Ivan Safrin 4c3720bfed Added a SceneMesh sheet for entity editor, made SceneMeshes that have VBOs and a skeleton not use VBOs unless the setting to send bone matrices to the material is on 11 år sedan
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Include 6a1b8a5969 Added overloaded Number multiplication operator for Vector2 11 år sedan
PolycodeView a91d93a10e Fixes and IDE project for Visual Studio 2013 12 år sedan
Source 4c3720bfed Added a SceneMesh sheet for entity editor, made SceneMeshes that have VBOs and a skeleton not use VBOs unless the setting to send bone matrices to the material is on 11 år sedan
CMakeLists.txt a9b5d1ece3 Meshes now use direct arrays for vertex information storage making rendering faster and meshes take up less space, removed Vertex class, update codebase to work with new changes, removed old GLES1 files 11 år sedan