Polycode is a cross-platform framework for creative code.

#cpp #c++ #game-engine #engine #polycode #cross-platform #gamedev #framework #library #3d

Ivan Safrin 40ee2aafec Revisiting UI Module and IDE 14 년 전
Assets 40ee2aafec Revisiting UI Module and IDE 14 년 전
Bindings 1458639f10 Fixes for Mac after Linux fixes broke it :( 14 년 전
CMake d362e3dea1 Windows fixes 14 년 전
Core 40ee2aafec Revisiting UI Module and IDE 14 년 전
Dependencies 60398a8df7 Moved gamepad stuff into core 14 년 전
Documentation 1a557d0a88 Added documentation target folders 14 년 전
Examples d362e3dea1 Windows fixes 14 년 전
IDE 40ee2aafec Revisiting UI Module and IDE 14 년 전
Modules 40ee2aafec Revisiting UI Module and IDE 14 년 전
Player 3b6ac6db33 More Linux fixes 14 년 전
Standalone 3b6ac6db33 More Linux fixes 14 년 전
Tools 9f4e2dbc02 Fix for the fix 14 년 전
.gitignore b07cef3dd0 Gamepad support via libstem_gamepad 14 년 전
BUILD.md ccefb5f3b8 And yet more documentation 14 년 전
BUILD.txt ccefb5f3b8 And yet more documentation 14 년 전
CMakeLists.txt d362e3dea1 Windows fixes 14 년 전
LICENSE.txt 09f0e77945 Fixed LUA event handling 14 년 전
README d135ffaa53 Updated instructions and added a fix for new gcc 14 년 전

README

Polycode is a cross-platform framework for creative code. You can use it as a C++ API or as a standalone scripting language to get easy and simple access to accelerated 2D and 3D graphics, hardware shaders, sound and network programming, physics engines and more.

The core Polycode API is written in C++ and can be used to create portable native applications.

On top of the core C++ API, Polycode offers a LUA-based scripting system with its own set of compilation tools. The LUA API mirrors the C++ API and can be used to easily create prototypes and even publish complete applications to multiple platforms without compiling C++.

Polycode is available under the MIT license and was designed and developed by Ivan Safrin.

Please see BUILD.md or BUILD.txt for instructions on how to build Polycode from source.