Polycode is a cross-platform framework for creative code.

#cpp #c++ #game-engine #engine #polycode #cross-platform #gamedev #framework #library #3d

cib 4db04dd1d0 Fixes issue #174 hace 13 años
Assets f03307d738 Entity property editing in 2D editor, fixed web docs header and footer hace 13 años
Bindings 5930b20c15 Fixed PolyKEY in bindings, added Services.Input to Lua defaults hace 13 años
CMake 3495eed1df Disable OpenAL examples hace 13 años
Core 2522352a17 Fixed Lua debug reporting in player, made IDE throttle down instead of pausing core on lose focus, added open files dropdown and active project name display to the IDE hace 13 años
Dependencies 76a60ca1d4 Reverted back to always building assimp hace 13 años
Documentation f03307d738 Entity property editing in 2D editor, fixed web docs header and footer hace 13 años
Examples aeb455552e Fixed broken UI module pak in player, fixed broken examples hace 13 años
IDE a80edbc059 Fixed directory creation and cleanup in Makefile hace 13 años
Modules fcaa4baef6 IDE now displays saved/unsaved status of files, will prompt to save all on run, UIButton will now dispatch click event on Enter press, IDE text editor sets saved/unsaved flag hace 13 años
Player 4db04dd1d0 Fixes issue #174 hace 13 años
Standalone 25efef6b70 Updated Windows Examples, made all examples use POLYCODE_CORE, updated license hace 13 años
Tools 6058f09c03 Windows core key events, polybuild now properly removes file hace 13 años
.gitignore c8d1c08f26 Numerous windows fixes and windows IDE project hace 13 años
BUILD.md 0fd6584555 Update BUILD.md hace 13 años
BUILD.txt c29cf18bf5 More Linux fixes hace 13 años
CMakeLists.txt 244d7d6716 Lua html doc generation from xml, generate lua docs automatically on install, copy lua docs into Lua Standalone, IDE menu option for documentation opens bundled html hace 13 años
LICENSE.txt 25efef6b70 Updated Windows Examples, made all examples use POLYCODE_CORE, updated license hace 13 años
README d135ffaa53 Updated instructions and added a fix for new gcc hace 14 años

README

Polycode is a cross-platform framework for creative code. You can use it as a C++ API or as a standalone scripting language to get easy and simple access to accelerated 2D and 3D graphics, hardware shaders, sound and network programming, physics engines and more.

The core Polycode API is written in C++ and can be used to create portable native applications.

On top of the core C++ API, Polycode offers a LUA-based scripting system with its own set of compilation tools. The LUA API mirrors the C++ API and can be used to easily create prototypes and even publish complete applications to multiple platforms without compiling C++.

Polycode is available under the MIT license and was designed and developed by Ivan Safrin.

Please see BUILD.md or BUILD.txt for instructions on how to build Polycode from source.