken - it still didn't support round... 11 年之前
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Include 439fa2dbd8 Visual Studio 2012 Build was broken - it still didn't support round... 11 年之前
PolycodeView a91d93a10e Fixes and IDE project for Visual Studio 2013 12 年之前
Source 41908812e2 Added a setting to MaterialManager to not keep texture data in memory after uploading to video card 11 年之前
CMakeLists.txt 4cb18f7521 Rewrote and fixed frustum culling, added Vector4 class, added AABB calculation to entities, made local bounding box protected and added accessors, fixed bounding box generation across the board, moved some mesh related settings from Entity to SceneMesh, fixed world-space particles, added visibility calculation toggles to Scenes 12 年之前