Ivan Safrin 4de209a0ef Fixed UI theme, added UI Lua example, fixed binding issue in UIComboBox 13 anni fa
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PolyUIBox.h 40ee2aafec Revisiting UI Module and IDE 14 anni fa
PolyUIButton.h f9ff37a7d8 More UI visual tweaks 13 anni fa
PolyUICheckBox.h 059ea5cac4 Vertical and Horizontal UI sizers, UITree resizes better, made all UI elements sublass UIElement, IDE tree/editor resizing with new UI sizers 13 anni fa
PolyUIColorBox.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 anni fa
PolyUIComboBox.h 4de209a0ef Fixed UI theme, added UI Lua example, fixed binding issue in UIComboBox 13 anni fa
PolyUIElement.h 059ea5cac4 Vertical and Horizontal UI sizers, UITree resizes better, made all UI elements sublass UIElement, IDE tree/editor resizing with new UI sizers 13 anni fa
PolyUIEvent.h 467369d432 Drag and Drop for UITrees, started on Screen editor in IDE 14 anni fa
PolyUIHScrollBar.h 46304672fb UITextInput now scrolls with arrow keys and page up/page down 13 anni fa
PolyUIHSizer.h 507b12fb8e Sizer alignement settings, made IDE console bottom-aligned 13 anni fa
PolyUIHSlider.h c21ab8e6bb processInputEvents=true NOW REQUIRED for ScreenEntities to hand mouse events down to their children, fixed mouse event blocking settings, UI tweaks 13 anni fa
PolyUIImageButton.h 059ea5cac4 Vertical and Horizontal UI sizers, UITree resizes better, made all UI elements sublass UIElement, IDE tree/editor resizing with new UI sizers 13 anni fa
PolyUIMenu.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 anni fa
PolyUIScrollContainer.h 3b371b3df5 Major speed improvements to UITextInput when dealing with large text files 13 anni fa
PolyUITextInput.h 7f22869b70 Fixed incorrect line deletion in UITextInput 13 anni fa
PolyUITree.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 anni fa
PolyUITreeContainer.h 059ea5cac4 Vertical and Horizontal UI sizers, UITree resizes better, made all UI elements sublass UIElement, IDE tree/editor resizing with new UI sizers 13 anni fa
PolyUITreeEvent.h 467369d432 Drag and Drop for UITrees, started on Screen editor in IDE 14 anni fa
PolyUIVScrollBar.h a3010450ec Fixed scrollbar click to advance 13 anni fa
PolyUIVSizer.h 507b12fb8e Sizer alignement settings, made IDE console bottom-aligned 13 anni fa
PolyUIWindow.h 1deeee0ebc Setting window caption in UIWindow, confirmation for file removal in IDE, name popup for new folder 13 anni fa
PolycodeUI.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 anni fa