Ivan Safrin c6d8d955d8 HDR and particle system fixes 14 jaren geleden
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OSBasics.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyAGLCore.h 67e5654afc Changed private members to protected in non-manager classes. 14 jaren geleden
PolyBasics.h 7a37c48787 Code clean up and documentation 14 jaren geleden
PolyBezierCurve.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyBone.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyCamera.h 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh 14 jaren geleden
PolyCocoaCore.h 60398a8df7 Moved gamepad stuff into core 14 jaren geleden
PolyColor.h cdee607137 Merge branch 'master' into pxljm 14 jaren geleden
PolyConfig.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyCore.h e9c1a6af55 Mac fixes for bitshifter's changes. 14 jaren geleden
PolyCoreInput.h 0c2151ec29 Bindings fix 14 jaren geleden
PolyCoreServices.h 18e6e9fbde Kinect module fixes and screen sprite improvements. Disabled binding generation as default. 14 jaren geleden
PolyCubemap.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyData.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. 14 jaren geleden
PolyEntity.h 92cba2db88 Added setScale and setPosition methods that take vectors 14 jaren geleden
PolyEvent.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyEventDispatcher.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyEventHandler.h e9c1a6af55 Mac fixes for bitshifter's changes. 14 jaren geleden
PolyFixedShader.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyFont.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyFontManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyGLCubemap.h 94c4d628d1 Win32 compile fixes. 14 jaren geleden
PolyGLES1Renderer.h 67e5654afc Changed private members to protected in non-manager classes. 14 jaren geleden
PolyGLES1Texture.h c9406f5051 Code cleanup and documentation. 14 jaren geleden
PolyGLRenderer.h 096ec070c0 Only use FP16 framebuffers if specified in material file 14 jaren geleden
PolyGLSLProgram.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyGLSLShader.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyGLSLShaderModule.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyGLTexture.h c2b21a5e41 Made mipmaps not generate for Screen mesh textures 14 jaren geleden
PolyGLVertexBuffer.h 94c4d628d1 Win32 compile fixes. 14 jaren geleden
PolyGlobals.h d135ffaa53 Updated instructions and added a fix for new gcc 14 jaren geleden
PolyImage.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyInputEvent.h b07cef3dd0 Gamepad support via libstem_gamepad 14 jaren geleden
PolyInputKeys.h c9406f5051 Code cleanup and documentation. 14 jaren geleden
PolyLabel.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyLogger.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyMaterial.h 096ec070c0 Only use FP16 framebuffers if specified in material file 14 jaren geleden
PolyMaterialManager.h c2b21a5e41 Made mipmaps not generate for Screen mesh textures 14 jaren geleden
PolyMatrix4.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyMesh.h 04a22925fc Tangent generation and normal map shader support 14 jaren geleden
PolyModule.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyObject.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyParticle.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyParticleEmitter.h c6d8d955d8 HDR and particle system fixes 14 jaren geleden
PolyPerlin.h 67e5654afc Changed private members to protected in non-manager classes. 14 jaren geleden
PolyPolygon.h 04a22925fc Tangent generation and normal map shader support 14 jaren geleden
PolyQuaternion.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyQuaternionCurve.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyRectangle.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyRenderer.h 096ec070c0 Only use FP16 framebuffers if specified in material file 14 jaren geleden
PolyResource.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyResourceManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolySDLCore.h f19a328069 Fix SDLCore build error. 14 jaren geleden
PolyScene.h a9234322b9 Made physics scene/screen remove physics info on removeChild/removeEntity, other physics tweaks 14 jaren geleden
PolySceneEntity.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolySceneLabel.h 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh 14 jaren geleden
PolySceneLight.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolySceneLine.h 326c753171 Added CMake build for the networking module, removed CMake build from Examples (switching to manual projects for simplicity's sake), various bugfixes to physics modules, reorganized packing of assets into release directories 14 jaren geleden
PolySceneManager.h 971106bb55 Fixed texture destruction and render to texture 14 jaren geleden
PolySceneMesh.h 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh 14 jaren geleden
PolyScenePrimitive.h 5f7eea2457 Added a way to switch cameras in a scene 14 jaren geleden
PolySceneRenderTexture.h 971106bb55 Fixed texture destruction and render to texture 14 jaren geleden
PolySceneSound.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. 14 jaren geleden
PolyScreen.h a9234322b9 Made physics scene/screen remove physics info on removeChild/removeEntity, other physics tweaks 14 jaren geleden
PolyScreenCurve.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyScreenEntity.h 92cba2db88 Added setScale and setPosition methods that take vectors 14 jaren geleden
PolyScreenEvent.h c9406f5051 Code cleanup and documentation. 14 jaren geleden
PolyScreenImage.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyScreenLabel.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyScreenLine.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyScreenManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyScreenMesh.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyScreenShape.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyScreenSound.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. 14 jaren geleden
PolyScreenSprite.h 18e6e9fbde Kinect module fixes and screen sprite improvements. Disabled binding generation as default. 14 jaren geleden
PolyShader.h d12e6c475a Fixes for Xcode 4.2 and Lion. 14 jaren geleden
PolySkeleton.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolySound.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolySoundManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyString.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyTexture.h c2b21a5e41 Made mipmaps not generate for Screen mesh textures 14 jaren geleden
PolyThreaded.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyTimer.h c2b21a5e41 Made mipmaps not generate for Screen mesh textures 14 jaren geleden
PolyTimerManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyTween.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyTweenManager.h cdee607137 Merge branch 'master' into pxljm 14 jaren geleden
PolyVector2.h 9359018eee Cleaned up Vector2 14 jaren geleden
PolyVector3.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 jaren geleden
PolyVertex.h 04a22925fc Tangent generation and normal map shader support 14 jaren geleden
PolyWinCore.h d362e3dea1 Windows fixes 14 jaren geleden
Poly_iPhone.h fe9bb07923 Merge branch 'master' of github.com:ivansafrin/Polycode 14 jaren geleden
Polycode.h d362e3dea1 Windows fixes 14 jaren geleden
PolyiPhoneCore.h c9406f5051 Code cleanup and documentation. 14 jaren geleden
tinystr.h 7cc9015fd0 Initial import from old repository 15 jaren geleden
tinyxml.h c763d26677 Major changes all across, haven't been commiting anything, will start now 15 jaren geleden