| .. |
|
PolyCollisionScene.cpp
|
bf46667536
Fixed projection matrix not being set correctly in the renderer, sped up returning entities from 3d physics collisions
|
12 년 전 |
|
PolyCollisionSceneEntity.cpp
|
bf46667536
Fixed projection matrix not being set correctly in the renderer, sped up returning entities from 3d physics collisions
|
12 년 전 |
|
PolyPhysicsScene.cpp
|
469c757993
Added cameraShift parameter to Camera, added setViewportShift to Renderer. Added pausePhysics boolean to PhysicsScene
|
12 년 전 |
|
PolyPhysicsSceneEntity.cpp
|
0b9a735110
Reliable network data fixes, physics will now set entity position and quaternion rotation properties instead of by pure matrix, added convenience methods to PhysicsSceneEntity
|
12 년 전 |