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GLee.cpp
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185c6d4b99
Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork
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há 14 anos atrás |
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OSBasics.cpp
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889bf7fb47
Fixes windows headers to use the exact mingw capitalization.
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há 12 anos atrás |
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PolyBezierCurve.cpp
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062ceef3ab
Fixed bezier curve not rebuilding after removing a point. Fixed SceneLabels not setting text correctly
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há 12 anos atrás |
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PolyBone.cpp
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7284783d0d
More cleanup, got focus working
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há 12 anos atrás |
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PolyCamera.cpp
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20165c8eca
Slight performance fixes
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há 12 anos atrás |
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PolyClient.cpp
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0abcb9eefd
Tweaks to networking classes, made UI text control size better, basic remote debugger for the IDE/Player
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há 13 anos atrás |
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PolyCocoaCore.mm
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8263af95a8
Added accessors to get desktop width and height from the Core (now usable from Lua). Removed deprecated screen info methods.
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há 12 anos atrás |
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PolyColor.cpp
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a8e81d54e6
Shaders no longer require unifroms to be declared in the material file and loaded directly from GLSL, fixed a crash in resource manager destructor, added additive blending operation for Color
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há 12 anos atrás |
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PolyConfig.cpp
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759f0a54e5
TiXmlNode::ToElement() can return NULL, for example in the case of an XML c
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há 13 anos atrás |
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PolyCore.cpp
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8263af95a8
Added accessors to get desktop width and height from the Core (now usable from Lua). Removed deprecated screen info methods.
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há 12 anos atrás |
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PolyCoreInput.cpp
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85b913e6c7
Disabled reliable networking data again, fixed tweens not removing correctly
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há 12 anos atrás |
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PolyCoreServices.cpp
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20165c8eca
Slight performance fixes
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há 12 anos atrás |
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PolyCubemap.cpp
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4e0c221180
Added cubemap editor to IDE material editor, added LightCube shader to the default pack, fixed cubemap bindings in GLSL, changed the way cubemaps are save in the material file, added cubemap selector in the material editor
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há 12 anos atrás |
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PolyData.cpp
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53710dcae0
Windows fixes
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há 13 anos atrás |
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PolyEntity.cpp
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20165c8eca
Slight performance fixes
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há 12 anos atrás |
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PolyEvent.cpp
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d070e47295
Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes
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há 13 anos atrás |
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PolyEventDispatcher.cpp
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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há 13 anos atrás |
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PolyEventHandler.cpp
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c9406f5051
Code cleanup and documentation.
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há 15 anos atrás |
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PolyFixedShader.cpp
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a8e81d54e6
Shaders no longer require unifroms to be declared in the material file and loaded directly from GLSL, fixed a crash in resource manager destructor, added additive blending operation for Color
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há 12 anos atrás |
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PolyFont.cpp
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1b7597c4ab
Fixed Unicode text rendering, fixed ortho not chaning size if it's been set, new about dialog in IDE, minor IDE tweaks
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há 13 anos atrás |
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PolyFontManager.cpp
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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há 13 anos atrás |
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PolyGLCubemap.cpp
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4e0c221180
Added cubemap editor to IDE material editor, added LightCube shader to the default pack, fixed cubemap bindings in GLSL, changed the way cubemaps are save in the material file, added cubemap selector in the material editor
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há 12 anos atrás |
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PolyGLES1Renderer.cpp
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5ae3bdcd10
Use Rectangle's new Clipped() method for scissorBox
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há 12 anos atrás |
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PolyGLES1Texture.cpp
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c9406f5051
Code cleanup and documentation.
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há 15 anos atrás |
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PolyGLRenderer.cpp
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d29c139759
Added an enable flag to SceneRenderTexture, fixed UI flickering
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há 12 anos atrás |
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PolyGLSLProgram.cpp
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02d9fc1f54
Protect material file loader from crashing if an incorrect path is found
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há 12 anos atrás |
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PolyGLSLShader.cpp
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bab0b20cd5
Remove unused variables to fix some warnings
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há 12 anos atrás |
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PolyGLSLShaderModule.cpp
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bab0b20cd5
Remove unused variables to fix some warnings
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há 12 anos atrás |
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PolyGLTexture.cpp
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f3ac39273d
Result of glGetError audit-- don't set renderbuffer with framebuffer call, don't set mipmap on mag_filter, don't mess with matrix push/pops in ortho/perspective setters.
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há 12 anos atrás |
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PolyGLVertexBuffer.cpp
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1a30c4b13f
Fixed vertex buffer type setting broken in earlier commit
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há 13 anos atrás |
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PolyImage.cpp
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03b6f5b4ac
Added 2D Scene implementation, fixed UI module to work with the new system, made clipping planes be defined by camera
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há 12 anos atrás |
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PolyInputEvent.cpp
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b07cef3dd0
Gamepad support via libstem_gamepad
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há 14 anos atrás |
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PolyLabel.cpp
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73c9c27a6c
UI tweaks, light theme
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há 12 anos atrás |
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PolyLogger.cpp
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1733f6fb3d
Added an instance of the Logger to CoreServices and added a nonstatic log method called logBroadcast that dispatches a notify event from the Logger instance so that they can be printed to listening consoles. Made the GLSL module use the log broadcast for its error message. Made IDE console listen to Logger broadcasts.
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há 12 anos atrás |
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PolyMaterial.cpp
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2365cebc9b
Fixed single line UITextInput crashing on mousewheel events, fixed normalized render targets not working properly
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há 12 anos atrás |
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PolyMaterialManager.cpp
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9f06700ad9
Currently if you pass MaterialManager::createTextureFromFile an incorrect file path it returns the default texture, and if you pass it an empty string it special-case returns NULL. Other Polycode classes do not anticipate this inconsistency and can crash when this occurs.
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há 12 anos atrás |
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PolyMatrix4.cpp
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be25d4ac49
Renamed Matrix and Quaternion::inverse to Inverse
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há 12 anos atrás |
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PolyMesh.cpp
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f85e1327f5
Added SceneSprite and SceneEntityInstance, the IDE is running again (sort of)
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há 12 anos atrás |
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PolyModule.cpp
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dc006132ba
Touch events in Input core, TUIO module and multiple monitor support in Cocoa
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há 13 anos atrás |
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PolyObject.cpp
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023a413d34
Fix some warnings
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há 13 anos atrás |
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PolyParticle.cpp
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04fc32a398
Fixed bindings, tweaked UI, added new UI theme to default themes, fixed IDE network stuff
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há 12 anos atrás |
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PolyParticleEmitter.cpp
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04fc32a398
Fixed bindings, tweaked UI, added new UI theme to default themes, fixed IDE network stuff
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há 12 anos atrás |
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PolyPeer.cpp
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08598b6e91
Fixed reliable packets
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há 12 anos atrás |
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PolyPerlin.cpp
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9d23ff302a
Fix "unused variable" warnings on OS X
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há 12 anos atrás |
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PolyPolygon.cpp
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04a22925fc
Tangent generation and normal map shader support
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há 14 anos atrás |
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PolyQuaternion.cpp
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9b3d40b6dd
Renamed Quaternion::normalize() to Quaternion::Normalize()
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há 12 anos atrás |
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PolyQuaternionCurve.cpp
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8468cd225f
Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation
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há 13 anos atrás |
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PolyRay.cpp
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04fc32a398
Fixed bindings, tweaked UI, added new UI theme to default themes, fixed IDE network stuff
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há 12 anos atrás |
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PolyRectangle.cpp
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b20c87b80f
Add == and != operators to Rectangle class
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há 12 anos atrás |
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PolyRenderer.cpp
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cb4d7c6bc4
Merge in with latest cherry-picked master commits
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há 12 anos atrás |
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PolyResource.cpp
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d53aca729e
Made Resources remove themselves from ResourceManager in destructor. Should fix player crashing on quit
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há 12 anos atrás |
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PolyResourceManager.cpp
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1caf52677f
Shader programs are now referenced by paths not names, will be loaded if not a current resource when loading shader, changed the default material files to reflect the new changes
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há 12 anos atrás |
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PolySDLCore.cpp
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f3f93d6f3f
Merge pull request #362 from christopherreed/fix-linux-dir-copying
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há 12 anos atrás |
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PolyScene.cpp
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04fc32a398
Fixed bindings, tweaked UI, added new UI theme to default themes, fixed IDE network stuff
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há 12 anos atrás |
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PolySceneEntityInstance.cpp
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f85e1327f5
Added SceneSprite and SceneEntityInstance, the IDE is running again (sort of)
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há 12 anos atrás |
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PolySceneImage.cpp
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e45e14f3a2
Fixed more input event and UI stuff
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há 12 anos atrás |
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PolySceneLabel.cpp
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35ddb611e7
Fixed almost all UI and IDE issues
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há 12 anos atrás |
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PolySceneLight.cpp
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7284783d0d
More cleanup, got focus working
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há 12 anos atrás |
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PolySceneLine.cpp
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35ddb611e7
Fixed almost all UI and IDE issues
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há 12 anos atrás |
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PolySceneManager.cpp
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04fc32a398
Fixed bindings, tweaked UI, added new UI theme to default themes, fixed IDE network stuff
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há 12 anos atrás |
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PolySceneMesh.cpp
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4bf7ff7347
Mouse emulation with touch, point size and smoothness settings in SceneMeshes, fix for Tweens not updating correctly, memory leak fixes, misc tweaks
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há 12 anos atrás |
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PolyScenePrimitive.cpp
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78a335bf20
Started on reworking input events to be based on ray/box intersection
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há 12 anos atrás |
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PolySceneRenderTexture.cpp
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d29c139759
Added an enable flag to SceneRenderTexture, fixed UI flickering
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há 12 anos atrás |
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PolySceneSound.cpp
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893a282ef1
First step towards merging Scenes and Screens
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há 12 anos atrás |
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PolySceneSprite.cpp
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4f60bb29fb
Sprite editor now resized properly
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há 12 anos atrás |
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PolyServer.cpp
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04fc32a398
Fixed bindings, tweaked UI, added new UI theme to default themes, fixed IDE network stuff
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há 12 anos atrás |
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PolyShader.cpp
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394f41fca4
Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code.
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há 12 anos atrás |
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PolySkeleton.cpp
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7284783d0d
More cleanup, got focus working
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há 12 anos atrás |
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PolySocket.cpp
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c573948cf6
Fix variable "used uninitialized" warnings
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há 12 anos atrás |
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PolySound.cpp
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122c804485
Sound will optionally generate float buffer, added POLYIGNORE to an usupported method in Sound, IDE tabs will now open files from their file browser
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há 12 anos atrás |
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PolySoundManager.cpp
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54c63c1ef2
Fixed orientation issues with positional sound
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há 13 anos atrás |
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PolyString.cpp
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97373207cb
Fixed delete key in UITextInput
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há 12 anos atrás |
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PolyTexture.cpp
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417411fd03
Resource now subclasses EventDispatcher, broadcasts RESOURCE_RELOAD_EVENT event on reload, made ScreenEntityInstance register a resource entry for themselves, implemented ScreenEntityInstance reload on file change. IDE screen editor will now reload linked entities when they change.
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há 12 anos atrás |
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PolyThreaded.cpp
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dda069be43
Threaded event fixes
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há 13 anos atrás |
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PolyTimer.cpp
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d070e47295
Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes
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há 13 anos atrás |
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PolyTimerManager.cpp
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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há 14 anos atrás |
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PolyTween.cpp
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4bf7ff7347
Mouse emulation with touch, point size and smoothness settings in SceneMeshes, fix for Tweens not updating correctly, memory leak fixes, misc tweaks
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há 12 anos atrás |
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PolyTweenManager.cpp
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85b913e6c7
Disabled reliable networking data again, fixed tweens not removing correctly
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há 12 anos atrás |
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PolyVector2.cpp
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9359018eee
Cleaned up Vector2
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há 14 anos atrás |
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PolyVector3.cpp
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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há 13 anos atrás |
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PolyVertex.cpp
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c9406f5051
Code cleanup and documentation.
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há 15 anos atrás |
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PolyWinCore.cpp
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838f415b7a
Added icons to IDE and the player in windows. Made the IDE create file associations for the IDE and the player on launch. Made the IDE a single instance applications and implemented opening files in the running instance. Added (hacky) support for WM_COPYDATA string passing in Windows core.
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há 12 anos atrás |
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PolyiPhoneCore.cpp
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c9406f5051
Code cleanup and documentation.
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há 15 anos atrás |
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tinystr.cpp
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7cc9015fd0
Initial import from old repository
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há 15 anos atrás |
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tinyxml.cpp
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fecedf6221
Made NEWLINE default to unix newline in tinyxml
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há 13 anos atrás |
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tinyxmlerror.cpp
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7cc9015fd0
Initial import from old repository
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há 15 anos atrás |
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tinyxmlparser.cpp
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0180cc72bc
Add parenthesis to fix "&& within ||" warning on OS X
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há 12 anos atrás |