Polycode is a cross-platform framework for creative code.

#cpp #c++ #game-engine #engine #polycode #cross-platform #gamedev #framework #library #3d

mcc 4a881447e4 Prevent a potential crash when parsing a materials xml containing mistakes 13 年之前
Assets 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 年之前
Bindings a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 年之前
CMake ebac791192 Windows should mostly work now, except for examples project 13 年之前
Core 4a881447e4 Prevent a potential crash when parsing a materials xml containing mistakes 13 年之前
Dependencies 76a60ca1d4 Reverted back to always building assimp 13 年之前
Documentation 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 年之前
Examples 65f80c19cd Fixed 3d particles 13 年之前
IDE 3977a25908 Line number support in UITextInput, Monokai syntax theme 13 年之前
Modules 3977a25908 Line number support in UITextInput, Monokai syntax theme 13 年之前
Player 9b1d802703 Texture filtering mode option in project settings 13 年之前
Standalone ebac791192 Windows should mostly work now, except for examples project 13 年之前
Tools 9b1d802703 Texture filtering mode option in project settings 13 年之前
.gitignore 82ed3d5825 Automatic api.pak creation. Also, now only api.pak is copied into the player 13 年之前
BUILD.md cf1c03b609 Update BUILD.md 13 年之前
BUILD.txt 78cfb0b0e7 Update BUILD.txt 13 年之前
CMakeLists.txt 76a60ca1d4 Reverted back to always building assimp 13 年之前
LICENSE.txt d9c9838e50 Fixes for new AppStore XCode, updated year in license, added icon to template 13 年之前
README d135ffaa53 Updated instructions and added a fix for new gcc 14 年之前

README

Polycode is a cross-platform framework for creative code. You can use it as a C++ API or as a standalone scripting language to get easy and simple access to accelerated 2D and 3D graphics, hardware shaders, sound and network programming, physics engines and more.

The core Polycode API is written in C++ and can be used to create portable native applications.

On top of the core C++ API, Polycode offers a LUA-based scripting system with its own set of compilation tools. The LUA API mirrors the C++ API and can be used to easily create prototypes and even publish complete applications to multiple platforms without compiling C++.

Polycode is available under the MIT license and was designed and developed by Ivan Safrin.

Please see BUILD.md or BUILD.txt for instructions on how to build Polycode from source.