PolyParticleEmitter.cpp 12 KB

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  1. /*
  2. Copyright (C) 2011 by Ivan Safrin
  3. Permission is hereby granted, free of charge, to any person obtaining a copy
  4. of this software and associated documentation files (the "Software"), to deal
  5. in the Software without restriction, including without limitation the rights
  6. to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  7. copies of the Software, and to permit persons to whom the Software is
  8. furnished to do so, subject to the following conditions:
  9. The above copyright notice and this permission notice shall be included in
  10. all copies or substantial portions of the Software.
  11. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  12. IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  13. FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  14. AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  15. LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  16. OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  17. THE SOFTWARE.
  18. */
  19. #include "PolyParticleEmitter.h"
  20. using namespace Polycode;
  21. SceneParticleEmitter::SceneParticleEmitter(String materialName, Scene *particleParentScene, int particleType, int emitterType, Number lifespan, unsigned int numParticles, Vector3 direction, Vector3 gravity, Vector3 deviation, Mesh *particleMesh, SceneMesh *emitter)
  22. : ParticleEmitter(materialName, particleMesh, particleType, emitterType, lifespan, numParticles, direction, gravity, deviation),
  23. SceneEntity()
  24. {
  25. isScreenEmitter = false;
  26. emitterMesh = emitter;
  27. this->particleParentScene = particleParentScene;
  28. createParticles();
  29. }
  30. SceneParticleEmitter::~SceneParticleEmitter() {
  31. }
  32. void SceneParticleEmitter::respawnSceneParticles() {
  33. for(int i=0; i < particles.size(); i++) {
  34. Particle *particle = particles[i];
  35. particleParentScene->removeEntity((SceneEntity*)particle->particleBody);
  36. addParticleBody(particle->particleBody);
  37. resetParticle(particle);
  38. particle->life = lifespan * ((Number)rand()/RAND_MAX);
  39. }
  40. updateEmitter();
  41. }
  42. void SceneParticleEmitter::addParticleBody(Entity *particleBody) {
  43. particleParentScene->addEntity((SceneEntity*)particleBody);
  44. }
  45. Matrix4 SceneParticleEmitter::getBaseMatrix() {
  46. return getConcatenatedMatrix();
  47. }
  48. void SceneParticleEmitter::Update() {
  49. updateEmitter();
  50. }
  51. ScreenParticleEmitter::ScreenParticleEmitter(String imageFile, Screen *particleParentScreen, int particleType, int emitterType, Number lifespan, unsigned int numParticles, Vector3 direction, Vector3 gravity, Vector3 deviation, Mesh *particleMesh, ScreenMesh *emitter)
  52. : ParticleEmitter(imageFile, particleMesh, particleType, emitterType, lifespan, numParticles, direction, gravity, deviation),
  53. ScreenEntity()
  54. {
  55. isScreenEmitter = true;
  56. emitterMesh = emitter;
  57. this->particleParentScreen = particleParentScreen;
  58. createParticles();
  59. }
  60. ScreenParticleEmitter::~ScreenParticleEmitter(){
  61. }
  62. void ScreenParticleEmitter::Update() {
  63. updateEmitter();
  64. }
  65. void ScreenParticleEmitter::addParticleBody(Entity *particleBody) {
  66. particleParentScreen->addChild((ScreenEntity*)particleBody);
  67. }
  68. Matrix4 ScreenParticleEmitter::getBaseMatrix() {
  69. return getConcatenatedMatrix();
  70. }
  71. ParticleEmitter::ParticleEmitter(String imageFile, Mesh *particleMesh, int particleType, int emitterType, Number lifespan, unsigned int numParticles, Vector3 direction, Vector3 gravity, Vector3 deviation) {
  72. isScreenEmitter = false;
  73. dirVector = direction;
  74. gravVector = gravity;
  75. this->emitterType = emitterType;
  76. this->emitSpeed = emitSpeed;
  77. this->deviation = deviation;
  78. pMesh = particleMesh;
  79. rotationFollowsPath = false;
  80. rotationSpeed = 100.0f;
  81. perlinEnabled = false;
  82. emitterRadius = Vector3(0.0f,0.0f,0.0f);
  83. perlinModSize = 0.002;
  84. brightnessDeviation = 0.0f;
  85. particleSpeedMod = 1.0f;
  86. isEmitterEnabled = true;
  87. allAtOnce = false;
  88. this->particleType = particleType;
  89. this->numParticles = numParticles;
  90. this->lifespan = lifespan;
  91. timer = new Timer(true, 1);
  92. motionPerlin = new Perlin(3,5,1.0,rand());
  93. textureFile = imageFile;
  94. useColorCurves = false;
  95. useScaleCurves = false;
  96. }
  97. void ParticleEmitter::createParticles() {
  98. if(isScreenEmitter)
  99. particleTexture = CoreServices::getInstance()->getMaterialManager()->createTextureFromFile(textureFile);
  100. else
  101. particleMaterial = (Material*)CoreServices::getInstance()->getResourceManager()->getResource(Resource::RESOURCE_MATERIAL, textureFile);
  102. Particle *particle;
  103. for(int i=0; i < numParticles; i++) {
  104. particle = new Particle(particleType, isScreenEmitter, particleMaterial, particleTexture, pMesh);
  105. particle->velVector = dirVector;
  106. particle->dirVector = dirVector;
  107. particle->deviation = deviation;
  108. particle->lifespan = lifespan;
  109. particles.push_back(particle);
  110. addParticleBody(particle->particleBody);
  111. resetParticle(particle);
  112. particle->life = lifespan * ((Number)rand()/RAND_MAX);
  113. }
  114. updateEmitter();
  115. }
  116. void ParticleEmitter::setEmitterRadius(Vector3 rad) {
  117. emitterRadius = rad;
  118. }
  119. void ParticleEmitter::setRotationSpeed(Number speed) {
  120. rotationSpeed = speed;
  121. }
  122. void ParticleEmitter::setParticleVisibility(bool val) {
  123. for(int i=0;i < particles.size(); i++) {
  124. particles[i]->particleBody->visible = val;
  125. }
  126. }
  127. void ParticleEmitter::setParticleBlendingMode(int mode) {
  128. for(int i=0;i < particles.size(); i++) {
  129. particles[i]->particleBody->setBlendingMode(mode);
  130. }
  131. }
  132. void ParticleEmitter::setAlphaTest(bool val) {
  133. for(int i=0;i < particles.size(); i++) {
  134. particles[i]->particleBody->alphaTest = val;
  135. }
  136. }
  137. void ParticleEmitter::setDepthWrite(bool val) {
  138. for(int i=0;i < particles.size(); i++) {
  139. particles[i]->particleBody->depthWrite = val;
  140. }
  141. }
  142. void ParticleEmitter::setDepthTest(bool val) {
  143. for(int i=0;i < particles.size(); i++) {
  144. particles[i]->particleBody->depthTest= val;
  145. }
  146. }
  147. void ParticleEmitter::setBillboardMode(bool mode) {
  148. for(int i=0;i < particles.size(); i++) {
  149. particles[i]->particleBody->billboardMode = mode;
  150. }
  151. }
  152. void ParticleEmitter::enablePerlin(bool val) {
  153. perlinEnabled = val;
  154. }
  155. ParticleEmitter::~ParticleEmitter() {
  156. }
  157. void ParticleEmitter::setParticleCount(int count) {
  158. if(count > particles.size()) {
  159. int oldSize = count-particles.size();
  160. Particle *particle;
  161. for(int i=0; i < oldSize; i++) {
  162. particle = new Particle(particleType, isScreenEmitter, particleMaterial, particleTexture, pMesh);
  163. particle->velVector = dirVector;
  164. particle->dirVector = dirVector;
  165. particle->deviation = deviation;
  166. particle->lifespan = lifespan;
  167. particle->life = lifespan * ((Number)rand()/RAND_MAX);
  168. particles.push_back(particle);
  169. addParticleBody(particle->particleBody);
  170. }
  171. }
  172. numParticles = count;
  173. for(int i=0; i < particles.size(); i++) {
  174. if(i < numParticles)
  175. particles[i]->particleBody->visible =true;
  176. else
  177. particles[i]->particleBody->visible = false;
  178. }
  179. }
  180. void ParticleEmitter::setPerlinModSize(Number size) {
  181. perlinModSize = size;
  182. }
  183. void ParticleEmitter::enableEmitter(bool val) {
  184. isEmitterEnabled = val;
  185. if(val) {
  186. for(int i=0;i < numParticles; i++) {
  187. particles[i]->life = particles[i]->lifespan * ((Number)rand()/RAND_MAX);
  188. }
  189. }
  190. }
  191. void ParticleEmitter::Trigger() {
  192. if(!isEmitterEnabled)
  193. return;
  194. for(int i=0;i < numParticles; i++) {
  195. resetParticle(particles[i]);
  196. }
  197. }
  198. bool ParticleEmitter::emitterEnabled() {
  199. return isEmitterEnabled;
  200. }
  201. void ParticleEmitter::resetParticle(Particle *particle) {
  202. // particle->particleBody->visible = true;
  203. particle->lifespan = lifespan;
  204. Matrix4 concatMatrix = getBaseMatrix();
  205. Vector3 startVector;
  206. // if(emitterMesh) {
  207. // Polygon *randPoly = emitterMesh->getMesh()->getPolygon(rand() % emitterMesh->getMesh()->getPolygonCount());
  208. // startVector = *randPoly->getVertex(rand() % 3);
  209. // startVector = emitterMesh->getConcatenatedMatrix() * startVector;
  210. // } else {
  211. startVector = Vector3(-(emitterRadius.x/2.0f)+emitterRadius.x*((Number)rand()/RAND_MAX),-(emitterRadius.y/2.0f)+emitterRadius.y*((Number)rand()/RAND_MAX),-(emitterRadius.z/2.0f)+emitterRadius.z*((Number)rand()/RAND_MAX));
  212. // }
  213. particle->Reset(emitterType != TRIGGERED_EMITTER);
  214. particle->velVector = particle->dirVector;
  215. Number dev = ((deviation.x/2.0f)*-1.0f) + ((deviation.x)*((Number)rand()/RAND_MAX));
  216. particle->velVector.x += dev;
  217. dev = (deviation.y/2.0f*-1.0f) + ((deviation.y)*((Number)rand()/RAND_MAX));
  218. particle->velVector.y += dev;
  219. dev = (deviation.z/2.0f*-1.0f) + ((deviation.z)*((Number)rand()/RAND_MAX));
  220. particle->velVector.z += dev;
  221. particle->brightnessDeviation = 1.0f - ( (-brightnessDeviation) + ((brightnessDeviation*2) * ((Number)rand()/RAND_MAX)));
  222. particle->velVector = concatMatrix.rotateVector(particle->velVector);
  223. particle->particleBody->setTransformByMatrix(concatMatrix);
  224. particle->particleBody->Translate(startVector);
  225. particle->particleBody->rebuildTransformMatrix();
  226. if(useScaleCurves) {
  227. particle->particleBody->setScale(scaleCurve.getHeightAt(0),
  228. scaleCurve.getHeightAt(0),
  229. scaleCurve.getHeightAt(0));
  230. }
  231. if(useColorCurves) {
  232. particle->particleBody->color.setColor(colorCurveR.getHeightAt(0),
  233. colorCurveG.getHeightAt(0),
  234. colorCurveB.getHeightAt(0),
  235. colorCurveA.getHeightAt(0));
  236. }
  237. }
  238. void ParticleEmitter::setAllAtOnce(bool val) {
  239. allAtOnce = val;
  240. for(int i=0;i < particles.size(); i++) {
  241. if(allAtOnce)
  242. particles[i]->life = 0;
  243. else
  244. particles[i]->life = particles[i]->lifespan * ((Number)rand()/RAND_MAX);
  245. }
  246. }
  247. void ParticleEmitter::updateEmitter() {
  248. Vector3 translationVector;
  249. Number elapsed = timer->getElapsedf();
  250. Particle *particle;
  251. Number normLife;
  252. for(int i=0;i < numParticles; i++) {
  253. particle = particles[i];
  254. normLife = particle->life / particle->lifespan;
  255. Vector3 gVec = gravVector;
  256. particle->life += elapsed;
  257. particle->velVector -= gVec*elapsed*particleSpeedMod;
  258. translationVector = particle->velVector;
  259. translationVector = translationVector*elapsed*particleSpeedMod;
  260. if(perlinEnabled) {
  261. translationVector.x += ((perlinModSize * motionPerlin->Get((particle->life/particle->lifespan), particle->perlinPosX))*elapsed*particleSpeedMod);
  262. translationVector.y += ((perlinModSize * motionPerlin->Get((particle->life/particle->lifespan), particle->perlinPosY))*elapsed*particleSpeedMod);
  263. translationVector.z += ((perlinModSize * motionPerlin->Get((particle->life/particle->lifespan), particle->perlinPosZ))*elapsed*particleSpeedMod);
  264. }
  265. if(isScreenEmitter) {
  266. translationVector.z = 0;
  267. }
  268. particle->particleBody->Translate(translationVector);
  269. if(rotationFollowsPath) {
  270. if(isScreenEmitter) {
  271. particle->particleBody->lookAt(particle->particleBody->getPosition() + translationVector, Vector3(1,0,0));
  272. } else {
  273. particle->particleBody->lookAt(particle->particleBody->getPosition() + translationVector, Vector3(1,0,0));
  274. }
  275. } else {
  276. if(isScreenEmitter) {
  277. particle->particleBody->Roll(rotationSpeed*elapsed);
  278. } else {
  279. particle->particleBody->Roll(rotationSpeed*elapsed);
  280. particle->particleBody->Pitch(rotationSpeed*elapsed);
  281. particle->particleBody->Yaw(rotationSpeed*elapsed);
  282. }
  283. }
  284. // if(isScreenEmitter)
  285. // particle->particleBody->setPositionZ(0);
  286. if(useColorCurves) {
  287. particle->particleBody->color.setColor(colorCurveR.getHeightAt(normLife)*particle->brightnessDeviation,
  288. colorCurveG.getHeightAt(normLife)*particle->brightnessDeviation,
  289. colorCurveB.getHeightAt(normLife)*particle->brightnessDeviation,
  290. colorCurveA.getHeightAt(normLife)*particle->brightnessDeviation);
  291. }
  292. if(useScaleCurves) {
  293. particle->particleBody->setScale(scaleCurve.getHeightAt(normLife),
  294. scaleCurve.getHeightAt(normLife),
  295. scaleCurve.getHeightAt(normLife));
  296. }
  297. if(particle->life > particle->lifespan && isEmitterEnabled) {
  298. if(emitterType == CONTINUOUS_EMITTER) {
  299. resetParticle(particle);
  300. } else {
  301. // particle->particleBody->visible = false;
  302. }
  303. }
  304. }
  305. }