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PolyUIBox.cpp
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c5634e5735
Added a static default blending mode to Entity, added BLEND_MODE_NONE blending mode option, made UI components render properly with default blending mode set to BLEND_MODE_NONE
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12 lat temu |
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PolyUIButton.cpp
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ec27b396e7
Added sound recording support to SoundManager, added ability to save frame buffers to images, fixed bug in OSBasics that broke on some paths, added retina support to fullscreen mode on the Mac, added new UI retina and tweaked themes to the default assets, added floating point PCM buffer generation support for Sounds loaded from memory, added file of new entity format to be the new default Entity template in the IDE, minor UI tweaks.
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12 lat temu |
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PolyUICheckBox.cpp
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ec27b396e7
Added sound recording support to SoundManager, added ability to save frame buffers to images, fixed bug in OSBasics that broke on some paths, added retina support to fullscreen mode on the Mac, added new UI retina and tweaked themes to the default assets, added floating point PCM buffer generation support for Sounds loaded from memory, added file of new entity format to be the new default Entity template in the IDE, minor UI tweaks.
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12 lat temu |
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PolyUIColorBox.cpp
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02272793af
Removed Polygon from Polycode, meshes now contain vertices directly
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12 lat temu |
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PolyUIComboBox.cpp
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4cb18f7521
Rewrote and fixed frustum culling, added Vector4 class, added AABB calculation to entities, made local bounding box protected and added accessors, fixed bounding box generation across the board, moved some mesh related settings from Entity to SceneMesh, fixed world-space particles, added visibility calculation toggles to Scenes
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12 lat temu |
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PolyUIElement.cpp
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4cb18f7521
Rewrote and fixed frustum culling, added Vector4 class, added AABB calculation to entities, made local bounding box protected and added accessors, fixed bounding box generation across the board, moved some mesh related settings from Entity to SceneMesh, fixed world-space particles, added visibility calculation toggles to Scenes
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12 lat temu |
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PolyUIEvent.cpp
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40ee2aafec
Revisiting UI Module and IDE
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14 lat temu |
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PolyUIFileDialog.cpp
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97eedd801c
Fixed file dialog icons and text
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12 lat temu |
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PolyUIHScrollBar.cpp
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b5bb40045f
Fixed horizontal scroll in UIScrollContainer, added a front end for the 3d asset import tool in the IDE, fixed refresh in the IDE project browser
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12 lat temu |
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PolyUIHSizer.cpp
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bfec4da339
Added proportional resize support to UI Sizers, IDE editor holders will now resize proportionally
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12 lat temu |
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PolyUIHSlider.cpp
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c5634e5735
Added a static default blending mode to Entity, added BLEND_MODE_NONE blending mode option, made UI components render properly with default blending mode set to BLEND_MODE_NONE
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12 lat temu |
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PolyUIIconSelector.cpp
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4cb18f7521
Rewrote and fixed frustum culling, added Vector4 class, added AABB calculation to entities, made local bounding box protected and added accessors, fixed bounding box generation across the board, moved some mesh related settings from Entity to SceneMesh, fixed world-space particles, added visibility calculation toggles to Scenes
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12 lat temu |
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PolyUIImageButton.cpp
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c5634e5735
Added a static default blending mode to Entity, added BLEND_MODE_NONE blending mode option, made UI components render properly with default blending mode set to BLEND_MODE_NONE
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12 lat temu |
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PolyUIMenu.cpp
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ca05ac1572
Removed old setRenderMode setting from Renderer in favor of setWireframePolygonMode, added abiliy to add meshes and primitives to 3d entity editor, added mesh icon to asset browser
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12 lat temu |
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PolyUIMenuBar.cpp
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8a4923f08b
Linux fixes, fixed UIMenuBar not rendering properly, UIMenuBar now uses theme accent color, added linux build shell script to the repository
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12 lat temu |
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PolyUIScrollContainer.cpp
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b7d3d5b096
Added SceneLight property sheet to editor, made Project/Unproject take a viewport parameter in Renderer, UI tweaks
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12 lat temu |
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PolyUITextInput.cpp
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4a88e774b0
added a missing underscore
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12 lat temu |
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PolyUITree.cpp
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c5634e5735
Added a static default blending mode to Entity, added BLEND_MODE_NONE blending mode option, made UI components render properly with default blending mode set to BLEND_MODE_NONE
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12 lat temu |
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PolyUITreeContainer.cpp
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35ddb611e7
Fixed almost all UI and IDE issues
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12 lat temu |
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PolyUITreeEvent.cpp
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40ee2aafec
Revisiting UI Module and IDE
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14 lat temu |
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PolyUIVScrollBar.cpp
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b7d3d5b096
Added SceneLight property sheet to editor, made Project/Unproject take a viewport parameter in Renderer, UI tweaks
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12 lat temu |
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PolyUIVSizer.cpp
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bfec4da339
Added proportional resize support to UI Sizers, IDE editor holders will now resize proportionally
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12 lat temu |
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PolyUIWindow.cpp
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e52dec6349
Added a grid settings panel and grid settings button to entity editor, made glsl shader template files contain basic GLSL code, added toNumber and toInteger to String class, UIWindow now sets enabled and visible to false on close by default
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12 lat temu |