| .. |
|
OSBasics.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 ani în urmă |
|
PolyAGLCore.h
|
67e5654afc
Changed private members to protected in non-manager classes.
|
14 ani în urmă |
|
PolyBasics.h
|
7a37c48787
Code clean up and documentation
|
14 ani în urmă |
|
PolyBezierCurve.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 ani în urmă |
|
PolyBone.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 ani în urmă |
|
PolyCamera.h
|
1f89731a0a
HDR and shader fixes, made SceneLabel subclass SceneMesh
|
14 ani în urmă |
|
PolyCocoaCore.h
|
60398a8df7
Moved gamepad stuff into core
|
14 ani în urmă |
|
PolyColor.h
|
cdee607137
Merge branch 'master' into pxljm
|
14 ani în urmă |
|
PolyConfig.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 ani în urmă |
|
PolyCore.h
|
e9c1a6af55
Mac fixes for bitshifter's changes.
|
14 ani în urmă |
|
PolyCoreInput.h
|
0c2151ec29
Bindings fix
|
14 ani în urmă |
|
PolyCoreServices.h
|
18e6e9fbde
Kinect module fixes and screen sprite improvements. Disabled binding generation as default.
|
14 ani în urmă |
|
PolyCubemap.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 ani în urmă |
|
PolyData.h
|
2ec7a76488
Fixed Lua binding generation to work with tidied includes.
|
14 ani în urmă |
|
PolyEntity.h
|
92cba2db88
Added setScale and setPosition methods that take vectors
|
14 ani în urmă |
|
PolyEvent.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 ani în urmă |
|
PolyEventDispatcher.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 ani în urmă |
|
PolyEventHandler.h
|
e9c1a6af55
Mac fixes for bitshifter's changes.
|
14 ani în urmă |
|
PolyFixedShader.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 ani în urmă |
|
PolyFont.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 ani în urmă |
|
PolyFontManager.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 ani în urmă |
|
PolyGLCubemap.h
|
94c4d628d1
Win32 compile fixes.
|
14 ani în urmă |
|
PolyGLES1Renderer.h
|
67e5654afc
Changed private members to protected in non-manager classes.
|
14 ani în urmă |
|
PolyGLES1Texture.h
|
c9406f5051
Code cleanup and documentation.
|
14 ani în urmă |
|
PolyGLRenderer.h
|
096ec070c0
Only use FP16 framebuffers if specified in material file
|
14 ani în urmă |
|
PolyGLSLProgram.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 ani în urmă |
|
PolyGLSLShader.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 ani în urmă |
|
PolyGLSLShaderModule.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 ani în urmă |
|
PolyGLTexture.h
|
c2b21a5e41
Made mipmaps not generate for Screen mesh textures
|
14 ani în urmă |
|
PolyGLVertexBuffer.h
|
94c4d628d1
Win32 compile fixes.
|
14 ani în urmă |
|
PolyGlobals.h
|
d135ffaa53
Updated instructions and added a fix for new gcc
|
14 ani în urmă |
|
PolyImage.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 ani în urmă |
|
PolyInputEvent.h
|
b07cef3dd0
Gamepad support via libstem_gamepad
|
14 ani în urmă |
|
PolyInputKeys.h
|
c9406f5051
Code cleanup and documentation.
|
14 ani în urmă |
|
PolyLabel.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 ani în urmă |
|
PolyLogger.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 ani în urmă |
|
PolyMaterial.h
|
096ec070c0
Only use FP16 framebuffers if specified in material file
|
14 ani în urmă |
|
PolyMaterialManager.h
|
c2b21a5e41
Made mipmaps not generate for Screen mesh textures
|
14 ani în urmă |
|
PolyMatrix4.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 ani în urmă |
|
PolyMesh.h
|
04a22925fc
Tangent generation and normal map shader support
|
14 ani în urmă |
|
PolyModule.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 ani în urmă |
|
PolyObject.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 ani în urmă |
|
PolyParticle.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 ani în urmă |
|
PolyParticleEmitter.h
|
4dc2969591
Particle system tweaks
|
14 ani în urmă |
|
PolyPerlin.h
|
67e5654afc
Changed private members to protected in non-manager classes.
|
14 ani în urmă |
|
PolyPolygon.h
|
04a22925fc
Tangent generation and normal map shader support
|
14 ani în urmă |
|
PolyQuaternion.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 ani în urmă |
|
PolyQuaternionCurve.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 ani în urmă |
|
PolyRectangle.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 ani în urmă |
|
PolyRenderer.h
|
096ec070c0
Only use FP16 framebuffers if specified in material file
|
14 ani în urmă |
|
PolyResource.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 ani în urmă |
|
PolyResourceManager.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 ani în urmă |
|
PolySDLCore.h
|
f19a328069
Fix SDLCore build error.
|
14 ani în urmă |
|
PolyScene.h
|
a9234322b9
Made physics scene/screen remove physics info on removeChild/removeEntity, other physics tweaks
|
14 ani în urmă |
|
PolySceneEntity.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 ani în urmă |
|
PolySceneLabel.h
|
1f89731a0a
HDR and shader fixes, made SceneLabel subclass SceneMesh
|
14 ani în urmă |
|
PolySceneLight.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 ani în urmă |
|
PolySceneLine.h
|
326c753171
Added CMake build for the networking module, removed CMake build from Examples (switching to manual projects for simplicity's sake), various bugfixes to physics modules, reorganized packing of assets into release directories
|
14 ani în urmă |
|
PolySceneManager.h
|
971106bb55
Fixed texture destruction and render to texture
|
14 ani în urmă |
|
PolySceneMesh.h
|
1f89731a0a
HDR and shader fixes, made SceneLabel subclass SceneMesh
|
14 ani în urmă |
|
PolyScenePrimitive.h
|
5f7eea2457
Added a way to switch cameras in a scene
|
14 ani în urmă |
|
PolySceneRenderTexture.h
|
971106bb55
Fixed texture destruction and render to texture
|
14 ani în urmă |
|
PolySceneSound.h
|
2ec7a76488
Fixed Lua binding generation to work with tidied includes.
|
14 ani în urmă |
|
PolyScreen.h
|
a9234322b9
Made physics scene/screen remove physics info on removeChild/removeEntity, other physics tweaks
|
14 ani în urmă |
|
PolyScreenCurve.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 ani în urmă |
|
PolyScreenEntity.h
|
92cba2db88
Added setScale and setPosition methods that take vectors
|
14 ani în urmă |
|
PolyScreenEvent.h
|
c9406f5051
Code cleanup and documentation.
|
14 ani în urmă |
|
PolyScreenImage.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 ani în urmă |
|
PolyScreenLabel.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 ani în urmă |
|
PolyScreenLine.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 ani în urmă |
|
PolyScreenManager.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 ani în urmă |
|
PolyScreenMesh.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 ani în urmă |
|
PolyScreenShape.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 ani în urmă |
|
PolyScreenSound.h
|
2ec7a76488
Fixed Lua binding generation to work with tidied includes.
|
14 ani în urmă |
|
PolyScreenSprite.h
|
18e6e9fbde
Kinect module fixes and screen sprite improvements. Disabled binding generation as default.
|
14 ani în urmă |
|
PolyShader.h
|
d12e6c475a
Fixes for Xcode 4.2 and Lion.
|
14 ani în urmă |
|
PolySkeleton.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 ani în urmă |
|
PolySound.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 ani în urmă |
|
PolySoundManager.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 ani în urmă |
|
PolyString.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 ani în urmă |
|
PolyTexture.h
|
c2b21a5e41
Made mipmaps not generate for Screen mesh textures
|
14 ani în urmă |
|
PolyThreaded.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 ani în urmă |
|
PolyTimer.h
|
c2b21a5e41
Made mipmaps not generate for Screen mesh textures
|
14 ani în urmă |
|
PolyTimerManager.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 ani în urmă |
|
PolyTween.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 ani în urmă |
|
PolyTweenManager.h
|
cdee607137
Merge branch 'master' into pxljm
|
14 ani în urmă |
|
PolyVector2.h
|
9359018eee
Cleaned up Vector2
|
14 ani în urmă |
|
PolyVector3.h
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 ani în urmă |
|
PolyVertex.h
|
04a22925fc
Tangent generation and normal map shader support
|
14 ani în urmă |
|
PolyWinCore.h
|
ebd46c43f0
Windows compile fixes.
|
14 ani în urmă |
|
Poly_iPhone.h
|
fe9bb07923
Merge branch 'master' of github.com:ivansafrin/Polycode
|
14 ani în urmă |
|
Polycode.h
|
e9c1a6af55
Mac fixes for bitshifter's changes.
|
14 ani în urmă |
|
PolyiPhoneCore.h
|
c9406f5051
Code cleanup and documentation.
|
14 ani în urmă |
|
tinystr.h
|
7cc9015fd0
Initial import from old repository
|
15 ani în urmă |
|
tinyxml.h
|
c763d26677
Major changes all across, haven't been commiting anything, will start now
|
15 ani în urmă |