| .. |
|
2DPhysics
|
8049978fd0
Made PhysicsScene2D's constructor inherit from Scene(Scene::SCENE_2D_TOPLEFT) instead of inheriting from Scene(Scene::SCENE_2D) and corrected direction of gravity.
|
преди 12 години |
|
3DPhysics
|
8ffa458e82
Physics scene tweaks, Sprite editor preview now set to correct blending, will size correctly
|
преди 12 години |
|
Awesomium
|
29c653a2e6
Native Windows multi-touch support and fixes
|
преди 13 години |
|
CgShading
|
be25d4ac49
Renamed Matrix and Quaternion::inverse to Inverse
|
преди 12 години |
|
Curl
|
dda069be43
Threaded event fixes
|
преди 13 години |
|
GLSL
|
be25d4ac49
Renamed Matrix and Quaternion::inverse to Inverse
|
преди 12 години |
|
Kinect
|
18e6e9fbde
Kinect module fixes and screen sprite improvements. Disabled binding generation as default.
|
преди 14 години |
|
Lightmaps
|
7cc9015fd0
Initial import from old repository
|
преди 15 години |
|
TUIO
|
179a2911f2
Fix overloaded virtual method hiding warning on OS X
|
преди 12 години |
|
Terrain
|
7cc9015fd0
Initial import from old repository
|
преди 15 години |
|
UI
|
97eedd801c
Fixed file dialog icons and text
|
преди 12 години |
|
CMakeLists.txt
|
e13c35500a
Omnibus MinGW support patch: Updates to MinGW hacks block in CMakeLists. Updates to GLEE glue/exceptions in PolyGLHeaders, PolyGLSLShaderModule, PolyWinCore. Remove redundant gl includes in PolyWinCore.cpp. Include <ios> explicitly in windows PolycodeView. Omit multitouch support (code in PolycodeView, TUIO module) when compiling with MinGW. All targets other than MinGW+Windows should remain unchanged after bringing in these changes because everything's behind #ifdefs.
|
преди 13 години |